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extreme mindstorms an advanced guide to lego mindstorms: Extreme MINDSTORMS Michael Gasperi, Ralph Hempel, Luis Villa, Dave Baum, 2000-11-07 Three MINDSTORMS experts have joined with the maintainer of the legOS HOWTO to produce the book that all advanced users of LEGO MINDSTORMS have been waiting for. Each author has written material based on his specialty. Dave Baum shows you how to take Not Quite C (NQC) to its limits. Ralph Hempel explains the ins and outs of pbForth. Michael Gasperi teaches you how to build numerous custom sensors with simple, systematic instructions. Luis Villa show you how (and when) to upgrade MINDSTORMS' built-in operating system to take advantage of the extra power of legOS, a complete C environment for the RCX. Extreme MINDSTORMS: An Advanced Guide to LEGO MINDSTORMS starts with an overview of the RCX firmware and includes a whole chapter on RCX 2.0. Next, the book concentrates on the steps needed to build Seeker, a light-seeking robot, and to program it in NQC. Later chapters extend Seeker's functionality using pbForth and legOS. The book concludes with two chapters on building both custom passive and custom powered sensors. These sensors can take LEGO MINDSTORMS to levels impossible to achieve with just the parts supplied in the box or available through normal channels. |
extreme mindstorms an advanced guide to lego mindstorms: Extreme Mindstorms Dave Baum, Michael Gasperi, Ralph Hempel, Luis Villa, 2000-01 The sequel to Baum's earlier book Definitive Guide to LEGO Mindstorms, this book is designed to take the experienced user of Mindstorms to the next level, using a dream team of designers from the Mindstorm community. Containing such information as topics on sensor development, pbForth and legOS. |
extreme mindstorms an advanced guide to lego mindstorms: Extreme MINDSTORMS Dave Baum, 2000-11-06 Five experts in Mindstorm programming present advanced techniques for building and programming robots using LEGO bricks and LEGO's RCX Code, presenting advanced sample projects and coverage of LegOS, pfForth, and sensor development. |
extreme mindstorms an advanced guide to lego mindstorms: Building Robots with LEGO Mindstorms NXT Mario Ferrari, Guilio Ferrari, 2011-04-18 The Ultimate Tool for MINDSTORMS® ManiacsThe new MINDSTORMS kit has been updated to include a programming brick, USB cable, RJ11-like cables, motors, and sensors. This book updates the robotics information to be compatible with the new set and to show how sound, sight, touch, and distance issues are now dealt with. The LEGO MINDSTORMS NXT and its predecessor, the LEGO MINDSTORMS Robotics Invention System (RIS), have been called the most creative play system ever developed. This book unleashes the full power and potential of the tools, sensors, and components that make up LEGO MINDSTORMS NXT. It also provides a unique insight on newer studless building techniques as well as interfacing with the traditional studded beams. Some of the world's leading LEGO MINDSTORMS inventors share their knowledge and development secrets. You will discover an incredible range of ideas to inspire your next invention. This is the ultimate insider's look at LEGO MINDSTORMS NXT system and is the perfect book whether you build world-class competitive robots or just like to mess around for the fun of it.Featuring an introduction by astronaut Dan Barry and written by Dave Astolfo, Invited Member of the MINDSTORMS Developer Program and MINDSTORMS Community Partners (MCP) groups, and Mario and Guilio Ferrari, authors of the bestselling Building Robots with LEGO Mindstorms, this book covers:Understanding LEGO GeometryPlaying with GearsControlling MotorsReading SensorsWhat's New with the NXT?Building StrategiesProgramming the NXTPlaying Sounds and MusicBecoming MobileGetting Pumped: PneumaticsFinding and Grabbing ObjectsDoing the MathKnowing Where You AreClassic ProjectsBuilding Robots That WalkRobotic AnimalsSolving a MazeDrawing and WritingRacing Against TimeHand-to-Hand CombatSearching for Precision - Complete coverage of the new Mindstorms NXT kit - Brought to you by the DaVinci's of LEGO - Updated edition of a bestseller |
extreme mindstorms an advanced guide to lego mindstorms: Building Robots With Lego Mindstorms Mario Ferrari, Guilio Ferrari, 2001-12-06 Lego robots! Mindstorms are sweeping the world and fans need to learn how to programme them Lego Mindstorms are a new generation of Lego Robots that can be manipulated using microcomputers, light and touch sensors, an infrared transmitter and CD-ROMs. Since Lego launched Lego Mindstorms in late 1998 sales have skyrocketed - with no sign of slowing down. Mindstorms have captured the imagination of adults and children alike, creating a subculture of Mindstorm enthusiasts around the world. The kits are now a staple part of engineering and computer science classes at many high profile Universities. Building Robots with Lego Mindstorms provides readers with a fundamental understanding of the geometry, electronics, engineering, and programming required to build your own robots. Mario and Giulio Ferrari are world-renowned experts in the field of Lego Mindstorms robotics, and in this book they share their unrivaled knowledge and expertise of robotics as well as provide a series of chapters detailing how to design and build the most exotic robots. Mario and Giulio also give detailed explanations of how to integrate Lego Mindstorms kits with other Lego programmable bricks such as Scout and Cybermaster, as well as with non-robotic Lego Technics models. |
