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j2me complete reference: J2ME James Edward Keogh, 2003 This title is a comprehensive resource for Java developers seeking to understand and utilize J2ME when building mobile applications and services. |
j2me complete reference: Core J2ME Technology & MIDP John W. Muchow, 2002 The example-rich guide to J2ME for experienced Java developers, this volume covers everything developers need to get started with J2ME and achieve powerful results. Includes over 50 well-designed examples--all clearly commented, and thoroughly explained. |
j2me complete reference: Wireless J2ME Platform Programming Vartan Piroumian, 2002 This is a step-by-step guide to successful wireless application design and development with Sun's Java 2 Micro Edition platform. Authored by one of Sun's leading wireless application consultants, it covers every key feature of the J2ME platform, and every step of the process -- from architecture through deployment. Piroumian begins by introducing the J2ME computing platform, key terminology, basic concepts, and application development process. Next, you'll walk through creating, compiling, preparing, executing, and debugging J2ME applications. One step at a time, you'll master J2ME MIDP platform's high-level and low-level APIs, user interface components, persistent storage mechanisms, and services for networking and distributed processing. The book teaches how to build applications from the ground up, using running examples. All topics are introduced in a logical order where each concept builds upon the ones that precede it. Piroumian also covers architecture and its impact on the developer; and introduces key elements of a complete wireless solution, including gateways, Internet portal interfaces, and wireless application interfaces. |
j2me complete reference: J2EE James Edward Keogh, 2002 This is the only J2EE book structured as a true reference with a standardized format that addresses each API. Technical review team includes faculty from Columbia University to ensure the most accurate book on the market. Provides techniques for application development on UNIX, NT, and Mac. |
j2me complete reference: Wireless Java Programming with Java 2 Micro Edition Yu Feng, Jun Zhu, 2001 Wireless Device Programming with Java 2 Micro Edition assumes readers are motivated to build the next generation wireless application by leveraging the J2ME technology. The book provides commercial-quality code and examples primarily based on the industry-leading Motorola phone emulator. |
j2me complete reference: Wireless Java Jonathan Knudsen, 2003-03-04 Covers the Mobile Information Device Profile 2.0 and its security features and user interface, discusses the media and game APIs, and explores performance tuning and cryptography. |
j2me complete reference: J2Me: The Complete Reference Keogh, 2003 This comprehensive resource covers J2ME architecture and explains how to build applications and services for cell phones and PDAs with J2ME. Learn the advanced aspects of mobile development--plus, get in-depth coverage of security, Web services, information management, and storage. Also get details on security, information management, and storage, as well as advanced topics such as Mobile Information Device Profile (MIDP) and Connected Limited Device Configuration (CLDC) |
j2me complete reference: Pro J2ME Polish Robert Virkus, 2006-11-22 Pro J2ME Polish: Open Source Wireless Java Tools Suite is written for wireless and other mobile Java programmers who want to polish their efficiency and acquire in-depth knowledge about programming real-world J2ME applications. It also uncovers all common device limitations and quirks, and explains how these can be circumvented. The book describes the open-source tools collection J2ME Polish, and shows how the tools can be used for creating professional J2ME applications. Building multiple devices and multiple locales is easy after studying this book. Author Robert Virkus offers tips about the more hidden features of J2ME Polish, like the logging framework, the preprocessor, and the game-engine. You will learn to polish up your applications with the powerful GUI that enables you to design standard J2ME applications with simple CSS text files. You'll also learn to write portable, fast applications while using all available features on your target devices simultaneously. |
j2me complete reference: On The Move to Meaningful Internet Systems 2003: OTM 2003 Workshops R. Meersman, Zahir Tari, 2003-10-30 This book constitutes the joint refereed proceedings of six international workshops held as part of OTM 2003 in Catania, Sicily, Italy, in November 2003. The 80 revised full workshop papers presented together with various abstracts and summaries were carefully reviewed and selected from a total of 170 submissions. In accordance with the workshops, the papers are organized in topical main sections on industrial issues, human computer interface for the semantic Web and Web applications, Java technologies for real-time and embedded systems, regulatory ontologies and the modelling of complaint regulations, metadata for security, and reliable and secure middleware. |
