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game theory a very short introduction: Game Theory K. G. Binmore, 2007 Games are played everywhere: from economics to evolutionary biology, and from social interactions to online auctions. This title shows how to play such games in a rational way, and how to maximize their outcomes. |
game theory a very short introduction: Choice Theory Michael Allingham, 2002-08-22 We make choices all the time - about trivial matters, about how to spend our money, about how to spend our time, about what to do with our lives. And we are also constantly judging the decisions other people make as rational or irrational. But what kind of criteria are we applying when we say that a choice is rational? What guides our own choices, especially in cases where we don't have complete information about the outcomes? What strategies should be applied in making decisions which affect a lot of people, as in the case of government policy? This book explores what it means to be rational in all these contexts. It introduces ideas from economics, philosophy, and other areas, showing how the theory applies to decisions in everyday life, and to particular situations such as gambling and the allocation of resources. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Game Theory Steven Tadelis, 2013-01-10 The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students |
game theory a very short introduction: Essentials of Game Theory Kevin Leyton-Brown, Yoav Shoham, 2022-05-31 Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them. |
game theory a very short introduction: Critical Theory Stephen Eric Bronner, 2017 Preface -- Introduction: what is critical theory? -- The frankfurt school -- A matter of method -- Critical theory and modernism -- Alienation and reification -- Enlightened illusions -- The utopian laboratory -- The happy consciousness -- The great refusal -- From resignation to renewal -- Unfinished tasks -- Further reading -- Index |
game theory a very short introduction: Quantum Theory John Polkinghorne, 2002-05-30 Quantum Theory is the most revolutionary discovery in physics since Newton. This book gives a lucid, exciting, and accessible account of the surprising and counterintuitive ideas that shape our understanding of the sub-atomic world. It does not disguise the problems of interpretation that still remain unsettled 75 years after the initial discoveries. The main text makes no use of equations, but there is a Mathematical Appendix for those desiring stronger fare. Uncertainty, probabilistic physics, complementarity, the problematic character of measurement, and decoherence are among the many topics discussed. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Statistics: A Very Short Introduction David J. Hand, 2008-10-23 Statistics has evolved into an exciting discipline which uses deep theory and powerful software to shed light on the world around us: from clinical trials in medicine, to economics, sociology, and countless other subjects vital to understanding modern life. This Very Short Introduction explores and explains how statistics works today. |
game theory a very short introduction: Probability: A Very Short Introduction John Haigh, 2012-04-26 Making good decisions under conditions of uncertainty requires an appreciation of the way random chance works. In this Very Short Introduction, John Haigh provides a brief account of probability theory; explaining the philosophical approaches, discussing probability distributions, and looking its applications in science and economics. |
game theory a very short introduction: Game Theory: A Very Short Introduction K. G. Binmore, 2007-10-25 Games are played everywhere: from economics to evolutionary biology, and from social interactions to online auctions. This title shows how to play such games in a rational way, and how to maximize their outcomes. |
game theory a very short introduction: Logic: A Very Short Introduction Graham Priest, 2000-10-12 Logic is often perceived as having little to do with the rest of philosophy, and even less to do with real life. In this lively and accessible introduction, Graham Priest shows how wrong this conception is. He explores the philosophical roots of the subject, explaining how modern formal logic deals with issues ranging from the existence of God and the reality of time to paradoxes of probability and decision theory. Along the way, the basics of formal logic are explained in simple, non-technical terms, showing that logic is a powerful and exciting part of modern philosophy. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Design: A Very Short Introduction John Heskett, 2005 This book will transform the way you think about design by showing how integral it is to our daily lives, from the spoon we use to eat our breakfast cereal to the medical equipment used to save lives. John Heskett goes beyond style and taste to look at how different cultures and individuals personalise objects. |
