Learning Core Audio

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  learning core audio: Learning Core Audio Chris Adamson, Kevin Avila, 2012-04-03 Audio can affect the human brain in the most powerful and profound ways. Using Apple’s Core Audio, you can leverage all that power in your own Mac and iOS software, implementing features ranging from audio capture to real-time effects, MP3 playback to virtual instruments, web radio to VoIP support. The most sophisticated audio programming system ever created, Core Audio is not simple. In Learning Core Audio, top Mac programming author Chris Adamson and legendary Core Audio expert Kevin Avila fully explain this challenging framework, enabling experienced Mac or iOS programmers to make the most of it. In plain language, Adamson and Avila explain what Core Audio can do, how it works, and how it builds on the natural phenomena of sound and the human language of audio. Next, using crystal-clear code examples, they guide you through recording, playback, format conversion, Audio Units, 3D audio MIDI connectivity, and overcoming unique challenges of Core Audio programming for iOS. Coverage includes: mastering Core Audio’s surprising style and conventions; recording and playback with Audio Queue; synthesizing audio; perform effects on audio streams; capturing from the mic; mixing multiple streams; managing file streams; converting formats; creating 3D positional audio; using Core MIDI on the Mac; leveraging your Cocoa and Objective-C expertise in Core Audio’s C-based environment, and much more. When you’ve mastered the “black arts” of Core Audio, you can do some serious magic. This book will transform you from an acolyte into a true Core Audio wizard.
  learning core audio: Learning Core Audio Chris Adamson, Kevin Avila, 2012 The only guide to Apple's powerful audio programming framework, Core Audio - by two renowned Mac audio experts - Introduces all the essential concepts of Mac and iPhone audio programming - Task-based coverage explains everything from playing files to digital effects, with detailed sample cod.
  learning core audio: The Audio Programming Book Richard Boulanger, Victor Lazzarini, 2010-10-22 An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.
  learning core audio: Web Audio API Boris Smus, 2013 Go beyond HTML5's Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive applications come alive. You need little or no digital audio expertise to get started. Author Boris Smus introduces you to digital audio concepts, then shows you how the Web Audio API solves specific application audio problems. If you're an experienced JavaScript programmer, you'll not only learn how to synthesize and process digital audio, you'll also explore audio analysis and visualization with this API. Learn Web Audio API, including audio graphs and the audio nodes Provide quick feedback to user actions by scheduling sounds with the API's precise timing model Control gain, volume, and loudness, and dive into clipping and crossfading Understand pitch and frequency: use tools to manipulate soundforms directly with JavaScript Generate synthetic sound effects and learn how to spatialize sound in 3D space Use Web Audio API with the Audio tag, getUserMedia, and the Page Visibility API
  learning core audio: Learning AV Foundation Bob McCune, 2014 The massive success of apps like Instagram, iMovie, and Vine proves that users want tools to help them capture, edit, and share their lives. If you want to build those apps for iOS or OS X, you need to understand Apple's most powerful media framework: AV Foundation. Until now, however, this meant wrestling with Apple's massive, out-of-date API documentation. Now, there's a more productive and efficient alternative. Learning AV Foundation helps you gain real-world mastery by teaching each aspect of the framework in the context of building real world applications. By the time you finish, you'll have built a voice memo app, custom video player, video editor, and an image and video camera app -- and you'll have mastered all the techniques you need to write your own advanced media apps with AV Foundation. Most chapters contain additional optional exercises, to help you further deepen your understanding. Learning AV Foundation comes with a complete collection of starter apps that abstract away visual aspects, so you can focus solely on AV Foundation without getting bogged down in supporting infrastructure. Coverage includes: Understanding the AV Foundation media environment ; Basic techniques for working with media: playback, recording, and more ; Basic and advanced media capture ; Media creation and editing: composing media, mixing audio, creating video transitions, and layering animated content ; Advanced topics, including real-time audio and video effects ; Integrating AV Foundation with Core Audio.
  learning core audio: Game Audio Programming 2 Guy Somberg, 2022-08-29 This is Volume 2 in a sequential series of bi-annual volumes, with each volume comprised of 20-30 chapters written by game audio programmers and sound designers. Basic to advanced knowledge of programming and audio integration techniques is presented.
  learning core audio: The Core Leigh A. Bortins, 2010-06-08 The Core is an important resource that helps parents create ways to incorporate study into daily routines involving the entire family. --Book Jacket.
