Star Wars Campaign Guide

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  star wars campaign guide: The Clone Wars Campaign Guide Rodney Thompson, Patrick Stutzman, J. D. Wiker, 2009-01-20 Bring yourStar WarsRoleplaying Game campaign into the epic battles of the Clone Wars. This book includes new information for heroes on both sides of the war, including new talents, feats, prestige classes, and equipment designed to tailor characters to the unique feel of the Clone Wars conflict. More than just information for players,TheClone Wars Campaign Guideprovides Gamemasters with descriptions and statistics for starships, vehicles, allies, opponents, and planets and features in-depth information on material drawn from Lucasfilm's new CG animated series,The Clone Wars.
  star wars campaign guide: Knights of the Old Republic Campaign Guide Rodney Thompson, Sterling Hershey, John Jackson Miller, Abel G. Pena, 2008 This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience. Featuring new game material, this book presents an entire campaign during the violent days of the Old Republic.
  star wars campaign guide: Legacy Era Campaign Guide Rodney Thompson, Sterling Hershey, Gary Astleford, 2009 In this Star Wars roleplaying game supplement, players can find everything they need to create heroes that fit perfectly into the Legacy Era, while Gamemasters can learn to create exciting adventures against the backdrop of a galaxy ruled by the Sith.
  star wars campaign guide: The Dark Side Sourcebook Bill Slavicsek, J. D. Wiker, 2001 In this essential rule book, roleplaying gamers will discover histories of the Sith and other dark side sects, key descriptions of infamous dark side villains, and ideas on how to implement evil player characters into their campaigns.
  star wars campaign guide: Star Wars Galactic Battlegrounds Steve L. Kent, 2001
  star wars campaign guide: Rebellion Era Sourcebooks Bill Slavicsek, Steve Miller, Owen K. C. Stephens, 2001-03 This companion book to the Star Wars( Role Playing Game offers everything that a player needs to know about the Empire and Rebel Alliance from the classic Star Wars universe--from weapon and ship statistics to information on non-player characters. First in a line of hardcover core books on the Star Wars( universe. Photos.
  star wars campaign guide: Star Wars Rebellion Era Campaign Guide Rodney Thompson, Sterling Hershey, Owen K. C. Stephens, J. D. Wiker, 2009 The Rebellion Era Campaign Guide brings the Saga Edition rules to the time when tyranny and oppression mark the reign of the Galactic Empire. For players, it provides new character options for Rebel and fringe heroes.
  star wars campaign guide: Star Wars: Return of the Jedi: Beware the Power of the Dark Side! Tom Angleberger, 2015-09-22 Acclaimed, New York Times best-selling author Tom Angleberger delivers a captivating retelling of Star Wars: Return of the Jedi like you've never experienced before, infusing the iconic, classic tale of good versus evil with a unique perspective and narrative style that will speak directly to today's young readers while enhancing the Star Wars experience for core fans of the saga.
  star wars campaign guide: Star Wars Jedi Knight Prima Temp Authors, Prima Temp Authors Staff, Prima Games, Prima Games Staff, 2003 Impressive, but you are not a Jedi yet. - Detailed maps & complete walkthroughs for all 26 missions - All secret areas revealed - Comprehensive multiplayer strategies for all modes - Complete appendices with full analysis of every weapon, item, Force power and enemy - Expert lightsaber tactics
  star wars campaign guide: TIE Fighter Rusel DeMaria, 1994 Tie-Fighter, the sequel to LucasArts' wildly successful X-Wing, is based on the classic Star Wars series. Improved effects and an enhanced storyline could make this an even bigger seller than X-Wing. Features original Star Wars fiction, strategies, secrets, and hundreds of illustrations--including game graphics and stills from the movies.
  star wars campaign guide: Star Wars Scavengers Guide to Droids Rodney Thompson, 2009 New droids, plus new options for droid heroes! The Scavenger's Guide to Droids gives players and Gamemasters access to a variety of droids from across the Star Wars saga. It includes new options for droid characters including talents, feats, equipment, modifications, quirks, and prestige classes, as well as other ways to customize droid characters, including templates based on different manufacturers. This supplement also contains scores of new droids that Gamemasters can include in adventures and campaigns set in any Star Wars era, as well as tips for building unique droid models.
  star wars campaign guide: Star Wars Roleplaying Game Christopher Perkins, Owen K. C. Stephens, Rodney Thompson, 2007 The Star Wars universe is at your fingertips! The 'Star Wars: Edge of the Empire Core Rulebook' is a role playing game that explores the places across the galaxy where morality is gray and nothing is certain. It contains everything that players and GMs need to conduct their adventures as smugglers in the Outer Rim, to collect bounties on the scum in the shadows of Coruscant, or to establish new colonies beneath the Empire's notice.--From publisher description.