extreme mindstorms an advanced guide to lego mindstorms: Extreme NXT Philippe Hurbain, Michael Gasperi, 2007-04-30 Extreme NXT: Extending the LEGO MIDSTORMS NXT to the Next Level is for intermediate-level users of NXT who would like to advance their capabilities by learning some of the basics of electronics. Plenty of examples are provided, and easy-to-follow instructions are included for building over 15 different sensors. This makes a great reference for the NXT hardware interfaces. Examples even come complete with multiple, alternative NXT languages. The book is also abundant with illustrations. |
extreme mindstorms an advanced guide to lego mindstorms: Extreme NXT Michael Gasperi, Philippe Hurbain, 2010-03-16 Although LEGO MINDSTORMS NXT allows anyone to build complex inventions, there are limits to what you can do with what comes inside the box. This book shows you how to advance the NXT with more than 45 exciting projects that include creating a cool magic wand that writes words in thin air, building a remotely guided vehicle, and constructing sophisticated robots that can sense color, light, temperature, and more. All projects are explained with easy-to-follow, step-by-step instructions, so you'll be able to create them successfully whether you're a novice or an expert. This book also shows you how to expand the programming software and use the alternative language NXC. New input devices—such as keypads, sensors, and even the human body—are covered, along with fun games such as surfing, PONG, and SIMON. On the serious side, there are classic engineering challenges such as controlling an inverted pendulum, making a robot that follows a wall, and building several light-seeking vehicles. Some projects are just entertaining, such as the Etch-A-NXT; others are useful, such as a motorized camera mount that takes panoramic photographs. This second edition accounts for the important changes found in the next generation NXT, and it also covers the original concepts in greater depth. Details are presented for practically unlimited expansion of the NXT inputs and outputs by using the I2C communications bus, and several power amplifier designs allow the NXT outputs to drive bigger motors. Instructions are also included for adapting LEGO Power Functions motors to work directly with the NXT. |
extreme mindstorms an advanced guide to lego mindstorms: Advanced .NET Remoting (C# Edition) Ingo Rammer, 2008-01-01 Advanced .NET Remoting is the first book on the market that offers in-depth coverage of the .NET Remoting Framework. The book is divided into two sectionsthe first detailing the specifics of the framework and its capabilities in real-world applications. Topics include formatters, channels, lifetime issues, security, configuration files, and the basics of server-activated objects versus client-activated objects. Also covered in detail are Windows Services, IIS, and server-side hosting of remotable components in console applications. The second part of the book presents an unprecedented view of .NET Remoting internals. Author Ingo Rammer shows how the framework uses message sinks and sink providers, and gives in-depth instruction on how to implement message and channel sinks. These chapters also give insight into the synchronous and asynchronous message processing within the framework. Going far beyond the information youll gather from Microsoft's documentation, Rammer explains how .NET Remoting really works, and how it can be extended. The book also includes a chapter on the development process and source code for several real-world message sinks, and shows you how to develop a custom Remoting transport channel from scratch. It concludes with detailed coverage of the ContextBoundObject class and .NET contexts, essential for using the technology within individual, client-only applications. |
extreme mindstorms an advanced guide to lego mindstorms: Competitive MINDSTORMS David J. Perdue, 2004-07-30 With the advent of TV shows such as Junkyard Wars and BattleBots, robot building is gaining popularity throughout the mainstream population, but no books have been published with this particular focus. Competitive MINDSTORMS: A Complete Guide to Robotic Sumo using LEGO MINDSTORMS sets a new precedent, covering the design and construction of Robot-Sumo robots using MINDSTORMS. Written by an experienced robot builder active in the building-community, this groundbreaking guide features thorough, realistic, premium-quality LEGO instructions. This book helps bridge the gap between the builder and the technology. |
extreme mindstorms an advanced guide to lego mindstorms: Plastic Tests Plastics Richard Moser, 2015-06-25 Richard Moser shows how to use and upgrade toy bricks for the construction of a lightweight, low-cost and easy to reproduce tensile testing setup. Tailored for the characterization of elastomers and stretchable electrodes, the setup is capable of performing stress-strain studies along with resistance-strain measurements. Based on the underlying theory of material deformation and rubber elasticity, the author applies the setup to mechanically characterize polydimethylsiloxane (PDMS) with different grades of stiffness. The versatility of the device is highlighted with the electromechanical characterization of stretchable thin film metal electrodes on PDMS. Applications of the author ́s setup range from using it as an educational tool in practical physics and engineering courses over being showcase in scientific exhibitions to its utilization as an inexpensive and reliable laboratory tool. |