  learning core audio: Learning AV Foundation Bob McCune, 2014-10-24 AV Foundation for iOS and OS X® Programming—Get Started Fast! If you develop media-rich iOS or OS X apps, you can do amazing things with Apple’s AV Foundation. However, the framework is extremely large, reliant on cutting-edge language features, and poorly documented. Now, there’s a more productive way to master these immensely powerful technologies: Bob McCune’s Learning AV Foundation. McCune’s live presentations and GitHub projects have already helped thousands of Apple developers get started with AV Foundation. Building on his experience, McCune helps you gain true mastery by creating real-world apps, hands-on. You’ll build a voice memo app, custom video player, video editor, and an image/video camera app. As you proceed, you’ll master all the techniques you need to write your own advanced media apps from scratch. Throughout, McCune provides carefully crafted challenges and complete starter apps—all designed to help you deepen your understanding and make the most of Apple’s breakthrough media framework. COVERAGE INCLUDES Understanding how AV Foundation fits in Apple’s media environment and each of its key areas of functionality Enabling your apps with audio playback and recording features Enhancing video playback to deliver a richer, more dynamic experience Using AV Kit to match your user interfaces with iOS Videos or OS X QuickTime Player Developing media capture apps with real-time video processing using OpenGL ES and Core Image Implementing custom video players Integrating advanced capture features such as video zooming, face detection, barcode scanning, and high frame rate capture Mixing multiple audio tracks and automating volume control Building sophisticated non-linear, non-destructive editing apps Adding advanced video editing capabilities, such as video transitions and animation effects
  learning core audio: Mixing Audio Roey Izhaki, 2013-05-02 Your mix can make or break a record, and mixing is an essential catalyst for a record deal. Professional engineers with exceptional mixing skills can earn vast amounts of money and find that they are in demand by the biggest acts. To develop such skills, you need to master both the art and science of mixing. The new edition of this bestselling book offers all you need to know and put into practice in order to improve your mixes. Covering the entire process --from fundamental concepts to advanced techniques -- and offering a multitude of audio samples, tips and tricks, this book has it all. Roey Izhaki teaches you the importance of a mixing vision, how to craft and evaluate your mix and then take it a step further. He describes the theory and the tools used and how these are put into practice while creating mixes. Packed full of photos, graphs, diagrams and audio samples, Mixing Audio is a vital read for anyone wanting to succeed in the field of mixing. New to this edition: * Multitracks provided to help practice mixing * Fully updated with current plug-in and software version and information * Companion website with a multitude of new samples including more macro-mixing samples * A new sample mix: Rock n' Roll
  learning core audio: Mother of Learning: ARC 1 nobody103, Domagoj Kurmaic, 2021-12-01 Zorian Kazinski has all the time in the world to get stronger, and he plans on taking full advantage of it. A teenage mage of humble birth and slightly above-average skill, Zorian is attending his third year of education at Cyoria's magical academy. A driven and quiet young man, he is consumed by a desire to ensure his own future and free himself of the influence of his family, resenting the Kazinskis for favoring his brothers over him. Consequently, Zorian has no time for pointless distractions, much less other people's problems. As it happens, though, time is something he is about to get plenty of. On the eve of Cyoria's annual summer festival, Zorian is murdered, then abruptly brought back to the beginning of the month, just before he was about to take the train to school. Finding himself trapped in a time loop with no clear end or exit, he will have to look both within and without to unravel the mystery set before him. He does have to unravel it, too, because the loop clearly wasn’t made for his sake, and in a world of magic even a time traveler isn't safe from those who wish him ill. Fortunately for Zorian, repetition is the mother of learning…
  learning core audio: Designing Audio Effect Plug-Ins in C++ Will C. Pirkle, 2012-11-12 Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, Designing Audio Effect Plug-Ins in C++ gives you everything you everything you need to know to do just that, including fully worked, downloadable code for dozens of professional audio effect plug-ins and practically presented algorithms. With this book, you get access to a companion website where you can download the accompanying Rapid Plug-In Development software to compile and test the book examples, all the code examples, and view student plug-ins and tutorial videos on the development software. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plug-in implementation, gain knowledge of algorithms on filtering, delay, reverb, modulated effects, dynamics processing, and more. You will then be ready to design and implement your own unique plug-ins on any platform and within most any host program. Readers are expected to have some knowledge of C++, and high school math.
