What The Dormouse Said

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  what the dormouse said: What the Dormouse Said John Markoff, 2005-04-21 “This makes entertaining reading. Many accounts of the birth of personal computing have been written, but this is the first close look at the drug habits of the earliest pioneers.” —New York Times Most histories of the personal computer industry focus on technology or business. John Markoff’s landmark book is about the culture and consciousness behind the first PCs—the culture being counter– and the consciousness expanded, sometimes chemically. It’s a brilliant evocation of Stanford, California, in the 1960s and ’70s, where a group of visionaries set out to turn computers into a means for freeing minds and information. In these pages one encounters Ken Kesey and the phone hacker Cap’n Crunch, est and LSD, The Whole Earth Catalog and the Homebrew Computer Lab. What the Dormouse Said is a poignant, funny, and inspiring book by one of the smartest technology writers around.
  what the dormouse said: What the Dormouse Said , 2004-01-01 A collection of words of wisdom features incisive quotations from children's books--including Charlotte's Web, Harry Potter and the Sorcerer's Stone, Sounder, and Goodnight Moon--all arranged by topic, including faith, imagination, character, acceptance, sadness, goodness, greed, wisdom, and growing old. Reprint.
  what the dormouse said: Whole Earth John Markoff, 2022-03-22 Told by one of our greatest chroniclers of technology and society, the definitive biography of iconic serial visionary Stewart Brand, from the Merry Pranksters and the generation-defining Whole Earth Catalog to the marriage of environmental consciousness and hacker capitalism and the rise of a new planetary culture—the story behind so many other stories Stewart Brand has long been famous if you know who he is, but for many people outside the counterculture, early computing, or the environmental movement, he is perhaps best known for his famous mantra “Stay Hungry. Stay Foolish.” Steve Jobs’s endorsement of these words as his code to live by is fitting; Brand has played many roles, but one of the most important is as a model for how to live. The contradictions are striking: A blond-haired WASP with a modest family inheritance, Brand went to Exeter and Stanford and was an army veteran, but in California in the 1960s he became an artist and a photographer in the thick of the LSD revolution. While tripping on acid on the roof of his building, he envisioned how valuable it would be for humans to see a photograph of the planet they shared from space, an image that in the end landed on the cover of his Whole Earth Catalog, the defining publication of the counterculture. He married a Native American woman and was committed to protecting indigenous culture, which connected to a broader environmentalist mission that has been a through line of his life. At the same time, he has outraged purists because of his pragmatic embrace of useful technologies, including nuclear power, in the fight against climate change. The famous tagline promise of his catalog was “Access to Tools”; with rare exceptions he rejected politics for a focus on direct power. It was no wonder, then, that he was early to the promise of the computer revolution and helped define it for the wider world. Brand's life can be hard to fit onto one screen. John Markoff, also a great chronicler of tech culture, has done something extraordinary in unfolding the rich, twisting story of Brand’s life against its proper landscape. As Markoff makes marvelously clear, the streams of individualism, respect for science, environmentalism, and Eastern and indigenous thought that flow through Brand’s entire life form a powerful gestalt, a California state of mind that has a hegemonic power to this day. His way of thinking embraces a true planetary consciousness that may be the best hope we humans collectively have.
  what the dormouse said: Machines of Loving Grace John Markoff, 2016-08-16 As robots are increasingly integrated into modern society—on the battlefield and the road, in business, education, and health—Pulitzer-Prize-winning New York Times science writer John Markoff searches for an answer to one of the most important questions of our age: will these machines help us, or will they replace us? In the past decade alone, Google introduced us to driverless cars, Apple debuted a personal assistant that we keep in our pockets, and an Internet of Things connected the smaller tasks of everyday life to the farthest reaches of the internet. There is little doubt that robots are now an integral part of society, and cheap sensors and powerful computers will ensure that, in the coming years, these robots will soon act on their own. This new era offers the promise of immense computing power, but it also reframes a question first raised more than half a century ago, at the birth of the intelligent machine: Will we control these systems, or will they control us? In Machines of Loving Grace, New York Times reporter John Markoff, the first reporter to cover the World Wide Web, offers a sweeping history of the complicated and evolving relationship between humans and computers. Over the recent years, the pace of technological change has accelerated dramatically, reintroducing this difficult ethical quandary with newer and far weightier consequences. As Markoff chronicles the history of automation, from the birth of the artificial intelligence and intelligence augmentation communities in the 1950s, to the modern day brain trusts at Google and Apple in Silicon Valley, and on to the expanding tech corridor between Boston and New York, he traces the different ways developers have addressed this fundamental problem and urges them to carefully consider the consequences of their work. We are on the verge of a technological revolution, Markoff argues, and robots will profoundly transform the way our lives are organized. Developers must now draw a bright line between what is human and what is machine, or risk upsetting the delicate balance between them.
