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silent hill 3 official website: Silent Hill 3 Dan Birlew, 2003-08-04 BradyGames' Silent Hill 3 Official Strategy Guide features comprehensive maps that mark key locations of items and supplies, including areas without in-game maps! Detailed walkthrough that includes puzzle solutions. Boss tactics guide players through every aspect of Heather's ordeal, in the normal world and the horrifying Reverse World. Game secrets, complete item and weapon coverage, enemy information and more! This product is available for sale in North America only. |
silent hill 3 official website: Silent Hill Bernard Perron, 2012-01-03 The second entry in the Landmark Video Games series |
silent hill 3 official website: Silent Hill Bernard Perron, 2012-01-03 The second entry in the Landmark Video Games series |
silent hill 3 official website: Silent Hill P. D. Joyce, 1999-03-03 All endings revealed Maps of every area Killer tips and tactics Twisted puzzle solutions Weapons and item lists Complete walkthrough Complete enemy compendium |
silent hill 3 official website: Silent Hill Strategy Guide Cyber Press, 1999-07-01 |
silent hill 3 official website: Silent Hill 2 Piggyback Interactive Ltd Staff, 2001 |
silent hill 3 official website: Silent Hill 4: the Room L Beatty, 2004-09 |
silent hill 3 official website: Silent Hill Shaun Michael Jooste, 2017 The Vanilla Edition is the pure form of the story and only contains the original text and not the additional maps, images and alternative endings. Silent Hill has more than once canvas, painted by the taint of your sins. Consider this your personal hell. Trevor wakes up from another nightmare of Silent Hill just before getting a call that the police are after him following the apparent suicide of his wife, Caroline. He barely escapes with his lover Kathy and best friend Jay Nixon, the police force hot on their tail on the dark highway. During the pursuit, a mist covers the road and a strange man with a metallic object on his head causes them to crash on the outskirts of Silent Hill. When Trevor awakens, he finds himself alone at the scene of the accident with no knowledge of where the others are. His search for them not only reveals that the town is haunted with terrifying creatures, but is also tainted with clues of Caroline's presence. As his struggle through the misty town leads him closer to Kathy's whereabouts, Trevor learns the truth of Caroline's death. And with this knowledge, he discovers that everyone that had a part to play in her misery has been brought together to Silent Hill to account for their sins. In the midst of the pain and the blood stands Caroline's mysterious guardian with the metallic stained pyramid on his head ... and he is ready to exact justice for their betrayal ... **WARNING**This book is suitable for adults (18+) only. It contains horrifying & sexual content. Some scenes may be considered violent, grotesque or disturbing. Do not read if you are offended by such content or if you are under the age of 18. The acts that occur in this story are not meant to encourage similar acts in real life. ***DISCLAIMER***Permission has been obtained from the relevant official Konami distributors and agents to write this work of fiction based on the Silent Hill franchise. It is not an adaptation of any of the films or games, but an unique story set in the titular town. More information on these rights can be viewed at the author's blog at www.celenicearth.wordpress.com |
silent hill 3 official website: Silent Hill Downpour: Anne's Story Tom Waltz, 2015 Originally published as Silent hill Downpour: Anne's story issues #1-4--Indicia. |
silent hill 3 official website: Alice Knott Blake Butler, 2020-07-07 Named one of the Best Books of 2020 by Refinery29 A hypnotic, wildly inventive novel about art, violence, and endurance Alice Knott lives alone, a reclusive heiress haunted by memories of her deceased parents and mysterious near-identical brother. Much of her family’s fortune has been spent on a world-class collection of artwork, which she stores in a vault in her lonely, cavernous house. One day, she awakens to find the artwork destroyed, the act of vandalism captured in a viral video that soon triggers a rash of copycat incidents. As more videos follow and the world’s most priceless works of art are destroyed one by one, Alice finds that she has become the chief suspect in an international conspiracy—even as her psyche becomes a shadowed landscape of childhood demons and cognitive disorder. Unsettling, almost physically immersive, Alice Knott is a virtuoso exploration of the meaning of art and the lasting afterlife of trauma, as well as a deeply humane portrait of a woman whose trials feel both apocalyptic and universal. |
