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pokemon conquest generals: Pokemon Conquest - Strategy Guide GamerGuides.com, 2015-12-14 Welcome to the Gamer Guides Pokemon Conquest Strategy Guide! Inside this guide you will find: - The top five ways to become a Pokémon Conquest Master. - Sure-fire tactics on how to recruit the very best Trainers in the game. - How to amass a mountain of in-game cash to spend on the best armour, potions and upgrades. - And... how to beat every Kingdom in the main storyline with style and ease. |
pokemon conquest generals: Pikachu's Global Adventure Joseph Tobin, 2004-02-05 Initially developed in Japan by Nintendo as a computer game, Pokémon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a hundred imaginary creatures, Pokémon quickly diversified into an array of popular products including comic books, a TV show, movies, trading cards, stickers, toys, and clothing. Pokémon eventually became the top grossing children's product of all time. Yet the phenomenon fizzled as quickly as it had ignited. By 2002, the Pokémon craze was mostly over. Pikachu’s Global Adventure describes the spectacular, complex, and unpredictable rise and fall of Pokémon in countries around the world. In analyzing the popularity of Pokémon, this innovative volume addresses core debates about the globalization of popular culture and about children’s consumption of mass-produced culture. Topics explored include the origins of Pokémon in Japan’s valorization of cuteness and traditions of insect collecting and anime; the efforts of Japanese producers and American marketers to localize it for foreign markets by muting its sex, violence, moral ambiguity, and general feeling of Japaneseness; debates about children’s vulnerability versus agency as consumers; and the contentious question of Pokémon’s educational value and place in school. The contributors include teachers as well as scholars from the fields of anthropology, media studies, sociology, and education. Tracking the reception of Pokémon in Japan, the United States, Great Britain, France, and Israel, they emphasize its significance as the first Japanese cultural product to enjoy substantial worldwide success and challenge western dominance in the global production and circulation of cultural goods. Contributors. Anne Allison, Linda-Renée Bloch, Helen Bromley, Gilles Brougere, David Buckingham, Koichi Iwabuchi, Hirofumi Katsuno, Dafna Lemish, Jeffrey Maret, Julian Sefton-Green, Joseph Tobin, Samuel Tobin, Rebekah Willet, Christine Yano |
pokemon conquest generals: Anecdota Or Secret History Procopius, 2023-07-18 In this scandalous work of Byzantine history, the historian Procopius exposes the sordid and immoral behavior of the Emperor Justinian, his wife Theodora, and their courtiers. From tales of sexual promiscuity and corruption to allegations of treason and murder, Procopius spares no one in his withering critiques of imperial power. Though much of the information contained in the Anecdota is difficult to verify, it remains a primary source for historians studying the Byzantine Empire. This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant. |
pokemon conquest generals: Blood and Thunder Hampton Sides, 2007-10-09 NATIONAL BESTSELLER • From the author of Ghost Soldiers comes an eye-opening history of the American conquest of the West—a story full of authority and color, truth and prophecy (The New York Times Book Review). In the summer of 1846, the Army of the West marched through Santa Fe, en route to invade and occupy the Western territories claimed by Mexico. Fueled by the new ideology of “Manifest Destiny,” this land grab would lead to a decades-long battle between the United States and the Navajos, the fiercely resistant rulers of a huge swath of mountainous desert wilderness. At the center of this sweeping tale is Kit Carson, the trapper, scout, and soldier whose adventures made him a legend. Sides shows us how this illiterate mountain man understood and respected the Western tribes better than any other American, yet willingly followed orders that would ultimately devastate the Navajo nation. Rich in detail and spanning more than three decades, this is an essential addition to our understanding of how the West was really won. |
pokemon conquest generals: Millennial Monsters Anne Allison, 2006 Millennial Monsters explores the global popularity of Japanese consumer culture--including manga (comic books), anime (animation), video games, and toys--and questions the make-up of fantasies nand capitalism that have spurred the industry's growth. |