  what the dormouse said: Alice in Wonderland Lewis Carroll, 2024-09-25 Alice's Adventures in Wonderland is an 1865 English children's novel by Lewis Carroll, a mathematics don at the University of Oxford. It details the story of a girl named Alice who falls through a rabbit hole into a fantasy world of anthropomorphic creatures. It is seen as an example of the literary nonsense genre. The artist John Tenniel provided 42 wood-engraved illustrations for the book.It received positive reviews upon release and is now one of the best-known works of Victorian literature; its narrative, structure, characters and imagery have had a widespread influence on popular culture and literature, especially in the fantasy genre. It is credited as helping end an era of didacticism in children's literature, inaugurating an era in which writing for children aimed to delight or entertain. The tale plays with logic, giving the story lasting popularity with adults as well as with children. The titular character Alice shares her name with Alice Liddell, a girl Carroll knewscholars disagree about the extent to which the character was based upon her.
  what the dormouse said: Alice in Wonderland and Philosophy William Irwin, Richard Brian Davis, 2010-01-12 The perfect companion to Lewis Carroll's classic book and director Tim Burton's March 2010 remake of Alice in Wonderland Alice?s Adventures in Wonderland has fascinated children and adults alike for generations. Why does Lewis Carroll introduce us to such oddities as blue caterpillars who smoke hookahs, cats whose grins remain after their heads have faded away, and a White Queen who lives backwards and remembers forwards? Is it all just nonsense? Was Carroll under the influence? This book probes the deeper underlying meaning in the Alice books, and reveals a world rich with philosophical life lessons. Tapping into some of the greatest philosophical minds that ever lived?Aristotle, Hume, Hobbes, and Nietzsche?Alice in Wonderland and Philosophy explores life?s ultimate questions through the eyes of perhaps the most endearing heroine in all of literature. Looks at compelling issues such as perception and reality as well as how logic fares in a world of lunacy, the Mad Hatter, clocks, and temporal passage Offers new insights into favorite Alice in Wonderland characters and scenes, including the Mad Hatter and his tea party, the violent Queen of Hearts, and the grinning Cheshire Cat Accessible and entertaining, Alice in Wonderland and Philosophy will enrich your experience of Alice's timeless adventures with new meaning and fun.
  what the dormouse said: Revolution in The Valley [Paperback] Andy Hertzfeld, Steve Capps, 2005 Subtitle on spine: The insanely great story of how the Mac was made.
  what the dormouse said: Alice in Space Gillian Beer, 2016-11-30 The award-winning literary critic takes readers down the rabbit hole of Victorian cultural and intellectual influences on Lewis Carroll’s Alice books. In Alice’s Adventures in Wonderland and Through the Looking-Glass, Lewis Carroll created fantastic worlds that continue to live in the minds of readers today. Carroll conceived his Alice books during the 1860s, a time of intense intellectual upheaval, as new scientific, linguistic, educational, and mathematical ideas flourished around the world. Alice in Space explores these historic currents, revealing essential context for Carroll’s jokes, concerns, and hidden references. Parody and Punch, evolutionary debates, philosophical dialogues, educational works for children, math and logic, manners and rituals, dream theory and childhood studies—all fueled the fireworks of Carroll’s restless imagination. In this lively investigation, Gillian Beer convincingly shows him at play in the spaces of Victorian cultural and intellectual life, drawing on then-current controversies, reading prodigiously across many fields, and writing on multiple levels to please both children and adults in different ways. With a welcome combination of learning and lightness, Beer reminds us that Carroll’s books are essentially about the risks and pleasures of curiosity. Along the way, Alice in Space shares Alice’s exceptional ability to spark curiosity in us, too.
