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sams teach yourself swift in 24 hours: Sams Teach Yourself Swift in 24 Hours BJ Miller (Computer software developer), B. J. Miller, 2015 Swift builds on the best of C and Objective-C, without their constraints, and integrates 20 years of advances in Apple development. Now, in just 24 lessons of one hour or less, you can learn all the Swift development skills you'll need, even if you're new to Apple programming. Each short, easy lesson builds on all that's come before: you'll learn all of Swift's essentials as you build complete iOS apps with the newest version of Cocoa Touch framework. Sams Teach Yourself Swift in 24 Hours covers all this, and much more: --Publisher's description. |
sams teach yourself swift in 24 hours: Swift in 24 Hours, Sams Teach Yourself BJ Miller, 2014-11-26 In just 24 lessons of one hour or less, Sams Teach Yourself Swift in 24 Hours helps you build next-generation OS X and iOS apps with Apple’s new Swift programming language. This book’s straightforward, step-by-step approach helps you quickly master Swift’s core concepts, structure, and syntax and use Swift to write safe, powerful, modern code. In just a few hours you’ll be applying advanced features such as extensions, closures, protocols, and generics. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Swift development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Learn how to... Set up your Swift development environment Master Swift’s fundamental data types and operators Make the most of arrays and dictionaries Control program flow, modify execution paths, and iterate code Perform complex actions with functions Work with higher-order functions and closures Harness the power of structs, enums, classes, and class inheritance Customize initializers of classes, structs, and enums Implement instance methods, type methods, and advanced type functionality Take full advantage of Swift’s advanced memory allocation Extend type functionality with protocols and extensions Leverage the power of generics, chaining, and other advanced features Interoperate with Objective-C code Interact with user interfaces Take advantage of Swift’s Standard Library features and functions Who Should Read this Book Beginner-intermediate level programmers Advanced programmers who are not yet familiar with Swift can benefit |
sams teach yourself swift in 24 hours: Sams Teach Yourself Swift in 24 Hours BJ Miller (Computer software developer), 2016 |
sams teach yourself swift in 24 hours: Sams Teach Yourself Beginning Programming in 24 Hours Greg M. Perry, 2001 Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others. |
sams teach yourself swift in 24 hours: Sams Teach Yourself Emacs in 24 Hours Jesper Pedersen, 1999 This guide aims to simplify Emacs by organizing the program by function and platform. It not only teaches GNU Emacs but also the basics of other forms, such as XEmacs. The CD-ROM features extra tools including a FAQ section, source/binaries for Emacs, and quick reference cards. |
sams teach yourself swift in 24 hours: Godot Engine Game Development in 24 Hours, Sams Teach Yourself Ariel Manzur, George Marques, 2018-03-13 In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games. Godot’s co-creator and main contributorwalk you through building three complete games, offering advanced techniques you won’t find anywhere else. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Godot engine programming tasks and techniques Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts, solutions, and problems to avoid Learn how to... · Install Godot, create projects, and use the visual editor · Master the scene system, and organize games with Scene Trees · Create 2D graphics, 3D graphics, and animations · Use basic and advanced scripting to perform many game tasks · Process player input from any source · Control game flow, configurations, and resources · Maximize realism with Godot’s physics and particle systems · Make the most of 3D shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more sophisticated game universes with viewports · Develop networked games, from concepts to communication and input · Export games to the devices you’ve targeted · Integrate native code, third-party APIs, and engine extensions (bonus chapter) |
sams teach yourself swift in 24 hours: Sams Teach Yourself IOS 8 Application Development in 24 Hours John Ray, 2015 In just 24 sessions of one hour each, learn how to build powerful applications for today's hottest handheld devices: the iPhone and iPad! Using this book's straightforward, step-by-step approach, you'll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. John Ray is currently serving as the Director of the Office of Research Information Systems at the Ohio State University. His many books include Using TCP/IP: Special Edition, Maximum Mac OS X Security, Mac OS X Unleashed, Teach Yourself Dreamweaver MX in 21 Days, and Sams Teach Yourself iOS 7 Application Development in 24 Hours. Printed in full color-figures and code appear as they do in Xcode Covers iOS 8 and up Learn to navigate the Xcode 6.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple's new language: Swift Test code using the new iOS Playground Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout and Size Classes to adapt to different screen sizes and orientations Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications Trace, debug, and monitor your applications as they run |