game theory a very short introduction: History John H. Arnold, 2000-02-24 There are many stories we can tell about the past, and we are not, perhaps, as free as we might imagine in our choice of which stories to tell, or where those stories end. John Arnold's Very Short Introduction is a stimulating essay about how we study and understand history. The book begins by inviting us to think about various questions provoked by our investigation of history, and explores the ways these questions have been answered in the past. Concepts such as causation, interpretation, and periodization, are introduced by means of concrete examples of how historians work, giving the reader a sense of the excitement of discovering not only the past, but also ourselves. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Capitalism: A Very Short Introduction James Fulcher, 2015-06-25 What is capitalism? Is capitalism the same everywhere? Is there an alternative? The word 'capitalism' is one that is heard and used frequently, but what is capitalism really all about, and what does it mean? This Very Short Introduction addresses questions such as 'what is capital?' before discussing the history and development of capitalism through several detailed case studies, ranging from the tulipomania of 17th century Holland, the Great Depression of the 1930s, and in this new edition, the impact of the global financial crisis that started in 2007-8. James Fulcher looks at the different forms that capitalism takes in Britain, Japan, Sweden, and the United States, and explores whether capitalism has escaped the nation-state by going global. It ends by asking whether there is an alternative to capitalism, discussing socialism, communal and cooperative experiments, and the alternatives proposed by environmentalists. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Artificial Intelligence Margaret A. Boden, 2018-08-13 The applications of Artificial Intelligence lie all around us; in our homes, schools and offices, in our cinemas, in art galleries and - not least - on the Internet. The results of Artificial Intelligence have been invaluable to biologists, psychologists, and linguists in helping to understand the processes of memory, learning, and language from a fresh angle. As a concept, Artificial Intelligence has fuelled and sharpened the philosophical debates concerning the nature of the mind, intelligence, and the uniqueness of human beings. In this Very Short Introduction , Margaret A. Boden reviews the philosophical and technological challenges raised by Artificial Intelligence, considering whether programs could ever be really intelligent, creative or even conscious, and shows how the pursuit of Artificial Intelligence has helped us to appreciate how human and animal minds are possible. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Education: A Very Short Introduction Gary Thomas, 2013-03-28 From the schools of ancient times to the present day, Gary Thomas explores how and why education has evolved has it has. Examining education worldwide, he explains the way schools work, noting how curricula are remarkably consistent around the world. Delving into some of the big questions, Thomas explores the history of education in this Very Short Introduction. Considering various styles such as progressive versus formal, he also explores the ideas of some of the big theorists, including Piaget and Vygotsky. Looking at different forms of education and styles of teaching, he considers the ways in which education is being improved by matching styles of learning to teaching, and ensuring that schools are more inclusive and meaningful for a broader range of students. He finishes by considering the ways in which education may develop over the coming century. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: An Introduction to Decision Theory Martin Peterson, 2017-03-30 A comprehensive and accessible introduction to all aspects of decision theory, now with new and updated discussions and over 140 exercises. |
game theory a very short introduction: Theology: A Very Short Introduction David Ford, 2013-10-24 This is an introduction to the subject of academic theology. Its basic approach is interrogative, raising key questions so as to lead into a range of selected topics such as knowledge community, salvation, God, prayer and evil. |