extreme mindstorms an advanced guide to lego mindstorms: Web Matrix Developer's Guide John Mueller, 2013-11-09 Expert author John Mueller provides a complete view of Web Matrix, Microsoft's free Web site creation program - everything from simple Web pages to Web Services and database development to mobile applications. Mueller covers all the major features of Web Matrix, including the ASP.NET page designer, SQL and MSDE database management, data bound UI generation, XML Web Services, building mobile applications, FTP workspaces, and community integration. The combination of coverage, viewpoint, and quality make this title unique. |
extreme mindstorms an advanced guide to lego mindstorms: Adobe Acrobat 5 Donna L. Baker, 2002-04-05 Adobe Acrobat 5: The Professional User's Guide is designed for professionals, covering all of the programs major components, and providing thorough instruction on how to use Acrobat as effectively as possible. Throughout the book, renowned author Donna Baker includes a series of Workflow Tips designed to give you immediate direction on how to use Acrobat's features, how to make planning decisions, and how to avoid common mistakes. This book also includes a comprehensive project chapter that illustrates a real-life scenario involving project planning and form design processes. The book is organized into functional sections for ease of use. After a general introduction to Acrobat 5, the book moves on to creation and security issues, and then covers output options, with several chapters devoted to different forms of output. An extensive chapter on Acrobat JavaScript is also included for reference. All topical chapters have projects, tutorials, and demonstrations. The accompanying CD-ROM includes complete source files from the books projects and tutorials, as well as completed versions of the project files for reference and troubleshooting. |
extreme mindstorms an advanced guide to lego mindstorms: Object-Oriented Macromedia Flash MX William Drol, 2008-01-01 Teaches object-oriented programming (OOP) from the ground up A step-by-step guide addressed to all programming skill levels Readers will learn to create dynamic, reusable services with Flash ActionScript More information and additional chapters can be found on the author's Web site, www.billdrol.com Please click here to read a review about this title. Object-Oriented Macromedia Flash MX teaches object-oriented programming skills using Flash MX ActionScript. It assumes no previous programming experience and encourages Flash users who normally avoid ActionScript. Author William Drol develops a series of related applications using numerous step-by-step instructions and demonstrates the importance of good planning, documentation, and clean coding. Flash MX is the most powerful and widely used client software for the Web, and it's the only one that runs on virtually every browser on every platform. As such, it is the ideal platform for sophisticated Web applications, especially when paired with XML. Sophisticated applications demand a solid understanding of object-oriented programming techniques, regardless of the language and platform used. This may be the only Flash book entirely devoted to object-oriented programming. This book is for readers who want to do more than load and publish the pre-built Flash MX templates, who want to make sure their work is reusable, who want to learn solid programming techniques and, above all, who want to build the next generation of Web-based applications. By the time readers finish Object-Oriented Macromedia Flash MX, readers will be able to develop highly reusable applications and services that leverage the dynamic features in Flash MX ActionScript. |
extreme mindstorms an advanced guide to lego mindstorms: Distributed .NET Programming in C# Tom Barnaby, 2002-05-29 With the release of .NET, Microsoft has once again altered the distributed programming landscape. Almost everything has changed, from data access, to remote object calls, to the deployment of software components. And of course, .NET introduces a new technology in XML Web services that may revolutionize Web development. Distributed .NET Programming in C# describes how to use these new .NET technologies to build fast, scalable, and robust distributed applications. Along the way, it answers common questions such as, How do I use the .NET Remoting Framework? What role does COM+ play in the .NET universe? How can I interoperate with COM components? What's the difference between .NET Remoting and Web services? How will these changes affect the architecture and design of a distributed application? Author Tom Barnaby assumes the reader is already familiar with the fundamentals of .NET. However, a .NET overview is provided to concisely explain several of the core .NET technologies that are essential for distributed programming, including building, versioning, and deploying assemblies; garbage collection; serialization; and attribute-based programming. |
