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ghost in the machine computer science: The Vertical Plane Ken Webster, 1989 |
ghost in the machine computer science: No Ghost in the Machine Rodney Cotterill, 1989 |
ghost in the machine computer science: The Ghost in the Machine Arthur Koestler, 1990-02 An examination of the human impulse towards self-destruction suggests that in the course of human evolution, a pathological split between emotion and reason developed |
ghost in the machine computer science: Neither Ghost Nor Machine Jeremy Sherman (Writer on biophilosophy), Terrence Deacon, 2017 Jeremy Sherman distills Terrence Deacon's breakthrough natural science hypothesis for the emergence of agents and agency, selves and aims in an otherwise aimless universe. The theory cuts a new path through the dualistic spirit vs. mechanism debate, unifying the hard and soft sciences and suggesting new solutions to philosophical mysteries. |
ghost in the machine computer science: The Soul of A New Machine Tracy Kidder, 2011-08-23 Tracy Kidder's riveting (Washington Post) story of one company's efforts to bring a new microcomputer to market won both the Pulitzer Prize and the National Book Award and has become essential reading for understanding the history of the American tech industry. Computers have changed since 1981, when The Soul of a New Machine first examined the culture of the computer revolution. What has not changed is the feverish pace of the high-tech industry, the go-for-broke approach to business that has caused so many computer companies to win big (or go belly up), and the cult of pursuing mind-bending technological innovations. The Soul of a New Machine is an essential chapter in the history of the machine that revolutionized the world in the twentieth century. Fascinating...A surprisingly gripping account of people at work. --Wall Street Journal |
ghost in the machine computer science: The Charisma Machine Morgan G. Ames, 2019-11-19 A fascinating examination of technological utopianism and its complicated consequences. In The Charisma Machine, Morgan Ames chronicles the life and legacy of the One Laptop per Child project and explains why—despite its failures—the same utopian visions that inspired OLPC still motivate other projects trying to use technology to “disrupt” education and development. Announced in 2005 by MIT Media Lab cofounder Nicholas Negroponte, One Laptop per Child promised to transform the lives of children across the Global South with a small, sturdy, and cheap laptop computer, powered by a hand crank. In reality, the project fell short in many ways—starting with the hand crank, which never materialized. Yet the project remained charismatic to many who were captivated by its claims of access to educational opportunities previously out of reach. Behind its promises, OLPC, like many technology projects that make similarly grand claims, had a fundamentally flawed vision of who the computer was made for and what role technology should play in learning. Drawing on fifty years of history and a seven-month study of a model OLPC project in Paraguay, Ames reveals that the laptops were not only frustrating to use, easy to break, and hard to repair, they were designed for “technically precocious boys”—idealized younger versions of the developers themselves—rather than the children who were actually using them. The Charisma Machine offers a cautionary tale about the allure of technology hype and the problems that result when utopian dreams drive technology development. |
ghost in the machine computer science: Ghosts in the Machine Massimiliano Gioni, Gary Carrion-Murayari, New Museum of Contemporary Art (New York, N.Y.), 2012 This title explores the relationship between art and machines, presenting a trans-historical reassessment of optical, kinetic, and technological art. It brings together a wide range of work from - amongst others - Bridget Riley, Hans Haacke, Gianni Colombo, Channa Horowitz, Heinz Mack, Otto Piene, and Victor Vasarely. |
ghost in the machine computer science: The Once and Future Turing S. Barry Cooper, Andrew Hodges, 2016-03-24 Alan Turing (1912–1954) made seminal contributions to mathematical logic, computation, computer science, artificial intelligence, cryptography and theoretical biology. In this volume, outstanding scientific thinkers take a fresh look at the great range of Turing's contributions, on how the subjects have developed since his time, and how they might develop still further. The contributors include Martin Davis, J. M. E. Hyland, Andrew R. Booker, Ueli Maurer, Kanti V. Mardia, S. Barry Cooper, Stephen Wolfram, Christof Teuscher, Douglas Richard Hofstadter, Philip K. Maini, Thomas E. Woolley, Eamonn A. Gaffney, Ruth E. Baker, Richard Gordon, Stuart Kauffman, Scott Aaronson, Solomon Feferman, P. D. Welch and Roger Penrose. These specially commissioned essays will provoke and engross the reader who wishes to understand better the lasting significance of one of the twentieth century's deepest thinkers. |