pokemon conquest generals: Artificial Intelligence and Games Georgios N. Yannakakis, Julian Togelius, 2025-07-04 This book covers artificial intelligence methods applied to games, both in research and game development. It is aimed at graduate students, researchers, game developers, and readers with a technical background interested in the intersection of AI and games. The book covers a range of AI methods, from traditional search, planning, and optimization, to modern machine learning methods, including diffusion models and large language models. It discusses applications to playing games, generating content, and modeling players, including use cases such as level generation, game testing, intelligent non-player characters, player retention, player experience analysis, and game adaptation. It also covers the use of games, including video games, to test and benchmark AI algorithms. The book is informed by decades of research and practice in the field and combines insights into game design with deep technical knowledge from the authors, who have pioneered many of the methods and approaches used in the field. This second edition of the 2018 textbook captures significant developments in AI and gaming over the past 7 years, incorporating advancements in computer vision, reinforcement learning, deep learning, and the emergence of transformer-based large language models and generative AI. The book has been reorganized to provide an updated overview of AI in games, with separate sections dedicated to AI’s core uses in playing and generating games, and modeling their players, along with a new chapter on ethical considerations. Aimed at readers with foundational AI knowledge, the book primarily targets three audiences: graduate or advanced undergraduate students pursuing careers in game AI, AI researchers and educators seeking teaching resources, and game programmers interested in creative AI applications. The text is complemented by a website featuring exercises, lecture slides, and additional educational materials suitable for undergraduate and graduate courses. |
pokemon conquest generals: Belisarius and Narses Procopius, William Henry Russell, 1964 |
pokemon conquest generals: A History of the World in 6 Glasses Tom Standage, 2009-05-26 New York Times Bestseller From beer to Coca-Cola, the six drinks that have helped shape human history. Throughout human history, certain drinks have done much more than just quench thirst. As Tom Standage relates with authority and charm, six of them have had a surprisingly pervasive influence on the course of history, becoming the defining drink during a pivotal historical period. A History of the World in 6 Glasses tells the story of humanity from the Stone Age to the 21st century through the lens of beer, wine, spirits, coffee, tea, and cola. Beer was first made in the Fertile Crescent and by 3000 B.C.E. was so important to Mesopotamia and Egypt that it was used to pay wages. In ancient Greece wine became the main export of her vast seaborne trade, helping spread Greek culture abroad. Spirits such as brandy and rum fueled the Age of Exploration, fortifying seamen on long voyages and oiling the pernicious slave trade. Although coffee originated in the Arab world, it stoked revolutionary thought in Europe during the Age of Reason, when coffeehouses became centers of intellectual exchange. And hundreds of years after the Chinese began drinking tea, it became especially popular in Britain, with far-reaching effects on British foreign policy. Finally, though carbonated drinks were invented in 18th-century Europe they became a 20th-century phenomenon, and Coca-Cola in particular is the leading symbol of globalization. For Tom Standage, each drink is a kind of technology, a catalyst for advancing culture by which he demonstrates the intricate interplay of different civilizations. You may never look at your favorite drink the same way again. |
pokemon conquest generals: Iraqi Perspectives Project Kevin M. Woods, 2006 |
pokemon conquest generals: Fast Food Nation Eric Schlosser, 2012 An exploration of the fast food industry in the United States, from its roots to its long-term consequences. |
pokemon conquest generals: Ludopolitics Liam Mitchell, 2018-12-14 What can videogames tell us about the politics of contemporary technoculture, and how are designers and players responding to its impositions? To what extent do the technical features of videogames index our assumptions about what exists and what is denied that status? And how can we use games to identify and shift those assumptions without ever putting down the controller? Ludopolitics responds to these questions with a critique of one of the defining features of modern technology: the fantasy of control. Videogames promise players the opportunity to map and master worlds, offering closed systems that are perfect in principle if not in practice. In their numerical, rule-bound, and goal-oriented form, they express assumptions about both the technological world and the world as such. More importantly, they can help us identify these assumptions and challenge them. Games like Spec Ops: The Line, Braid, Undertale, and Bastion, as well as play practices like speedrunning, theorycrafting, and myth-making provide an aesthetic means of mounting a political critique of the pursuit and valorization of technological control. |