game theory a very short introduction: Number Theory Robin Wilson, 2020-05-28 Number theory is the branch of mathematics that is primarily concerned with the counting numbers. Of particular importance are the prime numbers, the 'building blocks' of our number system. The subject is an old one, dating back over two millennia to the ancient Greeks, and for many years has been studied for its intrinsic beauty and elegance, not least because several of its challenges are so easy to state that everyone can understand them, and yet no-one has ever been able to resolve them. But number theory has also recently become of great practical importance - in the area of cryptography, where the security of your credit card, and indeed of the nation's defence, depends on a result concerning prime numbers that dates back to the 18th century. Recent years have witnessed other spectacular developments, such as Andrew Wiles's proof of 'Fermat's last theorem' (unproved for over 250 years) and some exciting work on prime numbers. In this Very Short Introduction Robin Wilson introduces the main areas of classical number theory, both ancient and modern. Drawing on the work of many of the greatest mathematicians of the past, such as Euclid, Fermat, Euler, and Gauss, he situates some of the most interesting and creative problems in the area in their historical context. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Mathematics Timothy Gowers, 2002-08-22 The aim of this book is to explain, carefully but not technically, the differences between advanced, research-level mathematics, and the sort of mathematics we learn at school. The most fundamental differences are philosophical, and readers of this book will emerge with a clearer understanding of paradoxical-sounding concepts such as infinity, curved space, and imaginary numbers. The first few chapters are about general aspects of mathematical thought. These are followed by discussions of more specific topics, and the book closes with a chapter answering common sociological questions about the mathematical community (such as Is it true that mathematicians burn out at the age of 25?) ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Galileo Stillman Drake, 2001-02-22 In a startling reinterpretation of the evidence, Stillman Drake advances the hypothesis that Galileo's trial and condemnation by the Inquisition was caused not by his defiance of the Church, but by the hostility of contemporary philosophers. Galileo's own beautifully lucid arguments are used to show how his scientific method was utterly divorced from the Aristotelian approach to physics in that it was based on a search not for causes but for laws. Galileo's method was of overwhelming significance for the development of modern physics, and led to a final parting of the ways between science and philosophy. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Magna Carta Nicholas Vincent, 2012-06-28 The Magna Carta has long been considered the foundation stone of the British Constitution, yet few people today understand either its contents or its context. This Very Short Introduction introduces the document to a modern audience, explaining its origins in the troubled reign of King John, and tracing the significance of the role that it played thereafter as a totemic symbol of the subject's right to protection against the raw and absolute authority of the sovereign. Drawing upon the great advances that have been made in the past two decades in our understanding of thirteenth-century English history, Nicholas Vincent demonstrates why the Magna Carta continues to be of enormous popular interest. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Risk: A Very Short Introduction Baruch Fischhoff, John Kadvany, John David Kadvany, 2011-05-26 Risks are everywhere. They come from many sources, including crime, diseases, accidents, terror, climate change, finance, and intimacy. They arise from our own acts and they are imposed on us. In this Very Short Introduction Fischhoff and Kadvany draw on both the sciences and humanities to show what all risks have in common. Do we care about losing money, health, reputation, or peace of mind? How much do we care about things happening now or in the future? To ourselves or to others? All risks require thinking hard about what matters to us before we make decisions about them based on past experience, scientific knowledge, and future uncertainties. Using conceptual frameworks such as decision theory and behavioural decision research, we examine the science and practice of creating measures of risk and look at how scientists apply probability by combining historical records, scientific theories, and expert judgement. Showing what science has learned about how people deal with risks, and applying these to diverse everyday examples, the authors demonstrate how we move from understanding a risk to making a choice in everyday life. |