ghost in the machine computer science: Robot Ghosts and Wired Dreams Christopher Bolton, Istvan Csicsery-Ronay Jr, Takayuki Tatsumi, 2007-11-15 Since the end of the Second World War—and particularly over the last decade—Japanese science fiction has strongly influenced global popular culture. Unlike American and British science fiction, its most popular examples have been visual—from Gojira (Godzilla) and Astro Boy in the 1950s and 1960s to the anime masterpieces Akira and Ghost in the Shell of the 1980s and 1990s—while little attention has been paid to a vibrant tradition of prose science fiction in Japan. Robot Ghosts and Wired Dreams remedies this neglect with a rich exploration of the genre that connects prose science fiction to contemporary anime. Bringing together Western scholars and leading Japanese critics, this groundbreaking work traces the beginnings, evolution, and future direction of science fiction in Japan, its major schools and authors, cultural origins and relationship to its Western counterparts, the role of the genre in the formation of Japan’s national and political identity, and its unique fan culture. Covering a remarkable range of texts—from the 1930s fantastic detective fiction of Yumeno Kyûsaku to the cross-culturally produced and marketed film and video game franchise Final Fantasy—this book firmly establishes Japanese science fiction as a vital and exciting genre. Contributors: Hiroki Azuma; Hiroko Chiba, DePauw U; Naoki Chiba; William O. Gardner, Swarthmore College; Mari Kotani; Livia Monnet, U of Montreal; Miri Nakamura, Stanford U; Susan Napier, Tufts U; Sharalyn Orbaugh, U of British Columbia; Tamaki Saitô; Thomas Schnellbächer, Berlin Free U. Christopher Bolton is assistant professor of Japanese at Williams College. Istvan Csicsery-Ronay Jr. is professor of English at DePauw University. Takayuki Tatsumi is professor of English at Keio University. |
ghost in the machine computer science: The Annotated Turing Charles Petzold, 2008-06-16 Programming Legend Charles Petzold unlocks the secrets of the extraordinary and prescient 1936 paper by Alan M. Turing Mathematician Alan Turing invented an imaginary computer known as the Turing Machine; in an age before computers, he explored the concept of what it meant to be computable, creating the field of computability theory in the process, a foundation of present-day computer programming. The book expands Turing’s original 36-page paper with additional background chapters and extensive annotations; the author elaborates on and clarifies many of Turing’s statements, making the original difficult-to-read document accessible to present day programmers, computer science majors, math geeks, and others. Interwoven into the narrative are the highlights of Turing’s own life: his years at Cambridge and Princeton, his secret work in cryptanalysis during World War II, his involvement in seminal computer projects, his speculations about artificial intelligence, his arrest and prosecution for the crime of gross indecency, and his early death by apparent suicide at the age of 41. |
ghost in the machine computer science: Computer Science Illuminated Nell B. Dale, John Lewis, 2007 This text offers students on the dynamic and diverse field of computer science. [In the text, the authors] provide [an] overview of the many aspects of the discipline from a generic view point. Separate program language chapters are available as bundle items for those instructors who would like to explore a particular programming language with their students. The many layers of computing are thoroughly explained beginning with the information layer, working through the hardware, programming, operating systems, application, and communication layers, and ending with a discussion on the limitations of computing. [It is] for introductory computing and computer science courses. [It is also for] computer science majors with a solid foundation for further study, and offers non majors a comprehensive and complete introduction to computing. |
ghost in the machine computer science: Blown to Bits Hal Abelson, Ken Ledeen, Harry Lewis, 2012-09-25 This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Every day, billions of photographs, news stories, songs, X-rays, TV shows, phone calls, and emails are being scattered around the world as sequences of zeroes and ones: bits. We can’t escape this explosion of digital information and few of us want to–the benefits are too seductive. The technology has enabled unprecedented innovation, collaboration, entertainment, and democratic participation. But the same engineering marvels are shattering centuries-old assumptions about privacy, identity, free expression, and personal control as more and more details of our lives are captured as digital data. Can you control who sees all that personal information about you? Can email be truly confidential, when nothing seems to be private? Shouldn’t the Internet be censored the way radio and TV are? Is it really a federal crime to download music? When you use Google or Yahoo! to search for something, how do they decide which sites to show you? Do you still have free speech in the digital world? Do you have a voice in shaping government or corporate policies about any of this? Blown to Bits offers provocative answers to these questions and tells intriguing real-life stories. This book is a wake-up call to the human consequences of the digital explosion. |
ghost in the machine computer science: Computer Aided Verification Armin Biere, Roderick Bloem, 2014-06-28 This book constitutes the proceedings of the 26th International Conference on Computer Aided Verification, CAV 2014, held as part of the Vienna Summer of Logic, VSL 2014, in Vienna, Austria, in July 2014. The 46 regular papers and 11 short papers presented in this volume were carefully reviewed and selected from a total of 175 regular and 54 short paper submissions. The contributions are organized in topical sections named: software verification; automata; model checking and testing; biology and hybrid systems; games and synthesis; concurrency; SMT and theorem proving; bounds and termination; and abstraction. |