  star wars campaign guide: Wardlings RPG Elisa Teague, 2020-04-29 The Wardlings Campaign Guide brings an enchanted new campaign setting to life, where the minds of the youth, un-corrupted by the vices and responsibilities of their elders, are able to perceive magical creatures and events in the world around them, where adults cannot. Here, children are the saviors of the land who venture on epic quests to protect their realm, and holding on to the virtues of youth has never been more imperative! This book contains character creation rules for your new Wardlings character, new core class options, a whole new magic system for your Wardling's familiar, an overview of the lands of Or'Mya and its inhabitants, new backgrounds, powerful spells, whimsical monsters, and more -all fully compatible and customizable with the 5th Edition of the world's greatest roleplaying game. The world of Or'Mya awaits its mighty champions. What kind of hero will you be?
  star wars campaign guide: No Turning Back Robert M. Dunkerly, Donald C. Pfanz, David R. Ruth, 2014-03-19 “[T]here will be no turning back,” said Lt. Gen. Ulysses S. Grant. It was May, 1864. The Civil War had dragged into its fourth spring. It was time to end things, Grant resolved, once and for all. With the Union Army of the Potomac as his sledge, Grant crossed the Rapidan River, intending to draw the Army of Northern Virginia into one final battle. Short of that, he planned “to hammer continuously against the armed forces of the enemy and his resources, until by mere attrition, if in no other way, there should be nothing left to him . . . .” Almost immediately, though, Robert E. Lee’s Confederates brought Grant to bay in the thick tangle of the Wilderness. Rather than retreat, as other army commanders had done in the past, Grant outmaneuvered Lee, swinging left and south. There was, after all, no turning back. “I intend to fight it out along this line if it takes all summer,” Grant vowed. And he did: from the dark, close woods of the Wilderness to the Muleshoe of Spotsylvania, to the steep banks of the North Anna River, to the desperate charges of Cold Harbor. The 1864 Overland Campaign would be a nonstop grind of fighting, maneuvering, and marching, much of it in rain and mud, with casualty lists longer than anything yet seen in the war. In No Turning Back: A Guide to the 1864 Overland Campaign, from the Wilderness to Cold Harbor, May 4 - June 13, 1864, historians Robert M. Dunkerly, Donald C. Pfanz, and David R. Ruth allow readers to follow in the footsteps of the armies as they grapple across the Virginia landscape. Pfanz spent his career as a National Park Service historian on the battlefields where the campaign began; Dunkerly and Ruth work on the battlefields where it concluded. Few people know the ground, or the campaign, better.
  star wars campaign guide: Galactic Campaign Guide Peter Schweighofer, J. D. Wiker, Richard Baker, 2003 It'll take a few moments to get the coordinates from the navi-computer. Countless planets span the galaxy -- every one just a hyperspace jump away. From bustling spaceports to desolate wastelands, it's up to you, the Gamemaster, to provide the details and descriptions that bring them to life. Whether you're preparing a game session beforehand, or running an encounter on the fly, this book will help you fill every corner of the galaxy with memorable individuals, cinematic locales, and desperate situations. This sourcebook features: - Information, tips, and ideas for fleshing out every game session, from individual encounters to entire campaigns - 100 adventure ideas and over a dozen mini-campaign ideas - 48 pregenerated and mapped-out encounter locations, such as a Nightclub, Hangar Bay, and Luxury Apartment - Random name generators for all of the heroic species featured in the Star Wars Roleplaying Game Revised Core Rulebook - 10 pregenerated supporting characters, including the Common Thug, Freighter Pilot, and Taxi Driver, along with tables for generating personalities, mannerisms, and quirks To use this sourcebook, you also need the Star Wars Roleplaying Game Revised Core Rulebook. This product is for use with all Star Wars eras.
  star wars campaign guide: Star Wars: Force and Destiny RPG Core Rulebook Fantasy Flight Games (Firm), 2015-05-15 Darkness engulfs the galaxy. Under the rule of the Dark Lords of the Sith, the Empire controls countless star systems through fear and oppression. With the Jedi destroyed, seekers and sentinels, wardens and warriors, pathfinders and peacekeepers must learn to use the Force and restore peace and justice to the galaxy.
  star wars campaign guide: Clone Wars Adventures Daniel Wallace, 2011-09-29 Presents a guide to the Star Wars online games, with instructions on such topics as customizing your Jedi character, exploring the Jedi temple, piloting a Jedi Starfighter, and battling Separatist villains.
  star wars campaign guide: A Song of Ice and Fire Campaign Guide David Chart, Joshua J. Frost, Brian E. Kirby, Jon Leitheusser, Anthony Pryor, Robert J. Schwalb, Owen K. C. Stephens, 2012 A Song of Ice and Fire Campaign Guide is your complete resource on George R.R. Martin's Westeros. In its pages you will find a complete history of the Seven Kingdoms, from the days of the First Men to the reign to the Targaryen kings and the War of the Usurper. Its chapters cover the lands from the North to Dorne, the Iron Islands to the Stormlands, the Free Cities and beyond. You'll also find descriptions and game stats for the major players of the Game of Thrones, from the Starks and Lannisters to the Baratheons and Tyrells. This new edition revises and updates the original book, making it the indispensable guide for fans of the novels, the TV show, and the roleplaying game.