silent hill 3 official website: Sound Play William Cheng, 2014-03-05 Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here. Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico |
silent hill 3 official website: Silent Hill Scott Ciencin, 2005 This blood-soaked volume collects IDW Publishing's three chilling one-shots based on Silent Hill, the smash-hit Konami videogame series. In Among the Damned, a young, guilt-ridden soldier meets a doomed soul that will either change his life or end it. In Paint It Black, a painter finds his dark muse in Silent Hill, until a group of cheerleaders arrive and the attacks begin. The Grinning Man tells the tale of the terrifying title character, who faces off against a State Trooper one day away from retirement. |
silent hill 3 official website: Silent Hill Tom Waltz, 2011 Originally published as Silent Hill: past life issues #1-4--Title page verso. |
silent hill 3 official website: Silent Hill Origins Brady Games, Howard Grossman, 2007-10-31 BradyGames’ Silent Hill Origins Official Strategy Guide includes the following: Comprehensive Walkthrough A guided tour to survive the terrors in both worlds of SIlent Hill. Features all puzzle solutions, multiple boss strategies, and monster-slaying tactics. Every Secret Revealed Obtain all three endings! Learn how to earn every accolade and unlcok each costume. Find out the secret to acquiring the special weapons. Detailed Maps All item and weapon locations are displayed on every map, plus all unique objects and blocked or open doors. Weapon and Item Details We provide the data you need to find every weapon and item, as well as tips on getting the most from your firearms or melee weapons. Platform: PlayStation Portable Genre: Action/Adventure This product is available for sale in North America only. |
silent hill 3 official website: Silent Hill Downpour Nick Von Esmarch, 2012 Silent Hill Downpour Prima Official Game Guide includes: * Detailed walkthrough of the entire game * Complete every side-quest * Custom maps shows all critical items, secret nooks, and hidden crannies * Learn how to solve each puzzle with answers for each difficulty level * Unlock every Achievement or Trophy |
silent hill 3 official website: Silent Hill: Dying Inside Scott Ciencin, 2017 |
silent hill 3 official website: The Indie Game Developer Handbook Richard Hill-Whittall, 2015-02-11 The indie game developer’s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. The Indie Game Developer Handbook covers every aspect of running a game development studio—from the initial creation of the game through to completion, release and beyond. Accessible and complete guide to many aspects of running a game development studio from funding and development through QA, publishing, marketing, and more. Provides a useful knowledge base and help to support the learning process of running an indie development studio in an honest, approachable and easy to understand way. Case studies, interviews from other studies and industry professionals grant an first-hand look into the world of indie game development |
silent hill 3 official website: Music, Sound and Multimedia Jamie Sexton, 2007-11-14 This new series aims to explore the area of "e;screen music"e;. Volume topics will include multimedia music, music and television, Hollywood film music, and the music of Bollywood cinema.Music and other sound effects have been central to a whole host of media forms throughout the twentieth century, either as background, accompaniment, or main driving force. Such interactions will continue to mutate in new directions, with the widespread growth of digital technologies. Despite the expansion of research into the use of music and sound in film, the investigation of sonic interactions with other media forms has been a largely under-researched area. Music, Sound and Multimedia provides a unique study of how music and other sounds play a central part in our understandings and uses of a variety of communications media. It focuses on four areas of sound and music within broader multimedia forms - music videos, video game music, performance and presentation, and production and consumption - and addresses the centrality of such aural concerns within our everyday experiences. Charting historical developments, mapping contemporary patterns, and speculating on future possibilities, this book is essential for courses on sound and media within media and communications studies, cultural studies and popular music studies.Key features* Charts a number of key developments in music and multimedia interactions* Provides both historical overviews and theoretical analyses* Features a number of in-depth case studies of important issues. |