ghost in the machine computer science: Computer Science Illuminated Nell Dale, John Lewis, 2009-11-24 Revised and updated with the latest information in the field, the Fourth Edition of Computer Science Illuminated continues to engage and enlighten students on the fundamental concepts and diverse capabilities of computing. Written by two of today’s most respected computer science educators, Nell Dale and John Lewis, the text provides a broad overview of the many aspects of the discipline from a generic view point. Separate program language chapters are available as bundle items for those instructors who would like to explore a particular programming language with their students. The many layers of computing are thoroughly explained beginning with the information layer, working through the hardware, programming, operating systems, application, and communication layers, and ending with a discussion on the limitations of computing. Perfect for introductory computing and computer science courses, the fourth edition's thorough presentation of computing systems provides computer science majors with a solid foundation for further study, and offers non-majors a comprehensive and complete introduction to computing. |
ghost in the machine computer science: Ghost Work Mary L. Gray, Siddharth Suri, 2019 In the spirit of Nickel and Dimed, a necessary and revelatory expose of the invisible human workforce that powers the web--and that foreshadows the true future of work. Hidden beneath the surface of the web, lost in our wrong-headed debates about AI, a new menace is looming. Anthropologist Mary L. Gray and computer scientist Siddharth Suri team up to unveil how services delivered by companies like Amazon, Google, Microsoft, and Uber can only function smoothly thanks to the judgment and experience of a vast, invisible human labor force. These people doing ghost work make the internet seem smart. They perform high-tech piecework: flagging X-rated content, proofreading, designing engine parts, and much more. An estimated 8 percent of Americans have worked at least once in this ghost economy, and that number is growing. They usually earn less than legal minimums for traditional work, they have no health benefits, and they can be fired at any time for any reason, or none. There are no labor laws to govern this kind of work, and these latter-day assembly lines draw in--and all too often overwork and underpay--a surprisingly diverse range of workers: harried young mothers, professionals forced into early retirement, recent grads who can't get a toehold on the traditional employment ladder, and minorities shut out of the jobs they want. Gray and Suri also show how ghost workers, employers, and society at large can ensure that this new kind of work creates opportunity--rather than misery--for those who do it. |
ghost in the machine computer science: The MIT Encyclopedia of the Cognitive Sciences (MITECS) Robert A. Wilson, Frank C. Keil, 2001-09-04 Since the 1970s the cognitive sciences have offered multidisciplinary ways of understanding the mind and cognition. The MIT Encyclopedia of the Cognitive Sciences (MITECS) is a landmark, comprehensive reference work that represents the methodological and theoretical diversity of this changing field. At the core of the encyclopedia are 471 concise entries, from Acquisition and Adaptationism to Wundt and X-bar Theory. Each article, written by a leading researcher in the field, provides an accessible introduction to an important concept in the cognitive sciences, as well as references or further readings. Six extended essays, which collectively serve as a roadmap to the articles, provide overviews of each of six major areas of cognitive science: Philosophy; Psychology; Neurosciences; Computational Intelligence; Linguistics and Language; and Culture, Cognition, and Evolution. For both students and researchers, MITECS will be an indispensable guide to the current state of the cognitive sciences. |
ghost in the machine computer science: The Concept of Mind Gilbert Ryle, 2023-05-11 The Concept of Mind by philosopher Gilbert Ryle argues that mind is a philosophical illusion hailing chiefly from René Descartes and sustained by logical errors and 'category mistakes' which have become habitual. The work has been cited as having put the final nail in the coffin of Cartesian dualism, and has been seen as a founding document in the philosophy of mind, which received professional recognition as a distinct and important branch of philosophy only after 1950. This now-classic work challenges what Ryle calls philosophy's official theory, the Cartesians myth of the separation of mind and matter. Ryle's linguistic analysis remaps the conceptual geography of mind. His plain language and essentially simple purpose place him in the traditioin of Locke, Berkeley, Mill, and Russell. |
ghost in the machine computer science: The Reconfigured Eye William J. Mitchell, 1994-07-25 Continuing William Mitchell's investigations of how we understand, reason about, and use images, The Reconfigured Eye provides the first systematic, critical analysis of the digital imaging revolution. An intelligent and readable approach to the digitization of images.... A useful overview of a critical subject.—New York Times Book Review Enhanced? Or faked? Today the very idea of photographic veracity is being radically challenged by the emerging technology of digital image manipulation and synthesis: photographs can now be altered at will in ways that are virtually undetectable, and photorealistic synthesized images are becoming increasingly difficult to distinguish from actual photographs. Continuing William Mitchell's investigations of how we understand, reason about, and use images, The Reconfigured Eye provides the first systematic, critical analysis of the digital imaging revolution. It describes the technology of the digital image in detail and looks closely at how it is changing the way we explore ideas, at its aesthetic potential, and at the ethical questions it raises. |
