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romedi passini wayfinding in architecture: Wayfinding in Architecture Romedi Passini, 1984 |
romedi passini wayfinding in architecture: Wayfinding Paul Arthur, Romedi Passini, 1992 This book brings together, for the first time, expertise on all three of the elements which wayfinding is comprised: architecture; graphics; & verbal human interaction, within the context of the built environment. The authors, take the reader from a better understanding of the many types of wayfinding difficulties that people have, & why they have them, through an explanation of what wayfinding is & how the process works, to detailed examinations of the architectural, graphic, audible & tactile components involved in wayfinding design. A prescription, in effect, for a much-needed, brand-new design discipline. |
romedi passini wayfinding in architecture: Wayfinding Paul Arthur, Romedi Passini, 1992 This book brings together, for the first time, expertise on all three of the elements which wayfinding is comprised: architecture; graphics; & verbal human interaction, within the context of the built environment. The authors, take the reader from a better understanding of the many types of wayfinding difficulties that people have, & why they have them, through an explanation of what wayfinding is & how the process works, to detailed examinations of the architectural, graphic, audible & tactile components involved in wayfinding design. A prescription, in effect, for a much-needed, brand-new design discipline. |
romedi passini wayfinding in architecture: Wayfinding Behavior Reginald G. Golledge, 1999-01-14 The metaphor of a cognitive maphas attracted wide interest since it was first proposed in the late 1940s. Researchers from fields as diverse as psychology, geography, and urban planning have explored how humans process and use spatial information, often with the view of explaining why people make wayfinding errors or what makes one person a better navigator than another. Cognitive psychologists have broken navigation down into its component steps and shown it to be an interplay of neurocognitive functions, such as spatial updatingand reference framesor perception-action couplings.But there has also been an intense debate among biologists over whether animals have cognitive maps or have other forms of internal spatial representations that allow them to behave as if they did. Yet until now, little has been done to relate research on human and non-human subjects in this area. In Wayfinding Behavior: Cognitive Mapping and Other Spatial Processes Reginald Golledge brings together a distinguished group of scholars to offer a unique and comprehensive survey of current research in these diverse fields. Among the common themes they discover is the psychologists' black boxapproach, in which the internal mechanisms of spatial perception and route planning are modeled or constructed, like metaphors, based on the behavioral evidence. Cognitive neuroscientists, on the other hand, have attempted to discover the neurocognitive basis for spatial behavior. (They have shown, for example, that damage in the hippocampus system invariably impairs the ability of animals and humans to learn about, remember, and navigate through environments, and studies in humans show that neurons in this system code for location, direction, and distance, thereby providing the elements needed for a mapping system.) Artificial intelligence and robotics theorists attempt to construct intelligent mapping systems using computer technology. In these areas, there is growing evidence that, as in human wayfinding processes, useful representations cannot be achieved without sacrificing completeness and precision. Wayfinding Behavior: Cognitive Mapping and Other Spatial Processes offers not only state-of-the-art knowledge about wayfinding, but also represents a point of departure for future interdisciplinary studies. The more we know, concludes volume editor Reginald Golledge, about how humans or other species can navigate, wayfind, sense, record and use spatial information, the more effective will be the building of future guidance systems, and the more natural it will be for human beings to understand and control those systems. |
romedi passini wayfinding in architecture: Architectural Research Methods Linda N. Groat, David Wang, 2013-04-12 ARCHITECTURAL RESEARCH METHODS ARCHITECTURE/GENERAL A PRACTICAL GUIDE TO RESEARCH FOR ARCHITECTS AND DESIGNERS—NOW UPDATED AND EXPANDED! From searching for the best glass to prevent glare to determining how clients might react to the color choice for restaurant walls, research is a crucial tool that architects must master in order to effectively address the technical, aesthetic, and behavioral issues that arise in their work. This book’s unique coverage of research methods is specifically targeted to help professional designers and researchers better conduct and understand research. Part I explores basic research issues and concepts, and includes chapters on relating theory to method and design to research. Part II gives a comprehensive treatment of specific strategies for investigating built forms. In all, the book covers seven types of research, including historical, qualitative, correlational, experimental, simulation, logical argumentation, and case studies and mixed methods. Features new to this edition include: Strategies for investigation, practical examples, and resources for additional information A look at current trends and innovations in research Coverage of design studio–based research that shows how strategies described in the book can be employed in real life A discussion of digital media and online research New and updated examples of research studies A new chapter on the relationship between design and research Architectural Research Methods is an essential reference for architecture students and researchers as well as architects, interior designers, landscape architects, and building product manufacturers. |
