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like a dragon ishin game length: The Last Samurai Mark Ravina, 2003-11-24 The dramatic arc of Saigo Takamori's life, from his humble origins as a lowly samurai, to national leadership, to his death as a rebel leader, has captivated generations of Japanese readers and now Americans as well - his life is the inspiration for a major Hollywood film, The Last Samurai, starring Tom Cruise and Ken Watanabe. In this vibrant new biography, Mark Ravina, professor of history and Director of East Asian Studies at Emory University, explores the facts behind Hollywood storytelling and Japanese legends, and explains the passion and poignancy of Saigo's life. Known both for his scholarly research and his appearances on The History Channel, Ravina recreates the world in which Saigo lived and died, the last days of the samurai. The Last Samurai traces Saigo's life from his early days as a tax clerk in far southwestern Japan, through his rise to national prominence as a fierce imperial loyalist. Saigo was twice exiled for his political activities -- sent to Japan's remote southwestern islands where he fully expected to die. But exile only increased his reputation for loyalty, and in 1864 he was brought back to the capital to help his lord fight for the restoration of the emperor. In 1868, Saigo commanded his lord's forces in the battles which toppled the shogunate and he became and leader in the emperor Meiji's new government. But Saigo found only anguish in national leadership. He understood the need for a modern conscript army but longed for the days of the traditional warrior. Saigo hoped to die in service to the emperor. In 1873, he sought appointment as envoy to Korea, where he planned to demand that the Korean king show deference to the Japanese emperor, drawing his sword, if necessary, top defend imperial honor. Denied this chance to show his courage and loyalty, he retreated to his homeland and spent his last years as a schoolteacher, training samurai boys in frugality, honesty, and courage. In 1876, when the government stripped samurai of their swords, Saigo's followers rose in rebellion and Saigo became their reluctant leader. His insurrection became the bloodiest war Japan had seen in centuries, killing over 12,000 men on both sides and nearly bankrupting the new imperial government. The imperial government denounced Saigo as a rebel and a traitor, but their propaganda could not overcome his fame and in 1889, twelve years after his death, the government relented, pardoned Saigo of all crimes, and posthumously restored him to imperial court rank. In THE LAST SAMURAI, Saigo is as compelling a character as Robert E. Lee was to Americans-a great and noble warrior who followed the dictates of honor and loyalty, even though it meant civil war in a country to which he'd devoted his life. Saigo's life is a fascinating look into Japanese feudal society and a history of a country as it struggled between its long traditions and the dictates of a modern future. |
like a dragon ishin game length: Path of the Assassin Kazuo Koike, Goseki Kojima, 2007 A master ninja's duty is to protect the boy who would grow up to become Shogun and unify Japan. |
like a dragon ishin game length: The Golden Wheel Dream-book and Fortune-teller Felix Fontaine, 2022-09-15 Felix Fontaine's 'The Golden Wheel Dream-book and Fortune-teller' is a fascinating exploration of dreams and their significance. The book guides readers through the interpretation of dreams using a detailed system based on symbols and archetypes. Fontaine's writing style is clear and instructive, making this book a valuable resource for anyone interested in understanding the messages hidden in their dreams. The literary context of this work can be traced back to the tradition of dream interpretation books, but Fontaine's unique approach sets it apart from others in the genre. Readers will appreciate the depth of knowledge and insight that Fontaine brings to the subject. Through 'The Golden Wheel Dream-book and Fortune-teller,' Fontaine invites readers to explore the mysteries of the subconscious mind and unlock the secrets of their innermost thoughts. Felix Fontaine, a renowned expert in dream interpretation and symbolism, drew upon his years of research and experience to write 'The Golden Wheel Dream-book and Fortune-teller.' His background in psychology and esoteric studies influenced his writing, allowing him to offer readers a comprehensive guide to understanding the language of dreams. Fontaine's passion for unraveling the mysteries of the human mind shines through in this book, making it a valuable resource for anyone seeking to gain insight into their inner world. I highly recommend 'The Golden Wheel Dream-book and Fortune-teller' to anyone interested in delving into the realm of dreams and uncovering the hidden meanings behind their nocturnal visions. Fontaine's expertise and clear writing make this book accessible to readers of all levels, whether they are beginners or seasoned dream interpreters. Prepare to be amazed by the depth of wisdom contained within these pages and embark on a journey of self-discovery unlike any other. |