ghost in the machine computer science: Philosophy and Computer Science Timothy Colburn, 2015-05-20 Colburn (computer science, U. of Minnesota-Duluth) has a doctorate in philosophy and an advanced degree in computer science; he's worked as a philosophy professor, a computer programmer, and a research scientist in artificial intelligence. Here he discusses the philosophical foundations of artificial intelligence; the new encounter of science and philosophy (logic, models of the mind and of reasoning, epistemology); and the philosophy of computer science (touching on math, abstraction, software, and ontology). |
ghost in the machine computer science: The Ghost in My Brain Clark Elliott, 2015-06-02 The dramatic story of one man’s recovery offers new hope to those suffering from concussions and other brain traumas In 1999, Clark Elliott suffered a concussion when his car was rear-ended. Overnight his life changed from that of a rising professor with a research career in artificial intelligence to a humbled man struggling to get through a single day. At times he couldn’t walk across a room, or even name his five children. Doctors told him he would never fully recover. After eight years, the cognitive demands of his job, and of being a single parent, finally became more than he could manage. As a result of one final effort to recover, he crossed paths with two brilliant Chicago-area research-clinicians—one an optometrist emphasizing neurodevelopmental techniques, the other a cognitive psychologist—working on the leading edge of brain plasticity. Within weeks the ghost of who he had been started to re-emerge. Remarkably, Elliott kept detailed notes throughout his experience, from the moment of impact to the final stages of his recovery, astounding documentation that is the basis of this fascinating book. The Ghost in My Brain gives hope to the millions who suffer from head injuries each year, and provides a unique and informative window into the world’s most complex computational device: the human brain. |
ghost in the machine computer science: The Demon in the Machine Paul Davies, 2019-01-31 'A gripping new drama in science ... if you want to understand how the concept of life is changing, read this' Professor Andrew Briggs, University of Oxford When Darwin set out to explain the origin of species, he made no attempt to answer the deeper question: what is life? For generations, scientists have struggled to make sense of this fundamental question. Life really does look like magic: even a humble bacterium accomplishes things so dazzling that no human engineer can match it. And yet, huge advances in molecular biology over the past few decades have served only to deepen the mystery. So can life be explained by known physics and chemistry, or do we need something fundamentally new? In this penetrating and wide-ranging new analysis, world-renowned physicist and science communicator Paul Davies searches for answers in a field so new and fast-moving that it lacks a name, a domain where computing, chemistry, quantum physics and nanotechnology intersect. At the heart of these diverse fields, Davies explains, is the concept of information: a quantity with the power to unify biology with physics, transform technology and medicine, and even to illuminate the age-old question of whether we are alone in the universe. From life's murky origins to the microscopic engines that run the cells of our bodies, The Demon in the Machine is a breath-taking journey across the landscape of physics, biology, logic and computing. Weaving together cancer and consciousness, two-headed worms and bird navigation, Davies reveals how biological organisms garner and process information to conjure order out of chaos, opening a window on the secret of life itself. |
ghost in the machine computer science: Understanding Social Signals: How Do We Recognize the Intentions of Others? Sebastian Loth, Jan P. De Ruiter, 2016-05-30 Powerful and economic sensors such as high definition cameras and corresponding recognition software have become readily available, e.g. for face and motion recognition. However, designing user interfaces for robots, phones and computers that facilitate a seamless, intuitive, and apparently effortless communication as between humans is still highly challenging. This has shifted the focus from developing ever faster and higher resolution sensors to interpreting available sensor data for understanding social signals and recognising users' intentions. Psychologists, Ethnologists, Linguists and Sociologists have investigated social behaviour in human-human interaction. But their findings are rarely applied in the human-robot interaction domain. Instead, robot designers tend to rely on either proof-of-concept or machine learning based methods. In proving the concept, developers effectively demonstrate that users are able to adapt to robots deployed in the public space. Typically, an initial period of collecting human-robot interaction data is used for identifying frequently occurring problems. These are then addressed by adjusting the interaction policies on the basis of the collected data. However, the updated policies are strongly biased by the initial design of the robot and might not