game theory a very short introduction: Playing for Real K. G. Binmore, 2007-03-29 Ken Binmore's previous game theory textbook, Fun and Games (D.C. Heath, 1991), carved out a significant niche in the advanced undergraduate market; it was intellectually serious and more up-to-date than its competitors, but also accessibly written. Its central thesis was that game theory allows us to understand many kinds of interactions between people, a point that Binmore amply demonstrated through a rich range of examples and applications. This replacement for the now out-of-date 1991 textbook retains the entertaining examples, but changes the organization to match how game theory courses are actually taught, making Playing for Real a more versatile text that almost all possible course designs will find easier to use, with less jumping about than before. In addition, the problem sections, already used as a reference by many teachers, have become even more clever and varied, without becoming too technical. Playing for Real will sell into advanced undergraduate courses in game theory, primarily those in economics, but also courses in the social sciences, and serve as a reference for economists. |
game theory a very short introduction: Aesthetics Bence Nanay, 2019 Bence Nanay introduces aesthetics, a branch of philosophy that explores the nature of art, beauty, and taste. Looking beyond traditional artistic experiences, he defends the topic from accusations of elitism, and shows how more everyday experiences such as the pleasure in a soft fabric or falling leaves can become the subject of aesthetics. |
game theory a very short introduction: Black Holes: A Very Short Introduction Katherine Blundell, 2015-12-10 Black holes are a constant source of fascination to many due to their mysterious nature. In this Very Short Introduction, Katherine Blundell addresses a variety of questions, including what a black hole actually is, how they are characterized and discovered, and what would happen if you came too close to one. She explains how black holes form and grow - by stealing material that belongs to stars, as well as how many there may be in the Universe. She also explores the large black holes found in the centres of galaxies, and how black holes give rise to quasars and other spectacular phenomena in the cosmos. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Anxiety Daniel Freeman, Jason Freeman, 2012-05-31 Are we born with our fears or do we learn them? Why do our fears persist? What purpose does anxiety serve? How common are anxiety disorders, and which treatments are most effective? What's happening in our brain when we feel fear? And what are Colombian worry dolls? This Very Short Introduction draws on the best scientific research to offer a highly accessible explanation of what anxiety is, why it is such a normal and vital part of our emotional life, and the key factors that cause it. Insights are drawn from psychology, neuroscience, genetics, epidemiology, and clinical trials. Providing a fascinating illustration of the discussion are two interviews conducted specifically for the book, with the actor, writer, director, and television presenter Michael Palin and former England football manager Graham Taylor. The book covers in detail the six major anxiety disorders: phobias; panic disorder and agoraphobia; social anxiety; generalised anxiety disorder; obsessive compulsive disorder; and post-traumatic stress disorder. With a chapter devoted to each disorder, Daniel and Jason Freeman take you through the symptoms, prevalence, and causes of each one. A final chapter describes the treatments available for dealing with anxiety problems. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: An Introduction to Linear Programming and Game Theory Paul R. Thie, Gerard E. Keough, 2011-09-15 Praise for the Second Edition: This is quite a well-done book: very tightly organized, better-than-average exposition, and numerous examples, illustrations, and applications. —Mathematical Reviews of the American Mathematical Society An Introduction to Linear Programming and Game Theory, Third Edition presents a rigorous, yet accessible, introduction to the theoretical concepts and computational techniques of linear programming and game theory. Now with more extensive modeling exercises and detailed integer programming examples, this book uniquely illustrates how mathematics can be used in real-world applications in the social, life, and managerial sciences, providing readers with the opportunity to develop and apply their analytical abilities when solving realistic problems. This Third Edition addresses various new topics and improvements in the field of mathematical programming, and it also presents two software programs, LP Assistant and the Solver add-in for Microsoft Office Excel, for solving linear programming problems. LP Assistant, developed by coauthor Gerard Keough, allows readers to perform the basic steps of the algorithms provided in the book and is freely available via the book's related Web site. The use of the sensitivity analysis report and integer programming algorithm from the Solver