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shadow of the colossus common sense media: Bloom Kenneth Oppel, 2020-03-10 The perfect book right now for young readers searching for hope, strength, inspiration — and just a little horticultural havoc.—New York Times The first book in a can't-put-it-down, can't-read-it-fast-enough action-thriller trilogy that's part Hatchet, part Alien! The invasion begins--but not as you'd expect. It begins with rain. Rain that carries seeds. Seeds that sprout--overnight, everywhere. These new plants take over crop fields, twine up houses, and burrow below streets. They bloom--and release toxic pollens. They bloom--and form Venus flytrap-like pods that swallow animals and people. They bloom--everywhere, unstoppable. Or are they? Three kids on a remote island seem immune to the toxic plants. Anaya, Petra, Seth. They each have strange allergies--and yet not to these plants. What's their secret? Can they somehow be the key to beating back this invasion? They'd better figure it out fast, because it's starting to rain again.... |
shadow of the colossus common sense media: Fable III Doug Walsh, Joe Epstein, 2010 A guide that picks up the story of life in Albion over half a century after the events of Fable II. It tracks the decisions you make, determining the type of ruler you become. |
shadow of the colossus common sense media: A Colossal Failure of Common Sense Lawrence G. McDonald, Patrick Robinson, 2010-10-12 One of the biggest questions of the financial crisis has not been answered until now: What happened at Lehman Brothers and why was it allowed to fail, with aftershocks that rocked the global economy? In this news-making, often astonishing book, a former Lehman Brothers Vice President gives us the straight answers—right from the belly of the beast. In A Colossal Failure of Common Sense, Larry McDonald, a Wall Street insider, reveals, the culture and unspoken rules of the game like no book has ever done. The book is couched in the very human story of Larry McDonald’s Horatio Alger-like rise from a Massachusetts “gateway to nowhere” housing project to the New York headquarters of Lehman Brothers, home of one of the world’s toughest trading floors. We get a close-up view of the participants in the Lehman collapse, especially those who saw it coming with a helpless, angry certainty. We meet the Brahmins at the top, whose reckless, pedal-to-the-floor addiction to growth finally demolished the nation’ s oldest investment bank. The Wall Street we encounter here is a ruthless place, where brilliance, arrogance, ambition, greed, capacity for relentless toil, and other human traits combine in a potent mix that sometimes fuels prosperity but occasionally destroys it. The full significance of the dissolution of Lehman Brothers remains to be measured. But this much is certain: it was a devastating blow to America’s—and the world’s—financial system. And it need not have happened. This is the story of why it did. |
shadow of the colossus common sense media: Extra Lives Tom Bissell, 2011-06-14 In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time. |
shadow of the colossus common sense media: Alien: Isolation Keith R.A. DeCandido, 2019-07-30 The action-packed official adaptation of Alien: Isolation and a revealing look into the lives of Ellen Ripley and her daughter, Amanda Ripley. THE OFFICIAL VIDEO GAME ADAPTATION--AND MUCH MORE! From birth, Amanda Ripley's life is riddled with hardship. Her parents live on the edge of poverty, so her mother--Ellen Ripley--seeks off-world contracts that lead to a position aboard the commercial hauler Nostromo. Then when the deep-space vessel disappears, Amanda passes into adulthood focused on discovering one thing. WHAT HAPPENED TO ELLEN RIPLEY? Amanda's quest pulls her into the underbelly of society, where few can be trusted. On Luna she meets someone who seems the exception--Private Zula Hendricks of the Colonial Marines but their relationship is short-lived. Just as Amanda appears to hit rock bottom... a lead appears. To follow it, she must travel to the remote Sevastopol Station. There she hopes to find the answers she seeks. But the station is in ruins, and death stalks the corridors in the form of a deadly alien the likes of which she never could have imagined. |
shadow of the colossus common sense media: ICO: Castle of the Mist Miyuki Miyabe, 2011-08-16 When a boy named Ico grows long curved horns overnight, his fate has been sealed—he is to be sacrificed in the Castle in the Mist. But in the castle, Ico meets a young girl named Yorda imprisoned in its halls. Alone they will die, but together Ico and Yorda might just be able to defy their destinies and escape the magic of the castle. Based on the video game filmmaker Guillermo del Toro (Hellboy, Pan's Labyrinth) called a “masterpiece,” Japan's leading fantasist Miyuki Miyabe has crafted a tale of magic, loss, and love that will never be forgotten. -- VIZ Media |