sams teach yourself swift in 24 hours: Sams Teach Yourself JavaScript in 24 Hours Michael Moncur, 2006-06-21 JavaScript is one of the easiest, most straightforward ways to enhance a website with interactivity. Sams Teach Yourself JavaScript in 24 Hours, 4th Edition serves as an easy-to-understand tutorial on both scripting basics and JavaScript itself. The book is written in a clear and personable style with an extensive use of practical, complete examples. It also includes material on the latest developments in JavaScript and web scripting. You will learn how to use JavaScript to enhance web pages with interactive forms, objects, and cookies, as well as how to use JavaScript to work with games, animation, and multimedia. |
sams teach yourself swift in 24 hours: Sams Teach Yourself SAP in 24 Hours Tim Rhodes, John Dobbins, Jeff Davis, Andreas Jenzer, George D. Anderson, 2004-07-16 Third Edition: Thoroughly Updated and Expanded, with Extensive New Coverage! In just 24 sessions of one hour or less, you’ll master the entire SAP project lifecycle, from planning through implementation and system administration through day-to-day operations. Using this book’s straightforward, step-by-step approach, you’ll gain a strong real-world foundation in both the technology and business essentials of today’s SAP products and applications—from the ground up. Step-by-step instructions walk you through the most common questions, issues, and tasks you’ll encounter with SAP. Case study-based exercises help you build and test your knowledge. By the Way notes present interesting pieces of information. Did You Know? tips offer advice or teach an easier way. Watch Out! cautions warn about potential problems. Learn how to... Understand SAP’s newest products for enterprises and small-to-midsize businesses, and choose the right solutions for your company Discover how SAP integrates with Web services and service-oriented architecture Develop an efficient roadmap for deploying SAP in your environment Plan your SAP implementation from business, functional, technical, and project management perspectives Leverage NetWeaver 7.0 features to streamline development and integration, and reduce cost Walk through a step-by-step SAP technical installation Master basic SAP system administration and operations Perform essential tasks such as logon, session management, and printing Build SAP queries and reports Prepare for SAP upgrades and enhancements Develop your own personal career as an SAP professional Register your book at informit.com/title/9780137142842 for convenient access to updates and corrections as they become available. |
sams teach yourself swift in 24 hours: Sams Teach Yourself SQL in 24 Hours Ryan Stephens, Ron Plew, Arie D. Jones, 2008-05-30 In just 24 lessons of one hour or less, you will learn professional techniques to design and build efficient databases and query them to extract useful information. Using a straightforward, step-by-step approach, each lesson builds on the previous one, allowing you to learn the essentials of ANSI SQL from the ground up. Example code demonstrates the authors’ professional techniques, while exercises written for MySQL offer the reader hands-on learning with an open-source database. Included are advanced techniques for using views, managing transactions, database administration, and extending SQL. Step-by-step instructions carefully walk you through the most common SQL tasks. Q&As, Quizzes, and Exercises at the end of each chapter help you test your knowledge. Notes and Tips point out shortcuts and solutions. New terms are clearly defined and explained. Learn how to... Use SQL-2003, the latest standard for the Structured Query Language Design and deploy efficient, secure databases Build advanced queries for information retrieval Sort, group, and summarize information for best presentation Tune databases and queries for maximum performance Understand database administration and security techniques For more than ten years the authors have studied, applied, and documented the SQL standard and its application to critical database systems. Ryan Stephens and Ron Plew are entrepreneurs, speakers, and cofounders of Perpetual Technologies, Inc. (PTI), a fast-growing IT management and consulting firm which specializes in database technologies. They taught database courses for Indiana University–Purdue University in Indianapolis for five years and have authored more than a dozen books on Oracle, SQL, database design, and the high availability of critical systems. Arie D. Jones is Senior SQL Server database administrator and analyst for PTI. He is a regular speaker at technical events and has authored several books and articles. Category: Database Covers: ANSI SQL User Level: Beginning–Intermediate Register your book at informit.com/title/9780672330186 for convenient access to updates and corrections as they become available. |