romedi passini wayfinding in architecture: Toward a Ludic Architecture Steffen P. Walz, 2010 “Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying? |
romedi passini wayfinding in architecture: Spatial Orientation Herbert Pick, 2012-12-06 How do people know where in the world they are? How do they find their way about? These are the sort of questions about spatial orientation with which this book is concerned. Staying spatially oriented is a pervasive aspect of all be havior. Animals must find their way through their environ ment searching efficiently for food and returning to their home areas and many species have developed very sophisticated sensing apparatus for helping them do this. Even little children know their way around quite complex environments. They remember where they put things and are able to retrieve them with little trouble. Adults in societies across the world have developed complex navigational systems for help ing them find their way over long distances with few dis tinctive landmarks. People across the world use their langu ages to communicate about spatial orientation in problems of simple direction giving and spatial descriptions as well as problems of long range navigation. |
romedi passini wayfinding in architecture: Cognitive Aspects of Human-Computer Interaction for Geographic Information Systems T.L. Nyerges, D.M. Mark, Robert Laurini, Max J. Egenhofer, 2012-12-06 A significant part of understanding how people use geographic information and technology concerns human cognition. This book provides the first comprehensive in-depth examination of the cognitive aspects of human-computer interaction for geographic information systems (GIS). Cognitive aspects are treated in relation to individual, group, behavioral, institutional, and cultural perspectives. Extensions of GIS in the form of spatial decision support systems and SDSS for groups are part of the geographic information technology considered. Audience: Geographic information users, systems analysts and system designers, researchers in human-computer interaction will find this book an information resource for understanding cognitive aspects of geographic information technology use, and the methods appropriate for examining this use. |
romedi passini wayfinding in architecture: Wayshowing > Wayfinding Per Mollerup, 2013 A standard reference book discussing problems, principles, and practices in wayshowing and wayfinding. |
romedi passini wayfinding in architecture: Research Methods for Environmental Psychology Robert Gifford, 2016-01-19 Covering the full spectrum of methodology, the timely and indispensible Research Methods for Environmental surveys the research and application methods for studying, changing, and improving human attitudes, behaviour and well-being in relation to the physical environment. The first new book covering research methods in environmental psychology in over 25 years. Brings the subject completely up-to-date with coverage of the latest methodology in the field The level of public concern over the impact of the environment on humans is high, making this book timely and of real interest to a fast growing discipline Comprehensively surveys the research and application methods for studying, changing, and improving human attitudes, behavior, and well-being in relation to the physical environment Robert Gifford is internationally recognised as one of the leading individuals in this field, and the contributors include many of the major leaders in the discipline |
romedi passini wayfinding in architecture: Harvard Design School Guide to Shopping Chuihua Judy Chung, Jeffrey Inaba, Rem Koolhaas, Sze Tsung Leong, 2001-01 SHOPPING is arguably the last remaining form of public activity. Through a battery of increasingly predatory forms, shopping has infiltrated, colonized, and even replaced, almost every aspect of urban life. Town centers, suburbs, streets, and now airports, train stations, museums, hospitals, schools, the Internet, and the military are shaped by the mechanisms and spaces of shopping. The voracity by which shopping pursues the public has, in effect, made it one of the principal-if only-modes by which we experience the city. The Harvard Design School Guide to Shopping explores the spaces, people, techniques, ideologies, and inventions by which shopping has so dramatically refashioned the city. Perhaps the beginning of the twenty-first century will be remembered as the point where the urban could no longer be understood without shopping. The PROJECT ON THE CITY, formerly known as The Project for What Used to be the City, is an ongoing research effort that examines the effects of modernization on the urban condition. Each year the Project on the City investigates a specific urban region or a general urban condition undergoing virulent change. It tries to capture and decipher ongoing mutations in order to develop a new conceptual framework and vocabulary for phenomena that can no longer be described within the traditional categories of architecture, landscape, and urban planning. The first project, Great Leap Forward, focuses on the new forms and speeds of urbanization in the Pearl River Delta, China. The second project investigates the impact of shopping on the city. The third project explores the urban condition of Lagos, Nigeria. The fourth project treats the invention and expansion of the systematic Roman city as an early version of modernization and a prototype for the current process of globalization. |