silent hill 3 official website: Final Fantasy VI Sebastian Deken, 2021-06-01 Terra the magical half-human. Shadow the mysterious assassin. Celes the tough, tender general. Kefka the fool who would be god. Each of the many unforgettable characters in Final Fantasy VI has made a huge impression on a generation of players, but why do we feel such affection for these 16-bit heroes and villains as so many others fade? The credit goes to the game’s score, composed by the legendary Nobuo Uematsu. Armed with newly translated interviews and an expert ear for sound, writer and musician Sebastian Deken conducts a critical analysis of the musical structures of FF6, the game that pushed the Super Nintendo’s sound capabilities to their absolute limits and launched Uematsu’s reputation as the “Beethoven of video game music.” Deken ventures deep into the game’s lush soundscape—from its expertly crafted leitmotifs to its unforgettable opera sequence—exploring the soundtrack’s lasting influence and how it helped clear space for game music on classical stages around the world. |
silent hill 3 official website: How to Decide Annie Duke, 2020-10-13 Through a blend of compelling exercises, illustrations, and stories, the bestselling author of Thinking in Bets will train you to combat your own biases, address your weaknesses, and help you become a better and more confident decision-maker. What do you do when you're faced with a big decision? If you're like most people, you probably make a pro and con list, spend a lot of time obsessing about decisions that didn't work out, get caught in analysis paralysis, endlessly seek other people's opinions to find just that little bit of extra information that might make you sure, and finally go with your gut. What if there was a better way to make quality decisions so you can think clearly, feel more confident, second-guess yourself less, and ultimately be more decisive and be more productive? Making good decisions doesn't have to be a series of endless guesswork. Rather, it's a teachable skill that anyone can sharpen. In How to Decide, bestselling author Annie Duke and former professional poker player lays out a series of tools anyone can use to make better decisions. You'll learn: • To identify and dismantle hidden biases. • To extract the highest quality feedback from those whose advice you seek. • To more accurately identify the influence of luck in the outcome of your decisions. • When to decide fast, when to decide slow, and when to decide in advance. • To make decisions that more effectively help you to realize your goals and live your values. Through interactive exercises and engaging thought experiments, this book helps you analyze key decisions you've made in the past and troubleshoot those you're making in the future. Whether you're picking investments, evaluating a job offer, or trying to figure out your romantic life, How to Decide is the key to happier outcomes and fewer regrets. |
silent hill 3 official website: The Silent Patient Alex Michaelides, 2019-02-05 **THE INSTANT #1 NEW YORK TIMES BESTSELLER** An unforgettable—and Hollywood-bound—new thriller... A mix of Hitchcockian suspense, Agatha Christie plotting, and Greek tragedy. —Entertainment Weekly The Silent Patient is a shocking psychological thriller of a woman’s act of violence against her husband—and of the therapist obsessed with uncovering her motive. Alicia Berenson’s life is seemingly perfect. A famous painter married to an in-demand fashion photographer, she lives in a grand house with big windows overlooking a park in one of London’s most desirable areas. One evening her husband Gabriel returns home late from a fashion shoot, and Alicia shoots him five times in the face, and then never speaks another word. Alicia’s refusal to talk, or give any kind of explanation, turns a domestic tragedy into something far grander, a mystery that captures the public imagination and casts Alicia into notoriety. The price of her art skyrockets, and she, the silent patient, is hidden away from the tabloids and spotlight at the Grove, a secure forensic unit in North London. Theo Faber is a criminal psychotherapist who has waited a long time for the opportunity to work with Alicia. His determination to get her to talk and unravel the mystery of why she shot her husband takes him down a twisting path into his own motivations—a search for the truth that threatens to consume him.... |
silent hill 3 official website: Ape Escape 2 Official Strategy Guide Tim Bogenn, 2003 BradyGames' Ape Escape 2 Official Strategy Guidefeatures a step-by-step walkthrough to guide players through every environment. Coverage of each delinquent monkey, and all mini-games. Expert boss tactics, plus complete item and vehicle lists. Game secrets revealed, and more! |