extreme mindstorms an advanced guide to lego mindstorms: SVG Programming Kurt Cagle, 2008-01-01 SVG Programming: The Graphical Web, authored by leading XML expert Kurt Cagle, is a complete guide to creating, using, and accessing the powerful elements of Scalable Vector Graphics (SVG). Intermingling SVG instruction with insightful discussion of key topics such as coordinate systems and attributes, transformations, animation, and image generation, Cagle provides readers with a comprehensive guide to making the most of this rich graphical language. Initially, readers are presented with an overview of SVG features and concepts that offers numerous examples intended to provide a sound introduction to language implementations. Following this brief introduction, the book delves directly into the heart of SVG development, covering integral SVG attributes such as transformations, shapes, text manipulation, and the incorporation of images, gradients, patterns, and masks. The later chapters are devoted to topics that demonstrate the true power of this XML-based technology, offering valuable insight into animation, interactivity and DOM, filters, and automated graphic generation. SVG Programming: The Graphical Web offers professionals what they need to know to access the next evolutionary step in web graphical presentation: to create faster, more efficient, and more usable web applications on a level heretofore impossible. |
extreme mindstorms an advanced guide to lego mindstorms: User Interfaces in VB .NET Matthew MacDonald, 2008-01-01 User Interfaces in VB. NET: Windows Forms and Custom Controls goes beyond simple coverage of the Windows Forms and GDI+ namespaces by combining a careful treatment of the API with a detailed discussion of good user-interface design principles. After reading User Interfaces in VB. NET: Windows Forms and Custom Controls, you'll know how to design state-of-the-art application interfaces, program graphics, and much more. This book contains the following: An overview of how to design elegant user interfaces the average user can understand A comprehensive examination of the user interface controls and classes in .NET Best practices and design tips for coding user interfaces and integrating help Although this book isn't a reference, it does contain detailed discussions about every user interface element you'll use on a regular basis. But you won't just learn how to use .NET controlsyou'll learn how and why to extend them with your own custom controls. As a developer, you need to know more than how to add a control to a window. You also need to know how to create an entire user interface framework that's scalable, flexible, and reusable. |
extreme mindstorms an advanced guide to lego mindstorms: Moving To ASP.NET Steve Harris, Rob MacDonald, 2002-04-20 Moving to ASP.NET: Web Development with VB .NET provides focused and thorough guidance on creating Web applications using ASP.NET, including both Web Form applications and Web Services. Authors Steve Harris and Rob MacDonald have worked extensively with .NET throughout the beta program, and offer their real-world experience creating and implementing ASP.NET applications. The authors discuss and examine relevant topics, and teach you how to make immediate use of ASP.NET. Topics include Web Forms, server-side and mobile controls, data access and binding, and XML integration. Also covered are .NET architecture and configuration, security, state and session management, scalability design, and Web Services. Extensive examples are featured throughout the book, and are also available on the Web for you to access and download. |
extreme mindstorms an advanced guide to lego mindstorms: ADO.NET Examples and Best Practices for C# Programmers Peter D. Blackburn, William Vaughn, 2002-04-01 Written specifically for COM-based ADO developers retooling for ADO.NET using the C# language, this book brings fresh insights and tips on the ADO.NET technology. Veteran authors William Vaughn and Peter Blackburn have packed this formative guide with practical advice on how to write code that is both faster running and easier to understand. The onset of the new .NET technology is forcing developers to completely rethink their data access strategies. This book helps you to do this through working examples and numerous discussions of what works and what doesnt. Derived from years of experience working with data access developers, ADO.NET Examples and Best Practices for C# Programmers includes a set of techniques proven to drastically reduce overhead, problems, and confusionfor the devleoper, the system, and the entire team. While some are quite simple to implement, others require considerable forethought to enable. This is a developers bookfull of hints, tips and notes passed on from those whove spent significant time in the .NET and C# trenches. |
extreme mindstorms an advanced guide to lego mindstorms: Database Programming with C# Carsten Thomsen, 2002-04-05 Non-VB programmers are shown how they can have the same database ease that Visual Basic programmers have: step-by-step coverage of data access in Visual Studio .NET, with example code in C#. |