romedi passini wayfinding in architecture: Arakawa and Madeline Gins Shūsaku Arakawa, Madeline Gins, 1994 Continuing the collaboration of over 30 years between the New York-based artists Arakawa and Madeline Gins, this book is a unique and predominantly visual exploration into architecture and its centrality to the project of human self-knowledge and self-formation, carrying philosophical argument into the realm of construction. It asks what is the nature of perception? and how does the human being relate to surrounding space? Recording and documenting what it is actually like for a person to stand within a piece of architecture, this is the first systematic study of the role the body and bodily movement play in the forming of the world. Through a series of computer-generated images of great beauty and intricacy, the reader is presented with ways of reworking the man-made world that is architecture. Going further, the book suggests a revolutionary re-invention of the planet and, by extension, the universe. |
romedi passini wayfinding in architecture: Wayfinding in Architecture, by... Romedi Passini, 1984 |
romedi passini wayfinding in architecture: Institutional Settings Mayer Spivack, 1984 Argues that psychiatric patients are extremely sensitive to their environment, offers a theory on the correct architectural design of mental hospitals, and suggests practical improvements of existing hospitals. |
romedi passini wayfinding in architecture: Handbook of Pictorial Symbols Rudolf Modley, William R. Myers, 1976-01-01 Pictures more than thirteen hundred pictorial symbols representing nearly every facet of human experience, and arranges public symbols according to service and facility and by local and national systems |
romedi passini wayfinding in architecture: Signage and Wayfinding Design Chris Calori, David Vanden-Eynden, 2015-05-18 A new edition of the market-leading guide to signage and wayfinding design This new edition of Signage and Wayfinding Design: A Complete Guide to Creating Environmental Graphic Design Systems has been fully updated to offer you the latest, most comprehensive coverage of the environmental design process—from research and design development to project execution. Utilizing a cross-disciplinary approach that makes the information relevant to architects, interior designers, landscape architects, graphic designers, and industrial designers alike, the book arms you with the skills needed to apply a standard, proven design process to large and small projects in an efficient and systematic manner. Environmental graphic design is the development of a visually cohesive graphic communication system for a given site within the built environment. Increasingly recognized as a contributor to well-being, safety, and security, EGD also extends and reinforces the brand experience. Signage and Wayfinding Design provides you with Chris Calori's proven Signage Pyramid method, which makes solving complex design problems in a comprehensive signage program easier than ever before. Features full-color design throughout with 100+ new images from real-world projects Provides an in-depth view of design thinking applied to the EGD process Explains the holistic development of sign information, graphic, and hardware systems. Outlines the latest sign material, lighting, graphic application, and digital communication technologies Highlights code and updated ADA considerations If you're a design professional tasked with communicating meaningful information in the built environment, this vital resource has you covered. |
romedi passini wayfinding in architecture: Information Design Alison Black, Paul Luna, Ole Lund, Sue Walker, 2017-01-12 Information Design provides citizens, business and government with a means of presenting and interacting with complex information. It embraces applications from wayfinding and map reading to forms design; from website and screen layout to instruction. Done well it can communicate across languages and cultures, convey complicated instructions, even change behaviours. Information Design offers an authoritative guide to this important multidisciplinary subject. The book weaves design theory and methods with case studies of professional practice from leading information designers across the world. The heavily illustrated text is rigorous yet readable and offers a single, must-have, reference to anyone interested in information design or any of its related disciplines such as interaction design and information architecture, information graphics, document design, universal design, service design, map-making and wayfinding. |
romedi passini wayfinding in architecture: Brain Landscape The Coexistence of Neuroscience and Architecture John P. Eberhard, 2009 Brain Landscape: The Coexistence of Neuroscience and Architecture is the first book to serve as an intellectual bridge between architectural practice and neuroscience research. John P. Eberhard, founding President of the non-profit Academy of Neuroscience for Architecture, argues that increased funding, and the ability to think beyond the norm, will lead to a better understanding of how scientific research can change how we design, illuminate, and build spaces. Inversely, he posits that by better understanding the effects that buildings and places have on us, and our mental state, the better we may be able to understand how the human brain works. This book is devoted to describing architectural design criteria for schools, offices, laboratories, memorials, churches, and facilities for the aging, and then posing hypotheses about human experiences in such settings. |