silent hill 3 official website: Totally Unauthorized Silent Hill Strategy Guide Brady Games, BradyGames Staff, 1999 This guide features a complete walkthrough, plus detailed maps and strategies, for Silent Hill. |
silent hill 3 official website: Globalgothic Glennis Byron, 2015-11-01 ‘The dead travel fast and, in our contemporary globalised world, so too does the gothic.’ Examining how gothic has been globalised and globalisation made gothic, this collection of essays explores an emerging globalgothic that is simultaneously a continuation of the western tradition and a wholesale transformation of that tradition which expands the horizons of the gothic in diverse new and exciting ways. Globalgothic contains essays from some of the leading scholars in gothic studies as well as offering insights from new scholars in the field. The contributors consider a wide range of different media, including literary texts, film, dance, music, cyberculture, computer games, and graphic novels. This book will be essential reading for all students and academics interested in the gothic, in international literature, cinema, and cyberspace. |
silent hill 3 official website: Letter from Birmingham Jail MARTIN LUTHER KING JR., Martin Luther King, 2018 This landmark missive from one of the greatest activists in history calls for direct, non-violent resistance in the fight against racism, and reflects on the healing power of love. |
silent hill 3 official website: Silent Hill Scott Ciencin, 2005 Painter and semi-professional slacker Ike finds his dark muse in the mist-enshrouded, monster-infested reaches of Silent Hill. Then the sexy, survivalist-trained, gun-toting cheerleader Cheryl and her teammates arrive to rock his world. Creatures attack, cheerleaders disappear, and the gloves come off! Will anything survive? |
silent hill 3 official website: The Video Games Guide Matt Fox, 2012-12-01 The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms. |
silent hill 3 official website: Horror Film Steffen Hantke, 2004 Essays on the rise of the horror film and on how moviemakers package and promote fright |
silent hill 3 official website: Music In Video Games K.J. Donnelly, William Gibbons, Neil Lerner, 2014-03-26 From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music. |
silent hill 3 official website: Crime, Punishment, and Video Games Kristine Levan, Steven Downing, 2022-11-22 Crime, Punishment, and Video Games presents a comprehensive overview of some of the most pressing issues related to video games and their relationship with crime and justice. It provides a solid introduction for those interested in these topics as well as critical examinations for researchers, industry members, and policy makers. |
silent hill 3 official website: Focus On: 100 Most Popular Unreal Engine Games Wikipedia contributors, |
silent hill 3 official website: Women in Historical and Archaeological Video Games Jane Draycott, 2022-06-06 This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and archaeological accuracy and authenticity, examines portrayals of women in historical periods or archaeological contexts, portrayals of female historians and archaeologists, and portrayals of women in fantastical historical and archaeological contexts. It includes both triple A and independent video games, incorporating genres such as turn-based strategy, action-adventure, survival horror, and a variety of different types of role-playing games. Its chronological and geographical scope ranges from late third century BCE China, to mid first century BCE Egypt, to Pictish and Viking Europe, to Medieval Germany, to twentieth century Taiwan, and into the contemporary world, but it also ventures beyond our universe and into the fantasy realm of Hyrule and the science fiction solar system of the Nebula. |
silent hill 3 official website: Only at Comic-Con Erin Hanna, 2020 Only at Comic-Con examines the relationship between exclusivity and the proliferation of media industry promotion at the San Diego Comic-Con, from the convention's founding in 1970 to its current status as a destination for hundreds of thousands of pop culture fans and a hub of Hollywood hype and buzz. |