j2me complete reference: Mobile Information Device Profile for Java 2 MicroEdition C. Enrique Ortiz, Eric Gigu?re, 2001-12-03 Master the newest way of creating applications for wireless devices! Mobile Information Device Profile for Java(TM) 2 Micro Edition Professional Developer's Guide As the first Java 2 Micro Edition (J2ME) profile, the Mobile Information Device Profile (MIDP) brings the power of Java to handheld devices like cell phones, interactive pagers, and personal digital assistants (PDAs). With this practical, hands-on reference, you'll learn how to create MIDP applications, with real development scenarios covering user interfaces, database networking, XML, security, and more. This timely book follows on the heels of Giguère's Java 2 Micro Edition to offer you the definitive guide to understanding and using the Mobile Information Device Profile. This complete guide to MIDP programming covers such topics as: * The basics of J2ME * How to build and run MIDP applications * MIDP programming examples * The MIDP user interface model * Persisting data with MIDP * Using HTTP as a way to exchange data with servers on the Internet * The importance of security for wireless devices * Writing MIDP applications that use XML * Future directions of MIDP The companion Web site at www.wiley.com/compbooks/ortiz updates the material in the book and provides additional examples and resources as well as current links to the various specifications and toolkits mentioned throughout the book. Professional Developer's Guides The Professional Developer's Guide series provides the first in-depth look at recent or emerging programming technologies. Experienced programmers and developers will find comprehensive coverage of new programming standards as well as code, sample programs, developer's tools, and applications that will make programming for a new technology much easier. Wiley Computer Publishing Timely. Practical. Reliable. Visit our Web site at www.wiley.com/compbooks/ Visit the companion Web site at www.wiley.com/compbooks/ortiz |
j2me complete reference: Beginning J2ME Sing Li, Jonathan Knudsen, 2006-10-31 Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed. |
j2me complete reference: Java Development on PDAs Daryl Wilding-McBride, 2003 Provides real-world projects and copious code examples Covers topics such as software design for small devices, networking, user interfaces, data storage on Palm and PocketPC devices, synchronization and integration in Web Services Written by Daryl Wilding-McBride, a Sun Certified Java Developer who has over 10 years of experience developing Palm Applications |
j2me complete reference: Mastering Enterprise JavaBeans Ed Roman, Rima Patel Sriganesh, Gerald Brose, 2004-12-22 Includes more than 30 percent revised material and five new chapters, covering the new 2.1 features such as EJB Timer Service and JMS as well as the latest open source Java solutions The book was developed as part of TheServerSide.com online EJB community, ensuring a built-in audience Demonstrates how to build an EJB system, program with EJB, adopt best practices, and harness advanced EJB concepts and techniques, including transactions, persistence, clustering, integration, and performance optimization Offers practical guidance on when not to use EJB and how to use simpler, less costly open source technologies in place of or in conjunction with EJB |
j2me complete reference: Micro Java Game Development David Fox, Roman Verhovsek, 2002 -- Provides exhaustive coverage of J2ME games, extensions, portable devices and competitive environments. |
j2me complete reference: JavaFX Developer's Guide Kim Topley, 2010-09-24 Updated for JavaFX 1.3 The JavaFX platform makes it possible to write applications that can be deployed across devices ranging from cell phones to desktops, with little or no change required. JavaFX applications are written using JavaFX Script, a new and easy-to-use scripting language. Kim Topley’s JavaFXTM Developer’s Guide thoroughly covers the JavaFX language and its core libraries and shows you step by step how to develop and deliver JavaFX applications for the desktop and for mobile devices. It provides complete coverage of all aspects of the language, including Language syntax Tools you can use to develop, debug, and deploy JavaFX applications User interface classes Animation How to play audio and video How to use RESTful Web services and databases to retrieve the data for your application How to create custom components Transformations User interface basics, attributes, events,and controls JavaFX and networking JavaFX development with NetBeans and Eclipse Packaging and deployment Topley highlights critical topics that other books gloss over, presents detailed examples that stretch JavaFX to its limits, and shows you exactly how to build on the skills you already have. Whether you’ve been focused on HTML/XML/CSS Web development or Java Swing, this book will help you get outstanding results with JavaFX. |