pokemon conquest generals: Carnage and Culture Victor Davis Hanson, 2007-12-18 Examining nine landmark battles from ancient to modern times--from Salamis, where outnumbered Greeks devastated the slave army of Xerxes, to Cortes’s conquest of Mexico to the Tet offensive--Victor Davis Hanson explains why the armies of the West have been the most lethal and effective of any fighting forces in the world. Looking beyond popular explanations such as geography or superior technology, Hanson argues that it is in fact Western culture and values–the tradition of dissent, the value placed on inventiveness and adaptation, the concept of citizenship–which have consistently produced superior arms and soldiers. Offering riveting battle narratives and a balanced perspective that avoids simple triumphalism, Carnage and Culture demonstrates how armies cannot be separated from the cultures that produce them and explains why an army produced by a free culture will always have the advantage. |
pokemon conquest generals: Manga in America Casey Brienza, 2016-01-28 Japanese manga comic books have attracted a devoted global following. In the popular press manga is said to have “invaded” and “conquered” the United States, and its success is held up as a quintessential example of the globalization of popular culture challenging American hegemony in the twenty-first century. In Manga in America - the first ever book-length study of the history, structure, and practices of the American manga publishing industry - Casey Brienza explodes this assumption. Drawing on extensive field research and interviews with industry insiders about licensing deals, processes of translation, adaptation, and marketing, new digital publishing and distribution models, and more, Brienza shows that the transnational production of culture is an active, labor-intensive, and oft-contested process of “domestication.” Ultimately, Manga in America argues that the domestication of manga reinforces the very same imbalances of national power that might otherwise seem to have been transformed by it and that the success of Japanese manga in the United States actually serves to make manga everywhere more American. |
pokemon conquest generals: Ghost on the Throne James Romm, 2012-11-13 When Alexander the Great died at the age of thirty-two, his empire stretched from the Adriatic Sea in the west all the way to modern-day India in the east. In an unusual compromise, his two heirs—a mentally damaged half brother, Philip III, and an infant son, Alexander IV, born after his death—were jointly granted the kingship. But six of Alexander’s Macedonian generals, spurred by their own thirst for power and the legend that Alexander bequeathed his rule “to the strongest,” fought to gain supremacy. Perhaps their most fascinating and conniving adversary was Alexander’s former Greek secretary, Eumenes, now a general himself, who would be the determining factor in the precarious fortunes of the royal family. James Romm, professor of classics at Bard College, brings to life the cutthroat competition and the struggle for control of the Greek world’s greatest empire. |
pokemon conquest generals: Why Study History? John Fea, 2024-03-26 What is the purpose of studying history? How do we reflect on contemporary life from a historical perspective, and can such reflection help us better understand ourselves, the world around us, and the God we worship and serve? Written by an accomplished historian, award-winning author, public evangelical spokesman, and respected teacher, this introductory textbook shows why Christians should study history, how faith is brought to bear on our understanding of the past, and how studying the past can help us more effectively love God and others. John Fea shows that deep historical thinking can relieve us of our narcissism; cultivate humility, hospitality, and love; and transform our lives more fully into the image of Jesus Christ. The first edition of this book has been used widely in Christian colleges across the country. The second edition provides an updated introduction to the study of history and the historian's vocation. The book has also been revised throughout and incorporates Fea's reflections on this topic from throughout the past 10 years. |
pokemon conquest generals: Revitalizing Endangered Languages Justyna Olko, Julia Sallabank, 2021-04-29 Of the approximately 7,000 languages in the world, at least half may no longer be spoken by the end of the twenty-first century. Languages are endangered by a number of factors, including globalization, education policies, and the political, economic and cultural marginalization of minority groups. This guidebook provides ideas and strategies, as well as some background, to help with the effective revitalization of endangered languages. It covers a broad scope of themes including effective planning, benefits, wellbeing, economic aspects, attitudes and ideologies. The chapter authors have hands-on experience of language revitalization in many countries around the world, and each chapter includes a wealth of examples, such as case studies from specific languages and language areas. Clearly and accessibly written, it is suitable for non-specialists as well as academic researchers and students interested in language revitalization. This book is also available as Open Access on Cambridge Core. |