reflect natural, spontaneous user behaviour. In the machine learning approach, learning algorithms are used for finding a mapping between the sensor data space and a hypothesised or estimated set of intentions. However, this brute-force approach ignores the possibility that some signals or modalities are superfluous or even disruptive in intention recognition. Furthermore, this method is very sensitive to peculiarities of the training data. In sum, both methods cannot reliably support natural interaction as they crucially depend on an accurate model of human intention recognition. Therefore, approaches to social robotics from engineers and computer scientists urgently have to be informed by studies of intention recognition in natural human-human communication. Combining the investigation of natural human behaviour and the design of computer and robot interfaces can significantly improve the usability of modern technology. For example, robots will be easier to use by a broad public if they can interpret the social signals that users spontaneously produce for conveying their intentions anyway. By correctly identifying and even anticipating the user's intention, the user will perceive that the system truly understands her/his needs. Vice versa, if a robot produces socially appropriate signals, it will be easier for its users to understand the robot's intentions. Furthermore, studying natural behaviour as a basis for controlling robots and other devices results in greater robustness, responsiveness and approachability. Thus, we welcome submissions that (a) investigate how relevant social signals can be identified in human behaviour, (b) investigate the meaning of social signals in a specific context or task, (c) identify the minimal set of intentions for describing a context or task, (d) demonstrate how insights from the analysis of social behaviour can improve a robot's capabilities, or (e) demonstrate how a robot can make itself more understandable to the user by producing more human-like social signals. |
ghost in the machine computer science: Canon/Archive Franco Moretti, 2017 For the past seven years, the Stanford Literary Lab, founded by Franco Moretti and Matthew Jockers, has been a leading site of literary scholarship aided by computers and algorithmic methods. This landmark volume gathers the collective research of the group and its most remarkable experiments. From seemingly ineffable matters such as the loudness of thousands of novels, the geographic distribution of emotions, the nature of a sentence and a paragraph, and the evolution of bureaucratic doublespeak, descriptions emerge. The Stanford Literary Lab lets the computers provide new insights for questions from the deep tradition of two centuries of literary inquiry. Rather than, like the rest of us, letting the computers lead. The results are adventurous, witty, challenging, profound. The old questions can finally get new answers--as the prelude to new big questions. Canon/Archive is the fulfillment and further development of distant reading, adding a rare, full-length monument to the piecemeal progress of the digital humanities. No student, teacher, or inquisitive reader of literature will want to be without this book--just as no one interested in the new data-attentive methods in history, criticism, and the social sciences can afford to evade its summons--Back cover. |
ghost in the machine computer science: This is the Sound of Irony: Music, Politics and Popular Culture Katherine L. Turner, 2016-03-03 The use of irony in music is just beginning to be defined and critiqued, although it has been used, implied and decried by composers, performers, listeners and critics for centuries. Irony in popular music is especially worthy of study because it is pervasive, even fundamental to the music, the business of making music and the politics of messaging. Contributors to this collection address a variety of musical ironies found in the ’notes themselves,’ in the text or subtext, and through performance, reception and criticism. The chapters explore the linkages between irony and the comic, the tragic, the remembered, the forgotten, the co-opted, and the resistant. From the nineteenth to twenty-first centuries, through America, Europe and Asia, this provocative range of ironies course through issues of race, religion, class, the political left and right, country, punk, hip hop, folk, rock, easy listening, opera and the technologies that make possible our pop music experience. This interdisciplinary volume creates new methodologies and applies existing theories of irony to musical works that have made a cultural or political impact through the use of this most multifaceted of devices. |
ghost in the machine computer science: Turing's Cathedral George Dyson, 2012-12-11 A Wall Street Journal Best Business Book of 2012 A Kirkus Reviews Best Book of 2012 In this revealing account of how the digital universe exploded in the aftermath of World War II, George Dyson illuminates the nature of digital computers, the lives of those who brought them into existence, and how code took over the world. In the 1940s and ‘50s, a small group of men and women—led by John von Neumann—gathered in Princeton, New Jersey, to begin building one of the first computers to realize Alan Turing’s vision of a Universal Machine. The codes unleashed within this embryonic, 5-kilobyte universe—less memory than is allocated to displaying a single icon on a computer screen today—broke the distinction between numbers that mean things and numbers that do things, and our universe would never be the same. Turing’s Cathedral is the story of how the most constructive and most destructive of twentieth-century inventions—the digital computer and the hydrogen bomb—emerged at the same time. |