shadow of the colossus common sense media: Good Economics for Hard Times Abhijit V. Banerjee, Esther Duflo, 2019-11-12 The winners of the Nobel Prize show how economics, when done right, can help us solve the thorniest social and political problems of our day. Figuring out how to deal with today's critical economic problems is perhaps the great challenge of our time. Much greater than space travel or perhaps even the next revolutionary medical breakthrough, what is at stake is the whole idea of the good life as we have known it. Immigration and inequality, globalization and technological disruption, slowing growth and accelerating climate change--these are sources of great anxiety across the world, from New Delhi and Dakar to Paris and Washington, DC. The resources to address these challenges are there--what we lack are ideas that will help us jump the wall of disagreement and distrust that divides us. If we succeed, history will remember our era with gratitude; if we fail, the potential losses are incalculable. In this revolutionary book, renowned MIT economists Abhijit V. Banerjee and Esther Duflo take on this challenge, building on cutting-edge research in economics explained with lucidity and grace. Original, provocative, and urgent, Good Economics for Hard Times makes a persuasive case for an intelligent interventionism and a society built on compassion and respect. It is an extraordinary achievement, one that shines a light to help us appreciate and understand our precariously balanced world. |
shadow of the colossus common sense media: Geniuses at War David A. Price, 2021-06-22 The dramatic, untold story of the brilliant team whose feats of innovation and engineering created the world’s first digital electronic computer—decrypting the Nazis’ toughest code, helping bring an end to WWII, and ushering in the information age. • Winner, Institute of Electrical and Electronics Engineers Middleton Award for a book ... that both exemplifies exceptional scholarship and reaches beyond academic communities toward a broad public audience. • A Kirkus Best Book of 2022 • Planning the invasion of Normandy, the Allies knew that decoding the communications of the Nazi high command was imperative for its success. But standing in their way was an encryption machine they called Tunny (British English for “tuna”), which was vastly more difficult to crack than the infamous Enigma cipher. To surmount this seemingly impossible challenge, Alan Turing, the Enigma codebreaker, brought in a maverick English working-class engineer named Tommy Flowers who devised the ingenious, daring, and controversial plan to build a machine that would calculate at breathtaking speed and break the code in nearly real time. Together with the pioneering mathematician Max Newman, Flowers and his team produced—against the odds, the clock, and a resistant leadership—Colossus, the world’s first digital electronic computer, the machine that would help bring the war to an end. Drawing upon recently declassified sources, David A. Price’s Geniuses at War tells, for the first time, the full mesmerizing story of the great minds behind Colossus and chronicles the remarkable feats of engineering genius that marked the dawn of the digital age. |
shadow of the colossus common sense media: Elder Scrolls V Skyrim Unofficial Game Guide Hse Strategies, 2017-02-12 *UNOFFICIAL GUIDE* Advanced Tips & Strategy Guide. This is the most comprehensive and only detailed guide you will find online. Available for instant download on your mobile phone, eBook device, or in paperback form. With the success of my hundreds of other written guides and strategies I have written another advanced professional guide for new and veteran players. This gives specific strategies and tips on how to progress in the game, beat your opponents, acquire more coins and currency, plus much more! - Professional Tips and Strategies. - Selecting a Race.- Leveling Up Your Character.- Character Builds.- Secrets, Tips, Cheats, Unlockables, and Tricks Used By Pro Players! - How to Get Tons of Cash/Coins. - PLUS MUCH MORE! All versions of this guide have screenshots to help you better understand the game. There is no other guide that is as comprehensive and advanced as this one. Disclaimer: This product is not associated, affiliated, endorsed, certified, or sponsored by the Original Copyright Owner. |
shadow of the colossus common sense media: Level Up! Scott Rogers, 2010-09-29 Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book! |
shadow of the colossus common sense media: Shadow of the Fox Julie Kagawa, 2018-10-02 In this first book of her Japanese mythology-inspired Shadow of the Fox trilogy, bestselling author Julie Kagawa weaves a stunning, high-stakes tale of alliances and deceptions, characters who aren’t what they seem, and secrets that could change the fate of the world. Every millennium, whoever holds the Scroll of a Thousand Prayers has the power to call the great Kami Dragon from the sea and ask for one wish. The time is near...and the missing pieces of the scroll will be sought throughout the land of Iwagoto. When demons kill half-kitsune Yumeko’s adoptive family, she’s forced to flee her home with one part of the ancient scroll. Fate thrusts her into the path of mysterious samurai Kage Tatsumi, who is Yumeko’s best hope for survival. But he’s under orders to retrieve the scroll. An uneasy alliance forms, and Yumeko begins the deception of a lifetime, knowing her secrets are more than a matter of life or death—they’re the key to the fate of the world. Books in the Shadow of the Fox trilogy: Shadow of the Fox Soul of the Sword Night of the Dragon |