  learning core audio: Introduction to Digital Audio Coding and Standards Marina Bosi, Richard E. Goldberg, 2012-12-06 Introduction to Digital Audio Coding and Standards provides a detailed introduction to the methods, implementations, and official standards of state-of-the-art audio coding technology. In the book, the theory and implementation of each of the basic coder building blocks is addressed. The building blocks are then fit together into a full coder and the reader is shown how to judge the performance of such a coder. Finally, the authors discuss the features, choices, and performance of the main state-of-the-art coders defined in the ISO/IEC MPEG and HDTV standards and in commercial use today. The ultimate goal of this book is to present the reader with a solid enough understanding of the major issues in the theory and implementation of perceptual audio coders that they are able to build their own simple audio codec. There is no other source available where a non-professional has access to the true secrets of audio coding.
  learning core audio: Entity Framework Core in Action Jon Smith, 2018-07-15 Summary Entity Framework Core in Action teaches you how to access and update relational data from .NET applications. Following the crystal-clear explanations, real-world examples, and around 100 diagrams, you'll discover time-saving patterns and best practices for security, performance tuning, and unit testing. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology There's a mismatch in the way OO programs and relational databases represent data. Entity Framework is an object-relational mapper (ORM) that bridges this gap, making it radically easier to query and write to databases from a .NET application. EF creates a data model that matches the structure of your OO code so you can query and write to your database using standard LINQ commands. It will even automatically generate the model from your database schema. About the Book Using crystal-clear explanations, real-world examples, and around 100 diagrams, Entity Framework Core in Action teaches you how to access and update relational data from .NET applications. You'l start with a clear breakdown of Entity Framework, long with the mental model behind ORM. Then you'll discover time-saving patterns and best practices for security, performance tuning, and even unit testing. As you go, you'll address common data access challenges and learn how to handle them with Entity Framework. What's Inside Querying a relational database with LINQ Using EF Core in business logic Integrating EF with existing C# applications Applying domain-driven design to EF Core Getting the best performance out of EF Core Covers EF Core 2.0 and 2.1 About the Reader For .NET developers with some awareness of how relational databases work. About the Author Jon P Smith is a full-stack developer with special focus on .NET Core and Azure. Table of Contents Part 1 - Getting started Introduction to Entity FrameworkCore Querying the database Changing the database content Using EF Core in business logic Using EF Core in ASP.NET Core web applications Part 2 - Entity Framework in depth Configuring nonrelational properties Configuring relationships Configuring advanced features and handling concurrency conflicts Going deeper into the DbContext Part 3 - Using Entity Framework Core in real-world applications Useful software patterns for EF Core applications Handling database migrations EF Core performance tuning A worked example of performance tuning Different database types and EF Core services Unit testing EF Core applications Appendix A - A brief introduction to LINQ Appendix B - Early information on EF Core version 2.1
  learning core audio: Introduction to Digital Music with Python Programming Michael S. Horn, Melanie West, Cameron Roberts, 2022-02-14 Introduction to Digital Music with Python Programming provides a foundation in music and code for the beginner. It shows how coding empowers new forms of creative expression while simplifying and automating many of the tedious aspects of production and composition. With the help of online, interactive examples, this book covers the fundamentals of rhythm, chord structure, and melodic composition alongside the basics of digital production. Each new concept is anchored in a real-world musical example that will have you making beats in a matter of minutes. Music is also a great way to learn core programming concepts such as loops, variables, lists, and functions, Introduction to Digital Music with Python Programming is designed for beginners of all backgrounds, including high school students, undergraduates, and aspiring professionals, and requires no previous experience with music or code.
  learning core audio: Swift in Depth Tjeerd in 't Veen, 2018-12-10 Summary Now updated for Swift 5! Swift is more than just a fun language to build iOS applications with. It features a host of powerful tools that, if effectively used, can help you create even better apps with clean, crystal-clear code and awesome features. Swift in Depth is designed to help you unlock these tools and quirks and get developing next-gen apps, web services, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology It's fun to create your first toy iOS or Mac app in Swift. Writing secure, reliable, professional-grade software is a different animal altogether. The Swift language includes an amazing set of high-powered features, and it supports a wide range of programming styles and techniques. You just have to roll up your sleeves and learn Swift in depth. About the Book Swift in Depth guides you concept by concept through the skills you need to build professional software for Apple platforms, such as iOS and Mac; also on the server with Linux. By following the numerous concrete examples, enlightening explanations, and engaging exercises, you'll finally grok powerful techniques like generics, efficient error handling, protocol-oriented programming, and advanced Swift