  what the dormouse said: You're an Animal, Viskovitz Alessandro Boffa, 2007-12-18 In this wickedly hilarious collection of fables, Alessandro Boffa introduces us to Viskovitz and his never-ending search for his true love, Ljuba. As he changes from a lovelorn lion to a jealous finch, from a confused dung beetle to an enlightened police dog, Viskovitz embraces his metamorphoses with wry humor and an oftentimes painful sense of self. As an ant, Viskovitz fights his way to the top where his egotism calls on the colony to create a monument to his greatness out of a piece of bread. As a sponge, he is horrified by the inbreeding in his family—“I’m my own mother-in-law!!!”—and yearns for a change in current so he can mate with Ljuba, who lies downstream. As a mantis, he asks his mother what his father was like, only to hear, “Crunchy. A bit salty. High in fiber.” Unfortunately, when he meets Ljuba shortly thereafter, he follows his father’s fate. And as a scorpion, his uncontrollably deadly efficiency meets its match in Ljuba and finds “no way to escape this intolerable, sinister happiness.”
  what the dormouse said: Hackers Steven Levy, 2010-05-19 This 25th anniversary edition of Steven Levy's classic book traces the exploits of the computer revolution's original hackers -- those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers. Levy profiles the imaginative brainiacs who found clever and unorthodox solutions to computer engineering problems. They had a shared sense of values, known as the hacker ethic, that still thrives today. Hackers captures a seminal period in recent history when underground activities blazed a trail for today's digital world, from MIT students finagling access to clunky computer-card machines to the DIY culture that spawned the Altair and the Apple II.
  what the dormouse said: The World of Mr Casaubon Colin Kidd, 2016-10-31 This book explores the intellectual contexts for Mr Casaubon, a central character in George Eliot's classic and much-loved novel Middlemarch.
  what the dormouse said: Alice in Puzzle-land Raymond M. Smullyan, Martin Gardner, Greer Fitting, 2011 Characters from Alice's Adventures in Wonderland and Through the Looking-Glass populate these 88 intriguing puzzles. Mathematician Raymond Smullyan re-creates the spirit of Lewis Carroll's writings in puzzles involving word play, logic and metalogic, and philosophical paradoxes. Challenges range from easy to difficult and include solutions, plus 60 charming illustrations. An ingenious book. — Boston Globe.
  what the dormouse said: Alice's Adventures In Wonderland Lewis Carroll, 2012 This is the extended and annotated edition including * an extensive biographical annotation about the author and his life * all the original illustrations * two rare essays about Alice and her meaning for Carroll's life Alice's Adventures in Wonderland (commonly shortened to Alice in Wonderland) is an 1865 novel written by English author Charles Lutwidge Dodgson under the pseudonym Lewis Carroll. It tells of a girl named Alice who falls down a rabbit hole into a fantasy world (Wonderland) populated by peculiar, anthropomorphic creatures. The tale plays with logic, giving the story lasting popularity with adults as well as children. It is considered to be one of the best examples of the literary nonsense genre, and its narrative course and structure, characters and imagery have been enormously influential in both popular culture and literature, especially in the fantasy genre. (from wikipedia.com)
  what the dormouse said: Bernard Pepperlin Cara Hoffman, 2020-10-06 Bernard and his newfound friends--revolutionary rats, wise-cracking cats, and coffee-chugging squirrels, to name a few--will delight and inspire readers of all ages! --Erin Entrada Kelly, Newbery Medal-winning author of Hello, Universe The drowsy Dormouse from Lewis Carroll's Alice's Adventures in Wonderland is transported to modern-day New York City for the adventure of a lifetime in this middle grade novel that's perfect for fans of Stuart Little and written by critically acclaimed author Cara Hoffman. When a girl in a blue dress crashes the Mad Hatter's eternal tea party, the sleepy Dormouse feels more awake than he has in a long time. He wishes he could follow her and be a part of her adventure. And as luck would have it, a surprising twist of fate sends the Dormouse on an adventure of his own, where he must not fall asleep. For he is destined to save a magical world outside Wonderland, and it will take all his courage--and a few new friends--to do it.