shadow of the colossus common sense media: The Circle Dave Eggers, 2013-10-08 INTERNATIONAL BESTSELLER • A bestselling dystopian novel that tackles surveillance, privacy and the frightening intrusions of technology in our lives—a “compulsively readable parable for the 21st century” (Vanity Fair). When Mae Holland is hired to work for the Circle, the world’s most powerful internet company, she feels she’s been given the opportunity of a lifetime. The Circle, run out of a sprawling California campus, links users’ personal emails, social media, banking, and purchasing with their universal operating system, resulting in one online identity and a new age of civility and transparency. As Mae tours the open-plan office spaces, the towering glass dining facilities, the cozy dorms for those who spend nights at work, she is thrilled with the company’s modernity and activity. There are parties that last through the night, there are famous musicians playing on the lawn, there are athletic activities and clubs and brunches, and even an aquarium of rare fish retrieved from the Marianas Trench by the CEO. Mae can’t believe her luck, her great fortune to work for the most influential company in the world—even as life beyond the campus grows distant, even as a strange encounter with a colleague leaves her shaken, even as her role at the Circle becomes increasingly public. What begins as the captivating story of one woman’s ambition and idealism soon becomes a heart-racing novel of suspense, raising questions about memory, history, privacy, democracy, and the limits of human knowledge. |
shadow of the colossus common sense media: A Distant Mirror Barbara W. Tuchman, 2011-08-03 A “marvelous history”* of medieval Europe, from the bubonic plague and the Papal Schism to the Hundred Years’ War, by the Pulitzer Prize–winning author of The Guns of August *Lawrence Wright, author of The End of October, in The Wall Street Journal The fourteenth century reflects two contradictory images: on the one hand, a glittering age of crusades, cathedrals, and chivalry; on the other, a world plunged into chaos and spiritual agony. In this revelatory work, Barbara W. Tuchman examines not only the great rhythms of history but the grain and texture of domestic life: what childhood was like; what marriage meant; how money, taxes, and war dominated the lives of serf, noble, and clergy alike. Granting her subjects their loyalties, treacheries, and guilty passions, Tuchman re-creates the lives of proud cardinals, university scholars, grocers and clerks, saints and mystics, lawyers and mercenaries, and, dominating all, the knight—in all his valor and “furious follies,” a “terrible worm in an iron cocoon.” Praise for A Distant Mirror “Beautifully written, careful and thorough in its scholarship . . . What Ms. Tuchman does superbly is to tell how it was. . . . No one has ever done this better.”—The New York Review of Books “A beautiful, extraordinary book . . . Tuchman at the top of her powers . . . She has done nothing finer.”—The Wall Street Journal “Wise, witty, and wonderful . . . a great book, in a great historical tradition.”—Commentary NOTE: This edition does not include color images. |
shadow of the colossus common sense media: Doom 3: Maelstrom Matthew Costello, 2009-03-31 In the year 2145...after disobeying a direct order, former special ops Marine Lieutenant John Kane found himself stripped of his rank and reassigned to the U.S. Space Marines -- the private army of the Union Aerospace Corporation. Now little more than a glorified security guard, Kane reluctantly accepts his fate on Mars City, the environmental community/lab center on the legendary red planet. But Kane could never have imagined the unspeakable horrors that awaited him there -- nightmarish aberrations of nature and unholy unions of flesh and machine awakened by unsuspecting researchers attempting to divulge the arcane secrets of this planet's extraordinary past. As the terrifying violence grows, Kane and a ragtag band of survivors must call on all of their skills if they can ever hope to make it out of Mars City alive -- even as those at the highest echelons of power continue their own covert and deadly machinations in a relentless bid to seize the ultimate source of power.... |
shadow of the colossus common sense media: Doom 3: Worlds on Fire Matthew Costello, 2008-02-26 The year is 2144...and the battle over Earth's precious resources has raged for a century. With global economies in ruins and all-out world war more than a possibility, the U.S government turned to the Union Aerospace Corporation, giving it carte blanche on the legendary red planet of Mars in a desperate bid to construct an off-world outpost that might provide resources, a military advantage...as well as something so secret that even members of government don't have a clue about it.... Special Ops Marine Lieutenant John Kane was once a careerist simply glad to have a job, and couldn't care less about politics just as long as Uncle Sam's check cleared. But that was before he listened to his conscience and disobeyed a direct order. Busted down to private, Kane has been reassigned to the U.S. Space Marines -- the private army of the UAC -- with the prospect of becoming little more than a glorified security guard on Mars.... Now Lt. Kane's fate leads him to Mars City -- part environmental community, part lab center, and all owned and protected by the UAC. It's a strange world with a fatal environment, and the thousands who live and work within the city have already begun to think of themselves as Martians. And away from Mars City, at the strange ancient sites uncovered on the planet, a small squad of marines stand guard while scientists uncover wall glyphs and search for artifacts, having already found something that is so far amazing and inexplicable -- including the relic called U1, nicknamed the Soul Cube -- and unknown to all, the bringer of destructive chaos and unspeakable horror.... |
shadow of the colossus common sense media: Fleet of Worlds Larry Niven, Edward M. Lerner, 2007-10-16 A brand-new novel set in Niven's Known Space, two hundred years before the discovery of the Ringworld. |