add-in for Microsoft Office Excel is introduced so readers can solve the book's linear and integer programming problems. A detailed appendix contains instructions for the use of both applications. Additional features of the Third Edition include: A discussion of sensitivity analysis for the two-variable problem, along with new examples demonstrating integer programming, non-linear programming, and make vs. buy models Revised proofs and a discussion on the relevance and solution of the dual problem A section on developing an example in Data Envelopment Analysis An outline of the proof of John Nash's theorem on the existence of equilibrium strategy pairs for non-cooperative, non-zero-sum games Providing a complete mathematical development of all presented concepts and examples, Introduction to Linear Programming and Game Theory, Third Edition is an ideal text for linear programming and mathematical modeling courses at the upper-undergraduate and graduate levels. It also serves as a valuable reference for professionals who use game theory in business, economics, and management science. |
game theory a very short introduction: Behavioural Economics: A Very Short Introduction Michelle Baddeley, 2017-01-19 Traditionally economists have based their economic predictions on the assumption that humans are super-rational creatures, using the information we are given efficiently and generally making selfish decisions that work well for us as individuals. Economists also assume that we're doing the very best we can possibly do - not only for today, but over our whole lifetimes too. But increasingly the study of behavioural economics is revealing that our lives are not that simple. Instead, our decisions are complicated by our own psychology. Each of us makes mistakes every day. We don't always know what's best for us and, even if we do, we might not have the self-control to deliver on our best intentions. We struggle to stay on diets, to get enough exercise and to manage our money. We misjudge risky situations. We are prone to herding: sometimes peer pressure leads us blindly to copy others around us; other times copying others helps us to learn quickly about new, unfamiliar situations. This Very Short Introduction explores the reasons why we make irrational decisions; how we decide quickly; why we make mistakes in risky situations; our tendency to procrastination; and how we are affected by social influences, personality, mood and emotions. The implications of understanding the rationale for our own financial behaviour are huge. Behavioural economics could help policy-makers to understand the people behind their policies, enabling them to design more effective policies, while at the same time we could find ourselves assaulted by increasingly savvy marketing. Michelle Baddeley concludes by looking forward, to see what the future of behavioural economics holds for us. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Economics: A Very Short Introduction Partha Dasgupta, 2007-02-22 Economics has the capacity to offer us deep insights into some of the most formidable problems of life, and offer solutions to them too. Combining a global approach with examples from everyday life, Partha Dasgupta describes the lives of two children who live very different lives in different parts of the world: in the Mid-West USA and in Ethiopia. He compares the obstacles facing them, and the processes that shape their lives, their families, and their futures. He shows how economics uncovers these processes, finds explanations for them, and how it forms policies and solutions. Along the way, Dasgupta provides an intelligent and accessible introduction to key economic factors and concepts such as individual choices, national policies, efficiency, equity, development, sustainability, dynamic equilibrium, property rights, markets, and public goods. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable. |
game theory a very short introduction: Game Theory and Machine Learning for Cyber Security Charles A. Kamhoua, Christopher D. Kiekintveld, Fei Fang, Quanyan Zhu, 2021-09-08 GAME THEORY AND MACHINE LEARNING FOR CYBER SECURITY Move beyond the foundations of machine learning and game theory in cyber security to the latest research in this cutting-edge field In Game Theory and Machine Learning for Cyber Security, a team of expert security researchers delivers a collection of central research contributions from both machine learning and game theory applicable to cybersecurity. The distinguished editors have included resources that address open research questions in game theory and machine learning applied to cyber security systems and examine the strengths and limitations of current game theoretic models for cyber security. Readers will explore the vulnerabilities of traditional machine learning algorithms and how they