sams teach yourself swift in 24 hours: Swift for Beginners Boisy G. Pitre, 2015 NOTE: This edition is now out of date, and does not conform with the current version of Swift. Please check out the newer edition instead, which is ISBN 9780134289779. LEARNING A NEW PROGRAMMING LANGUAGE can be daunting. With Swift, Apple has lowered the barrier of entry for developing iOS and OS X apps by giving developers an innovative new programming language for Cocoa and Cocoa Touch. If you are new to Swift, this book is for you. If you have never used C, C++, or Objective-C, this book is definitely for you. With this handson guide, you'll quickly be writing Swift code, using Playgrounds to instantly see the results of your work. Author Boisy G. Pitre gives you a solid grounding in key Swift language concepts-including variables, constants, types, arrays, and dictionaries-before he shows you how to use Swift's innovative Xcode integrated development environment to create apps for iOS and OS X. THIS BOOK INCLUDES: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Best practices from an experienced Mac and iOS developer Emphasis on how to use Xcode, Playgrounds, and the REPL COMPANION WEBSITE: www.peachpit.com/swiftbeginners includes additional resources. |
sams teach yourself swift in 24 hours: Python in 24 Hours, Sams Teach Yourself Katie Cunningham, 2013-09-10 In just 24 sessions of one hour or less, Sams Teach Yourself Python in 24 Hours will help you get started fast, master all the core concepts of programming, and build anything from websites to games. Using this book’s straightforward, step-by-step approach, you’ll move from the absolute basics through functions, objects, classes, modules, database integration, and more. Every lesson and case study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Python development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Warnings alert you to possible problems and give you advice on how to avoid them. Learn how to... Install and run the right version of Python for your operating system Store, manipulate, reformat, combine, and organize information Create logic to control how programs run and what they do Interact with users or other programs, wherever they are Save time and improve reliability by creating reusable functions Master Python data types: numbers, text, lists, and dictionaries Write object-oriented programs that work better and are easier to improve Expand Python classes to make them even more powerful Use third-party modules to perform complex tasks without writing new code Split programs to make them more maintainable and reusable Clearly document your code so others can work with it Store data in SQLite databases, write queries, and share data via JSON Simplify Python web development with the Flask framework Quickly program Python games with PyGame Avoid, troubleshoot, and fix problems with your code |
sams teach yourself swift in 24 hours: Swift in 24 Hours, Sams Teach Yourself, Second Edition BJ Miller, 2015 This is the Rough Cut version of the printed book. In just 24 lessons of one hour or less, Sams Teach Yourself Swift in 24 Hours, Second Edition helps you build next-generation OS X and iOS apps with Apple's the Swift 2.x programming language. This book's straightforward, step-by-step approach helps you quickly master Swift's core concepts, structure, and syntax and use Swift to write safe, powerful, modern code. In just a few hours you'll be applying advanced features such as extensions, closures, protocols, and generics. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Swift development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Learn how to ... Set up your Swift development environment Master Swift's fundamental data types and operators Make the most of arrays and dictionaries Control program flow, modify execution paths, and iterate code Perform complex actions with functions Work with higher-order functions and closures Harness the power of structs, enums, classes, and class inheritance Customize initializers of classes, structs, and enums Implement instance methods, type methods, and advanced type functionality Take full advantage of Swift's advanced memory allocation Extend type functionality with protocols and extensions Leverage the power of generics, chaining, and other advanced features Interoperate with Objective-C code Interact with user interfaces Take advantage of Swift's Standard Library features and functions. |
sams teach yourself swift in 24 hours: Swift Programming Matthew Mathias, John Gallagher, 2016-11-23 This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. This book is written for Swift 3.0 and will also show you how to navigate Xcode 8 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift. |
sams teach yourself swift in 24 hours: Programming in Objective-C Stephen G. Kochan, 2012 Presents an introduction to Objective-C, covering such topics as classes and objects, data types, program looping, inheritance, polymorphism, variables, memory management, and archiving. |
sams teach yourself swift in 24 hours: Sams Teach Yourself R in 24 Hours Andy Nicholls, Richard Pugh, Aimee Gott, 2016 With the open source R programming language and its immense library of packages, you can perform virtually any data analysis task. Now, in just 24 lessons of one hour or less, you can learn all the skills and techniques you'll need to import, manipulate, summarize, model, and plot data with R; formalize analytical code; and build powerful R packages using current best practices. Each short, easy lesson builds on all that's come before: you'll learn all of R's essentials as you create real R solutions. R in 24 hours, Sams Teach Yourself covers the entire data analysis workflow from the viewpoint of professionals whose code must be efficient, reproducible and suitable for sharing with others. |