shadow of the colossus common sense media: Assassin's Creed: Renaissance Oliver Bowden, 2010-02-23 Betrayed by the ruling families of Italy, a young man embarks upon an epic quest for vengeance during the Renaissance in this novel based on the Assassin's Creed™ video game series. “I will seek vengeance upon those who betrayed my family. I am Ezio Auditore Da Firenze. I am an Assassin…” To eradicate corruption and restore his family’s honor, Ezio will learn the art of the Assassins. Along the way, he will call upon the wisdom of such great minds as Leonardo da Vinci and Niccolo Machiavello—knowing that survival is bound to the skills by which he must live. To his allies, he will become a force for change—fighting for freedom and justice. To his enemies, he will become a threat dedicated to the destruction of the tyrants abusing the people of Italy. So begins an epic story of power, revenge and conspiracy... An Original Novel Based on the Multiplatinum Video Game from Ubisoft |
shadow of the colossus common sense media: The Fortress S. A. Jones, 2020-03-17 “Jones’s radical, detailed vision of what extremes it might take to unlearn misogyny is rendered with insight, immediacy, and painful honesty. This gut-punch of a story is sure to start conversations.” — Publishers Weekly, starred review A searing examination of the dark heart of masculinity confronted by a women-led society. The Handmaid’s Tale meets Herland at a party thrown by Anaïs Nin. Jonathon Bridge has a corner office in a top-tier software firm, tailored suits, and an impeccable pedigree. He has a fascinating wife, Adalia; a child on the way; and a string of pretty young interns as lovers on the side. He’s a man who’s going places. His world is our world: the same chaos and sprawl, haves and have-nots, men and women, skyscrapers and billboards. But it also exists alongside a vast, self-sustaining city-state called The Fortress where the indigenous inhabitants—the Vaik, a society run and populated exclusively by women—live in isolation. When Adalia discovers his indiscretions and the ugly sexual violence pervading his firm, she agrees to continue their fractured marriage only on the condition that Jonathan voluntarily offers himself to The Fortress as a supplicant and stay there for a year. Jonathon’s arrival at The Fortress begins with a recitation of the conditions of his stay: He is forbidden to ask questions, to raise his hand in anger, and to refuse sex. Jonathon is utterly unprepared for what will happen to him over the course of the year—not only to his body, but to his mind and his heart. This absorbing, confronting, and moving novel asks questions about consent, power, love, and fulfillment. It asks what it takes for a man to change, and whether change is possible without a radical reversal of the conditions that seem normal. |
shadow of the colossus common sense media: Philosophy Through Video Games Jon Cogburn, Mark Silcox, 2009-09-10 In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. |
shadow of the colossus common sense media: Sexing the Body Anne Fausto-Sterling, 2020-06-30 Now updated with groundbreaking research, this award-winning classic examines the construction of sexual identity in biology, society, and history. Why do some people prefer heterosexual love while others fancy the same sex? Is sexual identity biologically determined or a product of convention? In this brilliant and provocative book, the acclaimed author of Myths of Gender argues that even the most fundamental knowledge about sex is shaped by the culture in which scientific knowledge is produced. Drawing on astonishing real-life cases and a probing analysis of centuries of scientific research, Fausto-Sterling demonstrates how scientists have historically politicized the body. In lively and impassioned prose, she breaks down three key dualisms -- sex/gender, nature/nurture, and real/constructed -- and asserts that individuals born as mixtures of male and female exist as one of five natural human variants and, as such, should not be forced to compromise their differences to fit a flawed societal definition of normality. |
shadow of the colossus common sense media: Fast Food Nation Eric Schlosser, 2012 An exploration of the fast food industry in the United States, from its roots to its long-term consequences. |
shadow of the colossus common sense media: Unthinking Eurocentrism Ella Shohat, Robert Stam, 2014-06-05 Unthinking Eurocentrism, a seminal and award-winning work in postcolonial studies first published in 1994, explored Eurocentrism as an interlocking network of buried premises, embedded narratives, and submerged tropes that constituted a broadly shared epistemology. Within a transdisciplinary study, the authors argued that the debates about Eurocentrism and post/coloniality must be considered within a broad historical sweep that goes at least as far back as the various 1492s – the Inquisition, the Expulsion of Jews and Muslims, the Conquest of the Americas, and the Transatlantic slave trade – a process which culminates in the post-War attempts to radically decolonize global culture. Ranging over multiple geographies, the book deprovincialized media/cultural studies through a polycentric approach, while analysing in depth such issues as postcolonial hybridity, antinomies of Enlightenment, the tropes of empire, gender and rescue fantasies, the racial politics of casting, and the limitations of positive image analysis. The substantial new afterword in this 20th anniversary new