extreme mindstorms an advanced guide to lego mindstorms: Real World ASP.NET Stephen R.G. Fraser, 2008-01-01 Real World ASP.NET: Building a Content Management System provides web developers with a cost-effective way to develop a content management system within Microsoft's .NET Framework. Unlike other .NET books on ASP.NET that teach technologies on a piecemeal basis, this book explains the underlying technologies and also shows how they are integrated into a complete ASP.NET application suitable for many organizations. Complete source code written in C# and ASP.NET is included, which will enable web developers to create a dynamic content site at a fraction of the cost of a commercial solution. You will learn about the following: Content management system: This system used to manage the content of a website consists of the content management, metacontent management, and content delivery applications. C# and ASP.NET: These underlying technologies are introduced and then applied extensively. ADO.NET: All aspects relevant to dynamic content management are covered. XML: Extensible Markup Language (XML) is introduced and then applied in the programmatic updating of the config.web file. Authentication, authorization, and encryption: These topics are discussed in the book, especially with regard to protected content and system administration. Personalization: Many key technologies are used to make the CMS solution truly user-friendly. Real-World ASP.NET: Building a Content Management System is the complete hands-on guide to mastering the art of content management systems and website development using the .NET Framework. |
extreme mindstorms an advanced guide to lego mindstorms: Karl Moore's Visual Basic .NET Karl Moore, 2002-04-20 Most programming books are about as exciting as Bill Gates' left ear. But with this latest eye-opening release, technology author Karl Moore shows it doesn't have to be quite so dull and uninspiring. Split into eight dynamic parts, Karl Moore's Visual Basic .NET covers every key area of real-life computer developmentand promises to turn even newbie programmers into VB .NET wizards, quicker than anyone else. It's a perfect tutorial guide for those learning VB .NET from scratch or moving from VB6. Karl Moore's Visual Basic .NET: The Tutorials consists of a number of key tutorials, each dealing with a specific, real-life area of programming. The tutorials are broken down into easily digestible 10-page installments, with an accompanying FAQ and review sheet at the close. Numerous top tips are also distributed throughout the texts to aid understanding. |
extreme mindstorms an advanced guide to lego mindstorms: .NET Development for Java Programmers Paul Gibbons, 2002-07-15 Java developers have adapted to a world in which everything is an object, resources are reclaimed by a garbage collector, and multiple inheritance is replaced by interfaces. All of these things have prepared developers to thrive in Microsoft's new .NET environment using C#. Despite similarities between Java and C#, complex differences still lurk. This book will walk you through both language and library differences, to help you develop enterprise applications requiring mastery. You will then be able to build applications that communicate with databases and include network components, web pages, and many other features. Ordinarily, Java developers rely on Java 2 Enterprise Edition (J2EE) to provide these libraries, and C# developers rely on the .NET Framework. At first glance, there seems little similarity between the two, but author Paul Gibbons shows how a Java developer's J2EE skills transfer smoothly when tackling the .NET Framework. Early chapters highlight C#'s differences from Java, and discuss differences between the .NET CLR and JVM. Subsequent chapters cover various technologies in which J2EE development translates into .NET enterprise development. These middle chapters also explain .NET technologies that Java developers can begin using immediately. The final chapter examines migration of existing Java applications to C#, and the available tools and techniques. By the end of .NET Development for Java Programmers, a professional Java developer will be able to tackle a real software project in .NET, using C#. |
extreme mindstorms an advanced guide to lego mindstorms: XML Programming Using the Microsoft XML Parser Wei-Meng Lee, Soo Mee Foo, 2008-01-01 XML Programming Using the Microsoft XML Parser is written for programmers interested in XML development using Microsoft technologies. Coupling valuable discussion of the Microsoft XML parser, Windows platform, and XML development software with the numerous core XML technologies, including XSLT, XPATH, SAX, DOM, XML Schema, and SOAP, this book steps beyond the mainstream focus on the theoretical aspects of XML and actually demonstrates the concepts in a real-world development environment. Veteran authors and trainers Soo Mee Foo and Wei Meng Lee intersperse this survey of XML technologies with discussion of topics sure to interest any budding XML developer, providing timely information regarding Web services, ActiveX Data Objects (ADO), and Microsoft SQL Server 2000 XML support. A chapter is also devoted to the Wireless Markup Language (WML), one of the most visible applications of XML technology. No question, XML is one of the rising stars in information technology. XML Programming Using the Microsoft XML Parser offers you what you need to know to get acquainted with the concepts necessary to begin development with this exciting technology. |