  star wars campaign guide: Eberron Keith Baker, Bill Slavicsek, James Wyatt, 2004 Provides guidance and fresh angles to the Dungeons & dragons game Eberron.
  star wars campaign guide: Star Wars, Edge of the Empire Roleplaying Game , 2013 Explore the hidden corners of the Star Wars galaxy with Enter the Unknown. This rulebook expands upon the Edge of the Empire roleplaying game, adding new content for Explorer characters as well as any character looking to brave the fringes of the galaxy. Jump behind the wheel of a speeder, uncover lost secrets from a forgotten age, and hunt down dangerous beasts among the stars.--Back cover.
  star wars campaign guide: The CRPG Book: A Guide to Computer Role-Playing Games Felipe Pepe, 2019-09 Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
  star wars campaign guide: Player's Guide to Eberron James Wyatt, Keith Baker, Luke Johnson, 2006 Describes important locations, events, organizations, races, and features of the Eberron campaign setting, organized in an accessible and easily digestible format so that players can use the book as a handy reference guide. In addition, the book provides new feats, prestige classes, spells, and magic items.
  star wars campaign guide: Lego Star Wars Character Encyclopedia: Updated and Expanded (Library Edition) DK Publishing, Hannah Dolan, 2015-05-05 Presents the Lego action figures based on the Star Wars universe, detailing the number of pieces and describing each figure and its variations, when they were made, the playsets in which they appear, and the movie to which they relate.
  star wars campaign guide: Star Wars Blake Bennett, 2015
  star wars campaign guide: The Art of War Sun Tzu, 2024-05-21 This is the most important book ever written about warfare and conflict. Lionel Giles' translation is the definitive edition and his commentary is indispensable. The Art of War can be used and adapted in every facet of your life. This book explains when and how to go to war as well as when not to. Learn how to win any conflict whether it be on the battlefield or in the boardroom.
  star wars campaign guide: Edge of Empire , 2008
  star wars campaign guide: The Force Unleashed Campaign Guide Sterling Hershey, Owen K. C. Stephens, Peter Schweighofer, Rodney Thompson, 2007-11 Unleash the Force and fight the Empire. The Emperor has swept away the last vestiges of the Old Republic. Darth Vader and his dark apprentice hunt down the surviving Jedi one by one, but a few escape capture and find refuge on backwater worlds. Fewer still reach deep into the Force, unleashing powers beyond their wildest imaginings. Meanwhile, other brave heroes rise to oppose the tyranny of the Empire, heralding the birth of the Rebellion. This campaign guide draws its inspiration from The Force Unleashed, a revolutionary new video game from Lucasfilm, Ltd. It presents a complete campaign setting during the period between Episode III: Revenge of the Sith and Episode IV: A New Hope. The guide offers exciting new character options and Force powers for players as well as adventure content, campaign seeds, and ready-to-play adversaries for Gamemasters. This supplement is designed for use with the Star Wars Roleplaying Game Saga Edition core rulebook.
  star wars campaign guide: The Best of Star Wars Insider Volume 3 Jonathan Wilkins, 2016-10-25 Go inside the ultimate space saga. From exclusive behind-the-scenes interviews to indepth articles by leading Star Wars writers, this collection covers the entire Star Wars saga from blockbuster movies to award-winning animated TV shows via comic books, novels, video games, and even radio shows! This indispensible guide unearths the meaning of the Force, unveils the 50 greatest reasons to love the Star Wars prequels, and celebrates Star Wars: The Empire Strikes Back with the cast and crew as they take a look back at the making of the iconic movie. “A must-have for avid Star Wars fans.” – ICv2
  star wars campaign guide: The Best of Star Wars Insider Volume 2 Jonathan Wilkins, 2016-06-01 Inside the greatest movie saga of them all. From interviews with the cast and crew to expert analysis of the characters from leading Star Wars writers, this book showcases the Star Wars phenomenon in exhaustive detail. This essential collection features the exclusive true story of George Lucas¡¯ struggle to bring Star Wars to the big screen, and how his love of fast-moving vehicles shaped the saga. A must have for Star Wars fans, this retrospective also includes the cast and crew of Star Wars: The Clone Wars on Attack of the Clones, Mark Hamill on life at a Star Wars convention, and what it was really like to work with Jabba the Hutt.
  star wars campaign guide: Star Wars Jedi: Survivor - Strategy Guide GamerGuides.com, 2023-09-18
  star wars campaign guide: Expressive Processing Noah Wardrip-Fruin, 2012-02-10 From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media. What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough—or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential. Wardrip-Fruin looks at “expressive processing” by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity. Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.