edition brings these issues into the present by charting recent transformations of the intellectual debates, as terms such as the transnational, the commons, indigeneity, and the Red Atlantic have come to the fore. The afterword also explores some cinematic trends such as indigenous media and postcolonial adaptations that have gained strength over the past two decades, along with others, such as Nollywood, that have emerged with startling force. Winner of the Katherine Kovacs Singer Best Film Book Award, the book has been translated in full or in its entirety into diverse languages from Spanish to Farsi. This expanded edition of a ground-breaking text proposes analytical grids relevant to a wide variety of fields including postcolonial studies, literary studies, anthropology, media studies, cultural studies, and critical race studies. |
shadow of the colossus common sense media: Salt Sugar Fat Michael Moss, 2013-02-26 From a Pulitzer Prize-winning investigative reporter at The New York Times comes the troubling story of the rise of the processed food industry -- and how it used salt, sugar, and fat to addict us. Salt Sugar Fat is a journey into the highly secretive world of the processed food giants, and the story of how they have deployed these three essential ingredients, over the past five decades, to dominate the North American diet. This is an eye-opening book that demonstrates how the makers of these foods have chosen, time and again, to double down on their efforts to increase consumption and profits, gambling that consumers and regulators would never figure them out. With meticulous original reporting, access to confidential files and memos, and numerous sources from deep inside the industry, it shows how these companies have pushed ahead, despite their own misgivings (never aired publicly). Salt Sugar Fat is the story of how we got here, and it will hold the food giants accountable for the social costs that keep climbing even as some of the industry's own say, Enough already. |
shadow of the colossus common sense media: Speculative Aesthetics Robin Mackay, James Trafford, Luke Pendrell, 2014-04-04 An examination of the new technological mediations between the human sensorium and the planetary media network and of the aesthetic as an enabler of new modes of knowledge. This series of interventions on the ramifications of Speculative Realism for aesthetics ranges from contemporary art's relation to the aesthetic, to accelerationism and abstraction, logic and design. From varied perspectives of philosophy, art, and design, participants examine the new technological mediations between the human sensorium and the massive planetary media network within which it now exists and consider how the aesthetic enables new modes of knowledge by processing sensory data through symbolic formalisms and technological devices. Speculative Aesthetics anticipates the possibility of a theory and practice no longer invested in the otherworldly promise of the aesthetic, but acknowledging the real force and traction of images in the world today, experimentally employing techniques of modelling, formalisation, and presentation so as to simultaneously engineer new domains of experience and map them through a reconfigured aesthetics that is inseparable from its sociotechnical conditions. |
shadow of the colossus common sense media: The Crisis of Ugliness: From Cubism to Pop-Art Mikhail Lifshitz, 2018-06-12 Mikhail Lifshitz is a major forgotten figure in the tradition of Marxist philosophy and art history. A significant influence on Lukács, and the dedicatee of his The Young Hegel, as well as an unsurpassed scholar of Marx and Engels’s writings on art and a lifelong controversialist, Lifshitz’s work dealt with topics as various as the philosophy of Marx and the pop aesthetics of Andy Warhol. The Crisis of Ugliness (originally published in Russian by Iskusstvo, 1968), published here in English for the first time, and with a detailed introduction by its translator David Riff, is a compact broadside against modernism in the visual arts that nevertheless resists the dogmatic complacencies of Stalinist aesthetics. Its reentry into English debates on the history of Soviet aesthetics promises to re-orient our sense of the basic coordinates of a Marxist art theory. |
shadow of the colossus common sense media: Odyssey of the Dragonlords RPG Modiphius, 2020-03-03 Campaign book; compatible with the 5E edition rules of Dungeons & Dragons. |
shadow of the colossus common sense media: Unrestricted Warfare Liang Qiao, Xiangsui Wang, 2002 Three years before the September 11 bombing of the World Trade Center-a Chinese military manual called Unrestricted Warfare touted such an attack-suggesting it would be difficult for the U.S. military to cope with. The events of September ll were not a random act perpetrated by independent agents. The doctrine of total war outlined in Unrestricted Warfare clearly demonstrates that the People's Republic of China is preparing to confront the United States and our allies by conducting asymmetrical or multidimensional attack on almost every aspect of our social, economic and political life. |
shadow of the colossus common sense media: The Art of Videogames Grant Tavinor, 2009-11-19 The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique philosophical approach to the art ofvideogaming, situating videogames in the framework of analyticphilosophy of the arts Explores how philosophical theories developed to addresstraditional art works can also be applied to videogames Written for a broad audience of both philosophers and videogameenthusiasts by a philosopher who is also an avid gamer Discusses the relationship between games and earlier artisticand entertainment media, how videogames allow for interactivefiction, the role of game narrative, and the moral status ofviolent events depicted in videogame worlds Argues that videogames do indeed qualify as a new and excitingform of representational art |