extreme mindstorms an advanced guide to lego mindstorms: The Sun Certified Java Developer Exam with J2SE 1.4 Jeremy Patterson, Mehran Habibi, Terry Camerlengo, 2002-08-02 Practical instruction helps the reader master new features of Java 1.4 by working through a project similar to what is required to successfully complete the Sun Certified Developer Examination. |
extreme mindstorms an advanced guide to lego mindstorms: Wireless Web Development Ray Rischpater, 2002-07-22 Wireless Web Development, Second Edition provides both a substantial engineering and business background to wireless developers, covering numerous facets of wireless web software geared toward today's mobile platforms and mobile devices. Wireless technologies, including wireless HTML, WAP 2.0, XML, Palm's WCA, and i-mode, are discussed in detail, with individual chapters devoted to each. Author and industry veteran Ray Rischpater places special emphasis on the differences between the Web and the wireless Web, and even between wireless devices themselves, helping the reader to better understand the engineering and interface issues that must be addressed when creating wireless web applications. By providing the latest information about technologies that have emerged since the first edition was published (i-mode, the growing emphasis on XML in wireless, and WAP 2.0), as well as relegating to historical status those technologies that have failed the test of time (Microsoft Mobile Channels and HDML), Rischpater offers readers a comprehensive and completely updated guide to the latest wireless technologies and development strategies. |
extreme mindstorms an advanced guide to lego mindstorms: BizTalk Server 2002 Design and Implementation Xin Chen, 2014-07-08 BizTalk Server 2002 Design and Implementation shows developers how to write BizTalk Server 2002 applications by example. Readers will learn BizTalk Server 2002 step-by-step as they read through the chapters and build an actual BizTalk Server application. Readers will also be exposed to the many invaluable lessons that Xin Chen learned by designing and implementing a number of high-profile BizTalk Server projects. Among other topics covered are the Messaging and Orchestration services, programming BizTalk Server, application deployment, performance and fault tolerance, application security, and many more advanced BizTalk Server features. Also included are design discussions on how to build an effective BizTalk Server 2002 solution. BizTalk Server 2002 Design and Implementation provides everything developers need to know to build an end-to-end BizTalk Server solution. |
extreme mindstorms an advanced guide to lego mindstorms: Writing Perl Modules for CPAN Sam Tregar, 2002-08-09 Writing Perl Modules for CPAN offers Perl developers a comprehensive guide to using and contributing to the Comprehensive Perl Archive Network (CPAN). Starting with a general overview of CPAN's history, network topology, and navigational mechanisms, the book quickly brings you up-to-speed regarding how to search out and install available modules. However, in the true open source spirit, author and experienced Perl developer Sam Tregar teaches you how to not only use, but also contribute to CPAN via an in-depth discussion of module creation, submission, and maintenance. Beginning with a survey of basic design principles, Tregar takes care to discuss all issues relevant to developers wishing to create great Perl modules, including choosing a proper name, properly using Perl's POD (plain old documentation) feature, concepts surrounding functional and object-oriented API development, and much more. Tregar then proceeds with a complete dissertation of how modules should conform to CPAN module specifications, covering required distribution files and coding considerations, in addition to offering advice regarding proper module testing. After demonstrating how to create a module and prepare it for release, Tregar guides you through the CPAN module submission process and discusses module maintenance once the module has been contributed to the CPAN service. Writing Perl Modules for CPAN is an indispensable guide for anyone wishing to make the most of the CPAN service. |
extreme mindstorms an advanced guide to lego mindstorms: Use Your PC to Build an Incredible Home Theater System Jeff Govier, Bart Farkas, 2013-11-11 Covers basic audio and video concepts, and shows how they relate to computer-based multimedia Contains reviews and recommendations of hardware and software that make the home theater person computer (HTPC) work Includes photos, descriptions, and explanations of difficult procedures and concepts to make creating your own HTPC easier Use Your PC to Build an Incredible Home Theater System is meant for those home theater enthusiasts with some working knowledge of personal computers (PCs) who want to create the ultimate home theater experience. A Home Theater Personal Computer (HTPC) is basically an ordinary PC used in conjunction with a high-definition-capable television, monitor, or video projector, and a sound system. The book is laid out chronologically and follows the authors' activities as they assemble two HTPC systems, starting with a detailed background of video and audio technologies to help readers understand what the HTPC can do. An HTPC can do much more than play DVD movies on a HDTV-ready television. The convergence of computers and digital entertainment formats means that the PC platform is well suited to reproducing audio in many formats, including converting older analog recordings to digital. It is also great for capturing and editing home movies, implementing a personal video recorder, creating slide-show presentations with digital pictures, videoconferencing, and much more. Use Your PC to Build an Incredible Home Theater System will show readers how to set up an HTPC for the most complete home theater experience available. |