j2me complete reference: Bluetooth For Java Ranjith Antony, Bruce Hopkins, 2013-06-05 Bluetooth is a technology for wireless communication that functions in much the same way that home/office laptops connect to the Internet. It is typically used for short burst communications instead of a continuous connection. Because of this difference, Bluetooth is more typically found supported in wireless phones and personal devices. Bluetooth for Java is not an overview of Bluetooth. In the book, Bruce Hopkins and Ranjith Antony describe how to develop wireless Java applications using Bluetooth for a variety of platforms. This includes an API overview of the Java library, development of Bluetooth-based services, highlights of security concerns, and walkthroughs for development with some of the different tools available. Programs will not be just J2ME (micro devices)-based, but will also be for J2SE (client/desktop). |
j2me complete reference: J2ME Game Programming Martin J. Wells, 2004 Annotation J2ME Game Programming takes the reader from the birth of the game idea, through the hours of fun programming it, and then finally through the quest of getting the new game published. The main project in the book is the creation of the reader & rsquo;s own J2ME game, including assessment of the game & rsquo;s lifecycle, how to handle resources, various methods of drawing to the screen, optimizing memory usage, handling the users input, and even sharing high-scores online! The business models of the J2ME market are very independent-friendly, which is attractive to many programmers who are looking for the knowledge they need to make a few bucks on their own games. When working on a limited platform it is important to squeeze as much as possible out of those precious bytes -- in this book readers will find the tools and source code they need to get the most out of the constrained resources and successfully create their own game. |
j2me complete reference: Information Processing and Management Vinu V Das, R. Vijayakumar, Narayan C. Debnath, Janahanlal Stephen, Natarajan Meghanathan, Suresh Sankaranarayanan, P.M. Thankachan, Ford Lumban Gaol, Nessy Thankachan, 2010-04-01 It is my pleasure to write the preface for Information Processing and Management. This book aims to bring together innovative results and new research trends in inf- mation processing, computer science and management engineering. If an information processing system is able to perform useful actions for an obj- tive in a given domain, it is because the system knows something about that domain. The more knowledge it has, the more useful it can be to its users. Without that kno- edge, the system itself is useless. In the information systems field, there is conceptual modeling for the activity that elicits and describes the general knowledge a particular information system needs to know. The main objective of conceptual modeling is to obtain that description, which is called a conceptual schema. Conceptual schemas are written in languages called conceptual modeling languages. Conceptual modeling is an important part of requi- ments engineering, the first and most important phase in the development of an inf- mation system. |
j2me complete reference: Hardcore Java Robert Simmons Jr, 2004-03-11 Java has quickly become one of the most important languages in programming, particularly for professional and enterprise-level projects. From its infancy as a language primarily used for web applets to its maturity through servlets, Enterprise JavaBeans, and database access, Java has become a complex and robust tool for today's developer.Hardcore Java takes this language and breaks it apart, piece by piece, revealing the important secrets and tricks that will take you from a junior-level programmer to a seasoned and expert developer. You'll fly through the fundamentals and quickly find yourself learning about advanced memory management techniques, optimization and bytecode-level enhancements, and the techniques required to build lightning-fast GUIs. Throughout the book, you'll also master the art of writing and maintaining bulletproof and error-proof code, all while grasping the intricacies of the Java language.Hardcore Java covers: Use of the final keyword to optimize and protect your Java classes. Complete and thorough coverage of all types of nested classes, including how to