  what the dormouse said: Cyberpunk Katie Hafner, John Markoff, 1992 Using the exploits of three international hackers, Cyberpunk explores the world of high-tech computer rebels and the subculture they've created. In a book as exciting as any Ludlum novel, the authors show how these young outlaws have learned to penetrate the most sensitive computer networks and how difficult it is to stop them. Copyright © Libri GmbH. All rights reserved.
  what the dormouse said: How We Became Posthuman N. Katherine Hayles, 2008-05-15 In this age of DNA computers and artificial intelligence, information is becoming disembodied even as the bodies that once carried it vanish into virtuality. While some marvel at these changes, envisioning consciousness downloaded into a computer or humans beamed Star Trek-style, others view them with horror, seeing monsters brooding in the machines. In How We Became Posthuman, N. Katherine Hayles separates hype from fact, investigating the fate of embodiment in an information age. Hayles relates three interwoven stories: how information lost its body, that is, how it came to be conceptualized as an entity separate from the material forms that carry it; the cultural and technological construction of the cyborg; and the dismantling of the liberal humanist subject in cybernetic discourse, along with the emergence of the posthuman. Ranging widely across the history of technology, cultural studies, and literary criticism, Hayles shows what had to be erased, forgotten, and elided to conceive of information as a disembodied entity. Thus she moves from the post-World War II Macy Conferences on cybernetics to the 1952 novel Limbo by cybernetics aficionado Bernard Wolfe; from the concept of self-making to Philip K. Dick's literary explorations of hallucination and reality; and from artificial life to postmodern novels exploring the implications of seeing humans as cybernetic systems. Although becoming posthuman can be nightmarish, Hayles shows how it can also be liberating. From the birth of cybernetics to artificial life, How We Became Posthuman provides an indispensable account of how we arrived in our virtual age, and of where we might go from here.
  what the dormouse said: Valley of Genius Adam Fisher, 2014-11-04 This is the most important book on Silicon Valley I've read in two decades. It will take us all back to our roots in the counterculture, and will remind us of the true nature of the innovation process, before we tried to tame it with slogans and buzzwords. -- Po Bronson, #1 New York Times bestselling author of The Nudist on the Late Shift and Nurtureshock A candid, colorful, and comprehensive oral history that reveals the secrets of Silicon Valley -- from the origins of Apple and Atari to the present day clashes of Google and Facebook, and all the start-ups and disruptions that happened along the way. Rarely has one economy asserted itself as swiftly--and as aggressively--as the entity we now know as Silicon Valley. Built with a seemingly permanent culture of reinvention, Silicon Valley does not fight change; it embraces it, and now powers the American economy and global innovation. So how did this omnipotent and ever-morphing place come to be? It was not by planning. It was, like many an empire before it, part luck, part timing, and part ambition. And part pure, unbridled genius... Drawing on over two hundred in-depth interviews, Valley of Genius takes readers from the dawn of the personal computer and the internet, through the heyday of the web, up to the very moment when our current technological reality was invented. It interweaves accounts of invention and betrayal, overnight success and underground exploits, to tell the story of Silicon Valley like it has never been told before. Read it to discover the stories that Valley insiders tell each other: the tall tales that are all, improbably, true.
  what the dormouse said: The Price You Pay Aidan Truhen, 2019-06-11 In this audacious, lightning-paced thriller, a smart-mouthed, white-collar drug dealer--a hilariously irreverent antihero--seeks revenge when an unknown enemy takes out a contract on him. Jack Price is having a bad day. What he absolutely did not need was for someone to execute his grouchy old neighbor as if she was a drug mule. Questions will be asked, and Jack is a small businessman in a competitive sector hobbled by red tape and, you know: laws. Just because the product Jack trades in is cocaine, people assume it’s all guns and murders, but that is the old cocaine business and Jack is all about the new one: high-tech, high-end and on-demand. But when Jack begins making some inquiries with a view to calming the whole thing down, someone hires the Seven Demons to kill him. You bring those people in to kill generals and presidents and take down countries, not to mess with a guy who’s just trying to get along. The thing is that the Seven Demons and their client have misunderstood the situation. Jack is not upset. In fact, he’s grateful for the clarification. Jack is the kind of guy who adapts well to new business models. He has a unique approach to executive problem solving. In fact, Jack is batshit crazy. And when you mess with Jack, there is a Price to be paid.