extreme mindstorms an advanced guide to lego mindstorms: RoboCup 2003: Robot Soccer World Cup VII Daniel Polani, Brett Browning, Andrea Bonarini, Kazuo Yoshida, 2004-08-12 This book constitutes the seventh official archival publication devoted to RoboCup. It documents the achievements presented at the 7th Robot World Cup Soccer and Rescue Competition and Conferences held in Padua, Italy, in July 2003. The 39 revised full papers and 35 revised poster papers presented together with an overview and roadmap for the RoboCup initiative and 3 invited papers were carefully reviewed and selected from 125 symposium paper submissions. This book is mandatory reading for the rapidly growing RoboCup community as well as a valuable source of reference and inspiration for R&D professionals interested in robotics, distributed artificial intelligence, and multi-agent systems. |
extreme mindstorms an advanced guide to lego mindstorms: Practical LEGO Technics Mark Rollins, 2013-02-03 You already know you can create amazing things with LEGO, but did you know you can also make vehicles that roll and model plans that include landing gear and flaps that actually extend and retract? You can even make functional robots without getting into Mindstorms and programming. In Practical LEGO Technics, Mark Rollins shows you how to use LEGO and Power Functions components like motors and remote controls to create motorized cars, all terrain vehicles, vehicle steering, construction equipment such as cranes and forklifts, airplanes. All-in-all, you'll learn to create a wide variety of fun, unique LEGO creations. LEGO Technic is similar to Mindstorms in that you can create all sorts of cool vehicles and gadgets. But unlike Mindstorms, you don't have to learn programming. Power Functions allows you to add motors, remote control, and battery boxes to your LEGO projects, no programming required. And while you could just build a LEGO Technic gadget from a boxed set, with Practical LEGO Technics, you'll learn the hows and whys of Technic project design, and pick up ideas for your own custom projects. Please note: The print version of this title is in black & white; the ebook is full color. You can download color images from the book at http://www.apress.com/9781430246114 Covers basic design for motorized vehicles that run and steer. Shows how to build headlights and more using the Power Functions Light Kit. Provides suspension design for use in building all-terrain vehicles. Helps you build construction equipment, including a crane and forklift. |
extreme mindstorms an advanced guide to lego mindstorms: E-Learning Adilson Guelfi, Elvis Pontes, Sergio Kofuji, 2012-02-17 Technology development, mainly for telecommunications and computer systems, was a key factor for the interactivity and, thus, for the expansion of e-learning. This book is divided into two parts, presenting some proposals to deal with e-learning challenges, opening up a way of learning about and discussing new methodologies to increase the interaction level of classes and implementing technical tools for helping students to make better use of e-learning resources. In the first part, the reader may find chapters mentioning the required infrastructure for e-learning models and processes, organizational practices, suggestions, implementation of methods for assessing results, and case studies focused on pedagogical aspects that can be applied generically in different environments. The second part is related to tools that can be adopted by users such as graphical tools for engineering, mobile phone networks, and techniques to build robots, among others. Moreover, part two includes some chapters dedicated specifically to e-learning areas like engineering and architecture. |
extreme mindstorms an advanced guide to lego mindstorms: Beginning LEGO MINDSTORMS EV3 Mark Rollins, 2014-01-28 Beginning LEGO MINDSTORMS EV3 shows you how to create new fun and fantastic creations with the new EV3 programmable brick along with other new EV3 pieces and features. You'll learn the language of the EV3 brick, and then go on to create a variety of programmable vehicles using MINDSTORMS and Technic parts. You'll then move into creating robot parts, including robotic arms. You'll even learn how to make different types of MINDSTORMS walkers. Finally, you'll learn how to incorporate light and sound into your amazing EV3 creations. Whether you're a MINDSTORMS enthusiast wanting to know more about EV3, a robotics competitor, or just a LEGO fan who wants to learn all about what EV3 can do, Beginning LEGO MINDSTORMS EV3 will give you the knowledge you need. Note: the printed book is in black and white. The Kindle and ebook versions are in color (black and white on black and white Kindles). What you’ll learn How to program the new EV3 brick The different components new to the EV3 system How to program the EV3 with LabView How to build fantastic robotic creations How to incorporate Technic creations into MINDSTORMS Who this book is for MINDSTORMS and robotics enthusiasts who want to learn about EV3, and people who are completely new to MINDSTORMS and want a thorough and fun introduction. Table of Contents 1. Introduction to MINDSTORMS EV3 2. How to Program the EV3 Brick 3. Taking Control of a Vehicle with LEGO MINDSTORMS 4. Sound and Light 5. Data Logging and Advanced Programming 6. Special Construction Projects 7. The Robotic Arm 8. Creator and the Walking Robot |