optimize anonymous and inner classes. Detailed discussion of immutable objects, including unique tips on when to use them (and when not to). Elimination of bugs through exception-handling management. In-depth studies of constants, including their impact on the Java memory model. The most thorough discussion of reflection in print, moving far beyond other books' Hello World coverage. Construction and use of dynamic proxies, in both Java Standard and Enterprise editions. Expansive coverage of weak references, including usage patterns and their role in garbage collection and memory management. Hardcore Java is an invaluable addition to every programmer's library, and even the most advanced developers will find themselves moving beyond their own conceptions into truly advanced applications of the language. Thousands of lines of code, heavily commented and easily runnable, illustrate each concept in the book. |
j2me complete reference: Bluetooth Application Programming with the Java APIs Essentials Edition Timothy J. Thompson, C Bala Kumar, Paul J. Kline, 2008-04-02 Adoption of Bluetooth wireless technology has become ubiquitous in the last few years. One of the biggest steps forward is the standardization of Java APIs for Bluetooth wireless technology (JABWT). The latest updates to this standard is explained in detail in this book. The JABWT standard, defined by the JSR-82 Java Specification Request, supports rapid development of Bluetooth applications that are portable, secure, and highly-usable. Wireless device manufacturers have responded overwhelmingly to the JABWT specification by implementing JABWT applications in mobile phones and other personal wireless communications products. Bluetooth Application Programming Essentials: Programming with the Java APIs explains in detail how to write Bluetooth applications using the Java APIs to exploit the power of both technologies. Written by the specification lead for JSR-82 and two other key participants in developing the standards of JABWT, this book provides the authoritative explanations and concrete examples needed to get started right away.This book provides embedded Java developers with to-the-point information on the APIs in the specification with detailed programmatic examples of the APIs in use. A NEW chapter on the Push Registry definition (a new feature in the 1.1 version of JSR-82) has been added. Finally, the new Essentials version of the book will update the remaining chapters to reflect changes in the latest Bluetooth spec (2.1) and the industry as a whole. - By focusing only on the essentials, this concise resource enables software and hardware vendors to quickly develop Bluetooth applications for mobile devices in an increasingly competitive market - The updated material examines crucial programming areas (including RFCOMM, OBEX, device discovery, service discovery, and L2CAP), which allows developers to not only successfully design, but master and build Java APIs for Bluetooth Wireless Technology - Includes a new and valuable chapter that delineates the pivotal Push Registry feature - a recent development that will help programmers avoid the common problem of connection collision - By providing real-world issues and problems involved in implementing the Java APIs specification, the book allows developers to identify with the text and encourages repeated reference |
j2me complete reference: Embedded Systems Architecture Tammy Noergaard, 2012-12-31 Embedded Systems Architecture is a practical and technical guide to understanding the components that make up an embedded system's architecture. This book is perfect for those starting out as technical professionals such as engineers, programmers and designers of embedded systems; and also for students of computer science, computer engineering and electrical engineering. It gives a much-needed 'big picture' for recently graduated engineers grappling with understanding the design of real-world systems for the first time, and provides professionals with a systems-level picture of the key elements that can go into an embedded design, providing a firm foundation on which to build their skills. - Real-world approach to the fundamentals, as well as the design and architecture process, makes this book a popular reference for the daunted or the inexperienced: if in doubt, the answer is in here! - Fully updated with new coverage of FPGAs, testing, middleware and the latest programming techniques in C, plus complete source code and sample code, reference designs and tools online make this the complete package - Visit the companion web site at http://booksite.elsevier.com/9780123821966/ for source code, design examples, data sheets and more - A true introductory book, provides a comprehensive get up and running reference for those new to the field, and updating skills: assumes no prior knowledge beyond undergrad level electrical engineering - Addresses the needs of practicing engineers, enabling it to get to the point more directly, and cover more ground. Covers hardware, software and middleware in a single volume - Includes a library of design examples and design tools, plus a complete set of source code and embedded systems design tutorial materials from companion website |