ghost in the machine computer science: An Analysis of Gilbert Ryle's The Concept of Mind Michael O'sullivan, 2017-07-05 Gilbert Ryle’s 1949 The Concept of Mind is now famous above all as the origin of the phrase “the ghost in the machine” – a phrase Ryle used to attack the popular idea that our bodies and minds are separate. His own position was that mental acts are not at all distinct from bodily actions. Indeed, they are the same thing, merely described in different ways – and if one cuts through the confusing language of the old philosophical debates, he suggests, that becomes clear. While, in many ways, modern philosophers of mind have moved on from or discarded Ryle’s actual arguments, The Concept of Mind remains a classic example of two central critical thinking skills: interpretation and reasoning. Ryle was what is known as an “ordinary language” philosopher – a school who considered many philosophical problems to exist purely because of philosophical language. He therefore considered his task as a philosopher to be one of cutting through confusing language, and clarifying matters – exemplifying the critical thinking skill of interpretation at its best. Rather than adding to philosophical knowledge as such, moreover, he saw his role as one of mapping it – giving it what he called a “logical geography.” As such, The Concept of Mind is also all about reasoning: laying out, organizing, and systematizing clear arguments. |
ghost in the machine computer science: AI for Everyone? Pieter Verdegem, 2021-09-20 We are entering a new era of technological determinism and solutionism in which governments and business actors are seeking data-driven change, assuming that Artificial Intelligence is now inevitable and ubiquitous. But we have not even started asking the right questions, let alone developed an understanding of the consequences. Urgently needed is debate that asks and answers fundamental questions about power. This book brings together critical interrogations of what constitutes AI, its impact and its inequalities in order to offer an analysis of what it means for AI to deliver benefits for everyone. The book is structured in three parts: Part 1, AI: Humans vs. Machines, presents critical perspectives on human-machine dualism. Part 2, Discourses and Myths About AI, excavates metaphors and policies to ask normative questions about what is ‘desirable’ AI and what conditions make this possible. Part 3, AI Power and Inequalities, discusses how the implementation of AI creates important challenges that urgently need to be addressed. Bringing together scholars from diverse disciplinary backgrounds and regional contexts, this book offers a vital intervention on one of the most hyped concepts of our times. |
ghost in the machine computer science: All the Ghosts in the Machine Elaine Kasket, 2019-04-25 'As charming and touching as it is astute and insightful' Adam Alter, New York Times bestselling author of Irresistible and Drunk Tank Pink 'This a very useful book, even perhaps for people who have never been near a computer in their lives' Jake Kerridge, Sunday Telegraph Seen any ghosts on your smartphone lately? As we're compelled to capture, store and share more and more of our personal information, there's something we often forget. All that data doesn't just disappear when our physical bodies shuffle off this mortal coil. If the concept of remaining socially active after you're no longer breathing sounds crazy, you might want to get used to the idea. Digital afterlives are a natural consequence of the information age, a reality that barely anyone has prepared for - and that 'anyone' probably includes you. In All the Ghosts in the Machine, psychologist Elaine Kasket sounds a clarion call to everyone who's never thought about death in the digital age. When someone's hyperconnected, hyperpersonal digital footprint is transformed into their lasting legacy, she asks, who is helped, who is hurt, and who's in charge? And why is now such a critical moment to take our heads out of the sand? Weaving together personal, moving true stories and scientific research, All the Ghosts in the Machine takes you on a fascinating tour through the valley of the shadow of digital death. In the process, it will transform how you think about your life and your legacy, in a time when our technologies are tantalising us with fantasies of immortality. |
ghost in the machine computer science: The War of the Ghosts and Machines Mike Hockney, 2015-09 Are you a ghost or a machine? You don't need to be a superstitious believer to support the side of the ghosts. Machine people reduce everything to lifeless, mindless, purposeless atoms of matter: the ultimate little machines. For ghost people, reality reduces to dimensionless, mathematical singularities, which are none other than the hyperrational monadic souls posited by Pythagoras and Leibniz. Ghost people subscribe to atoms (minds) with atomic number zero, i.e. minds/souls are made of massless, dimensionless photons. Machine people start with hydrogen atoms, with atomic number one. All ghost entities are associated with zero and infinity. All machine people deny the existence of zero and infinity. Mathematically, these are the two numbers where the ghosts and the machines collide head on. This book is all about demonstrating that there are indeed ghosts in the machines. |