like a dragon ishin game length: Zen Sand Victor Sogen Hori, 2003-02-28 Zen Sand is a classic collection of verses aimed at aiding practitioners of kôan meditation to negotiate the difficult relationship between insight and language. As such it represents a major contribution to both Western Zen practice and English-language Zen scholarship. In Japan the traditional Rinzai Zen kôan curriculum includes the use of jakugo, or capping phrases. Once a monk has successfully replied to a kôan, the Zen master orders the search for a classical verse to express the monk’s insight into the kôan. Special collections of these jakugo were compiled as handbooks to aid in that search. Until now, Zen students in the West, lacking this important resource, have been severely limited in carrying out this practice. Zen Sand combines and translates two standard jakugo handbooks and opens the way for incorporating this important tradition fully into Western Zen practice. For the scholar, Zen Sand provides a detailed description of the jakugo practice and its place in the overall kôan curriculum, as well as a brief history of the Zen phrase book. This volume also contributes to the understanding of East Asian culture in a broader sense. |
like a dragon ishin game length: Designing Nature John T. Carpenter, 2012 Exhibition of paintings, lacquerwork, ceramics, textiles, calligraphy, and other media all in the Rinpa style from 1600 to the present day. |
like a dragon ishin game length: Zen-Life Evgeny Steiner, 2014-06-26 This book examines Japanese culture of the Muromachi epoch (14–16 centuries) with Ikkyū Sōjun (1394–1481) as its focal point. Ikkyū’s contribution to the culture of his time was all-embracing and unique. He can be called the embodiment of his era, given that all the features typical for the Japanese culture of the High Middle Ages were concentrated in his personality. This multidisciplinary study of Ikkyū’s artistic, religious, and philosophical heritage reconstructs his creative mentality and his way of life. The aesthetics and art of Ikkyū are shown against a broad historical background. Much emphasis is given to Ikkyū’s interpretation of Zen. The book discusses in great detail Ikkyū’s religious and ethical principles, as well as his attitude towards sex, and shows that his rebellious and iconoclastic ways were deeply embedded in the tradition. The book pulls together materials from cultural and religious history with literary and visual artistic texts, and offers a multifaceted view on Ikkyū, as well as on the cultural life of the Muromachi period. This approach ensures that the book will be interesting for art historians, historians of literature and religion, and specialists in cultural and visual studies. |
like a dragon ishin game length: Bleach SOULs. Official Character Book Tite Kubo, 2008-11-18 Ichigo Kurosaki never asked for the ability to see ghosts--he was born with the gift. Get the inside scoop on Bleach! This profile book contains extensive information on the characters and story lines from Bleach Vols. 1-21. It also includes exclusive stickers, a poster, bonus Manga, the original Bleach one-shot, and an interview with Tite Kubo! Come explore the world of Bleach! Get the inside scoop on Bleach! This profile book contains extensive information on the characters and story lines from Bleach Vols. 1-21. It also includes exclusive stickers, a poster, bonus Manga, the original Bleach one-shot, and an interview with Tite Kubo! Come explore the world of Bleach! |
like a dragon ishin game length: Japanese Conversation-grammar Hermann Plaut, 1905 |
like a dragon ishin game length: Discussing Design Adam Connor, Aaron Irizarry, 2015-06-17 Real critique has become a lost skill among collaborative teams today. Critique is intended to help teams strengthen their designs, products, and services, rather than be used to assert authority or push agendas under the guise of feedback. In this practical guide, authors Adam Connor and Aaron Irizarry teach you techniques, tools, and a framework for helping members of your design team give and receive critique. Using firsthand stories and lessons from prominent figures in the design community, this book examines the good, the bad, and the ugly of feedback. Youâ??ll come away with tips, actionable insights, activities, and a cheat sheet for practicing critique as a part of your collaborative process. This book covers: Best practices (and anti-patterns) for giving and receiving critique Cultural aspects that influence your ability to critique constructively When, how much, and how often to use critique in the creative process Facilitation techniques for making critiques timely and more effective Strategies for dealing with difficult people and challenging situations |
like a dragon ishin game length: Re-theorizing Discipline in Education Zsuzsa Millei (Ed), Tom G. Griffiths, Robert John Parkes, 2010 understandings that can make a difference in students' lives. -- |