patterns. Author Tjeerd in 't Veen reveals the high-value, difficult-to-discover Swift techniques he's learned through his own hard-won experience. What's inside Covers Swift 5 Writing reusable code with generics Iterators, sequences, and collections Protocol-oriented programming Understanding map, flatMap, and compactMap Asynchronous error handling with ResultBest practices in Swift About the Reader Written for advanced-beginner and intermediate-level Swift programmers. About the Author Tjeerd in 't Veen is a senior software engineer and architect in the mobile division of a large international banking firm. Table of Contents Introducing Swift in depth Modeling data with enums Writing cleaner properties Making optionals second nature Demystifying initializers Effortless error handling Generics Putting the pro in protocol-oriented programming Iterators, sequences, and collections Understanding map, flatMap, and compactMap Asynchronous error handling with Result Protocol extensions Swift patterns Delivering quality Swift code Where to Swift from here
  learning core audio: The Essential Guide to Game Audio Steve Horowitz, Scott R. Looney, 2014-03-05 The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.
  learning core audio: A Thomas Jefferson Education Oliver Van DeMille, 2012-05-10
  learning core audio: Learning That Lasts Ron Berger, Libby Woodfin, Anne Vilen, 2016-04-05 A practical guide to deeper instruction—a framework for challenging, engaging, and empowering students of all ages For schools to meet ambitious new standards and prepare all students for college, careers, and life, research has shown unequivocally that nothing is more important that the quality of daily instruction. Learning That Lasts presents a new vision for classroom instruction that sharpens and deepens the quality of lessons in all subject areas. It is the opposite of a 'teacher-proof' solution. Instead, it is predicated on a model of instruction that honors teachers as creative and expert planners of learning experiences for their students and who wish to continuously grow in their instructional and content knowledge. It is not a theoretical vision. It is a model of instruction refined in some of the nation's most successful public schools—schools that are beating the odds to create remarkable achievement—sited primarily in urban and rural low-income communities. Using case studies and examples of powerful learning at all grade levels and in all disciplines, Learning That Lasts is a guide to creating classrooms that promote deeper understanding, higher order thinking, and student independence. Through text and companion videos, readers will enter inspiring classrooms where students go beyond basics to become innovators, collaborators, and creators. Learning That Lasts embraces a three-dimensional view of student achievement that includes mastery of knowledge and skills, character, and high-quality work. It is a guide for teachers who wish to make learning more meaningful, memorable, and connected to life, and inspire students to do more than they think possible.
  learning core audio: Sound Reproduction Floyd E. Toole, 2017-07-28 Sound Reproduction: The Acoustics and Psychoacoustics of Loudspeakers and Rooms, Third Edition explains the physical and perceptual processes that are involved in sound reproduction and demonstrates how to use the processes to create high-quality listening experiences in stereo and multichannel formats. Understanding the principles of sound production is necessary to achieve the goals of sound reproduction in spaces ranging from recording control rooms and home listening rooms to large cinemas. This revision brings new science-based perspectives on the performance of loudspeakers, room acoustics, measurements and equalization, all of which need to be appropriately used to ensure the accurate delivery of music and movie sound tracks from creators to listeners. The robust website (www.routledge.com/cw/toole) is the perfect companion to this necessary resource.
  learning core audio: Play and Learn French, 2nd Edition Ana Lomba, Marcela Summerville, 2011-11-11 Choose the children's language course trusted by other moms and dads. The Parents’ Choice award winning-language program will get your child speaking French while having fun! Introduce your child, age 1-7, to a new language with this easy-to-follow, fun learning program. From taking a bath to going shopping, Play and Learn French turns your everyday routines into enjoyable language-learning activities for you and your child! This unique course features: Fun songs, games, and activities Key word illustrations An audio CD that includes all the songs, games, and expressions in the course Engaging comic strips Sidebars with fun cultural information English translations for all activities Give your child the gift of a second language while enjoying your time together. Play and Learn French gives you the resources to make that happen.
  learning core audio: Designing Audio Effect Plugins in C++ Will Pirkle, 2019-05-02 Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms. Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program. This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.
  learning core audio: The Listening Book W. A. Mathieu, 1991-03-27 The Listening Book is about rediscovering the power of listening as an instrument of self-discovery and personal transformation. By exploring our capacity for listening to sounds and for making music, we can awaken and release our full creative powers. Mathieu offers suggestions and encouragement on many aspects of music-making, and provides playful exercises to help readers appreciate the connection between sound, music, and everyday life.