pokemon conquest generals: Red Rising Pierce Brown, 2014-01-28 NEW YORK TIMES BESTSELLER • Pierce Brown’s relentlessly entertaining debut channels the excitement of The Hunger Games by Suzanne Collins and Ender’s Game by Orson Scott Card. “Red Rising ascends above a crowded dystopian field.”—USA Today ONE OF THE BEST BOOKS OF THE YEAR—Entertainment Weekly, BuzzFeed, Shelf Awareness “I live for the dream that my children will be born free,” she says. “That they will be what they like. That they will own the land their father gave them.” “I live for you,” I say sadly. Eo kisses my cheek. “Then you must live for more.” Darrow is a Red, a member of the lowest caste in the color-coded society of the future. Like his fellow Reds, he works all day, believing that he and his people are making the surface of Mars livable for future generations. Yet he toils willingly, trusting that his blood and sweat will one day result in a better world for his children. But Darrow and his kind have been betrayed. Soon he discovers that humanity reached the surface generations ago. Vast cities and lush wilds spread across the planet. Darrow—and Reds like him—are nothing more than slaves to a decadent ruling class. Inspired by a longing for justice, and driven by the memory of lost love, Darrow sacrifices everything to infiltrate the legendary Institute, a proving ground for the dominant Gold caste, where the next generation of humanity’s overlords struggle for power. He will be forced to compete for his life and the very future of civilization against the best and most brutal of Society’s ruling class. There, he will stop at nothing to bring down his enemies . . . even if it means he has to become one of them to do so. Praise for Red Rising “[A] spectacular adventure . . . one heart-pounding ride . . . Pierce Brown’s dizzyingly good debut novel evokes The Hunger Games, Lord of the Flies, and Ender’s Game. . . . [Red Rising] has everything it needs to become meteoric.”—Entertainment Weekly “Ender, Katniss, and now Darrow.”—Scott Sigler “Red Rising is a sophisticated vision. . . . Brown will find a devoted audience.”—Richmond Times-Dispatch Don’t miss any of Pierce Brown’s Red Rising Saga: RED RISING • GOLDEN SON • MORNING STAR • IRON GOLD • DARK AGE • LIGHT BRINGER |
pokemon conquest generals: Children's Peer Talk Asta Cekaite, Shoshana Blum-Kulka, Vibeke Grøver, Eva Teubal, 2014-04-03 This collection offers an in-depth study of children's peer talk and its potential impact on children's learning. |
pokemon conquest generals: The Race Card Tara Fickle, 2019-11-19 Winner, 2020 American Book Award, given by the Before Columbus Foundation How games have been used to establish and combat Asian American racial stereotypes As Pokémon Go reshaped our neighborhood geographies and the human flows of our cities, mapping the virtual onto lived realities, so too has gaming and game theory played a role in our contemporary understanding of race and racial formation in the United States. From the Chinese Exclusion Act and Japanese American internment to the model minority myth and the globalization of Asian labor, Tara Fickle shows how games and game theory shaped fictions of race upon which the nation relies. Drawing from a wide range of literary and critical texts, analog and digital games, journalistic accounts, marketing campaigns, and archival material, Fickle illuminates the ways Asian Americans have had to fit the roles, play the game, and follow the rules to be seen as valuable in the US. Exploring key moments in the formation of modern US race relations, The Race Card charts a new course in gaming scholarship by reorienting our focus away from games as vehicles for empowerment that allow people to inhabit new identities, and toward the ways that games are used as instruments of soft power to advance top-down political agendas. Bridging the intellectual divide between the embedded mechanics of video games and more theoretical approaches to gaming rhetoric, Tara Fickle reveals how this intersection allows us to overlook the predominance of game tropes in national culture. The Race Card reveals this relationship as one of deep ideological and historical intimacy: how the games we play have seeped into every aspect of our lives in both monotonous and malevolent ways. |
pokemon conquest generals: From Liberation to Conquest Bonnie M. Miller, 2011 How nineteenth-century media makers helped shape national opinion |