like a dragon ishin game length: Dōgen and the Kōan Tradition Steven Heine, 1994-01-01 This book has three major goals in critically examining the historical and philosophical relation between the writings of Dōgen and the Zen koan tradition. First, it introduces and evaluates recent Japanese scholarship concerning Dōgen's two Shōbōgenzō texts, the Japanese (Kana) collection of ninety-two fascicles on Buddhist topics and the Chinese (Mana) collection of three hundred koan cases also known as the Shōbōgenzō Sanbyakusoku. Second, it develops a new methodology for clarifying the development of the koan tradition and the relation between intellectual history and multifarious interpretations of koan cases based on postmodern literary criticism. Third, the book's emphasis on a literary critical methodology challenges the conventional reading of koans stressing the role of psychological impasse culminating in silence. |
like a dragon ishin game length: Japan and the League of Nations Thomas W. Burkman, 2007-12-03 Japan joined the League of Nations in 1920 as a charter member and one of four permanent members of the League Council. Until conflict arose between Japan and the organization over the 1931 Manchurian Incident, the League was a centerpiece of Japan’s policy to maintain accommodation with the Western powers. The picture of Japan as a positive contributor to international comity, however, is not the conventional view of the country in the early and mid-twentieth century. Rather, this period is usually depicted in Japan and abroad as a history of incremental imperialism and intensifying militarism, culminating in war in China and the Pacific. Even the empire’s interface with the League of Nations is typically addressed only at nodes of confrontation: the 1919 debates over racial equality as the Covenant was drafted and the 1931–1933 League challenge to Japan’s seizure of northeast China. This volume fills in the space before, between, and after these nodes and gives the League relationship the legitimate place it deserves in Japanese international history of the 1920s and 1930s. It also argues that the Japanese cooperative international stance in the decades since the Pacific War bears noteworthy continuity with the mainstream international accommodationism of the League years. Thomas Burkman sheds new light on the meaning and content of internationalism in an era typically seen as a showcase for diplomatic autonomy and isolation. Well into the 1930s, the vestiges of international accommodationism among diplomats and intellectuals are clearly evident. The League project ushered those it affected into world citizenship and inspired them to build bridges across boundaries and cultures. Burkman’s cogent analysis of Japan’s international role is enhanced and enlivened by his descriptions of the personalities and initiatives of Makino Nobuaki, Ishii Kikujirô, Nitobe Inazô, Matsuoka Yôsuke, and others in their Geneva roles. |
like a dragon ishin game length: Revenant Crusade Darius Hinks, 2018 |
like a dragon ishin game length: The Poetical Works. With a Life of the Author John Milton, 1831 |
like a dragon ishin game length: Diplomacy and Ideology in Japanese-Korean Relations: From the Fifteenth to the Eighteenth Century E. Kang, 2016-01-15 During the premodern period, Japan had significant political, economic and cultural relations with Korea. This book purports that this period, from the fifteenth to the eighteenth century, was the formative stage of the East Asian diplomacy and ideology which laid the foundations for foreign relations between these two countries in the modern period. The book also investigates how Japan's and Korea's political and diplomatic ideologies emerged as a nascent form of nationalism which scholars have not previously clarified. |
like a dragon ishin game length: Pan-Asianism and Japan's War 1931-1945 E. Hotta, 2007-12-25 The book explores the critical importance of Pan-Asianism in Japanese imperialism. Pan-Asianism was a cultural as well as political ideology that promoted Asian unity and recognition. The focus is on Pan-Asianism as a propeller behind Japan's expansionist policies from the Manchurian Incident until the end of the Pacific War. |
like a dragon ishin game length: Bashō's Journey Matsuo Bashō, 2010-03-29 In Bashō's Journey, David Landis Barnhill provides the definitive translation of Matsuo Bashō's literary prose, as well as a companion piece to his previous translation, Bashō's Haiku. One of the world's greatest nature writers, Bashō (1644–1694) is well known for his subtle sensitivity to the natural world, and his writings have influenced contemporary American environmental writers such as Gretel Ehrlich, John Elder, and Gary Snyder. This volume concentrates on Bashō's travel journal, literary diary (Saga Diary), and haibun. The premiere form of literary prose in medieval Japan, the travel journal described the uncertainty and occasional humor of traveling, appreciations of nature, and encounters with areas rich in cultural history. Haiku poetry often accompanied the prose. The literary diary also had a long history, with a format similar to the travel journal but with a focus on the place where the poet was living. Bashō was the first master of haibun, short poetic prose sketches that usually included haiku. As he did in Bashō's Haiku, Barnhill arranges the work chronologically in order to show Bashō's development as a writer. These accessible translations capture the spirit of the original Japanese prose, permitting the nature images to hint at the deeper meaning in the work. Barnhill's introduction presents an overview of Bashō's prose and discusses the significance of nature in this literary form, while also noting Bashō's significance to contemporary American literature and environmental thought. Excellent notes clearly annotate the translations. |