  what the dormouse said: Now we are six A. A. Milne, 2024-11-21 Now We Are Six by A. A. Milne is a delightful collection of children's poetry that celebrates the innocence and joys of childhood. First published in 1927, this enchanting book is a companion to the beloved Winnie-the-Pooh stories, and it captures the whimsical spirit of a group of children as they explore their imagination and engage in playful adventures. The verses reflect the thoughts, feelings, and experiences of young children, making them relatable to both the young and the young at heart. In Now We Are Six, Milne's charming language and playful rhymes bring to life the world of Christopher Robin and his friends, showcasing their adventures in the Hundred Acre Wood and beyond. Each poem is infused with warmth and humor, exploring themes such as friendship, the passage of time, and the wonder of the natural world. Milne's ability to convey profound emotions in simple, accessible language makes this collection a treasure for readers of all ages. Now We Are Six is celebrated for its nostalgic charm and its timeless appeal, as Milne masterfully captures the essence of childhood through his poetic lens. The illustrations by Ernest H. Shepard further enhance the reading experience, bringing the characters and their adventures to life in delightful detail. Readers are drawn to Now We Are Six for its lyrical beauty and its ability to evoke fond memories of childhood. Owning a copy of Now We Are Six provides a wonderful opportunity to revisit the simple pleasures of youth, making it an essential addition to any family library. It encourages readers to embrace their imaginations and cherish the fleeting moments of childhood, fostering a sense of wonder that lasts a lifetime.
  what the dormouse said: Living with Dormice Sue Eden, 2009 This fascinating new research looking at the life and habits of one of our best-loved animals, and the photographs that accompany it, will be an inspiration in the search for this appealing creature.
  what the dormouse said: Hippie Dictionary John Bassett Mccleary, 2004-03-01 Whether you lived through the sixties and seventies or just wish you had, this revised and expanded edition of the Hippie Dictionary entertains as much as it educates. Cultural and political listings such as Age of Aquarius, Ceasar Chavez, and Black Power Movement, plus popular phrases like acid flashback, get a grip, and are you for real? will remind you of how revolutionary those 20 years were. Although the hippie era spans two decades beginning with the approval of the birth control pill in 1960 and ending with the death of John Lennon in 1980, it wasn't all about sex, drugs, and rock'n' roll. These were the early years of pro-ecology and anti-capitalist beliefs-beliefs that are just as timely as ever. So kick back and trip out on the new entries as well as the old, and discover why some are dubbing the sixties and seventies the intellectual renaissance of the 20th century.
  what the dormouse said: Good Morning Neighbor Davide Cali, 2018-09-04 A mouse decides one morning to make an omelet, but needs an egg, and sets out to find one. On his search, he eventually finds everything needed to bake a cake, including apples, flour, and sugar, but also those most precious ingredients—community and friends, from a hedgehog to an owl to a raccoon— and learns about the unexpected gifts of asking for what you need and sharing what you have.
  what the dormouse said: Everything Bad is Good for You Steven Johnson, 2006-05-02 From the New York Times bestselling author of How We Got To Now and Farsighted Forget everything you’ve ever read about the age of dumbed-down, instant-gratification culture. In this provocative, unfailingly intelligent, thoroughly researched, and surprisingly convincing big idea book, Steven Johnson draws from fields as diverse as neuroscience, economics, and media theory to argue that the pop culture we soak in every day—from Lord of the Rings to Grand Theft Auto to The Simpsons—has been growing more sophisticated with each passing year, and, far from rotting our brains, is actually posing new cognitive challenges that are actually making our minds measurably sharper. After reading Everything Bad is Good for You, you will never regard the glow of the video game or television screen the same way again. With a new afterword by the author.