sams teach yourself swift in 24 hours: Sams Teach Yourself Visual Basic 2010 in 24 Hours James D. Foxall, 2010 |
sams teach yourself swift in 24 hours: iOS 8 Application Development in 24 Hours, Sams Teach Yourself John Ray, 2015-03-06 In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. John Ray is currently serving as the Director of the Office of Research Information Systems at the Ohio State University. His many books include Using TCP/IP: Special Edition, Maximum Mac OS X Security, Mac OS X Unleashed, Teach Yourself Dreamweaver MX in 21 Days, and Sams Teach Yourself iOS 7 Application Development in 24 Hours. Printed in full color–figures and code appear as they do in Xcode Covers iOS 8 and up Learn to navigate the Xcode 6.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple’s new language: Swift Test code using the new iOS Playground Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout and Size Classes to adapt to different screen sizes and orientations Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications Trace, debug, and monitor your applications as they run |
sams teach yourself swift in 24 hours: Objective-C Programming Aaron Hillegass, Mikey Ward, 2013-11-20 Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Apple’s documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics |
sams teach yourself swift in 24 hours: iOS 9 Application Development in 24 Hours, Sams Teach Yourself John Ray, 2016-02-04 Covers iOS 9.1 and up, Xcode 7.x, iPhone, iPad, and More! In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises help you test your knowledge. Notes present interesting information related to the discussion. Tips show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode 7.x • Learn to navigate the Xcode 7.x development environment and install apps on your iDevice • Get started quickly with Apple’s Open Source language: Swift 2.0 • Test code and application logic using the iOS Playground • Understand the Model-View-Controller (MVC) development pattern • Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library • Use Auto Layout and Size Classes to adapt to different screen sizes and orientations • Build advanced UIs with Tables, Split Views, Navigation Controllers, and more • Read and write preferences and data, and create System Settings plug-ins • Use iOS media playback and recording capabilities • Take photos and manipulate graphics with Core Image • Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS • Use 3D touch to add Peek, Pop, and Quick Actions to your apps • Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps • Create universal applications that run on both the iPhone and iPad • Write background-aware multitasking applications • Trace, debug, and monitor applications as they run • Additional files and updates available online |
sams teach yourself swift in 24 hours: Swift For Dummies Jesse Feiler, 2015-02-24 Get up and running with Swift—swiftly Brimming with expert advice and easy-to-follow instructions, Swift For Dummies shows new and existing programmers how to quickly port existing Objective-C applications into Swift and get into the swing of the new language like a pro. Designed from the ground up to be a simpler programming language, it's never been easier to get started creating apps for the iPhone or iPad, or applications for Mac OS X. Inside the book, you'll find out how to set up Xcode for a new Swift application, use operators, objects, and data types, and control program flow with conditional statements. You'll also get the scoop on creating new functions, statements, and declarations, learn useful patterns in an object-oriented environment, and take advantage of frameworks to speed your coding along. Plus, you'll find out how Swift does away with pointer variables and how to reference and dereference variables instead. Set up a playground development environment for Mac, iPhone, iPad, and wearable computers Move an existing Objective-C program to Swift Take advantage of framework components and subcomponents Create an app that uses location, mapping, and social media Whether you're an existing Objective-C programmer looking to port your code to Swift or you've never programmed for Apple in the past, this fun and friendly guide gets you up to speed swiftly. |
sams teach yourself swift in 24 hours: Mastering Swift 5 Jon Hoffman, 2019-04-30 Harness the power of the latest edition with this in-depth and comprehensive guide to the Swift language Key FeaturesFifth edition of this bestselling book, improved and updated to cover the latest version of the Swift 5 programming languageGet to grips with popular and modern design techniques to write easy-to-manage Swift codeLearn how to use core Swift features such as concurrency, generics, and copy-on-write in your codeBook Description Over the years, the Mastering Swift book has established itself amongst developers as a popular choice as an in-depth and practical guide to the Swift programming language. The latest edition is fully updated and revised to cover the new version: Swift 5. Inside this book, you'll find the key