can be mitigated in an adversarial machine learning approach. The book offers a comprehensive suite of solutions to a broad range of technical issues in applying game theory and machine learning to solve cyber security challenges. Beginning with an introduction to foundational concepts in game theory, machine learning, cyber security, and cyber deception, the editors provide readers with resources that discuss the latest in hypergames, behavioral game theory, adversarial machine learning, generative adversarial networks, and multi-agent reinforcement learning. Readers will also enjoy: A thorough introduction to game theory for cyber deception, including scalable algorithms for identifying stealthy attackers in a game theoretic framework, honeypot allocation over attack graphs, and behavioral games for cyber deception An exploration of game theory for cyber security, including actionable game-theoretic adversarial intervention detection against advanced persistent threats Practical discussions of adversarial machine learning for cyber security, including adversarial machine learning in 5G security and machine learning-driven fault injection in cyber-physical systems In-depth examinations of generative models for cyber security Perfect for researchers, students, and experts in the fields of computer science and engineering, Game Theory and Machine Learning for Cyber Security is also an indispensable resource for industry professionals, military personnel, researchers, faculty, and students with an interest in cyber security. |
game theory a very short introduction: Intelligence Ian J. Deary, 2020 Some people are cleverer than others, but how and why do people differ in their thinking powers? Drawing on the latest psychological data Ian Deary considers some of our most burning questions about intelligence, such as how genes, environment, age, or gender can affect our intelligence. He also asks whether intelligence is increasing. |
game theory a very short introduction: The Science of Strategy Aleksandr Kotov, 2019 |
game theory a very short introduction: An Introduction to Game Theory Martin J. Osborne, 2006-05-22 |
game theory a very short introduction: Game Theory 101 William Spaniel, 2014 Game Theory 101: The Complete Textbook is a no-nonsense, games-centered introduction to strategic form (matrix) and extensive form (game tree) games. From the first lesson to the last, this textbook introduces games of increasing complexity and then teaches the game theoretical tools necessary to solve them. Quick, efficient, and to the point, Game Theory 101: The Complete Textbook is perfect for introductory game theory, intermediate microeconomics, and political science. |
game theory a very short introduction: Essays on Game Theory John F. Nash, 1996 Contains seven previously published articles by Nash (economics, Princeton U.) who shared the 1995 Nobel Prize for Economics. They highlight his contribution to game theory in economics. Among his topics are the bargaining problem, equilibrium points, a simple three-person poker game, non-cooperative games, and some experimental n-person games. Annotation copyrighted by Book News, Inc., Portland, OR |
game theory a very short introduction: Game Theory:Vsi Ken Binmore, 2008-03-01 |
game theory a very short introduction: Behavioural Economics and Finance Michelle Baddeley, 2018-10-17 Behavioural economics and behavioural finance are rapidly expanding fields that are continually growing in prominence. While orthodox economic models are built upon restrictive and simplifying assumptions about rational choice and efficient markets, behavioural economics offers a robust alternative using insights and evidence that rest more easily with our understanding of how real people think, choose and decide. This insightful textbook introduces the key concepts from this rich, interdisciplinary approach to real-world decision-making. This new edition of Behavioural Economics and Finance is a thorough extension of the first edition, including updates to the key chapters on prospect theory; heuristics and bias; time and planning; sociality and identity; bad habits; personality, moods and emotions; behavioural macroeconomics; and well-being and happiness. It also includes a number of new chapters dedicated to the themes of incentives and motivations, behavioural public policy and emotional trading. Using pedagogical features such as chapter summaries and revision questions to enhance reader engagement, this text successfully blends economic theories with cutting-edge multidisciplinary insights. This second edition will be indispensable to anyone interested in how behavioural economics and finance can inform our understanding of consumers’ and businesses’ decisions and choices. It will appeal especially to undergraduate and graduate students but also to academic researchers, public policy-makers and anyone interested in deepening their understanding of how economics, psychology and sociology interact in driving our everyday decision-making. |