ghost in the machine computer science: The Restless Clock Jessica Riskin, 2016-03-10 A core principle of modern science holds that a scientific explanation must not attribute will or agency to natural phenomena. The Restless Clock examines the origins and history of this, in particular as it applies to the science of living things. This is also the story of a tradition of radicals--dissenters who embraced the opposite view, that agency is an essential and ineradicable part of nature. Beginning with the church and courtly automata of early modern Europe, Jessica Riskin guides us through our thinking about the extent to which animals might be understood as mere machines. We encounter fantastic robots and cyborgs as well as a cast of scientific and philosophical luminaries, including Descartes and Leibnitz, Lamarck and Darwin, whose ideas gain new relevance in Riskin's hands. The book ends with a riveting discussion of how the dialectic continues in genetics, epigenetics, and evolutionary biology, where work continues to naturalize different forms of agency. The Restless Clock reveals the deeply buried roots of current debates in artificial intelligence, cognitive science, and evolutionary biology. |
ghost in the machine computer science: Integrated Information and Computing Systems for Natural, Spatial, and Social Sciences Rückemann, Claus-Peter, 2012-10-31 The 21st century has seen a number of advancements in technology, including the use of high performance computing. Computing resources are being used by the science and economy fields for data processing, simulation, and modeling. These innovations aid in the support of production, logistics, and mobility processes. Integrated Information and Computing Systems for Natural, Spatial, and Social Sciences covers a carefully selected spectrum of the most up to date issues, revealing the benefits, dynamism, potential, and challenges of information and computing system application scenarios and components from a wide spectrum of prominent disciplines. This comprehensive collection offers important guidance on the development stage of the universal solution to information and computing systems for researchers as well as industry decision makers and developers. |
ghost in the machine computer science: MRI from Picture to Proton Donald W. McRobbie, 2003 Presents the basics of MR practice and theory as the practitioner first meets them. |
ghost in the machine computer science: Cognitive Science Neil A. Stillings, 1995 Cognitive Science is a single-source undergraduate text that broadly surveys the theories and empirical results of cognitive science within a consistent computational perspective. In addition to covering the individual contributions of psychology, philosophy, linguistics, and artificial intelligence to cognitive science, the book has been revised to introduce the connectionist approach as well as the classical symbolic approach and adds a new chapter on cognitively related advances in neuroscience. Cognitive science is a rapidly evolving field that is characterized by considerable contention among different views and approaches. Cognitive Science presents these in a relatively neutral manner. It covers many new orientations theories and findings, embedding them in an integrated computational perspective and establishing a sense of continuity and contrast with more traditional work in cognitive science. The text assumes no prerequisite knowledge, introducing all topics in a uniform, accessible style. Many topics, such as natural language processing and vision, however, are developed in considerable depth, which allows the book to be used with more advanced undergraduates or even in beginning graduate settings. A Bradford Book |
ghost in the machine computer science: The Legacy of The X-Files James Fenwick, Diane A. Rodgers, 2023-11-16 The Legacy of The X-Files examines the content and production of the show, its reception, its use of legend and folklore, its contemporary resonance in politics and society of the 21st century, and its impact and legacy on film, television, the Internet and beyond. Having converged with the early widespread use of the Internet, The X-Files became a cultural touchstone of the 1990s, transforming from a cult TV show into a pop cultural phenomenon by the end of the decade. To celebrate the 30th anniversary of The X-Files, this collection examines the content and production of the show, its reception, its use of legend and folklore, its contemporary resonance in politics and society of the 21st century, and its impact and legacy on film, television, the Internet and beyond. The series' themes of government mistrust, conspiracy, folklore, UFOlogy, and faith are dissected and applied to how the show spirituality resonated with post-Cold War Western society. Contributors to this collection discuss the wide-ranging impact of the television show in popular culture, from Mulder and Scully 'shippers' to the show's slogan entering the contemporary lexicon. The Legacy of The X-Files serves as an all-encompassing, multi-disciplinary, contemporary account of The X-Files, reflecting upon critical, historical, political, and social contexts, and featuring an in-depth and comprehensive introduction making it a vital work for researchers and students alike. |