pokemon conquest generals: The Age of Surveillance Capitalism Shoshana Zuboff, 2019-01-15 The challenges to humanity posed by the digital future, the first detailed examination of the unprecedented form of power called surveillance capitalism, and the quest by powerful corporations to predict and control our behavior. The heady optimism of the Internet’s early days has turned dark. Surveillance capitalism has deepened inequality, sown societal chaos, and undermined democracy. The fight for a human future has never been more urgent. Shoshana Zuboff argues that we still have the power to decide what kind of world we want to live in: Will we allow surveillance capitalism to wrap us in its iron cage as it enriches the few and subjugates the many? Or will we demand the rights and laws that place this rogue power under the democratic rule of law? Only democracy can ensure that the vast new capabilities of the digital era are harnessed to the advancement of humanity. The Age of Surveillance Capitalism is a deeply original, exquisitely reasoned, and spell binding examination of our emerging information civilization and the life and death choices we face. |
pokemon conquest generals: After the Digital Tornado Kevin Werbach, 2020-07-23 Networks powered by algorithms are pervasive. Major contemporary technology trends - Internet of Things, Big Data, Digital Platform Power, Blockchain, and the Algorithmic Society - are manifestations of this phenomenon. The internet, which once seemed an unambiguous benefit to society, is now the basis for invasions of privacy, massive concentrations of power, and wide-scale manipulation. The algorithmic networked world poses deep questions about power, freedom, fairness, and human agency. The influential 1997 Federal Communications Commission whitepaper “Digital Tornado” hailed the “endless spiral of connectivity” that would transform society, and today, little remains untouched by digital connectivity. Yet fundamental questions remain unresolved, and even more serious challenges have emerged. This important collection, which offers a reckoning and a foretelling, features leading technology scholars who explain the legal, business, ethical, technical, and public policy challenges of building pervasive networks and algorithms for the benefit of humanity. This title is also available as Open Access on Cambridge Core. |
pokemon conquest generals: Labyrinth of Evil: Star Wars Legends James Luceno, 2005-09-27 The war that erupted in Star Wars: Episode II Attack of the Clones is nearing its boiling point, as the dauntless Separatist forces continue their assault on the teetering Republic–and the diabolical triumvirate of Count Dooku, General Grievous, and their Master, Darth Sidious, fine-tune their strategy for conquest. In Episode III Revenge of the Sith the fates of key players on both sides of the conflict will be sealed. But first, crucial events that pave the way to that time of reckoning unfold in a labyrinth of evil. . . . Capturing Trade Federation Viceroy–and Separatist Councilmember–Nute Gunray is the mission that brings Jedi Knights Obi-Wan Kenobi and Anakin Skywalker, with a squad of clones in tow, to Neimoidia. But the treacherous ally of the Sith proves as slippery as ever, evading his Jedi pursuers even as they narrowly avoid deadly disaster. Still, their daring efforts yield an unexpected prize: a unique holotransceiver that bears intelligence capable of leading the Republic forces to their ultimate quarry, the ever-elusive Darth Sidious. Swiftly taking up the chase, Anakin and Obi-Wan follow clues from the droid factories of Charros IV to the far-flung worlds of the Outer Rim . . . every step bringing them closer to pinpointing the location of the Sith Lord–whom they suspect has been manipulating every aspect of the Separatist rebellion. Yet somehow, in the escalating galaxy-wide chess game of strikes, counterstrikes, ambushes, sabotage, and retaliations, Sidious stays constantly one move ahead. Then the trail takes a shocking turn. For Sidious and his minions have set in motion a ruthlessly orchestrated campaign to divide and overwhelm the Jedi forces–and bring the Republic to its knees. |
pokemon conquest generals: Forbes , 1999 |
pokemon conquest generals: This Is a Good Story Adam Lehrhaupt, 2017-09-12 A girl picks up her colored pencils and starts drawing a story, with frequent input from the narrator, of a Hero and Heroine rescuing the townsfolk of Our Setting, who have been imprisoned in the Dungeon of the Evil Overlord. |
pokemon conquest generals: The 48 Laws of Power (Special Power Edition) Robert Greene, 2023-11-14 This limited, collector’s edition of The 48 Laws of Power features a vegan leather cover, gilded edges with a lenticular illustration of Robert Greene and Machiavelli, and designed endpapers. This is an authorized edition of the must-have book that’s guided millions to success and happiness, from the New York Times bestselling author and foremost expert on power and strategy. A not-to-be-missed Special Power Edition of the modern classic, now beautifully packaged in a vegan leather cover with gilded edges, including short new notes to readers from Robert Greene and packager Joost Elffers. Greene distills three thousand years of the history of power into 48 essential laws by drawing from the philosophies of Machiavelli, Sun Tzu, and Carl Von Clausewitz as well as the lives of figures ranging from Henry Kissinger to P.T. Barnum. Including a hidden special effect that features portraits of Machiavelli and Greene appearing as the pages are turned, this invaluable guide takes readers through our greatest thinkers, past to present. This multi-million-copy New York Times bestseller is the definitive manual for anyone interested in gaining, observing, or defending against ultimate control. |