shadow of the colossus common sense media: Ultraviolet Grasslands: 2E Luka Rejec, 2023-02 Welcome to Ultraviolet Grasslands: 2E the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs.Ultraviolet Grasslands is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of 'heroes' into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs. |
shadow of the colossus common sense media: Zone One Colson Whitehead, 2012 In this wry take on the post-apocalyptic horror novel, a pandemic has devastated the planet. The plague has sorted humanity into two types: the uninfected and the infected, the living and the living dead |
shadow of the colossus common sense media: Political Economy, Concisely Anthony De Jasay, 2009 Anthony de Jasay is arguably one of the most independent thinkers and influential libertarian political philosophers of our time. Jasay challenges the reigning paradigms justifying modern democratic government, critiquing what he regards as the well-intentioned but illinformed arguments favoring the modern expansion of state power. The articles collected in Political Economy, Concisely are exactly what the title promises: a collection of concise essays that examine the political economy of a free society. Written for the general reader and specialist alike, these essays articulate a convincing classical liberal view of the world, with a no-nonsense approach to modern economic theory. Many of the articles are collected here for the first time in book form. Jasay's aim here is to clarify basic concepts in the realm of political and economic philosophy, such as property, equality and distributive justice, public goods, unemployment, opportunity costs, and welfare. His trenchant comments on European economics and political systems provide specifics that support his more general observations of the modern world. Arranged topically, these essays reflect the wit and intellectual elegance of their author, challenging conventional wisdom in a subtle yet incisive manner. Russian and French tragicomedies are used as striking illustrations of the fact that the human mind seems to be characteristically unwilling to endorse economic common sense against the myth of the beneficial effects of government control. Such lively topics as How to Get a Free Lunch: Just Apply for It; Your Dog Owns Your House; Russia Hobbling Along on Clay Feet; Who Minds the Gap? and Free Riding on the Euro both entertain and instruct. The topical arrangement within the sequence of the seven parts of the text provides a meaningful context for the reader and allows information to be accessed in a comprehensible manner. This book gives a jargon-free economic account of important matters in our daily lives. Its emphasis on the political rather than the ordinary business of life fills the need for revitalising classical political economy, concisely. |
shadow of the colossus common sense media: Sartre Bernard-Henri Lévy, 2003 |
shadow of the colossus common sense media: Midgard Worldbook Wolfgang Baur, Richard Green, Jeff Grubb, 2018-10 Pathfinder roleplaying game compatible. |
shadow of the colossus common sense media: Enduring Love Ian McEwan, 2012 The story of how an ordinary man can be driven to the brink of murder and madness by the delusions of another. It begins on a windy summer's day in the Chilterns when the calm, organized life of Joe Rose is shattered by a ballooning accident.--Publisher's description. |
shadow of the colossus common sense media: The Shadow of the Wind Carlos Ruiz Zafon, 2009-04-16 THE MODERN CLASSIC: OVER 20 MILLION COPIES SOLD A Sunday Times bestseller and a Richard & Judy book club pick 'The real deal: one gorgeous read' Stephen King 'This book will change your life. An instant classic' Daily Telegraph 'A book lover's dream' The Times Hidden in the heart of the old city of Barcelona is the 'Cemetery of Lost Books', a labyrinthine library of obscure and forgotten titles that have long gone out of print. To this library, a man brings his 10-year-old son Daniel one cold morning in 1945. Daniel is allowed to choose one book from the shelves and pulls out 'The Shadow of the Wind' by Julian Carax. But as he grows up, several people seem inordinately interested in his find. Then, one night, as he is wandering the old streets once more, Daniel is approached by a figure who reminds him of a character from the book, a character who turns out to be the devil. This man is tracking down every last copy of Carax's work in order to burn them. What begins as a case of literary curiosity turns into a race to find out the truth behind the life and death of Julian Carax and to save those he left behind... 'Marvellous' Sunday Times 'A hymn of praise to all the joys of reading' Independent 'Gripping and instantly atmospheric' Mail on Sunday 'Irresistibly readable' Guardian 'Diabolically good' Elle |