like a dragon ishin game length: Treasury of the True Dharma Eye Kazuaki Tanahashi, 2013-05-14 The complete English translation of one of the great Zen classics and works of Japanese literature, by the founder of the Soto school—now in a single volume Treasury of the True Dharma Eye (Shobo Genzo, in Japanese) is a monumental work, considered to be one of the profoundest expressions of Zen wisdom ever put on paper, and also the most outstanding literary and philosophical work of Japan. It is a collection of essays by Eihei Dogen (1200–1253), founder of Zen’s Soto school. Kazuaki Tanahashi and a team of translators that represent a Who’s Who of American Zen have produced a translation of the great work that combines accuracy with a deep understanding of Dogen’s voice and literary gifts. This eBook includes a wealth of materials to aid understanding, including maps, lineage charts, a bibliography, and an exhaustive glossary of names and terms—and, as a bonus, the most renowned of all Dogen’s essays, “Recommending Zazen to All People.” |
like a dragon ishin game length: Library Literacy Program , 1993 |
like a dragon ishin game length: The Supplementary Japanese-English Dictionary United States. War Department, 1945 |
like a dragon ishin game length: 外国人のためのローマ字日本語辞典 柴田正昭, Masaaki Shibata, 1991 |
like a dragon ishin game length: The Evolution of Hominin Diets Jean-Jacques Hublin, Michael P. Richards, 2009-05-15 Michael P. Richards and Jean-Jacques Hublin The study of hominin diets, and especially how they have (primates, modern humans), (2) faunal and plant studies, (3) evolved throughout time, has long been a core research archaeology and paleoanthropology, and (4) isotopic studies. area in archaeology and paleoanthropology, but it is also This volume therefore presents research articles by most of becoming an important research area in other fields such as these participants that are mainly based on their presentations primatology, nutrition science, and evolutionary medicine. at the symposium. As can hopefully be seen in the volume, Although this is a fundamental research topic, much of the these papers provide important reviews of the current research research continues to be undertaken by specialists and there in these areas, as well as often present new research on dietary is, with some notable exceptions (e. g. , Stanford and Bunn, evolution. 2001; Ungar and Teaford, 2002; Ungar, 2007) relatively lit- In the section on modern studies Hohmann provides a tle interaction with other researchers in other fields. This is review of the diets of non-human primates, including an unfortunate, as recently it has appeared that different lines interesting discussion of the role of food-sharing amongst of evidence are causing similar conclusions about the major these primates. Snodgrass, Leonard, and Roberston provide issues of hominid dietary evolution (i. e. |
like a dragon ishin game length: Voices of Early Modern Japan Constantine Nomikos Vaporis, 2020-11-27 In this newly revised and updated 2nd edition of Voices of Early Modern Japan, Constantine Nomikos Vaporis offers an accessible collection of annotated historical documents of an extraordinary period in Japanese history, ranging from the unification of warring states under Tokugawa Ieyasu in the early seventeenth century to the overthrow of the shogunate just after the opening of Japan by the West in the mid- nineteenth century. Through close examination of primary sources from The Great Peace, this fascinating textbook offers fresh insights into the Tokugawa era: its political institutions, rigid class hierarchy, artistic and material culture, religious life, and more, demonstrating what historians can uncover from the words of ordinary people. New features include: • An expanded section on religion, morality and ethics; • A new selection of maps and visual documents; • Sources from government documents and household records to diaries and personal correspondence, translated and examined in light of the latest scholarship; • Updated references for student projects and research assignments. The first edition of Voices of Early Modern Japan was the winner of the 2013 Franklin R. Buchanan Prize for Curricular Materials. This fully revised textbook will prove a comprehensive resource for teachers and students of East Asian Studies, history, culture, and anthropology. |
like a dragon ishin game length: Images of Ancient America John L. Sorenson, 1998 Describes and displays many aspects of the civilization that arose in southern Mexico and northern Central America (Mesoamerica) thousands of years ago in order to help readers envision the lives of the people in the Book of Mormon--jacket. |