features of Swift 5 easily explained with complete sets of examples. From the basics of the language to popular features such as concurrency, generics, and memory management, this definitive guide will help you develop your expertise and mastery of the Swift language. Mastering Swift 5, Fifth Edition will give you an in-depth knowledge of some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. It will guide you on how to use and apply them in your own projects. Later, you'll see how to leverage the power of protocol-oriented programming to write flexible and easier-to-manage code. You will also see how to add the copy-on-write feature to your custom value types and how to avoid memory management issues caused by strong reference cycles. What you will learnUnderstand core Swift components, including operators, collections, control flows, and functionsLearn how and when to use classes, structures, and enumerationsUnderstand how to use protocol-oriented design with extensions to write easier-to-manage codeUse design patterns with Swift, to solve commonly occurring design problemsImplement copy-on-write for you custom value types to improve performanceAdd concurrency to your applications using Grand Central Dispatch and Operation QueuesImplement generics to write flexible and reusable codeWho this book is for This book is for developers who want to delve into the newest version of Swift. If you are a developer and learn best by looking at and working with code, then this book is for you. A basic understanding of Apple's tools would be beneficial but not mandatory. All examples should work on the Linux platform as well. |
sams teach yourself swift in 24 hours: Sams Teach Yourself Hadoop in 24 Hours Jeffrey Aven, 2017 Apache Hadoop is the technology at the heart of the Big Data revolution, and Hadoop skills are in enormous demand. Now, in just 24 lessons of one hour or less, students can learn all the skills and techniques they'll need to deploy each key component of a Hadoop platform in a local environment or in the cloud, building a fully functional Hadoop cluster and using it with real programs and datasets. Each short, easy lesson builds on all that's come before, helping students master all of Hadoop's essentials, and extend it to meet real-world challenges. Apache Hadoop in 24 Hours, Sams Teach Yourself covers all this, and much more: Understanding Hadoop and the Hadoop Distributed File System (HDFS) Importing data into Hadoop, and process it there Mastering basic MapReduce Java programming, and using advanced MapReduce API concepts Making the most of Apache Pig and Apache Hive Implementing and administering YARN Taking advantage of the full Hadoop ecosystem Managing Hadoop clusters with Apache Ambari Working with the Hadoop User Environment (HUE) Scaling, securing, and troubleshooting Hadoop environments Integrating Hadoop into the enterprise Deploying Hadoop in the cloud Getting started with Apache Spark Step-by-step instructions walk students through common questions, issues, and tasks; Q-and-As, Quizzes, and Exercises build and test your knowledge; Did You Know? tips offer insider advice and shortcuts; and Watch Out! alerts help avoid pitfalls. By the time they're finished, they'll be comfortable using Apache Hadoop to solve a wide spectrum of Big Data problems. |
sams teach yourself swift in 24 hours: Sams Teach Yourself Adobe Photoshop CS2 in 24 Hours Carla Rose, Kate Binder, 2005 A beginner's guide to Adobe Photoshop CS2 introduces the fundamental principles, techniques, and applications of the best-selling image manipulation software, covering such topics as color adjustments, art tools, masks, filters, photographic repair and manipulation, printing, and special effects. Original. (Beginner) |
sams teach yourself swift in 24 hours: You've Reached Sam Dustin Thao, 2021-11-09 An Instant New York Times Bestseller! If I Stay meets Your Name in Dustin Thao's You've Reached Sam, a heartfelt novel about love and loss and what it means to say goodbye. Seventeen-year-old Julie Clarke has her future all planned out—move out of her small town with her boyfriend Sam, attend college in the city; spend a summer in Japan. But then Sam dies. And everything changes. Heartbroken, Julie skips his funeral, throws out his belongings, and tries everything to forget him. But a message Sam left behind in her yearbook forces memories to return. Desperate to hear him one more time, Julie calls Sam's cell phone just to listen to his voice mail recording. And Sam picks up the phone. The connection is temporary. But hearing Sam's voice makes Julie fall for him all over again and with each call, it becomes harder to let him go. What would you do if you had a second chance at goodbye? A 2021 Kids' Indie Next List Selection A Cosmo.com Best YA Book Of 2021 A Buzzfeed Best Book Of November A Goodreads Most Anticipated Book |
sams teach yourself swift in 24 hours: Java in 21 Days, Sams Teach Yourself (Covering Java 9) Rogers Cadenhead, 2018-11 In arenas ranging from enterprise development to Android app programming, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 21 Days helps the serious learner gain true mastery over the new Java 9. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Week 1 introduces the basic building blocks of the Java programming language: keywords, operators, class and object definitions, packages, interfaces, exceptions, and threads. Week 2 covers the Swing graphical user interface class libraries and the important classes that support data structures, string handling, dates and times. Week 3 ventures into the hottest areas of Java programming: web services, Java servlets, network programming, database programming and Android development. |