shadow of the colossus common sense media: Writing for Multimedia and the Web Timothy Garrand, 2020-10-14 Learning how to write for just one type of interactive media, such as web sites or games, is not enough! To be truly successful as an interactive writer or designer, you need to understand how to create content for all types of new media. Writing for Multimedia and the Web is the most comprehensive guide available for interactive writing. It covers web sites, computer games, e-learning courses, training programs, immersive exhibits, and much more. Earlier editions have garnered rave reviews as a writing handbook for multimedia and web professionals, as well as a classroom text for interactive writing and design. New Sections and Completely Updated Chapters: *Writing a corporate web site: T. Rowe Price *Creating blogs and podcasts *Web writing tips from usability experts *Optimizing text for web search engines *Defining the user with use cases and user scenarios *Dealing with web editors *Software for organizing and writing interactive media content *Script formats for all types of multimedia and web projects *Writing careers |
shadow of the colossus common sense media: Write Your Way into Animation and Games Christy Marx, 2012-11-12 Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer. Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides: Digital Storytelling, Second Edition by Carolyn Handler Miller Animation Writing and Development by Jean Ann Wright Writing for Animation, Comics, and Games by Christy Marx Story and Simulations for Serious Games by Nick Iuppa and Terry Borst Writing for Multimedia and the Web, Third Edition by Timothy Garrand |
shadow of the colossus common sense media: Authenticity in the Music of Video Games Stephanie Lind, 2022-11 Lind explores gamers’ relationship to the concept of authenticity, from historical realism to the structuring of expectations and its resulting impact on emotional engagement. The result is a complex web of interactions between sound and the visuals, story, and mechanics of the game. |
shadow of the colossus common sense media: The Paradox of Transgression in Games Torill Mortensen, Kristine Jørgensen, 2020-02-24 The Paradox of Transgression in Games looks at transgressive games as an aesthetic experience, tackling how players respond to game content that shocks, disturbs, and distresses, and how contemporary video games can evoke intense emotional reactions. The book delves into the commercial success of many controversial videogames: although such games may appear shocking for the observing bystander, playing them is experienced as deeply rewarding for the player. Drawing on qualitative player studies and approaches from media aesthetics theory, the book challenges the perception of games as innocent entertainment, and examines the range of emotional, moral, and intellectual experiences of players. As they explore what players consider transgressive, the authors ask whether there is something about the gameplay situation that works to mitigate the sense of transgression, stressing gameplay as an aesthetic experience. Anchoring the aesthetic game experience both in play studies as well as in aesthetic theory, this book will be an essential resource for scholars and students of game studies, aesthetics, media studies, philosophy of art, and emotions. |
shadow of the colossus common sense media: The Works of Fumito Ueda Damien Mecheri, 2019-05-21 Go behind the scenes of the creation of the Fumito Ueda trilogy ! Fumito Ueda has worked on 3 games: ICO, Shadow of the Colossus and The Last Guardian. Each of them was able to express the depth of their author's reflection, his love of purity and showed a real poetry. Are video games art ? This study of the Futimo Ueda's work focuses on the question of the artistic essence of video games. EXTRACT When the game ICO was released in 2001, it had several decades’ worth of video games behind it. The game itself was significantly influenced by video games that had touched its creator, Fumito Ueda: Another World by Éric Chahi and Prince of Persia by Jordan Mechner. Yet, when a player takes the ethereal Yorda’s hand, when they feel this physical contact through the vibrations in the controller, something happens. Something new and profound. Something that can only exist through a video game. A simple idea, attached to the R1 button, and digital interaction opens a new door. Of course, this insignificant-seeming gesture is but a small representation of what can really happen. Its strength lies elsewhere; it draws from everything that makes up ICO: its art direction (everything in chiaroscuro), its vanishing lines, its simple and clear game mechanics, its lack of visual interface, its quest for physical realism, its minimalist narration, its extraordinary sensibilities. It is an opening to an evocative otherworld that lets our imagination soar. Contemplative, slow and nearly speechless, ICO offers an uncommon, poetic adventure, rejecting traditional video game standards while still drawing from them. Many remained indifferent to it. Just as many were touched as rarely before. ABOUT THE AUTHOR Passionate about films and video games, Damien Mecheri joined the writing team of Gameplay RPG magazine in 2004 and wrote several articles for the second special edition on the Final Fantasy saga. With this same team, Damien continued his work in 2006 for another publication known as Background, before continuing the adventure online in 2008, with Gameweb.fr. Since 2011, he has written and co-written numerous works for Third Éditions, including The Legend of Final Fantasy X, Dark Souls: Beyond the Grave and Welcome to Silent Hill: Journey to the Center of Hell and actively participates in the “Level Up” and “Video Game Almanac” collections from the same publisher. |
Miter Saw - laser vs shadow line? | The International Association of ...