j2me complete reference: Mobile Computing Principles Reza B'Far, 2004-11-01 Written to address technical concerns that mobile developers face regardless of the platform (J2ME, WAP, Windows CE, etc.), this 2005 book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build a mobile application. Using UML as a tool, Reza B'far guides the developer through the development process, showing how to document the design and implementation of the application. He focuses on general concepts, while using platforms as examples or as possible tools. After introducing UML, XML and derivative tools necessary for developing mobile software applications, B'far shows how to build user interfaces for mobile applications. He covers location sensitivity, wireless connectivity, mobile agents, data synchronization, security, and push-based technologies, and finally homes in on the practical issues of mobile application development including the development cycle for mobile applications, testing mobile applications, architectural concerns, and a case study. |
j2me complete reference: Oracle Database 10g The Complete Reference Kevin Loney, 2004-09-28 Get a thorough understanding of Oracle Database 10g from the most comprehensive Oracle database reference on the market, published by Oracle Press. From critical architecture concepts to advanced object-oriented concepts, this powerhouse contains nearly 50 chapters designed to enlighten you. Upgrade from earlier versions, use SQL, SQL Plus, and PL/SQL. Get code examples and access popular documentation PDFs--plus a full electronic copy of the book on the included CD-ROM. Go beyond the basics and learn security, text searches, external tables, using Java in Oracle, and a great deal more. |
j2me complete reference: Agile Java Jeff Langr, 2005 Master Java 5.0 and TDD Together: Build More Robust, Professional Software Master Java 5.0, object-oriented design, and Test-Driven Development (TDD) by learning them together. Agile Java weaves all three into a single coherent approach to building professional, robust software systems. Jeff Langr shows exactly how Java and TDD integrate throughout the entire development lifecycle, helping you leverage today's fastest, most efficient development techniques from the very outset. Langr writes for every programmer, even those with little or no experience with Java, object-oriented development, or agile methods. He shows how to translate oral requirements into practical tests, and then how to use those tests to create reliable, high-performance Java code that solves real problems. Agile Java doesn't just teach the core features of the Java language: it presents coded test examples for each of them. This TDD-centered approach doesn't just lead to better code: it provides powerful feedback that will help you learn Java far more rapidly. The use of TDD as a learning mechanism is a landmark departure from conventional teaching techniques. Presents an expert overview of TDD and agile programming techniques from the Java developer's perspective Brings together practical best practices for Java, TDD, and OO design Walks through setting up Java 5.0 and writing your first program Covers all the basics, including strings, packages, and more Simplifies object-oriented concepts, including classes, interfaces, polymorphism, and inheritance Contains detailed chapters on exceptions and logging, math, I/O, reflection, multithreading, and Swing Offers seamlessly-integrated explanations of Java 5.0's key innovations, from generics to annotations Shows how TDD impacts system design, and vice versa Complements any agile or traditional methodology, including Extreme Programming (XP) (c) Copyright Pearson Education. All rights reserved. |
j2me complete reference: The Linux Development Platform Rafeeq Ur Rehman, Christopher Paul, 2003 Two leading Linux developers show how to choose the best tools for your specific needs and integrate them into a complete development environment that maximizes your effectiveness in any project, no matter how large or complex. Includes research, requirements, coding, debugging, deployment, maintenance and beyond, choosing and implementing editors, compilers, assemblers, debuggers, version control systems, utilities, using Linux Standard Base to deliver applications that run reliably on a wide range of Linux systems, comparing Java development options for Linux platforms, using Linux in cross-platform and embedded development environments. |