  star wars campaign guide: Star Wars Year By Year New Edition Kristin Baver, Pablo Hidalgo, Daniel Wallace, Ryder Windham, 2021-11-02 Discover everything you've ever wanted to know about Star Wars in this complete history of the most famous franchise in movie history. Painstakingly researched and superbly illustrated, Star WarsTM Year By Year: A Visual History, New Edition presents a unique Star Wars timeline-the full history of the amazing Star Wars phenomenon as you've never seen it before. This stunning visual journey features trivia and cultural cornerstones from director George Lucas' early life through to the iconic movie stills, comic books, novels, toys, video games, and theme parks that have spawned from five decades of seminal film making. Fully updated and expanded, this edition encompasses all nine episodes of the original, prequel, and sequel trilogies, along with the standalone movies Rogue One and Solo, and the acclaimed television series, The Mandalorian. Produced in full collaboration with Lucasfilm and written by renowned Star Wars experts, Star Wars Year by Year: A Visual History, New Edition is ideal for Star Wars fanatics and newbies alike. © & TM 2021 Lucasfilm Ltd.
  star wars campaign guide: The Palgrave Handbook of Popular Culture as Philosophy Dean A. Kowalski, Chris Lay, Kimberly S. Engels, 2024-04-30 Much philosophical work on pop culture apologises for its use; using popular culture is a necessary evil, something merely useful for reaching the masses with important philosophical arguments. But works of pop culture are important in their own right--they shape worldviews, inspire ideas, change minds. We wouldn't baulk at a book dedicated to examining the philosophy of The Great Gatsby or 1984--why aren't Star Trek and Superman fair game as well? After all, when produced, the former were considered pop culture just as much as the latter. This will be the first major reference work to right that wrong, gathering together entries on film, television, games, graphic novels and comedy, and officially recognizing the importance of the field. It will be the go-to resource for students and researchers in philosophy, culture, media and communications, English and history and will act as a springboard to introduce the reader to the other key literature inthe field.
  star wars campaign guide: Empire at War Michael Knight, 2005-10 • Exhaustive details on every unit. All heroes, ground vehicles, infantry, buildings, and starships covered. • Statistics and full information on every planet in the galaxy • Expert walkthroughs of each mission in both campaigns: Rebel and Imperial • Tips and hints for winning the Skirmish and multiplayer games • Battle-proven tactics for ground and space combat • Strategies for victory in the Galactic Conquest games
  star wars campaign guide: The Complete Idiot's Guide to Screenwriting Skip Press, 2000-11-09 This guide is for anyone who has ever thought of screenwriting. Written by someone who has been there, done that, and lived to tell the tale, it reveals the most popular genres, explains how stories need to be structured for feature films and TV movies, offers the freshest look at workshops and online classes, and disusses how to set up a step–by–step path to success.
  star wars campaign guide: Ultimate Alien Anthology Eric Cagle, Michael Mikaelian, Steve Miller, Owen K. C. Stephens, 2003 This premier guide to alien races in the Star Wars universe, which complements the Star Wars Roleplaying Game, is a revised and updated collection of more than 125 alien species suitable for play as characters in the game.
  star wars campaign guide: Cartoonists, Works, and Characters in the United States through 2005 John Lent, 2006-04-30 This penultimate work in John Lent's series of bibliographies on comic art gathers together an astounding array of citations on American cartoonists and their work. Author John Lent has used all manner of methods to gather the citations, searching library and online databases, contacting scholars and other professionals, attending conferences and festivals, and scanning hundreds of periodicals. He has gone to great length to categorize the citations in an easy-to-use, scholarly fashion, and in the process, has helped to establish the field of comic art as an important part of social science and humanities research. The ten volumes in this series, covering all regions of the world, constitute the largest printed bibliography of comic art in the world, and serve as the beacon guiding the burgeoning fields of animation, comics, and cartooning. They are the definitive works on comic art research, and are exhaustive in their inclusiveness, covering all types of publications (academic, trade, popular, fan, etc.) from all over the world. Also included in these books are citations to systematically-researched academic exercises, as well as more ephemeral sources such as fanzines, press articles, and fugitive materials (conference papers, unpublished documents, etc.), attesting to Lent's belief that all pieces of information are vital in a new field of study such as comic art.
Star - Wikipedia
A star is a luminous spheroid of plasma held together by self-gravity. [1] The nearest star to Earth is the Sun.Many other stars are visible to the naked eye at night; their immense distances from …