romedi passini wayfinding in architecture: The Wayfinding Handbook David Gibson, 2009-02-04 Principles of environmental graphic design--P. [1] of cover. |
romedi passini wayfinding in architecture: Research into Design for a Connected World Amaresh Chakrabarti, 2019-01-08 This book showcases cutting-edge research papers from the 7th International Conference on Research into Design (ICoRD 2019) – the largest in India in this area – written by eminent researchers from across the world on design processes, technologies, methods and tools, and their impact on innovation, for supporting design for a connected world. The theme of ICoRD‘19 has been “Design for a Connected World”. While Design traditionally focused on developing products that worked on their own, an emerging trend is to have products with a smart layer that makes them context aware and responsive, individually and collectively, through collaboration with other physical and digital objects with which these are connected. The papers in this volume explore these themes, and their key focus is connectivity: how do products and their development change in a connected world? The volume will be of interest to researchers, professionals and entrepreneurs working in the areas on industrial design, manufacturing, consumer goods, and industrial management who are interested in the use of emerging technologies such as IOT, IIOT, Digital Twins, I4.0 etc. as well as new and emerging methods and tools to design new products, systems and services. |
romedi passini wayfinding in architecture: Design That Cares Janet R. Carpman, Myron A. Grant, 2016-06-20 Design That Cares: Planning Health Facilities for Patients and Visitors, 3rd Edition is the award-winning, essential textbook and guide for understanding and achieving customer-focused, evidence-based health care design excellence. This updated third edition includes new information about how all aspects of health facility design – site planning, architecture, interiors, product design, graphic design, and others - can meet the needs and reflect the preferences of customers: patients, family and visitors, as well as staff. The book takes readers on a journey through a typical health facility and discusses, in detail, at each stop along the way, how design can demonstrate care both for and about patients and visitors. Design that Cares provides the definitive roadmap to improving customer experience by design. |
romedi passini wayfinding in architecture: Architectural Research Methods Linda N. Groat, David Wang, 2013-04-03 A practical guide to research for architects and designers—now updated and expanded! From searching for the best glass to prevent glare to determining how clients might react to the color choice for restaurant walls, research is a crucial tool that architects must master in order to effectively address the technical, aesthetic, and behavioral issues that arise in their work. This book's unique coverage of research methods is specifically targeted to help professional designers and researchers better conduct and understand research. Part I explores basic research issues and concepts, and includes chapters on relating theory to method and design to research. Part II gives a comprehensive treatment of specific strategies for investigating built forms. In all, the book covers seven types of research, including historical, qualitative, correlational, experimental, simulation, logical argumentation, and case studies and mixed methods. Features new to this edition include: Strategies for investigation, practical examples, and resources for additional information A look at current trends and innovations in research Coverage of design studio–based research that shows how strategies described in the book can be employed in real life A discussion of digital media and online research New and updated examples of research studies A new chapter on the relationship between design and research Architectural Research Methods is an essential reference for architecture students and researchers as well as architects, interior designers, landscape architects, and building product manufacturers. |
romedi passini wayfinding in architecture: Pervasive Information Architecture Andrea Resmini, Luca Rosati, 2011-03-23 Pervasive Information Architecture explains the 'why' and 'how' of pervasive information architecture (IA) through detailed examples and real-world stories. It offers insights about trade-offs that can be made and techniques for even the most unique design challenges. The book will help readers master agile information structures while meeting their unique needs on such devices as smart phones, GPS systems, and tablets. The book provides examples showing how to: model and shape information to adapt itself to users' needs, goals, and seeking strategies; reduce disorientation and increase legibility and way-finding in digital and physical spaces; and alleviate the frustration associated with choosing from an ever-growing set of information, services, and goods. It also describes relevant connections between pieces of information, services and goods to help users achieve their goals. This book will be of value to practitioners, researchers, academics, andstudents in user experience design, usability, information architecture, interaction design, HCI, web interaction/interface designer, mobile application design/development, and information design. Architects and industrial designers moving into the digital realm will also find this book helpful. - Master agile information structures while meeting the unique user needs on such devices as smart phones, GPS systems, and tablets - Find out the 'why' and 'how' of pervasive information architecture (IA) through detailed examples and real-world stories - Learn about trade-offs that can be made and techniques for even the most unique design challenges |