  what the dormouse said: The Story of Alice Robert Douglas-Fairhurst, 2016-08-15 Following his acclaimed life of Dickens, Robert Douglas-Fairhurst illuminates the tangled history of two lives and two books. Drawing on numerous unpublished sources, he examines in detail the peculiar friendship between the Oxford mathematician Charles Dodgson (Lewis Carroll) and Alice Liddell, the child for whom he invented the Alice stories, and analyzes how this relationship stirred Carroll’s imagination and influenced the creation of Wonderland. It also explains why Alice in Wonderland (1865) and its sequel, Through the Looking-Glass (1871), took on an unstoppable cultural momentum in the Victorian era and why, a century and a half later, they continue to enthrall and delight readers of all ages. The Story of Alice reveals Carroll as both an innovator and a stodgy traditionalist, entrenched in habits and routines. He had a keen double interest in keeping things moving and keeping them just as they are. (In Looking-Glass Land, Alice must run faster and faster just to stay in one place.) Tracing the development of the Alice books from their inception in 1862 to Liddell’s death in 1934, Douglas-Fairhurst also provides a keyhole through which to observe a larger, shifting cultural landscape: the birth of photography, changing definitions of childhood, murky questions about sex and sexuality, and the relationship between Carroll’s books and other works of Victorian literature. In the stormy transition from the Victorian to the modern era, Douglas-Fairhurst shows, Wonderland became a sheltered world apart, where the line between the actual and the possible was continually blurred.
  what the dormouse said: Insanely Great Steven Levy, 2000-06-01 The creation of the Mac in 1984 catapulted America into the digital millennium, captured a fanatic cult audience, and transformed the computer industry into an unprecedented mix of technology, economics, and show business. Now veteran technology writer and Newsweek senior editor Steven Levy zooms in on the great machine and the fortunes of the unique company responsible for its evolution. Loaded with anecdote and insight, and peppered with sharp commentary, Insanely Great is the definitive book on the most important computer ever made. It is a must-have for anyone curious about how we got to the interactive age.
  what the dormouse said: A Surprise for Dumpy Molly Brett, 1964-01-01
  what the dormouse said: Movie-Made America Robert Sklar, 2012-10-31 Hailed as the definitive work upon its original publication in 1975 and now extensively revised and updated by the author, this vastly absorbing and richly illustrated book examines film as an art form, technological innovation, big business, and shaper of American values. Ever since Edison's peep shows first captivated urban audiences, film has had a revolutionary impact on American society, transforming culture from the bottom up, radically revising attitudes toward pleasure and sexuality, and at the same time, cementing the myth of the American dream. No book has measured film's impact more clearly or comprehensively than Movie-Made America. This vastly readable and richly illustrated volume examines film as art form, technological innovation, big business, and cultural bellwether. It takes in stars from Douglas Fairbanks to Sly Stallone; auteurs from D. W. Griffith to Martin Scorsese and Spike Lee; and genres from the screwball comedy of the 1930s to the hard body movies of the 1980s to the independents films of the 1990s. Combining panoramic sweep with detailed commentaries on hundreds of individual films, Movie-Made America is a must for any motion picture enthusiast.
  what the dormouse said: Waiting for Snow Marsha Diane Arnold, 2016-11-01 Badger cannot wait one more minute for it to snow. When his friend Hedgehog explains that everything comes in its time, Badger is as unconvinced and impatient as ever. But Badger’s friends have a few tricks up their sleeve to try to get the snow’s attention and distract their pal in the meantime. In the end, Badger sees there’s no trick—only waiting—until at last, it’s time.
  what the dormouse said: New Mexico Bouldering Owen Summerscales, 2016-03-10 The Land of Enchantment is known for its scenic natural beauty and plentiful rock climbing, with its rich geology and excellent climate. This book is the first guide to bouldering in the state and compiles over 1000 problems in central and northern NM, with 40 maps and 240 topographic photos. Areas covered include: Socorro Box Canyon, Albuquerque Sandia Mountains, Ponderosa, the Ortegas and Roy.