ghost in the machine computer science: The Crucible of Language Vyvyan Evans, 2015-02-16 From the barbed, childish taunt on the school playground, to the eloquent sophistry of a lawyer prising open a legal loophole in a court of law, meaning arises each time we use language to communicate with one another. How we use language - to convey ideas, make requests, ask a favour, and express anger, love or dismay - is of the utmost importance; indeed, linguistic meaning can be a matter of life and death. In The Crucible of Language, Vyvyan Evans explains what we know, and what we do, when we communicate using language; he shows how linguistic meaning arises, where it comes from, and the way language enables us to convey the meanings that can move us to tears, bore us to death, or make us dizzy with delight. Meaning is, he argues, one of the final frontiers in the mapping of the human mind. |
ghost in the machine computer science: The Creativity Code Marcus Du Sautoy, 2020-03-03 “A brilliant travel guide to the coming world of AI.” —Jeanette Winterson What does it mean to be creative? Can creativity be trained? Is it uniquely human, or could AI be considered creative? Mathematical genius and exuberant polymath Marcus du Sautoy plunges us into the world of artificial intelligence and algorithmic learning in this essential guide to the future of creativity. He considers the role of pattern and imitation in the creative process and sets out to investigate the programs and programmers—from Deep Mind and the Flow Machine to Botnik and WHIM—who are seeking to rival or surpass human innovation in gaming, music, art, and language. A thrilling tour of the landscape of invention, The Creativity Code explores the new face of creativity and the mysteries of the human code. “As machines outsmart us in ever more domains, we can at least comfort ourselves that one area will remain sacrosanct and uncomputable: human creativity. Or can we?...In his fascinating exploration of the nature of creativity, Marcus du Sautoy questions many of those assumptions.” —Financial Times “Fascinating...If all the experiences, hopes, dreams, visions, lusts, loves, and hatreds that shape the human imagination amount to nothing more than a ‘code,’ then sooner or later a machine will crack it. Indeed, du Sautoy assembles an eclectic array of evidence to show how that’s happening even now.” —The Times |
ghost in the machine computer science: The Nitpicker's Guide for X-Philes Phil Farrand, 1999-11-05 The truth is, the nits are out there.... What's weird about Samantha T. Mulder's birthday? (She has two of them: January 22 and November 21.) What's amazing about Mulder's cell phone? (It operates inside a metal boxcar, buried in a canyon, out in the deserts of New Mexico: anywhere!) Scully and Mulder, you have reason to be paranoid. Armed with keen detective sense, attention to detail, and a VCR, author Phil Farrand has done some forensic work of his own and dissected every technical foul-up, plot oversight, and alien intrusion on the X-Files(r). Paranormal he's not, but he'd like to know why T.A. Berube has a six-digit zip code or how the VCRs at the 2400 Court motel in Braddock Heights, Maryland, can play a tape after it's been ejected. Nitpicking? You bet. So join his conspiracy to have hours of mental stimulation and fun with: Equipment flubs Changed premises Plot oversights Fun facts Trivia questions Reviews of every show for all four seasons And more |
ghost in the machine computer science: Fun and Software Olga Goriunova, 2016-05-19 Fun and Software offers the untold story of fun as constitutive of the culture and aesthetics of computing. Fun in computing is a mode of thinking, making and experiencing. It invokes and convolutes the question of rationalism and logical reason, addresses the sensibilities and experience of computation and attests to its creative drives. By exploring topics as diverse as the pleasure and pain of the programmer, geek wit, affects of play and coding as a bodily pursuit of the unique in recursive structures, Fun and Software helps construct a different point of entry to the understanding of software as culture. Fun is a form of production that touches on the foundations of formal logic and precise notation as well as rhetoric, exhibiting connections between computing and paradox, politics and aesthetics. From the formation of the discipline of programming as an outgrowth of pure mathematics to its manifestation in contemporary and contradictory forms such as gaming, data analysis and art, fun is a powerful force that continues to shape our life with software as it becomes the key mechanism of contemporary society. Including chapters from leading scholars, programmers and artists, Fun and Software makes a major contribution to the field of software studies and opens the topic of software to some of the most pressing concerns in contemporary theory. |
ghost in the machine computer science: Neurophysiology Mr. Rohit Manglik, 2024-05-27 EduGorilla Publication is a trusted name in the education sector, committed to empowering learners with high-quality study materials and resources. Specializing in competitive exams and academic support, EduGorilla provides comprehensive and well-structured content tailored to meet the needs of students across various streams and levels. |
ghost in the machine computer science: Neurophysiology Roger Carpenter, Benjamin Reddi, 2012-08-31 The latest edition of this well-established, accessible introduction to neurophysiology succeeds in integrating the disciplines of neurology and neuroscience with an emphasis on principles and functional concepts.In Neurophysiology: A Conceptual Approach, Fifth Edition, the authors deliver a refreshing alternative to learning by rote, employing a |
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Department of Computer Science University of Auckland cecilia.summers.07@gmail.com Michael J. Dinneen Department of Computer Science University of Auckland mjd@cs.auckland.ac.nz …