sams teach yourself swift in 24 hours: A Will of Their Own Manfred Liebel, 2008-02-29 This book shows how children's work can take on widely differing forms; and how it can both harm and benefit children. Differing in approach from most other work in the field, it endeavours to understand working children from their own perspective. |
sams teach yourself swift in 24 hours: C Programming in One Hour a Day, Sams Teach Yourself Bradley L. Jones, Peter Aitken, Dean Miller, 2013-10-07 Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers |
sams teach yourself swift in 24 hours: Becoming a Better Programmer Pete Goodliffe, 2014-10-03 If you’re passionate about programming and want to get better at it, you’ve come to the right source. Code Craft author Pete Goodliffe presents a collection of useful techniques and approaches to the art and craft of programming that will help boost your career and your well-being. Goodliffe presents sound advice that he’s learned in 15 years of professional programming. The book’s standalone chapters span the range of a software developer’s life—dealing with code, learning the trade, and improving performance—with no language or industry bias. Whether you’re a seasoned developer, a neophyte professional, or a hobbyist, you’ll find valuable tips in five independent categories: Code-level techniques for crafting lines of code, testing, debugging, and coping with complexity Practices, approaches, and attitudes: keep it simple, collaborate well, reuse, and create malleable code Tactics for learning effectively, behaving ethically, finding challenges, and avoiding stagnation Practical ways to complete things: use the right tools, know what “done” looks like, and seek help from colleagues Habits for working well with others, and pursuing development as a social activity |
sams teach yourself swift in 24 hours: Apple Game Frameworks and Technologies Tammy Coron, 2021-05-11 Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (tm). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer |
sams teach yourself swift in 24 hours: Swift 5 Cheat Sheet Amit Chaudhary, 2021-07-24 • This book has covered the latest Swift 5.3. • Use this book as a quick reference guide (like a cheat sheet) for Swift programming language. Access any topic inside a chapter in just one tap. • For beginners and for dummies, this book is a step-by-step guide to understanding object-oriented programming with Swift. • If you are an experienced developer who knows at least one modern programming language well, then this book is designed to teach you how to think and program in Swift Programming language. • Each topic is covered with clear and concise examples for Swift programming language using Playground. I hope you find this book to be a useful and worthy addition to your library. I've had a great time writing it. Hopefully you'll have a great time reading and learning the latest version of Swift 5.3. I will keep updating this book to make it much simpler and more productive. Thank you for purchasing a copy! -Amit Chaudhary, 10th January 2021 • Chapters Covered in this book: 1. Basics 2. Constants 3. Variables 4. Data Types 5. Operators 6. String and Characters 7. Control Flow 8. Collection Types (Arrays, Sets, and Dictionaries) 9. Functions 10. Closures 11. Enumerators 12. Structures 13. Classes 14. Properties 15. Subscripts 16. Methods 17. Inheritance 18. Initializers 19. De-Initializers/ Deallocation 20. Protocols 21. Extensions/ Categories 22. Automatic Reference Count 23. Type Casting/ Type Checking 24. Generics 25. Optional Chaining 26. Nested Types 27. Error Handling |
sams teach yourself swift in 24 hours: Unix in 24 Hours, Sams Teach Yourself Dave Taylor, 2015-09-28 Learn to use Unix, OS X, or Linux quickly and easily! In just 24 lessons of one hour or less, Sams Teach Yourself Unix in 24 Hours helps you get up and running with Unix and Unix-based operating systems such as Mac OS X and Linux. Designed for beginners with no previous experience using Unix, this book’s straightforward, step-by-step approach makes it easy to learn. Each lesson clearly explains essential Unix tools and techniques from the ground up, helping you to become productive as quickly and efficiently as possible. Step-by-step instructions carefully walk you through the most common Unix tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions Learn how to... Pick the command shell that’s best for you Organize the Unix file system (and why) Manage file and directory ownership and permissions Maximize your productivity with power filters and pipes Use the vi and emacs editors Create your own commands and shell scripts Connect to remote systems using SSH and SFTP Troubleshoot common problems List files and manage disk usage Get started with Unix shell programming Set up printing in a Unix environment Archive and back up files Search for information and files Use Perl as an alternative Unix programming