Star Symbol (★, ☆, ⚝) - Copy and Paste Text Symbols
Copy and paste Star Symbol (★, ⋆, , , and more). Check Alt Codes and learn how to make specific symbols on the keyboard.

Star | Definition, Light, Names, & Facts | Britannica
Jun 9, 2025 · star, any massive self-luminous celestial body of gas that shines by radiation derived from its internal energy sources. Of the tens of billions of trillions of stars composing …

Stars - NASA Science
May 2, 2025 · Astronomers call stars that are stably undergoing nuclear fusion of hydrogen into helium main sequence star s.This is the longest phase of a star’s life. The star’s luminosity, …

What Is a Star and How Does It Work? - ThoughtCo
What Is a Star and How Does It Work? - ThoughtCo

What Is a Star? | Scientific American
Apr 10, 2025 · At the lower end, and to the bitter end, defining a star is tougher than you might expect

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Stars: Facts about stellar formation, history and classification
Sep 26, 2022 · An intermediate-mass star begins with a cloud that takes about 100,000 years to collapse into a protostar with a surface temperature of about 6,750 degrees F (3,725 degrees C).

What Is a Star? | Types of Stars - Sky & Telescope
Jul 15, 2014 · We're all pretty familiar with stars. We see them on most clear nights as tiny, twinkling pinpricks of light in the sky. Stars are the topic of countless poems, stories, and …

100,000 Stars
An interactive 3D visualization of the stellar neighborhood, including over 100,000 nearby stars. Created for the Google Chrome web browser.

Star - Wikipedia
A star is a luminous spheroid of plasma held together by self-gravity. [1] The nearest star to Earth is the Sun.Many other stars are visible to the naked eye at night; their immense distances from …

Star Symbol (★, ☆, ⚝) - Copy and Paste Text Symbols
Copy and paste Star Symbol (★, ⋆, , , and more). Check Alt Codes and learn how to make specific symbols on the keyboard.

Star | Definition, Light, Names, & Facts | Britannica
Jun 9, 2025 · star, any massive self-luminous celestial body of gas that shines by radiation derived from its internal energy sources. Of the tens of billions of trillions of stars composing …

Stars - NASA Science
May 2, 2025 · Astronomers call stars that are stably undergoing nuclear fusion of hydrogen into helium main sequence star s.This is the longest phase of a star’s life. The star’s luminosity, …

What Is a Star and How Does It Work? - ThoughtCo
What Is a Star and How Does It Work? - ThoughtCo

What Is a Star? | Scientific American
Apr 10, 2025 · At the lower end, and to the bitter end, defining a star is tougher than you might expect

China Star|Online Order|Mount Dora|FL
352-383-8088 18993 US.Highway 441, Mount Dora.FL 32757(Publix at Loch Leven Landing)

Stars: Facts about stellar formation, history and classification
Sep 26, 2022 · An intermediate-mass star begins with a cloud that takes about 100,000 years to collapse into a protostar with a surface temperature of about 6,750 degrees F (3,725 degrees C).

What Is a Star? | Types of Stars - Sky & Telescope
Jul 15, 2014 · We're all pretty familiar with stars. We see them on most clear nights as tiny, twinkling pinpricks of light in the sky. Stars are the topic of countless poems, stories, and …

100,000 Stars
An interactive 3D visualization of the stellar neighborhood, including over 100,000 nearby stars. Created for the Google Chrome web browser.