pokemon conquest generals: English – One Tongue, Many Voices Jan Svartvik, Geoffrey Leech, 2016-01-19 This is the fully revised and expanded second edition of English - One Tongue, Many Voices, a book by three internationally distinguished English language scholars who tell the fascinating, improbable saga of English in time and space. Chapters trace the history of the language from its obscure beginnings over 1500 years ago as a collection of dialects spoken by marauding, illiterate tribes. They show how the geographical spread of the language in its increasing diversity has made English into an international language of unprecedented range and variety. The authors examine the present state of English as a global language and the problems, pressures and uncertainties of its future, online and offline. They argue that, in spite of the amazing variety and plurality of English, it remains a single language. |
pokemon conquest generals: Serious Games Heinrich Söbke, Pia Spangenberger, Philipp Müller, Stefan Göbel, 2022-09-15 This book constitutes the refereed proceedings of the 8th Joint International Conference on Serious Games, JCSG 2022, held in Weimar, Germany, in September 2022. The 14 full papers presented together with 5 short papers were carefully reviewed and selected from 31 submissions. JSCG 2022 is dedicated to serious games and its interdisciplinary characteristics combining game concepts and technologies required in the different application domains. This year’s proceedings are categorized into the following topical sub-headings: Learning Psychology, Design Aspects, Game Design, Health Games, Games Application, and Mixed Reality. |
pokemon conquest generals: Education as Enforcement Kenneth Saltman, David A. Gabbard, 2010-09-13 The first volume to focus on the intersections of militarization, corporations, and education, Education as Enforcement exposed the many ways schooling has become the means through which the expansion of global corporate power are enforced. Since publication of the first edition, these trends have increased to disturbing levels as a result of the extensive militarization of civil society, the implosion of the neoconservative movement, and the financial meltdown that radically called into question the basic assumptions undergirding neoliberal ideology. An understanding of the enforcement of these corporate economic imperatives remains imperative to a critical discussion of related militarized trends in schools, whether through accountability and standards, school security, or other discipline based reforms. Education as Enforcement elaborates upon the central arguments of the first edition and updates readers on how recent events have reinforced their continued original relevance. In addition to substantive updates to several original chapters, this second edition includes a new foreword by Henry Giroux, a new introduction, and four new chapters that reveal the most contemporary expressions of the militarization and corporatization of education. New topics covered in this collection include zero-tolerance, foreign and second language instruction in the post-9/11 context, the rise of single-sex classrooms, and the intersection of the militarization and corporatization of schools under the Obama administration. |
pokemon conquest generals: Understanding Games and Game Cultures Ingrid Richardson, Larissa Hjorth, Hugh Davies, 2021-03-24 Digital games are one of the most significant media interfaces of contemporary life. Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play? This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies. It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society. |
pokemon conquest generals: TV Guide , 2004 |
pokemon conquest generals: In the Name of Plants Sandra Knapp, 2022-11-02 A vividly illustrated meeting with thirty plants and their inspiring namesakes Shakespeare famously asserted that “a rose by any other name would smell as sweet,” and that’s as true for common garden roses as it is for the Megacorax, a genus of evening primroses. Though it may not sound like it, the Megacorax was actually christened in honor of famed American botanist Peter Raven, its name a play on the Latin words for “great raven.” In this lush and lively book, celebrated botanist Sandra Knapp explores the people whose names have been immortalized in plant genera, presenting little-known stories about both the featured plants and their eponyms alongside photographs and botanical drawings from the collections of London’s Natural History Museum. Readers will see familiar plants in a new light after learning the tales of heroism, inspiration, and notoriety that led to their naming. Take, for example, nineteenth-century American botanist Alice Eastwood, after whom the yellow aster—Eastwoodia elegans—is named. Eastwood was a pioneering plant collector