language Set up, tweak, and make use of the GNOME graphical environment Contents at a Glance HOUR 1: What Is This Unix Stuff? HOUR 2: Getting onto the System and Using the Command Line HOUR 3: Moving About the File System HOUR 4: Listing Files and Managing Disk Usage HOUR 5: Ownership and Permissions HOUR 6: Creating, Moving, Renaming, and Deleting Files and Directories HOUR 7: Looking into Files HOUR 8: Filters, Pipes, and Wildcards! HOUR 9: Slicing and Dicing Command-Pipe Data HOUR 10: An Introduction to the vi Editor HOUR 11: Advanced vi Tricks, Tools, and Techniquess HOUR 12: An Overview of the emacs Editor HOUR 13: Introduction to Command Shells HOUR 14: Advanced Shell Interaction HOUR 15: Job Control HOUR 16: Shell Programming Overview HOUR 17: Advanced Shell Programming HOUR 18: Printing in the Unix Environment HOUR 19: Archives and Backups HOUR 20: Using Email to Communicate HOUR 21: Connecting to Remote Systems Using SSH and SFTP HOUR 22: Searching for Information and Files HOUR 23: Perl Programming in Unix HOUR 24: GNOME and the GUI Environment Appendix A: Common Unix Questions and Answers |
sams teach yourself swift in 24 hours: Learning React Native Bonnie Eisenman, 2017-10-23 Get a practical introduction to React Native, the JavaScript framework for writing and deploying fully featured mobile apps that render natively. The second edition of this hands-on guide shows you how to build applications that target iOS, Android, and other mobile platforms instead of browsers—apps that can access platform features such as the camera, user location, and local storage. Through code examples and step-by-step instructions, web developers and frontend engineers familiar with React will learn how to build and style interfaces, use mobile components, and debug and deploy apps. You’ll learn how to extend React Native using third-party libraries or your own Java and Objective-C libraries. Understand how React Native works under the hood with native UI components Examine how React Native’s mobile-based components compare to basic HTML elements Create and style your own React Native components and applications Take advantage of platform-specific APIs, as well as modules from the framework’s community Incorporate platform-specific components into cross-platform apps Learn common pitfalls of React Native development, and tools for dealing with them Combine a large application’s many screens into a cohesive UX Handle state management in a large app with the Redux library |
sams teach yourself swift in 24 hours: Swift in Depth Tjeerd in 't Veen, 2018-12-10 Summary Now updated for Swift 5! Swift is more than just a fun language to build iOS applications with. It features a host of powerful tools that, if effectively used, can help you create even better apps with clean, crystal-clear code and awesome features. Swift in Depth is designed to help you unlock these tools and quirks and get developing next-gen apps, web services, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology It's fun to create your first toy iOS or Mac app in Swift. Writing secure, reliable, professional-grade software is a different animal altogether. The Swift language includes an amazing set of high-powered features, and it supports a wide range of programming styles and techniques. You just have to roll up your sleeves and learn Swift in depth. About the Book Swift in Depth guides you concept by concept through the skills you need to build professional software for Apple platforms, such as iOS and Mac; also on the server with Linux. By following the numerous concrete examples, enlightening explanations, and engaging exercises, you'll finally grok powerful techniques like generics, efficient error handling, protocol-oriented programming, and advanced Swift patterns. Author Tjeerd in 't Veen reveals the high-value, difficult-to-discover Swift techniques he's learned through his own hard-won experience. What's inside Covers Swift 5 Writing reusable code with generics Iterators, sequences, and collections Protocol-oriented programming Understanding map, flatMap, and compactMap Asynchronous error handling with ResultBest practices in Swift About the Reader Written for advanced-beginner and intermediate-level Swift programmers. About the Author Tjeerd in 't Veen is a senior software engineer and architect in the mobile division of a large international banking firm. Table of Contents Introducing Swift in depth Modeling data with enums Writing cleaner properties Making optionals second nature Demystifying initializers Effortless error handling Generics Putting the pro in protocol-oriented programming Iterators, sequences, and collections Understanding map, flatMap, and compactMap Asynchronous error handling with Result Protocol extensions Swift patterns Delivering quality Swift code Where to Swift from here |