  learning core audio: Leading with Sound Rob Bridgett, 2021-05-18 Leading with Sound is the must-have companion guide to working on video game projects. Focused on the creative, collaborative, philosophical and organizational skills behind game sound and eschewing the technical, this book celebrates the subjects most essential to leading with sound in video game development at any level. Refuting the traditional optics of sound as a service in favour of sound as a pro-active visionary department, , this book examines each of the four food-groups of dialogue, sound design, music and mix, not through the usual technical and production lenses of ‘how’ and ‘when’, but the essential lens of ‘why’ that enables leadership with sound. Leading with Sound is essential reading for aspiring sound designers, inside and outside of the classroom, as well as experienced professionals in the game industry.
  learning core audio: Full Body Presence Suzanne Scurlock-Durana, 2010-07-15 Many teachers stress the importance of living in the present moment. Few give the actual practices to make it attainable. This book teaches you how to return to the incredible navigational system of the body and more fully inhabit each moment. For over twenty-five years, Suzanne Scurlock-Durana has masterfully taught her step-by-step practice of present moment awareness through her own combination of bodywork and CranioSacral therapy. The practices of Full Body Presence help you find a deeper awareness in the moment, even in the midst of chaos, family and work demands, or the pressure to perform. This deeper awareness also brings a fuller sense of trust and confidence in yourself and in the world. Full Body Presence is filled with concrete, life-friendly explorations and instruction clearly presented in both the book and the free accompanying downloadable audio files.
  learning core audio: Deep Learning for Coders with fastai and PyTorch Jeremy Howard, Sylvain Gugger, 2020-06-29 Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala
  learning core audio: Machine Learning by Tutorials (Second Edition) raywenderlich Tutorial Team, Alexis Gallagher, Matthijs Hollemans, Audrey Tam, Chris LaPollo, 2020-05-19 Learn Machine Learning!Machine learning is one of those topics that can be daunting at first blush. It's not clear where to start, what path someone should take and what APIs to learn in order to get started teaching machines how to learn.This is where Machine Learning by Tutorials comes in! In this book, we'll hold your hand through a number of tutorials, to get you started in the world of machine learning. We'll cover a wide range of popular topics in the field of machine learning, while developing apps that work on iOS devices.Who This Book Is ForThis books is for the intermediate iOS developer who already knows the basics of iOS and Swift development, but wants to understand how machine learning works.Topics covered in Machine Learning by TutorialsCoreML: Learn how to add a machine learning model to your iOS apps, and how to use iOS APIs to access it.Create ML: Learn how to create your own model using Apple's Create ML Tool.Turi Create and Keras: Learn how to tune parameters to improve your machine learning model using more advanced tools.Image Classification: Learn how to apply machine learning models to predict objects in an image.Convolutional Networks: Learn advanced machine learning techniques for predicting objects in an image with Convolutional Neural Networks (CNNs).Sequence Classification: Learn how you can use recurrent neural networks (RNNs) to classify motion from an iPhone's motion sensor.Text-to-text Transform: Learn how to use machine learning to convert bodies of text between two languages.By the end of this book, you'll have a firm understanding of what machine learning is, what it can and cannot do, and how you can use machine learning in your next app!
  learning core audio: Visible Learning for Literacy, Grades K-12 Douglas Fisher, Nancy Frey, John Hattie, 2016-03-29 Ensure students demonstrate more than a year’s worth of learning during a school year Renowned literacy experts Douglas Fisher and Nancy Frey work with John Hattie to apply his 15 years of research, identifying instructional routines that have the biggest impact on student learning, to literacy practices. These practices are “visible” because their purpose is clear, they are implemented at the right moment in a student’s learning, and their effect is tangible. Through dozens of classroom scenarios, learn how to use the right approach at the right time for surface, deep, and transfer learning and which routines are most effective at each phase of learning.
  learning core audio: Teaching Reading Sourcebook Bill Honig, Linda Diamond, Linda Gutlohn, 2018-09 Prepare students for future success by learning how to provide evidence-based reading instruction. The Teaching Reading Sourcebook, Third Editon is an indispensable resource that combines the best features of an academic text and a practical hands-on teacher's guide. It is an essential addition to any educator's professional literacy library--elementary, secondary, or university.--Back cover.
  learning core audio: Transforming the Difficult Child Howard Glasser, Jennifer Easley, 2006-12-01 This book enables parents and carers of 'really difficult' children to help their child succeed and flourish. The nurtured heart approach has helped thousands of families in America who previously felt their child was stuck. This new UK edition reflects parents' increasing need for effective ways of parenting their intense children without needing to turn to medication.