romedi passini wayfinding in architecture: Bob Dylan In America Sean Wilentz, 2011-02-15 A brilliantly written and groundbreaking book about Dylan's music – now the recipient of the Nobel Prize for Literature 2016 – and its musical, political and cultural roots in early 20th-century America Growing up in Greenwich Village in the 1960s Sean Wilentz discovered the music of Bob Dylan as a young teenager. Almost half a century later, now a distinguished professor of American history, he revisits Dylan's work with the critical skills of a scholar and the passion of a fan. Drawing partly on his work as the current historian-in-residence on Dylan's official website, Sean Wilentz provides a unique blend of biography, memoir and analysis in a book which, much like its subject, shifts gears and changes shape as the occasion demands. |
romedi passini wayfinding in architecture: Beyond the Cube Jean-François Gabriel, 1997-08-12 This book offers an in-depth look at space frame architecture, including space frame projects completed by such notable architects as I. M. Pei, Buckminster Fuller, Philip Johnson and Louis Kahn. Both theory and practice are included to offer a comprehensive overview of the history, current use, and future outlook for creating space frame structures. The 15 distinguised contributors to this book have extensive background in the architecture of space frames and offer an international perspective on the subject. The text is illustrated with hundreds of line drawings, black-and-white photos, and an eight-page color insert. |
romedi passini wayfinding in architecture: Psychoanalysis and Daseinsanalysis Medard Boss, 1963 |
romedi passini wayfinding in architecture: Map-reading and Wayfinding Torgny Ottosson, 1987 |
romedi passini wayfinding in architecture: Sign Systems for Libraries Dorothy Pollet, Peter C. Haskell, 1979 Monograph on the use and design of signs and symbols and other visual aids for librarys - gives advice and techniques on creating sign guides useful from the information user's perspective, planning library signage systems, the role of the design consultant, signs for handicapped (disabled person) users, coordinating graphics and architecture, psychological aspects, etc. Annotated bibliography pp. 243 to 258, diagrams, photographs and references. |
romedi passini wayfinding in architecture: Designing for Alzheimer's Disease Elizabeth C. Brawley, 1997-04-21 Designing for Alzheimer's Disease offers a complete blueprint for effective design development and implementation, with the full benefit of Elizabeth Brawley's extensive professional background in design for aging environments and her own family's experience with Alzheimer's disease. |
romedi passini wayfinding in architecture: Pattern Andrea Gleiniger, Georg Vrachliotis, 2012-11-05 As models and paradigms, patterns have been helping to orient architects since the Middle Ages. But patterns are also the basis of the history of ornament, an aesthetic phenomenon that links all times and cultures at a fundamental level. Ornament – and hence pattern as well – was abolished by the avant-garde in the first half of the twentieth century, but the notion of pattern has taken on new meaning and importance since the 1960s. Complexity research has ultimately shown that even highly complex, dynamic patterns may be based on simple behavioral rules, and that has allowed the notions of pattern and pattern formation to take on new meanings, that are also central for architecture. Today the use of generative computerized methods is opening up new ways of talking about an idea that is becoming increasingly abstract and dynamic. Pattern explores the question: what are the notions of pattern that must be discussed in the context of contemporary architecture? |
romedi passini wayfinding in architecture: The New Downtown Library Shannon Christine Mattern, 2007 The past twenty years have seen a building boom for downtown public libraries. From Brooklyn to Seattle, architects, civic leaders, and citizens in major U.S. cities have worked to reassert the relevance of the central library. While the libraries’ primary functions—as public spaces where information is gathered, organized, preserved, and made available for use—have not changed over the years, the processes by which they accomplish these goals have. These new processes, and the public debates surrounding them, have radically influenced the utility and design of new library buildings. In The New Downtown Library, Shannon Mattern draws on a diverse range of sources to investigate how libraries serve as multiuse public spaces, anchors in urban redevelopment, civic icons, and showcases of renowned architects like Rem Koolhaas, Cesar Pelli, and Enrique Norton. Mattern’s clear and careful analysis reveals the complexity of contemporary dialogues in library design, highlighting the roles that staff, the public, and other special interest groups play. Mattern also describes how the libraries manifest changing demographics, new ways of organizing collections and delivering media, and current philosophies of librarianship. By identifying unifying themes as well as examining the differences among various design projects, Mattern brings to light the social forces, as well as their architectural expressions, that form the essence of new libraries and their vital place in public life. Featured libraries are located in Brooklyn, Cincinnati, Cleveland, Chicago, Denver, Los Angeles, Minneapolis, Nashville, New York, Phoenix, Salt Lake City, San Antonio, San Francisco, Seattle, and Toledo. Shannon Mattern is assistant professor of media studies and film at The New School. |