silent hill 3 official website: Natal Signs: Cultural Representations of Preguancy, Birth and Parenting Nadya Burton, 2015-09-01 Natal Signs: Cultural Representations of Pregnancy, Birth and Parenting explores some of the ways in which reproductive experiences are taken up in the rich arena of cultural production. The chapters in this collection pose questions, unsettle assumptions, and generate broad imaginative spaces for thinking about representation of pregnancy, birth, and parenting. They demonstrate the ways in which practices of consuming and using representations carry within them the productive forces of creation. Bringing together an eclectic and vibrant range of perspectives, this collection offers readers the possibility to rethink and reimagine the diverse meanings and practices of representations of these significant life events. Engaging theoretical reflection and creative image making, the contributors explore a broad range of cultural signs with a focus on challenging authoritative representations in a manner that seeks to reveal rather than conceal the insistently problematic and contestable nature of image culture. Natal Signs gathers an exciting set of critically engaged voices to reflect on some of life’s most meaningful moments in ways that affirm natality as the renewed promise of possibility. |
silent hill 3 official website: The World of Scary Video Games Bernard Perron, 2018-05-31 As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game. |
silent hill 3 official website: Entrepreneurial Creativity in a Virtual World Denise Tsang, 2015-05-29 The start of the 21st century has seen an explosion of online media, with creative content becoming a driving force for competitiveness. As twin engines of the digital economy, much has been said about both creativity and entrepreneurship but less about their relationship. |
silent hill 3 official website: Unraveling Resident Evil Nadine Farghaly, 2014-04-29 Resident Evil is a multidimensional as well as multimedia universe: Various books, graphic novels, games and movies (the fifth one came out in 2012) all contribute to this enormous universe. The new essays written for this volume focus on this particular zombie manifestation and its significance in popular culture. The essayists come from very different fields, so it was possible to cover a wide range and discuss numerous issues regarding this universe. Among them are game theory, the idea of silence as well as memory, the connection to iconic stories such as Alice in Wonderland, posthumanism and much more. A lot of ground is covered that will facilitate further discussions not only among Resident Evil interested persons but also among other zombie universes and zombies in general. Most of these essays focus on the female figure Alice, a character revered by many as a feminist warrior. |
silent hill 3 official website: Amazon.com For Dummies Mara Friedman, 2003-01-30 If you’ve surfed the Web more than once, you’ve probably visited Amazon.com. Originally you may have gone there searching for books, but Amazon.com is so much more than a bookstore. The author of Amazon.com For Dummies®, who has been involved with the site from its beginnings, describes it as a shopping mall/home improvement store/bazaar/travel agency/newsstand/car lot, but most importantly, a community of buyers and sellers—people like you. Countless opportunities exist for those who join this community, and Amazon.com For Dummies® gives you a smorgasbord sampling of what they are and how to take advantage of every one. For example, you can Set up an account and buy things Bid on an auction Sell your items Personalize your shopping experience Open your own online “store” Join the Amazon.com community Written by Mara Friedman, who has held several positions with Amazon.com including marketing communications manager, Amazon.com For Dummies® takes you from your first venture into the Amazon all the way to making money from your Amazon.com experience. Discover how to Find your way around the marketplace and scout out the best deals Get local movie showtimes, view restaurant menus, chat with other shoppers, send free e-cards, or sign up for a free reminder service Track orders and manage your account Browse specialty shops and check out international merchandise Take advantage of reviews from other shoppers Set up and use wish lists—for yourself and your friends Create your own online Zshop, set the right prices, and take photos that help sell your items Take advantage of the Amazon.com Advantage or become an Associate Whether you’re a complete novice who’d like a guide to help you with your first online purchases, or a longtime Amazon.com shopper who wants to become an online entrepreneur, Amazon.com For Dummies® has what you need. Use it today to get started, and tomorrow to help you manage your own successful online business. |