j2me complete reference: Java Demystified Jim Keogh, 2004-05-20 Learn Java with this fun and painless self-teaching guide. Easy-to-understand, step-by-step instruction explains the most commonly used programming language for designing dynamic Web pages. Numerous examples, quizzes at the end of each chapter, and a final exam solidify the knowledge you have learned. |
j2me complete reference: Network Security BRAGG, 2012-08-11 Teaches end-to-end network security concepts and techniques. Includes comprehensive information on how to design a comprehensive security defense model. Plus, discloses how to develop and deploy computer, personnel, and physical security policies, how to design and manage authentication and authorization methods, and much more. |
j2me complete reference: Mobile Phone Programming Frank H. P. Fitzek, Frank Reichert, 2007-06-25 This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments step by step, to help familiarize developers with limitations, pitfalls, and challenges. |
j2me complete reference: Wireless Internet & Mobile Business Harvey M. Deitel, 2002 This text is designed for wireless internet/web courses and advanced internet/web programming courses focusing on the wireless internet found in computer science, CIS, MIS, business, and engineering departments. While the rapid expansion of wireless technologies such as cell phones and palm pilots offers many new opportunities for businesses and programmers, it also presents numerous challenges related to issues such as security and standardization. |
j2me complete reference: EUC 2004 Laurence T. Yang, 2004-08-18 This book constitutes the refereed proceedings of the International Conference on Embedded and Ubiquitous Computing, EUC 2004, held in Aizu-Wakamatsu City, Japan, in August 2004. The 104 revised full papers presented were carefully reviewed and selected from more than 260 submissions. The papers are organized in topical sections on embedded hardware and software; real-time systems; power-aware computing; hardware/software codesign and systems-on-chip; mobile computing; wireless communication; multimedia and pervasive computing; agent technology and distributed computing, network protocols, security, and fault-tolerance; and middleware and peer-to-peer computing. |
j2me complete reference: Software Engineering Techniques Zbigniev Huzar, Radek Koci, Bertrand Meyer, Bartosz Walter, Jaroslav Zendulka, 2011-09-15 This book constitutes the thoroughly refereed post-conference proceedings of the Second IFIP TC 2 Central and East-European Conference on Software Engineering Techniques, CEE-SET 2008, held in Brno, Czech Republic, in October 2008. The 20 revised full papers presented together with a keynote speech were carefully reviewed and selected from 69 initial submissions. The papers are organized in topical sections on requirements specification, design, modeling, software product lines, code generation, project management, and quality. |
j2me complete reference: J2EE Platform Web Services Ray Lai, 2004 Build robust, scalable, end-to-end business solutions with J2EE(TM) Web Services. This is the definitive practitioner's guide to building enterprise-class J2EE Web Services that integrate with any B2B application and interoperate with any legacy system. Sun senior architect Ray Lai introduces 25 vendor-independent architectural patterns and best practices for designing Web Services that deliver outstanding performance, scalability, and reliability. Lai takes you to the frontiers of emerging Web Services technologies, showing how to make the most of today's leading-edge tools, from Java Web Services Developer Pack to Apache Axis. Coverage includes: Web Services: making the business case, and overcoming the technical and business challenges Real-life examples and scenarios, and a start-to-finish application case study Expert guidance on reducing risk and avoiding implementation pitfalls Building complete business solutions with rich messaging and workflow collaboration Mainframe interoperability and B2B integration within and beyond the enterprise Framework and methodology to develop your Web Services patterns and best practices Up-to-the-minute coverage of Web Services security New applications: service consolidation, wireless, and more An extensive library of links to Web resources, reference material, and vendors Whether you're an architect, designer, project leader, or developer, these are the best practices, patterns, and techniques you need to succeed with Web services in your enterprise environment. Enterprises seeking to leverage Web Services to revolutionize the ways they deliver services to customers, partners, and employees will find the answers they need in this book. Ray Lai's J2EETM Platform Web Services is a comprehensive look at J2EE platform architecture and should be a must read for any serious Web Services developer. --Larry Tabb, Senior Strategic Advisor, Tower Group This is a book for true practitioners. It's for those interested in designing and implementing Web Services now-and preparing for new opportunities on the horizon. --Jonathan Schwartz, Executive Vice President, Sun Microsystems |