Dec 5, 2003 · I used it initially, but have since pretty much stopped (after the battery died). I considered adding a shadow line light, but haven't figured out any kind of mounting system …
Shadow box | The International Association of Penturners
Dec 8, 2005 · I finished this shadow box for a friend of mine that's retiring in a week or so. I delivered it this morning, he's very happy with it! I also made him a pen from Honduran …
T-Shadow vs Benson Pace rotary jig for NEJE Master
Feb 15, 2018 · I am considering getting a NEJE Master series 7-watt laser as I need a little more versatility than I can get from my basic NEJE DIY rotary that I got 2 years ago. T Shadow …
Magical Skew | The International Association of Penturners
Aug 11, 2016 · I saw an ad for a Magical Skew made by T. Shadow & CO (DELUXE MAGICAL SKEW - T. Shadow & Co. LLC). I'm interested in hearing from anyone who's used it or who …
Neje Master 3500 Rotary Jig | The International Association of …
Dec 4, 2006 · Trying here as well - I got a Neje Master 3500 gifted to me with a Rotary Jig made by T. Shadow and Co based on the original Mike Shortness design according to the labels on …
Problems with Engraving Pen Blanks with Neje and Rotary Jig
Feb 8, 2015 · Now I would like to enlist some more help this time for engraving pen blanks with the rotary jig from T. Shadow. I have been trying to burn the 2nd Amendment as show in the …
Lynn's Floating Pen | The International Association of Penturners
Mar 17, 2004 · Adjust drop shadow properties to your liking. Step 11: Selection menu: (click on) Select none. Step 12: Image menu: (click on) Free rotate and adjust shadow to your liking, …
Pipe Emporium material | The International Association of Penturners
Oct 26, 2005 · Well, here's my second attempt with the Shadow Gray lucite from Pipe Makers Emporium. The material is VERY transparent which is not obvious when you look at the 1" …
Neje rotary jig. | The International Association of Penturners
Jul 2, 2009 · Right now the T Shadow jig doesn't do closed-end items. I PM'd MagicBob several days ago and he said they're working on developing one. As far as photos for the Bob …
Magical Skew Diamond Detailer Carbide Size? | The International ...
Jun 13, 2017 · According to the Reference Chart for T Shadow (on page 5), AZ Carbide indicates their Standard Size Dia10r for a Diamond Cutter Radiused ends and their Standard Size …
Miter Saw - laser vs shadow line? | The International Asso…
Dec 5, 2003 · I used it initially, but have since pretty much stopped (after the battery died). I considered adding a shadow line light, but haven't …
Shadow box | The International Association of Penturners
Dec 8, 2005 · I finished this shadow box for a friend of mine that's retiring in a week or so. I delivered it this morning, he's very happy with it! I also made …
T-Shadow vs Benson Pace rotary jig for NEJE Master
Feb 15, 2018 · I am considering getting a NEJE Master series 7-watt laser as I need a little more versatility than I can get from my basic NEJE DIY rotary …
Magical Skew | The International Association of P…
Aug 11, 2016 · I saw an ad for a Magical Skew made by T. Shadow & CO (DELUXE MAGICAL SKEW - T. Shadow & Co. LLC). I'm interested in hearing from …
Neje Master 3500 Rotary Jig | The International Association …
Dec 4, 2006 · Trying here as well - I got a Neje Master 3500 gifted to me with a Rotary Jig made by T. Shadow and Co based on the original Mike …