  learning core audio: Teaching in a Digital Age A. W Bates, 2015
  learning core audio: Self-Compassion Dr. Kristin Neff, 2011-04-19 Kristin Neff, Ph.D., says that it’s time to “stop beating yourself up and leave insecurity behind.” Self-Compassion: Stop Beating Yourself Up and Leave Insecurity Behind offers expert advice on how to limit self-criticism and offset its negative effects, enabling you to achieve your highest potential and a more contented, fulfilled life. More and more, psychologists are turning away from an emphasis on self-esteem and moving toward self-compassion in the treatment of their patients—and Dr. Neff’s extraordinary book offers exercises and action plans for dealing with every emotionally debilitating struggle, be it parenting, weight loss, or any of the numerous trials of everyday living.
  learning core audio: Learning C# by Developing Games with Unity 2021 - Sixth Edition Harrison Ferrone, 2021-10-29 Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series Key Features: Learn C# programming basics, terminology, and coding best practices Become confident with Unity fundamentals and features in line with Unity 2021 Apply your C# knowledge in practice and build a working first-person shooter game prototype in Unity Book Description: The Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language with a wide array of applications in various domains. This bestselling franchise presents a clear path for learning C# programming from the ground up through the world of Unity game development. This sixth edition has been updated to introduce modern C# features with Unity 2021, including the new Unity Input Manager and animating with code. A new chapter has also been added that covers reading and writing binary data from files, which will help you become proficient in handling errors and asynchronous operations. The book acquaints you with the core concepts of programming in C#, including variables, classes, and object-oriented programming. You will explore the fundamentals of Unity game development including game design, lighting basics, player movement, camera controls, and collisions. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing smart enemies and damage-causing projectiles. By the end of the book, you will have developed the skills to become proficient in C# programming and built a playable game prototype with the Unity game engine. What You Will Learn: Follow simple steps and examples to create and implement C# scripts in Unity Develop a 3D mindset to build games that come to life Create basic game mechanics such as player controllers and shooting projectiles using C# Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts Learn how to handle text, XML, and JSON data to save and load your game data Explore the basics of AI for games and implement them to control enemy behavior Who this book is for: If you're a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prospective Unity game developers will also find this title useful. No prior experience in programming or Unity required.
  learning core audio: Leadership Education Oliver Van DeMille, Rachel P. DeMille, 2013-11-28 The Next Step in TJEd.Often cited by the DeMilles as their favorite work to date, this inspirational manual picks up where the primer/overview work, A Thomas Jefferson Education leaves off. It develops in depth not only the philosophy but also the nuts-and-bolts application of each individual Phase, the critical Transitions between Phases and the big-picture vision to begin with the end in mind. Those who master the content in this book leave behind the question, But how do you actually DO it? A Crisis of Leadership The world's problems can be summed up in just a few words: lack of leadership. While the world is in desperate need of leaders, very few people have the tools to become one. Oliver and Rachel DeMille's Leadership Education: The Phases of Learning is the manual that every person who aspires to be an effective leader, or to raise one, needs. Principled decision-making, the cultivation of character, studying the classics, and using critical thinking skills are just a few of the lost educational virtues of today restored by this book. An in-depth look at the philosophy and phases of education is indispensable when creating leaders. This book will help any family find the direction they are looking for when pursuing leadership education. This book teaches not only the theories behind Thomas Jefferson Education but also the practical application of these theories for you and your children, with great detail on the features of Thomas Jefferson Education-modeled home, parenting, family, education, leadership and life's mission. As we apply the philosophy contained in Leadership Education: The Phases of Learning we will transform not only our families and our classrooms, but the world.
  learning core audio: Learning IOS Development Maurice Sharp, Rod Strougo, Erica Sadun, 2014 This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.