j2me complete reference: Computer Applications for Web, Human Computer Interaction, Signal and Image Processing, and Pattern Recognition Tai-hoon Kim, Sabah Mohammed, Carlos Ramos, Jemal Abawajy, Byeong-Ho Kang, Dominik Slezak, 2012-11-07 This book comprises the refereed proceedings of the International Conferences, SIP, WSE, and ICHCI 2012, held in conjunction with GST 2012 on Jeju Island, Korea, in November/December 2012. The papers presented were carefully reviewed and selected from numerous submissions and focus on the various aspects of signal processing, image processing, and pattern recognition, and Web science and engineering, and human computer interaction. |
j2me complete reference: Android Wireless Application Development Shane Conder, Lauren Darcey, 2010-12-15 The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques! This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today’s best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware. Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. This new edition also adds Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more Greatly expanded coverage of Android manifest files, content providers, app design, and testing New coverage of hot topics like Bluetooth, gestures, voice recognition, App Widgets, live folders, live wallpapers, and global search Updated 3D graphics programming coverage reflecting OpenGL ES 2.0 An all-new chapter on tackling cross-device compatibility issues, from designing for the smallest phones to the big new tablets hitting the market Even more tips and tricks to help you design, develop, and test applications for different devices A new appendix full of Eclipse tips and tricks This book is an indispensable resource for every member of the Android development team: software developers with all levels of mobile experience, team leaders and project managers, testers and QA specialists, software architects, and even marketers. |
j2me complete reference: The Proceedings of the International Conference on Information Engineering, Management and Security 2014 JBV Subramanyam, Kokula Krishna Hari K, 2014-05-15 The Proceedings of the International Conference on Information Engineering, Management and Security 2014 which happened at Christu Jyoti Institute of Technology. |
j2me complete reference: The Proceedings of the Third International Conference on Communications, Signal Processing, and Systems Jiasong Mu, Qilian Liang, Wei Wang, Baoju Zhang, Yiming Pi, 2015-06-12 The Proceedings of The Third International Conference on Communications, Signal Processing and Systems provides the state-of-art developments of Communications, Signal Processing and Systems. The conference covered such topics as wireless communications, networks, systems, signal processing for communications. This book is a collection of contributions coming out of Third International Conference on Communications, Signal Processing and Systems held on July 2014 in Hohhot, Inner Mongolia, China. |
j2me complete reference: Programming Android Zigurd Mednieks, Laird Dornin, G. Blake Meike, Masumi Nakamura, 2012-09-28 Get thoroughly up to speed on Android programming, and learn how to create up-to-date user experiences for both handsets and tablets. With this book's extensively revised second edition, you'll focus on Android tools and programming essentials, including best practices for using Android 4 APIs. If you're experienced with Java or Objective-C, you'll gain the knowledge necessary for building well-engineered applications. Programming Android is organized into four parts: Part One helps programmers with some Java or iOS experience get off to a fast start with the Android SDK and Android programming basics. Part Two delves into the Android framework, focusing on user interface and graphics class hierarchies, concurrency, and databases. It's a solid foundation for understanding of how the most important parts of an Android application work. Part Three features code skeletons and patterns for accelerating the development of apps that use web data and Android 4 user interface conventions and APIs. Part Four delivers practical coverage of Android's multimedia, search, location, sensor, and account APIs, plus the Native Development Kit, enabling developers to add advanced capabilities. This updated edition of Programming Android focuses on the knowledge and developer priorities that are essential for successful Android development projects. |