  what the dormouse said: The Power of Logical Thinking Marilyn Vos Savant, 1996 Argues that Americans must improve their understanding of probability and logic
  what the dormouse said: The Annotated Alice Lewis Carroll, 2000-01 The Annotated Alice combines the notes of Gardner's 1960 edition with his 1990 update, More Annotated Alice (not published in the UK), as well as additional discoveries drawn from Gardner's knowledge of the texts. Illustrated with John Tenniel's classic art - along with many recently discovered Tenniel pencil sketches - The Annotated Alice will be Martin Gardner's further tribute to Lewis Carroll's masterpieces.
  what the dormouse said: Somebody to Love? Grace Slick, 2014-07-02 Candid autobiography of the great rock diva of Jefferson Airplane & Jefferson Starship revealing her wildly outlandish life in the Sixties & the Seventies.
  what the dormouse said: Alice in Wonderland (Heritage Collection) Lewis Carroll, 2024-09-15 Tweedledum and Tweedledee, the Mad Hatter, the Cheshire Cat, the Red Queen and the White Rabbit all make their appearances, and are now familiar figures in writing, conversation and idiom. So too are Carroll's delightful verses such as The Walrus and the Carpenter and the inspired jargon of that masterly Wordsworthian parody, The Jabberwocky.
  what the dormouse said: Spook Country William Gibson, 2008-07-31 'Among our most fascinating novelists ... unmissable' Daily Telegraph ------- THE SECOND NOVEL IN THE BLUE ANT TRILIOGY - READ PATTERN RECOGNITION AND ZERO HISTORY FOR MORE In New York, a young Cuban called Tito is passing iPods to a mysterious old man. Such activities do not go unnoticed, however, in these early days of the War on Terror, and Tito's movements are being tracked. Meanwhile, in LA, journalist Hollis Henry is on the trail of Bobby Chombo, who appears to know too much about military systems for his own good. With Bobby missing and the trail cold, Hollis digs deeper and is drawn into the final moves of a chilling game . . . A gripping spy thriller by William Gibson, bestselling author of Neuromancer. Part prophesy, part satire, Spook Country skewers the absurdity of modern life with the lightest and most engaging of touches. Readers of Neal Stephenson, Ray Bradbury and Iain M. Banks won't be able to put this book down. ------- 'A cool, sophisticated thriller' Financial Times 'Superb, brilliant. A compulsive and deeply intelligent literary thriller' New Statesman 'A neat, up-to-the-minute spy thriller' Metro Neuromancer has sold more than 6.5 million copies worldwide since publication, Guardian, July 2014
  what the dormouse said: The Summer of a Dormouse John Mortimer, 2001 One day John Mortimer is checking a reference in his Complete Shakespeare when the page falls open in the middle of Henry VI, Part II and his eye catches hold of two lines: This evil here shall be my substitute; For that John Mortimer which now is dead...
  what the dormouse said: What the Dormouse Said Amy Gash, 2004-10-01 This one-of-a-kind collection reminds weary adults not to lose sight of the values and virtues they learned as kids. Here are over three hundred quotations from over two hundred well-loved children's books, such as Charlotte's Web, Peter Pan, Harry Potter and the Sorcerer's Stone, Eloise, Sounder, Number the Stars, and Goodnight Moon, organized by topic, among them Acceptance, Goodness, Family Woes, and Growing Old. On Silence: I assure you that you can pick up more information when you are listening than when you are talking.--E. B.White, The Trumpet of the Swan. On Reverence: Dying's part of the wheel, right there next to being born. . . . Being part of the whole thing, that's the blessing.--Natalie Babbitt, Tuck Everlasting. With clever illustrations from Pierre Le-Tan, here is a book to share with a friend or keep by your own bedside. It's the perfect gift for your sister, your mother, your brother, your nephew, your kid's teacher, your daughter away at college, your son in the Navy, your mailman, your priest, for the old lady next door, or for the baby just born. Most importantly, give it to yourself. It will help you remember why you loved reading in the first place.