  learning core audio: Decoding Communication Manzoor Moideen, Girish Jain, 2021-04-09 Have your talks ever been passed over without any attention? Have you ever wished to possess the gift of the gab? Have you not desired to mesmerize your audience with your powerful words Here is the book that that you have been searching for, detailing eleven skills that will help you stand out as an effective and entrancing communicator. From day-to-day conversations to professional meetings, from candid talks to consequential discussions, the book explains the nitty-gritty of impactful communication. How to make the best of this book? Go in the chronological order, comprehending each chapter in-depth, and participating in the exercises. Make a note of important points of reference. Practice and rehearse the skills that you learnt. Once you complete all the chapters, following the same method, re-visit previous chapters if required. Involve in the activities suggested and have a real-life experience on showcasing the skills that you learn.
  learning core audio: Towards a Philosophy of Education Charlotte Mason, 2024-03-26 Towards a Philosophy of Education is Charlotte Mason's final book in her Homeschooling Series written after years of seeing her approach in action. This volume gives the best overview of her philosophy and includes the final version of her 20 Principles. This book is particularly directed to parents of older children about ages 12 and up but is a valuable overview for parents of younger children as well. Part I develops and discusses her 20 principles; Part II discusses the practical applica
  learning core audio: How We Learn Benedict Carey, 2014-09-11 From an early age, we are told that restlessness, distraction, and ignorance are the enemies of success. Learning is all self-discipline, so we must confine ourselves to designated study areas, turn off the music, and maintain a strict ritual. But what if almost everything we were told about learning is wrong? And what if there was a way to achieve more with less effort? Here, award-winning science reporter Benedict Carey sifts through decades of education research to uncover the truth about how our brains absorb and retain information. What he discovers is that, from the moment we are born, we all learn quickly, efficiently, and automatically; but in our zeal to systematize the process we have ignored valuable, naturally enjoyable learning tools like forgetting, sleeping, and daydreaming. Is a dedicated desk in a quiet room really the best way to study? Can altering your routine improve your recall? Are there times when distraction is good? Is repetition necessary? Carey's search for answers to these questions yields a wealth of strategies that make learning more a part of our everyday lives--and less of a chore.--From publisher description.
  learning core audio: iPhone Advanced Projects David Mark, Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Ben Smith, Joe Pezzillo, Florian Pflug, Roderick Smith, 2010-04-29 As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated. Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about. Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: Ben “Panda” Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including “blocks” and other esoteric techniques. Joe Pezzillo pushing thefrontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.
  learning core audio: This Is Water Kenyon College, 2014-05-22 Only once did David Foster Wallace give a public talk on his views on life, during a commencement address given in 2005 at Kenyon College. The speech is reprinted for the first time in book form in THIS IS WATER. How does one keep from going through their comfortable, prosperous adult life unconsciously' How do we get ourselves out of the foreground of our thoughts and achieve compassion' The speech captures Wallace's electric intellect as well as his grace in attention to others. After his death, it became a treasured piece of writing reprinted in The Wall Street Journal and the London Times, commented on endlessly in blogs, and emailed from friend to friend. Writing with his one-of-a-kind blend of causal humor, exacting intellect, and practical philosophy, David Foster Wallace probes the challenges of daily living and offers advice that renews us with every reading.
  learning core audio: Breaking the Sound Barrier Steve Smith, Gianfranco Conti, 2019-08 Breaking the Sound Barrier: Teaching Language Leaners How to Listen.To cite use Conti and Smith (2019).This book is for language teachers who want to help their students become more effective listeners. It focuses on the processes involved in aural comprehension, blending the latest research evidence with over 200 engaging listening activities, as well as lots of useful practical classroom ideas and lesson sequences.Chapters include the principles of listening as modelling, developing phonological and lexical retrieval skills, grammatical parsing, interpersonal and task-based listening. There are also chapters on how to make the most of songs, cognitive and metacognitive strategies, assessment and preparing for examinations. The final chapter offers a framework for language teachers or departments who wish to develop a strategy for improved listening. The book aims to place listening at the forefront of lesson planning.Gianfranco and Steve have around 60 years of classroom experience between them and a track record of offering instantly usable, low-preparation activities for the classroom, supported by second language acquisition research. Their handbook The Language Teacher Toolkit is already widely used around the world. Too often, classroom listening is neglected by teachers and a source of fear for learners; how can we make it a successful and enjoyable experience for all? This book is truly unique in its genre, in proposing a different and more impactful answer to this question. We sincerely hope you enjoy it.
Learning - Wikipedia
Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human …