who also singlehandedly saved irreplaceable specimens from the California Academy of Sciences during the 1906 San Francisco earthquake. Or more recently, the fern genus Gaga, named for the pop star and actress Lady Gaga, whose verdant heart-shaped ensemble at the 2010 Grammy Awards bore a striking resemblance to a giant fern gametophyte. Knapp’s subjects range from Charles Darwin’s grandfather, Erasmus Darwin (Darwinia), and legendary French botanist Pierre Magnol—who lends his name to the magnolia tree—to US founding figures like George Washington (Washingtonia) and Benjamin Franklin (Franklinia). Including granular details on the taxonomy and habitats for thirty plants alongside its vibrant illustrations, this book is sure to entertain and enlighten any plant fan. |
pokemon conquest generals: Consumer Behavior Delbert I. Hawkins, Roger J. Best, Kenneth A. Coney, 2003-03 Consumer Behavior, 9/e, by Hawkins, Best, & Coney offers balanced coverage of consumer behavior including the psychological, social, and managerial implications. The new edition features current and exciting examples that are tied into global and technology consumer behavior issues and trends, a solid foundation in marketing strategy, integrated coverage of ethical/social issues and outlines the consumer decision process. This text is known for its ability to link topics back to marketing decision-making and strategic planning which gives students the foundation to understanding consumer behavior which will make them better consumers and better marketers. |
pokemon conquest generals: Making Things Work Yaneer Bar-Yam, 2004 The science of complexity has revolutionized our understanding of everything from the brain to the economy to the weather. This book shows how it can change the way we approach our most persistent social problems. It introduces key concepts like emergence, self-organization and networks, and uses them to propose novel solutions to problems that affect us all. Suitable for anyone struggling to cope with complex challenges. Written by Yaneer Bar-Yam the leading expert in the use of complexity science in solving real world problems in healthcare, education, military, engineering, ethnic violence and terrorism. |
pokemon conquest generals: Atrocities Matthew White, 2013 An amusing (really) account of the murderous ways of despots, slave traders, blundering royals, gladiators and assorted hordes.--New York Times |
pokemon conquest generals: Chasing Dogma Kevin Smith, 2001 |
pokemon conquest generals: Press Summary - Illinois Information Service Illinois Information Service, 1999-11 |
pokemon conquest generals: Game Architecture and Design Andrew Rollings, Dave Morris, 2000 Dave Morris, the author of numerous role-playing game books, takes the reader through all the necessary game creation steps--from seeing a game idea on paper to actually implementing that idea. He and Rollings then teache design, architecture and management for PC, Macintosh, and UNIX platforms. The CD-ROM features a current version of Microsoft's DirectorX; Mac Sprockets (the Macintosh equivalent to DirectorX); and all source code developed in the book. |
pokemon conquest generals: Pokémon Horizon Ten'ya Yabuno, Akira must determine if his new acquaintance Tokio is a friend or foe, while Rockruff evolves into Lycanroc but will not stay in its evolved form or follow any orders. |
pokemon conquest generals: Death Rosie Scott, 2018-12-16 Over the years of waging the War of Necromancers, Kai Sera has become known by many names. Mage of the Six Elements. Necromancer. God-Killer. Rebellion Leader. Liberator. War General. Goddess of Magic. Living Legend. Most importantly, Kai is the greatest asset of war that exists, and now her war is nearing its end. Chairel is on the horizon. Kai's home country has massive armies prepared to defend itself from her rebellion. Mortals and gods alike team up to put a stop to her intimidating advance, but Kai is not fazed. News of the final showdown brings unlikely supporters to Kai's doorstep willing to bend their knee to her superior power, and her Seran Renegades collect the allies they've made over years of globe-trotting and war to face their foes head-on. The greatest military in the world will come to a final bloody clash with the largest rebellion ever built. Both sides will suffer losses and heartbreak. The world and its occupants will be forever scarred. Kai started this war for political change and vengeance, and she will not relent until it is finished. |
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FOR SALE - Valdosta, GA - JLA FORUMS
Jun 9, 2025 · Thank You for 20 years! We want to thank everyone for their support over the past 20 years! JLA FORUMS went online Wednesday - November 17th, 2004 at 12:31p
Recent Posts - Page 57,885 - JLA FORUMS
Jan 20, 2025 · Pokemon TCG: Blooming Waters 151 (san jose south) $100 Posted by: Sale 2192214657 Mon Jan 20 2025 1:00 am ...
JLA FORUMS - FOR SALE - Bakersfield, CA
Mar 17, 2025 · ORGINAL GAMEBOY with POKEMON PIKACHU GAME (Bakersfield) $200. Author: Sale 5271554965