game theory a very short introduction: Prisoners of Reason S. M. Amadae, 2016-01-14 Using the theory of Prisoner's Dilemma, Prisoners of Reason explores how neoliberalism departs from classic liberalism and how it rests on game theory. |
game theory a very short introduction: The Routledge Handbook of Mindshaping Tadeusz Wiesław Zawidzki, Rémi Tison, 2025-05-29 Of all species, human beings are uniquely capable of coordinating on long-term, large-scale cooperative projects with unfamiliar and genetically unrelated others. According to the mindshaping hypothesis, this relies on mechanisms and practices like imitation, pedagogy, normative cognition, and narrative self-constitution, which shape us into expert coordinators, without requiring time consuming and epistemically fraught attempts to read each other’s minds. Mindshaping has been applied to many areas of inquiry, including game theory, shared agency, communication, the ontogeny of human cognition, the dissemination of scientific knowledge in popular media, mental illness, and the influence of social media technologies. The Routledge Handbook of Mindshaping is the first volume of its kind. Comprising 37 chapters by an international team of leading scholars, this Handbook is organised into seven sections: Mindshaping and coordination Mindshaping and cognitive psychology Mindshaping and normativity Mindshaping and epistemology Social and political dimensions of mindshaping Nonhuman mindshaping Mindshaping applied Within these sections, key topics are addressed, including game theory, social signalling and shared agency, folk psychology, the emotions, language acquisition and memory, stereotyping and consciousness-raising, moral agency, self-knowledge, rationality, epistemic norms, primate sociality, human-elephant relations, artificial intelligence, mental illness and neurodiversity, aesthetic expression, and politics. An outstanding survey of a vibrant and emerging field, The Routledge Handbook of Mindshaping will be of great interest to those studying and researching philosophy of psychology, philosophy of cognitive science, philosophy of mind, and applied epistemology. It will also be of interest to those in related disciplines such as cognitive psychology, sociology, and anthropology. |
game theory a very short introduction: Game Theory James N. Webb, 2007-03-06 The outstanding feature of this book is that it provides a unified account of three types of decision problem. It covers the basic ideas of decision theory, classical game theory, and evolutionary game theory in one volume. No background knowledge of economics or biology is required as examples have been carefully selected for their accessibility. Detailed solutions to the numerous exercises are provided at the back of the book, making it ideal for self-study. This introduction to game theory is intended as a first course for undergraduate students of mathematics, but it will also interest advanced students or researchers in biology and economics. |
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Oct 23, 2023 · 目前微软XGP做活动,新用户开通XGP三个月只用8元,然后就可以玩到steam最新发售和即将发售的售价几百块钱的3A大作。
integrating ogre 3d into a game engie - Ogre Forums
Oct 12, 2012 · i know there are many game engines out there i like them (especially unity) idk i have this temptation of making a game engines mostly for educational purposes (i think so) , i …
ideal game texture sizes - Ogre Forums
Oct 10, 2009 · Still, game screen resolutions have changed from 800x600 to 1600x1280 (on a modern high-end gaming machine) over recent memory, and likely this trend will continue. …
为什么双人成行这个游戏有两个,一个要钱,一个不要钱? - 知乎
知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业 …
PC端有什么值得打一打的音游? - 知乎
7、EZ2ON REBOOT : R,steam平台新晋硬核音游,现已开始EA。这游戏说是DJMAX的爹地一点也不过分,原本在amuseworld干活的那帮老人被KONMAI搞了之后才成立的Pentavition,才 …
有什么在线玩游戏的网站? - 知乎
ZType – Typing Game - Type to Shoot 地址: https://zty.pe 一个战机游戏模式的 打字练习网站 ,每艘“敌舰”都是一个字母串,输入对应字母进行射击,打起来很有感觉。
如何解决提示:需要新应用打开此ms-gamingoverlay? - 知乎
这个问题是你卸载了Xbox导致的。最简单的解决方式,就是弹出窗口的时候,直接点击窗口中的“在 Microsoft Store 中查找应用”,然后把查找到的Xbox Game Bar这个应用安装一下,完美解 …
和外国人打网游要知道哪些游戏术语? - 知乎
Oct 14, 2013 · gg wp——good game well play,国际惯例末一句——玩得漂亮. noob——表示菜鸟,群嘲极易引起对骂,尤其星际这种内置语 …
乙女向游戏(Otome game) - 知乎
Sep 18, 2003 · 乙女向游戏(Otome game, 乙女ゲーム)是专门针对女性玩家开发的一类游戏,属于女性向游戏中的其中一种,以女性为主人公(玩 …
显卡自带的录屏功能怎么使用? - 知乎
Aug 29, 2023 · 知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见 …
加入和开通XGP会员教程 - 知乎
Oct 23, 2023 · 目前微软XGP做活动,新用户开通XGP三个月只用8元,然后就可以玩到steam最新发售和即将发售的售价几百块钱的3A大作。
integrating ogre 3d into a game engie - Ogre Forums
Oct 12, 2012 · i know there are many game engines out there i like them (especially unity) idk i have this temptation of making a …