silent hill 3 official website: Heritage in the Digital Era Rodanthi Tzanelli, 2013-03-05 What happens to traditional conceptions of heritage in the era of fluid media spaces? ‘Heritage’ usually involves intergenerational transmission of ideas, customs, ancestral lands, and artefacts, and so serves to reproduce national communities over time. However, media industries have the power to transform national lands and histories into generic landscapes and ideas through digital reproductions or modifications, prompting renegotiations of belonging in new ways. Contemporary media allow digital environments to function as transnational classrooms, creating virtual spaces of debate for people with access to televised, cinematic and Internet ideas and networks. This book examines a range of popular cinematic interventions that are reshaping national and global heritage, across Europe, Asia, the Americas and Australasia. It examines collaborative or adversarial articulations of such enterprise (by artists, directors, producers but also local, national and transnational communities) that blend activism with commodification, presenting new cultural industries as fluid but significant agents in the production of new public spheres. Heritage in the Digital Era will appeal to students and scholars of sociology, film studies, tourist studies, globalization theory, social theory, social movements, human/cultural geography, and cultural studies. |
silent hill 3 official website: Shovel Knight David L. Craddock, 2018-10-16 Based on extensive original interviews with the Yacht Club Games team, writer David L. Craddock unearths the story of a fledgling group of game developers who worked so well together at WayForward Games that they decided to start their own studio. |
Silent heart attack: What are the risks? - Mayo Clinic
Apr 16, 2024 · A silent heart attack is a heart attack that has few, if any, symptoms or has symptoms not recognized as a heart attack. A silent …
Celiac disease - Symptoms and causes - Mayo Clinic
Celiac disease is an illness caused by an immune reaction to eating gluten. Gluten is a protein found in foods …
Absence seizure - Symptoms and causes - Mayo Clinic
Jan 21, 2025 · Symptoms. A simple absence seizure causes a vacant stare, which may be mistaken for a brief lapse in attention. The seizure lasts about …
Seizures - Symptoms and causes - Mayo Clinic
Nov 1, 2024 · Causes. Seizures are caused by changes in the way nerve cells in the brain communicate. Nerve cells in the brain create, send and …
Barrett's esophagus - Symptoms and causes - May…
Feb 8, 2023 · While many people with Barrett's esophagus have long-standing GERD, many have no reflux symptoms, a condition often called "silent …
Silent heart attack: What are the risks? - Mayo Clinic
Apr 16, 2024 · A silent heart attack is a heart attack that has few, if any, symptoms or has symptoms not recognized as a heart attack. A silent heart attack might not cause chest pain or …
Celiac disease - Symptoms and causes - Mayo Clinic
Celiac disease is an illness caused by an immune reaction to eating gluten. Gluten is a protein found in foods containing wheat, barley or rye.
Absence seizure - Symptoms and causes - Mayo Clinic
Jan 21, 2025 · Symptoms. A simple absence seizure causes a vacant stare, which may be mistaken for a brief lapse in attention. The seizure lasts about 10 seconds, though it may last …
Seizures - Symptoms and causes - Mayo Clinic
Nov 1, 2024 · Causes. Seizures are caused by changes in the way nerve cells in the brain communicate. Nerve cells in the brain create, send and receive electrical impulses.
Barrett's esophagus - Symptoms and causes - Mayo Clinic
Feb 8, 2023 · While many people with Barrett's esophagus have long-standing GERD, many have no reflux symptoms, a condition often called "silent reflux." Whether this acid reflux is …
Asthma - Symptoms and causes - Mayo Clinic
Mar 8, 2025 · Asthma is a condition in which your airways narrow and swell and may produce extra mucus. This can make breathing difficult and trigger coughing, a whistling sound …
Myocardial ischemia - Diagnosis & treatment - Mayo Clinic
May 5, 2021 · Medications. Medications to treat myocardial ischemia include: Aspirin. A daily aspirin or other blood thinner can reduce your risk of blood clots, which might help prevent …
Pneumonia - Symptoms and causes - Mayo Clinic
Jun 13, 2020 · Pneumonia is an infection that inflames the air sacs in one or both lungs. The air sacs may fill with fluid or pus (purulent material), causing cough with phlegm or pus, fever, …
Myocardial ischemia - Symptoms & causes - Mayo Clinic
May 5, 2021 · Some people who have myocardial ischemia don't have any signs or symptoms (silent ischemia). When they do occur, the most common is chest pressure or pain, typically on …
Tinnitus - Symptoms and causes - Mayo Clinic
Nov 30, 2022 · Tinnitus. Tinnitus can be caused by a number of things, including broken or damaged hair cells in the part of the ear that receives sound (cochlea); changes in how blood …