  what the dormouse said: What the Dormouse Said John Markoff, 2006-02-28 “This makes entertaining reading. Many accounts of the birth of personal computing have been written, but this is the first close look at the drug habits of the earliest pioneers.” —New York Times Most histories of the personal computer industry focus on technology or business. John Markoff’s landmark book is about the culture and consciousness behind the first PCs—the culture being counter– and the consciousness expanded, sometimes chemically. It’s a brilliant evocation of Stanford, California, in the 1960s and ’70s, where a group of visionaries set out to turn computers into a means for freeing minds and information. In these pages one encounters Ken Kesey and the phone hacker Cap’n Crunch, est and LSD, The Whole Earth Catalog and the Homebrew Computer Lab. What the Dormouse Said is a poignant, funny, and inspiring book by one of the smartest technology writers around.
  what the dormouse said: A Socio-Legal Study of Hacking Michael Anthony C. Dizon, 2017-12-01 The relationship between hacking and the law has always been complex and conflict-ridden. This book examines the relations and interactions between hacking and the law with a view to understanding how hackers influence and are influenced by technology laws and policies. In our increasingly digital and connected world where hackers play a significant role in determining the structures, configurations and operations of the networked information society, this book delivers an interdisciplinary study of the practices, norms and values of hackers and how they conflict and correspond with the aims and aspirations of hacking-related laws. Describing and analyzing the legal and normative impact of hacking, as well as proposing new approaches to its regulation and governance, this book makes an essential contribution to understanding the socio-technical changes, and consequent legal challenges, faced by our contemporary connected society.
  what the dormouse said: The Innovators Walter Isaacson, 2014 Chronicles the lives and careers of the men and women responsible for the creation of the digital age, including Doug Englebart, Robert Noyce, Bill Gates, Steve Jobs and more.
Dormouse - Wikipedia
A dormouse is a rodent of the family Gliridae (this family is also variously called Myoxidae or Muscardinidae by different taxonomists). Dormice are nocturnal animals found in Africa, Asia, …

10 Facts About Dormice - Treehugger
Mar 3, 2022 · These exceedingly tiny and notoriously sleepy rodents are not technically mice. Dormice—perhaps best known for the dormouse cameo in "Alice's Adventures in Wonderland" …

Dormouse, Identify It, Habitat, Behavior, Diet, a Guide, Images
Dormouse is a rodent of the family Gliridae. A small nocturnal animal, well known for long periods of hibernation that can last up to 183 days. The name dormouse comes from the word …

Dormouse | Rodent Behavior & Adaptations | Britannica
dormouse, (family Myoxidae), any of 27 species of small-bodied Eurasian, Japanese, and African rodents. The largest, weighing up to 180 grams (6.3 ounces), is the fat, or edible, dormouse …

Dormouse - Species, Habitat, Diet, Lifespan, Predators ...
May 31, 2025 · Dormice are small to medium-sized mammals that superficially resemble mice but belong to a separate rodent family called Gliridae (also called Myoxidae or Muscardinidae). …

Dormouse Animal Facts - Gliridae - A-Z Animals
May 27, 2024 · What is a dormouse? The dormouse is a type of rodent that resembles a mouse. However, it is actually part of an entirely different taxonomical family from the mouse. The …

Dormouse - New World Encyclopedia
Dormouse is the common name for any rodent of the family Gliridae (also known as Myoxidae or Muscardinidae), characterized by a generally squirrel- or chipmunk-like appearance, large …

Dormouse - Simple English Wikipedia, the free encyclopedia
Dormice are small rodents, with a body length of between 6 and 19 cm (2.4 and 7.5 in), and weighing between 15 and 200 g (0.53 and 7.05 oz). They are usually mouse -like in …

Hazel dormouse - The Wildlife Trusts
Dormice are barely ever seen due to the fact they spend most of the day asleep! At night they come alive, climbing high into the trees on the hunt for a tasty snack. Their favourite foods are …

Hazel Dormouse (Muscardinus avellanarius) - Woodland Trust
The hazel dormouse is one of Britain's rarest mammals. Find out where hazel dormice live, what they eat and how they breed.