romedi passini wayfinding in architecture: Environmental Design Evaluation Arnold Friedmann, Craig Zimring, Ervin Zube, 2013-12-14 As the nature of the field of environment-behavior relations is interdis ciplinary, the collaboration of three persons of diverse professional backgrounds in writing this book is therefore not surprising. This col laboration started in 1972 with the offering of a graduate seminar Envi ronment, Behavior, and Design Evaluation at the University of Massa chusetts. Several research projects dealing with design evaluation which have been conducted at the University are also included as case studies in this book (Chapter III): the ELEMR study and the Visitor Center study. Two of the authors have worked as part of the instructional team in the seminar, and all of the authors have participated in varying degrees in the ELEMR Project. The authors' backgrounds in design, psychology, and landscape architecture suggest, by example, that professionals with diverse backgrounds but a common interest in environment-behavior problems can indeed learn to communicate and to collaborate. Since design evaluation is a new field and very little specific litera ture on the subject exists to date, we hope this book fills a current need. |
romedi passini wayfinding in architecture: Information Design Robert Jacobson, 2000-08-25 The contributors to this book are both cautionary and hopeful as they offer visions of how information design can be practiced diligently and ethically, for the benefit of information consumers as well as producers. Information design is the newest of the design disciplines. As a sign of our times, when the crafting of messages and meaning is so central to our lives, information design is not only important—it is essential. Contemporary information designers seek to edify more than to persuade, to exchange more than to foist upon. With ever more powerful technologies of communication, we have learned that the issuer of designed information is as likely as the intended recipient to be changed by it, for better or worse. The contributors to this book are both cautionary and hopeful as they offer visions of how information design can be practiced diligently and ethically, for the benefit of information consumers as well as producers. They present various methods that seem to work, such as sense-making and way-finding. They make recommendations and serve as guides to a still young but extraordinarily pervasive—and persuasive—field. Contributors Elizabeth Andersen, Judy Anderson, Simon Birrell, Mike Cooley, Brenda Dervin, Jim Gasperini, Yvonne M. Hansen, Steve Holtzman, Robert E. Horn, Robert Jacobson, John Krygier, Sheryl Macy, Romedi Passini, Jef Raskin, Chandler Screven, Nathan Shedroff, Hal Thwaites, Roger Whitehouse |
romedi passini wayfinding in architecture: Designing Information Architecture Pabini Gabriel-Petit, 2025-03-28 A fresh, updated perspective on Information Architecture (IA), blending foundational principles with modern insights to help you design intuitive, structured, and human-centered digital experiences. - Jim Kalbach, Chief Evangelist at Mural Get your hands on a well-structured, easy-reference handbook filled with IA best practices for organizing digital information spaces Key Features Learn IA from Pabini Gabriel-Petit, UX expert and founder of UXmatters Get a practical introduction to IA in the broader context of UX research and design Gain expert insights from industry leaders on IA’s evolution, techniques, and applications Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionIn a world that suffers from information overload, how can information architects help people quickly find the exact digital content they need? This is where Designing Information Architecture comes in as your practical guide to creating easy-to-use experiences for digital information spaces—be it websites, applications, or intranets—by creating well-structured information architectures (IAs) and effective navigation and search systems. It shows you how to improve the organization, findability, and usability of digital content using proven IA design methods and strategies. Designing Information Architecture is an up-to-date resource on IA. Written by Pabini Gabriel-Petit, a recognized expert in user experience (UX) and IA with decades of industry experience, this book offers both expert insights and practical design guidance. It also explores modern, AI-driven approaches to implementing search systems that can help users overcome the challenges of information overload. Throughout the book, you’ll learn why a well-structured information architecture remains more critical than ever in delivering effective digital information spaces.What you will learn Information-seeking models, strategies, tactics, and behaviors Principles for designing IAs that support human cognitive and visual capabilities Wayfinding principles for placemaking, orientation, navigation, labeling, and search Useful structural patterns and information-organization schemes UX research methods and analytics for information architecture Content analysis, modeling, and mapping methods Categorizing content and creating controlled vocabularies Designing and mapping information architectures Leveraging artificial intelligence (AI) to deliver optimal search results Who this book is for This complete reference is for both experienced and aspiring information architects and UX design professionals who are looking to create effective information architectures for digital information spaces, including Web sites, applications, and intranets. It is also a valuable resource for members of product teams—especially developers, product managers, and other UX professionals who collaborate closely with information architects—and other stakeholders who want to understand and support the information-architecture workflow. |