j2me complete reference: Hacking Exposed Wireless Johnny Cache, Vincent Liu, 2007-04-10 Secure Your Wireless Networks the Hacking Exposed Way Defend against the latest pervasive and devastating wireless attacks using the tactical security information contained in this comprehensive volume. Hacking Exposed Wireless reveals how hackers zero in on susceptible networks and peripherals, gain access, and execute debilitating attacks. Find out how to plug security holes in Wi-Fi/802.11 and Bluetooth systems and devices. You'll also learn how to launch wireless exploits from Metasploit, employ bulletproof authentication and encryption, and sidestep insecure wireless hotspots. The book includes vital details on new, previously unpublished attacks alongside real-world countermeasures. Understand the concepts behind RF electronics, Wi-Fi/802.11, and Bluetooth Find out how hackers use NetStumbler, WiSPY, Kismet, KisMAC, and AiroPeek to target vulnerable wireless networks Defend against WEP key brute-force, aircrack, and traffic injection hacks Crack WEP at new speeds using Field Programmable Gate Arrays or your spare PS3 CPU cycles Prevent rogue AP and certificate authentication attacks Perform packet injection from Linux Launch DoS attacks using device driver-independent tools Exploit wireless device drivers using the Metasploit 3.0 Framework Identify and avoid malicious hotspots Deploy WPA/802.11i authentication and encryption using PEAP, FreeRADIUS, and WPA pre-shared keys |
j2me complete reference: Ajax Steve Holzner, 2006-07-31 A visual approach to Ajax, this text contains step-by-step screen shots that demonstrate over 150 key Ajax techniques, including how to download data from behind the scenes, enabling real-time live searches, populating pop-up menus, handling menus, colours and backgrounds, and more. |
Java Platform, Micro Edition - Wikipedia
Java ME was formerly known as Java 2 Platform, Micro Edition or J2ME. The platform uses the object-oriented Java programming language, and is part of the Java software-platform family. …
Java Platform, Micro Edition (Java ME) - Oracle
Java Platform, Micro Edition (Java ME) provides a robust, flexible environment for applications running on embedded and mobile devices in the Internet of Things: micro-controllers, sensors, …
GitHub - nikita36078/J2ME-Loader: A J2ME emulator for Android.
J2ME-Loader is a J2ME emulator for Android. It supports most 2D and 3D games (including Mascot Capsule 3D ones). Emulator has a virtual keyboard, individual settings for each …
J2SE vs J2ME vs J2EE….What’s the difference - GeeksforGeeks
Apr 8, 2025 · These versions are called J2SE, J2ME, and J2EE, and each one is designed for a specific purpose. We will explore the key differences between J2SE, J2ME, and J2EE.
J2ME: Step by step - stevengould.org
What is J2ME? Sun Microsystems defines J2ME as "a highly optimized Java run-time environment targeting a wide range of consumer products, including pagers, cellular phones, …
J2ME Wiki
What is J2ME? In short, Java 2 Micro Edition (J2ME), is a technology developed by Oracle that enables developers to create applications for small, resource-constrained devices. It is a …
Java ME - Tpoint Tech
Java ME is built upon Java SE. Provides functionalities such as networking, communication with native operating systems of mobile devices. EE is also built upon Java SE. It provides …
Java Platform, Micro Edition Embedded (Java ME Embedded) 8.3 - Oracle
Getting Started Guide (STM 32F746G DISCOVERY)
J2ME Programming/The J2ME Platform - Wikibooks
Oct 11, 2024 · Java 2 Platform, Micro Edition, or J2ME, is a collection of Java APIs targeting embedded consumer products such as PDAs, cell phones and other consumer appliances. …
Awesome J2ME - GitHub
J2ME Game Script Engine - A lightweight script interpreter for building flexible J2ME games, with a BASIC-like scripting language. Runs on J2SE/J2ME/Win C++ platforms; ideal for game rapid …
Java Platform, Micro Edition - Wikipedia
Java ME was formerly known as Java 2 Platform, Micro Edition or J2ME. The platform uses the object-oriented Java programming language, and is part …
Java Platform, Micro Edition (Java ME) - Oracle
Java Platform, Micro Edition (Java ME) provides a robust, flexible environment for applications running on embedded and mobile devices in the Internet of …
GitHub - nikita36078/J2ME-Loader: A J2ME emulator for …
J2ME-Loader is a J2ME emulator for Android. It supports most 2D and 3D games (including Mascot Capsule 3D ones). Emulator has a virtual …
J2SE vs J2ME vs J2EE….What’s the difference - GeeksforGee…
Apr 8, 2025 · These versions are called J2SE, J2ME, and J2EE, and each one is designed for a specific purpose. We will explore the key differences between …
J2ME: Step by step - stevengould.org
What is J2ME? Sun Microsystems defines J2ME as "a highly optimized Java run-time environment targeting a wide range of consumer products, …