sams teach yourself swift in 24 hours: Muscle Samuel Wilson Fussell, 2015-03-31 From skinny scholar to muscle-bound showman. “Easily the best memoir ever written about weight training, steroids and all” (Men’s Journal). When blue-blooded, storklike Samuel Wilson Fussell arrived in New York City fresh from the University of Oxford, the ethereal young graduate seemed like the last person on Earth who would be interested in bodybuilding. But he was intimidated by the dangers of the city—and decided to do something about it. At twenty-six, Fussell walked into the YMCA gym. Four solid years of intensive training, protein powders, and steroid injections later, he had gained eighty pounds of pure muscle and was competing for bodybuilding titles. And yet, with forearms like bowling pins and calves like watermelons, Fussell felt weaker than ever before. His punishing regimen of workouts, drugs, and diet had reduced him to near-infant-like helplessness and immobility, leaving him hungry, nauseated, and prone to outbursts of “ ’roid rage.” But he had come to succeed, and there was no backing down now. Alternately funny and fascinating, Muscle is the true story of one man’s obsession with the pursuit of perfection. With insight, wit, and refreshing candor, Fussell ushers readers into the wild world of juicers and gym rats who sacrifice their lives, minds, bodies, and souls to their dreams of glory in Southern California’s so-called iron mecca. |
sams teach yourself swift in 24 hours: Spark: The Definitive Guide Bill Chambers, Matei Zaharia, 2018-02-08 Learn how to use, deploy, and maintain Apache Spark with this comprehensive guide, written by the creators of the open-source cluster-computing framework. With an emphasis on improvements and new features in Spark 2.0, authors Bill Chambers and Matei Zaharia break down Spark topics into distinct sections, each with unique goals. Youâ??ll explore the basic operations and common functions of Sparkâ??s structured APIs, as well as Structured Streaming, a new high-level API for building end-to-end streaming applications. Developers and system administrators will learn the fundamentals of monitoring, tuning, and debugging Spark, and explore machine learning techniques and scenarios for employing MLlib, Sparkâ??s scalable machine-learning library. Get a gentle overview of big data and Spark Learn about DataFrames, SQL, and Datasetsâ??Sparkâ??s core APIsâ??through worked examples Dive into Sparkâ??s low-level APIs, RDDs, and execution of SQL and DataFrames Understand how Spark runs on a cluster Debug, monitor, and tune Spark clusters and applications Learn the power of Structured Streaming, Sparkâ??s stream-processing engine Learn how you can apply MLlib to a variety of problems, including classification or recommendation |
sams teach yourself swift in 24 hours: Swift Pocket Reference Anthony Gray, 2014-12-11 Get quick answers for developing and debugging applications with Swift, Apple’s multi-paradigm programming language. This pocket reference is the perfect on-the-job tool for learning Swift’s modern language features, including type safety, generics, type inference, closures, tuples, automatic memory management, and support for Unicode. Designed to work with Cocoa and Cocoa Touch, Swift can be used in tandem with Objective-C, and either of these languages can call APIs implemented in the other. Swift is still evolving, but it’s clear that Apple sees it as the future language of choice for iOS and OS X software development. Topics include: Swift’s Run-Eval-Print-Loop (REPL) and interactive playgrounds Supported data types, such as strings, arrays, and dictionaries Variables and constants Program flow: loops and conditional execution Classes, structures, enumerations, functions, and protocols Closures: similar to blocks in Objective-C and lambdas in C# Optionals: values that can explicitly have no value Operators, operator overloading, and custom operators Access control: restricting access to types, methods, and properties Built-in global functions and their parameter requirements |
sams teach yourself swift in 24 hours: The Desolate Garden Danny Kemp, 2012-06-01 Only months before the murder of Lord Elliot Paterson, and his youngest son Edward, an address in Leningrad is discovered hidden in the ledgers of the family's Bank in Westminster, dating back to the 1930's. There is a spy in the family, but on whose side? His eldest son Harry is recruited into the British Secret Service to uncover the traitor. The Desolate Garden is a twisting tale of deceit and intrigue with Harry, and an attractive girl from the Home Office, desperately trying to unravel the mystery, before anyone else meets the same fate. |
sams teach yourself swift in 24 hours: Sams Teach Yourself HTML, CSS, and JavaScript All in One Julie C. Meloni, 2012 Provides information on using HTML, CSS, and JavaScript to design, create, and maintain Web sites. |
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Instacart Home Delivery from Sam's Club
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Curbside Pickup Purchases - Sam's Club
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Check your balance, redeem your Sam's Cash or learn more about the program
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How do I contact Sam's Club? Contact Sam’s Club, (888) 746-7726 Email Sam's Club . Contact Member's Mark, (888) 301-0332
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How to join at the Club: Just visit any club location and apply at the Member Services Desk. How to join Online:
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College Students Membership Discount - Sam's Club
Qualified college students who join Sam's Club online as a new member will receive a 60% discount on a Club membership or $50 off a Sam’s Club Plus membership.