like a dragon ishin game length: Mental Health in Asia and the Pacific Harry Minas, Milton Lewis, 2017-02-27 This far-reaching volume analyzes the social, cultural, political, and economic factors contributing to mental health issues and shaping treatment options in the Asian and Pacific world. Multiple lenses examine complex experiences and needs in this vast region, identifying not only cultural issues at the individual and collective levels, but also the impacts of colonial history, effects of war and disasters, and the current climate of globalization on mental illness and its care. These concerns are located in the larger context of physical health and its determinants, worldwide goals such as reducing global poverty, and the evolving mental health response to meet rising challenges affecting the diverse populations of the region. Chapters focus on countries in East, Southeast, and South Asia plus Oceania and Australia, describing: · National history of psychiatry and its acceptance. · Present-day mental health practice and services. · Mental/physical health impact of recent social change. · Disparities in accessibility, service delivery, and quality of care. · Collaborations with indigenous and community approaches to healing. · Current mental health resources, the state of policy, and areas for intervention. A welcome addition to the global health literature, Mental Health in Asia and the Pacific brings historical depth and present-day insight to practitioners providing services in this diverse area of the world as well as researchers and policymakers studying the region. |
like a dragon ishin game length: An Encyclopedia of Japanese History Chris Spackman, 2022-10-27 This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant. |
like a dragon ishin game length: A Short History of Karate Michael Cowie, Robert Dyson, 2011-12-11 This short history of karate makes no claim to comprehensiveness. Its only purpose is to give the practitioner a broad idea of the origins of his or her art. The final chapter is intended to stimulate thought and reflection on what modern karate is, can be and should be. |
like a dragon ishin game length: Fighting Chess with Magnus Carlsen Adrian Mikhalchishin, Adrian Mykhalʹchyshyn, Oleg Stetsko, 2012 Presents detailed annotations to sixty-four of the best games of Magnus Carlsen, an elite and well-known chess player. |
like a dragon ishin game length: Let's Learn Japanese Picture Dictionary Marlene Goodman, 2003-02-21 Created by leading educators, these colorful, large-size dictionaries introduce beginning language learners to more than 1,550 commonly taught basic words. Each Let's Learn Language Picture Dictionary in the series boasts 30 delightful two-page spreads that vividly illustrate the meanings of words. Fun-filled panoramas focus on scenes familiar to children aged three through eight, such as home life, the classroom, city life, sports, the zoo, and even outer space! Learners will love to revisit these detailed depictions of people, places, actions, and objects, each time improving their recall. Featured words are set off with individual illustrations and definitions to help learners at various levels build vocabulary. Includes an index and glossary of all the individually illustrated words. An ideal selection of first word books for parents and teachers who want to encourage second language acquisition. |
like a dragon ishin game length: Juni Taisen: Zodiac War (manga), Vol. 4 , Nisioisin, 2019-04-02 With most of Rabbit’s zombie army out of the way, only one thing stands between Ox and Tiger and taking down Rabbit for good—Monkey. Her sheer strength and power, once disciplined in life, are completely unhinged in death, making her far and away the strongest fighter! With only four fighters and one zombie remaining, who will come out victorious? Don’t miss the thrilling, unexpected conclusion to the twelfth Zodiac War! -- VIZ Media |
like a dragon ishin game length: Korean Phrasebook & Dictionary Minkyoung Kim, J. D. Hilts, 2012 Teaches Korean grammar, terms, and expressions to use in common and emergency situations, and provides a bilingual dictionary of common words. |
like a dragon ishin game length: Rurouni Kenshin Vol 1 Nobuhiro Watsuki, |
like a dragon ishin game length: The Modern History Of Japan W G Beasley, 2023-07-22 Delve into the rich historical tapestry of Japan, from ancient times to the present day. This insightful book covers all major periods in Japanese history and provides a comprehensive overview of key events, influential figures, and cultural developments. This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant. |
like a dragon ishin game length: KATE GOSSELIN: How She Fooled the World Robert Hoffman (author.), 2014-07-18 INSIDE KATE GOSSELIN'S 'HOUSE OF HORRORS' Conspiracy. Massive Coverup. Lawsuits and Legal Threats. Exploitation. Fraud. Abuse. Animal Cruelty. Lies. Read The Book that two of the most powerful law firms in the country have tried to stop from being published. You'll never look at 'Reality' TV the same again. She has as much right to this being kept private as anyone, Gosselin's attorney, Marc Randazza, told ABC News. |
like a dragon ishin game length: Japanese Culture; a Short History H. Paul Varley, 1973-01-01 |
LIKE Definition & Meaning - Merriam-Webster
The meaning of LIKE is to feel attraction toward or take pleasure in : enjoy. How to use like in a sentence. Like vs. As: Usage Guide
Likee - Short Video Community
Likee is a Short Video Community that allows you to explore more content of your interests and make more like-minded friends.