Daycare and Preschool in New Haven, CT - The Learning Experience
Discover high-quality daycare and preschool programs at New Haven in New Haven, CT. Enroll your child at The Learning Experience today!

Home - LEARN
LEARN provides expertise, leadership, and innovative programs and services that build regional capacities and supports to create equity in education and positive outcomes for each student. …

What Is Learning? - Verywell Mind
Jan 8, 2025 · Learning is a relatively lasting change in behavior resulting from observation and experience. It is the acquisition of information, knowledge, and problem-solving skills. When …

LEARNING Definition & Meaning - Merriam-Webster
The meaning of LEARNING is the act or experience of one that learns. How to use learning in a sentence. Synonym Discussion of Learning.

Learning | Types, Theories & Benefits | Britannica
Jun 5, 2025 · learning, the alteration of behaviour as a result of individual experience. When an organism can perceive and change its behaviour, it is said to learn.

Center for Teaching & Learning - University of Colorado Boulder
The Seven Ways of Learning framework provides a research-based approach to aligning learning goals with teaching strategies that support deep, lasting understanding. Whether you're …

The Psychology of Learning: Theories & Types Explained
May 21, 2024 · In the psychological sense, learning is about changing behaviors, acquiring new skills, and adapting to new information. Picture your brain as a supercomputer constantly …

LEARNING | English meaning - Cambridge Dictionary
LEARNING definition: 1. the activity of obtaining knowledge: 2. knowledge or a piece of information obtained by study…. Learn more.

Learning How to Learn by Deep Teaching Solutions | Coursera
This course gives you easy access to the invaluable learning techniques used by experts in art, music, literature, math, science, sports, and many other disciplines. We’ll learn about how the …

Learning - Wikipedia
Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human …

Daycare and Preschool in New Haven, CT - The Learning Experience
Discover high-quality daycare and preschool programs at New Haven in New Haven, CT. Enroll your child at The Learning Experience today!

Home - LEARN
LEARN provides expertise, leadership, and innovative programs and services that build regional capacities and supports to create equity in education and positive outcomes for each student. …

What Is Learning? - Verywell Mind
Jan 8, 2025 · Learning is a relatively lasting change in behavior resulting from observation and experience. It is the acquisition of information, knowledge, and problem-solving skills. When …

LEARNING Definition & Meaning - Merriam-Webster
The meaning of LEARNING is the act or experience of one that learns. How to use learning in a sentence. Synonym Discussion of Learning.

Learning | Types, Theories & Benefits | Britannica
Jun 5, 2025 · learning, the alteration of behaviour as a result of individual experience. When an organism can perceive and change its behaviour, it is said to learn.

Center for Teaching & Learning - University of Colorado Boulder
The Seven Ways of Learning framework provides a research-based approach to aligning learning goals with teaching strategies that support deep, lasting understanding. Whether you're …

The Psychology of Learning: Theories & Types Explained
May 21, 2024 · In the psychological sense, learning is about changing behaviors, acquiring new skills, and adapting to new information. Picture your brain as a supercomputer constantly …

LEARNING | English meaning - Cambridge Dictionary
LEARNING definition: 1. the activity of obtaining knowledge: 2. knowledge or a piece of information obtained by study…. Learn more.

Learning How to Learn by Deep Teaching Solutions | Coursera
This course gives you easy access to the invaluable learning techniques used by experts in art, music, literature, math, science, sports, and many other disciplines. We’ll learn about how the …