romedi passini wayfinding in architecture: Inquiry by Design John Zeisel, 1984-05-25 Illustrating his points with many references to actual projects, John Zeisel explains, in non-technical language, the integration of social science research and design. The book provides a provocative text for students in all the fields related to environm |
romedi passini wayfinding in architecture: UX Storytellers - Connecting the Dots , |
romedi passini wayfinding in architecture: The Covert Life of Hospital Architecture Julie Zook, Kerstin Sailer, 2022-03-22 The Covert Life of Hospital Architecture addresses hospital architecture as a set of interlocked, overlapping spatial and social conditions. It identifies ways that planned-for and latent functions of hospital spaces work jointly to produce desired outcomes such as greater patient safety, increased scope for care provider communication and more intelligible corridors. By advancing space syntax theory and methods, the volume brings together emerging research on hospital environments. Opening with a description of hospital architecture that emphasizes everyday relations, the sequence of chapters takes an unusually comprehensive view that pairs spaces and occupants in hospitals: the patient room and its intervisibility with adjacent spaces, care teams and on-ward support for their work and the intelligibility of public circulation spaces for visitors. The final chapter moves outside the hospital to describe the current healthcare crisis of the global pandemic as it reveals how healthcare institutions must evolve to be adaptable in entirely new ways. Reflective essays by practicing designers follow each chapter, bringing perspectives from professional practice into the discussion. The Covert Life of Hospital Architecture makes the case that latent dimensions of space as experienced have a surprisingly strong link to measurable outcomes, providing new insights into how to better design hospitals through principles that have been tested empirically. It will become a reference for healthcare planners, designers, architects and administrators, as well as for readers from sociology, psychology and other areas of the social sciences. |
romedi passini wayfinding in architecture: Outdoor Environments for People with Dementia Susan Rodiek, Benyamin Schwarz, 2007 Nature and outdoor environments provide people with dementia greater enjoyment in life, lower stress levels, and positive changes to their physical well-being. This volume explores how dementia patients' genetically-based need for a relationship with nature can best be fulfilled. |
romedi passini wayfinding in architecture: Sensory Design Joy Monice Malnar, Frank Vodvarka, 2004 What if we designed for all of our senses? Suppose for a moment that sound, touch, and odor were treated as the equals of sight, and emotion considered as important as cognition. What would our built environment be like if sensory response, sentiment, and memory were critical design factors, the equals of structure and program? In Sensory Design, Joy Monice Malnar and Frank Vodvarka explore the nature of our responses to spatial constructs--from various sorts of buildings to gardens and outdoor spaces, to constructions of fantasy. To the degree that this response can be calculated, it can serve as a typology for the design of significant spaces, one that would sharply contrast with the Cartesian model that dominates architecture today. In developing this typology, the authors consult the environmental sciences, anthropology, psychology, and architectural theory, as well as the spatial analysis found in literary depiction. Finally, they examine the opportunities that CAVE and other immersive virtual reality technologies present in furthering a new, sensory-oriented design paradigm. The result is a new philosophy of design that both celebrates our sensuous occupation of the built environment and creates more humane design. A revolutionary approach to the built environment that embraces all of our senses and modes of understanding. |
romedi passini wayfinding in architecture: Forms of Inquiry Zak Kyes, 2007 This text presents a selection of graphic designers who base their work in critical research. Their self-propelled inquiries re-examine the relationship between graphic design, architecture and the urban landscape by compiling a selective genealogy of architecture as seen through the prism of contemporary graphic design. |
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Jun 11, 2025 · Confira as datas do calendário de pagamentos do INSS para junho e julho de 2025 e saiba como consultar seu benefício de forma segura pelo Meu INSS.
Canal oficial para reembolso de descontos indevidos é o Meu INSS
May 13, 2025 · O aplicativo Meu INSS é o único canal para solicitar reembolso de descontos indevidos em benefícios. Processo começa em 14 de maio de 2025.
Recolhimento de INSS bloqueado no extrato do CNIS - código …
Jul 6, 2024 · Rose Cristina, essa emenda que você citou acho que é para ajustar quando o recolhimento é abaixo do salário minimo, aí entra lá no meu INSS e calcula a diferença e faz o …
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