Like - Wikipedia
Like can be used as a noun meaning "preference" or "kind". Examples: She had many likes and dislikes. We'll never see the like again. When used specifically on social media, it can refer to …
LIKE Definition & Meaning | Dictionary.com
corresponding or agreeing in general or in some noticeable respect; similar; analogous. drawing, painting, and like arts. bearing resemblance. Dialect. likely or probable. 'Tis like that he's gone …
LIKE | English meaning - Cambridge Dictionary
LIKE definition: 1. to enjoy or approve of something or someone: 2. to show that you think something is good on a…. Learn more.
Like - Definition, Meaning & Synonyms - Vocabulary.com
The meaning of like has to do with being similar: maybe you sound just like your sister when you answer the phone. Or, in giving an example, like is the go-to word to introduce it: "We enjoy …
Like - definition of like by The Free Dictionary
Define like. like synonyms, like pronunciation, like translation, English dictionary definition of like. v. liked , lik·ing , likes v. tr. 1. To find pleasant or attractive; enjoy: Do you like ice cream? I like …
826 Synonyms & Antonyms for LIKE | Thesaurus.com
Find 826 different ways to say LIKE, along with antonyms, related words, and example sentences at Thesaurus.com.
Like Definition & Meaning - YourDictionary
To have a taste or fondness for; be pleased with; have a preference for; enjoy. To find pleasant or attractive; enjoy. Do you like ice cream? I like your style. To want or wish. I would like to see …
Like Definition & Meaning | Britannica Dictionary
LIKE meaning: 1 : to enjoy (something) to get pleasure from (something) often + -ing verb often followed by to + verb; 2 : to regard (something) in a favorable way
LIKE Definition & Meaning - Merriam-Webster
The meaning of LIKE is to feel attraction toward or take pleasure in : enjoy. How to use like in a sentence. Like vs. As: Usage Guide
Likee - Short Video Community
Likee is a Short Video Community that allows you to explore more content of your interests and make more like-minded friends.
Like - Wikipedia
Like can be used as a noun meaning "preference" or "kind". Examples: She had many likes and dislikes. We'll never see the like again. When used specifically on social media, it can refer to …
LIKE Definition & Meaning | Dictionary.com
corresponding or agreeing in general or in some noticeable respect; similar; analogous. drawing, painting, and like arts. bearing resemblance. Dialect. likely or probable. 'Tis like that he's gone …
LIKE | English meaning - Cambridge Dictionary
LIKE definition: 1. to enjoy or approve of something or someone: 2. to show that you think something is good on a…. Learn more.
Like - Definition, Meaning & Synonyms - Vocabulary.com
The meaning of like has to do with being similar: maybe you sound just like your sister when you answer the phone. Or, in giving an example, like is the go-to word to introduce it: "We enjoy …
Like - definition of like by The Free Dictionary
Define like. like synonyms, like pronunciation, like translation, English dictionary definition of like. v. liked , lik·ing , likes v. tr. 1. To find pleasant or attractive; enjoy: Do you like ice cream? I like …
826 Synonyms & Antonyms for LIKE | Thesaurus.com
Find 826 different ways to say LIKE, along with antonyms, related words, and example sentences at Thesaurus.com.
Like Definition & Meaning - YourDictionary
To have a taste or fondness for; be pleased with; have a preference for; enjoy. To find pleasant or attractive; enjoy. Do you like ice cream? I like your style. To want or wish. I would like to see …
Like Definition & Meaning | Britannica Dictionary
LIKE meaning: 1 : to enjoy (something) to get pleasure from (something) often + -ing verb often followed by to + verb; 2 : to regard (something) in a favorable way