extreme mindstorms an advanced guide to lego mindstorms: Research and Education in Robotics -- EUROBOT 2008 Achim Gottscheber, Stefan Enderle, David Obdrzalek, 2009-09-29 This volume constitutes the refereed proceedings of the International Conference on Research and Education in Robotics, EUROBOT 2008, held in Heidelberg, Germany, in May 2008. The EUROBOT Conference 2008 was accompanied by the international amateur robotics contest EUROBOTopen final, edition 2008. The 18 revised full papers presented were carefully reviewed and selected from the 33 papers which had built the main program of the conference. A fundamental aspect of EUROBOT is the promotion of sciences and technology among young students and researchers. The theme for 2008 was Mission to Mars. This resulted in interesting robots as well as interesting papers for this volume. |
extreme mindstorms an advanced guide to lego mindstorms: Talking with Computers Thomas Dean, 2004-03-15 Lively essays exploring topics from digital logic and machine language to artificial intelligence and searching the World Wide Web. |
extreme mindstorms an advanced guide to lego mindstorms: From Playgrounds to Playstation Carroll Pursell, 2015-04-23 This “engaging social history of play” explores how technology and culture have shaped toys, games, and leisure—and vice versa (Choice). In this romp through the changing landscape of nineteenth- and twentieth-century American toys, games, hobbies, and amusements, technology historian Carroll Pursell poses a simple but interesting question: What can we learn by studying the relationship between technology and play? From Playgrounds to PlayStation explores how play reflects and drives the evolution of American culture. Pursell engagingly examines the ways in which technology affects play and play shapes people. The objects that children (and adults) play with and play on, along with their games and the hobbies they pursue, can reinforce but also challenge gender roles and cultural norms. Inventors—who often talk about “playing” at their work, as if motivated by the pure fun of invention—have used new materials and technologies to reshape sports and gameplay, sometimes even crafting new, extreme forms of recreation, but always responding to popular demand. Drawing from a range of sources, including scholarly monographs, patent records, newspapers, and popular and technical journals, the book covers numerous modes and sites of play. Pursell touches on the safety-conscious playground reform movement, the dazzling mechanical innovations that gave rise to commercial amusement parks, and the media’s colorful promotion of toys, pastimes, and sporting events. Along the way, he shows readers how technology enables the forms, equipment, and devices of play to evolve constantly, both reflecting consumer choices and driving innovators and manufacturers to promote toys that involve entirely new kinds of play—from LEGOs and skateboards to beading kits and videogames. |
extreme mindstorms an advanced guide to lego mindstorms: LEGO Spybotics Secret Agent Training Manual Ralph Hempel, 2002-11-22 LEGO Spybotics Secret Agent Training Manual provides complete coverage of the ultimate LEGO Spybotics system. Author Ralph Hempel begins with a Spybotics overview and then delves into the nitty-gritty of Spybotics, including systems training, construction and care, agent communications, mission selection, and even advanced topics, such as how to customize your missions. LEGO Spybotics Secret Agent Training Manual is designed to help secret agents get the most out of their LEGO Spybot. Agents will benefit from Hempel's detailed mission summaries, tips on deciphering common problems, and instructions on how to program the Spybot to run top-secret missions by itself. Hempel puts all of the mission-critical information right at your fingertips. Enjoy it even when you're not running covert missions with your Spybot! Are you ready? |
extreme mindstorms an advanced guide to lego mindstorms: Robot Builder's Sourcebook Gordon McComb, 2003 * A much-needed clearinghouse for information on amateur and educational robotics, containing over 2,500 listings of robot suppliers, including mail order and local area businesses * Contains resources for both common and hard-to-find parts and supplies * Features dozens of sidebars to clarify essential robotics technologies * Provides original articles on various robot-building topics |
extreme mindstorms an advanced guide to lego mindstorms: The .NET Languages Brian Bischof, 2001-12-01 The .NET Languages: A Quick Translation Guide answers two questions posed by the introduction of the .NET Framework: How do I quickly upgrade my skills to this new language? and How do I understand the code that another developer has written? Author Brian Bischof offers a complete translation guide for converting programs among the three primary Microsoft languages: Visual Basic 6.0, Visual Basic .NET, and C#. Bischof makes it easy for the thousands of Visual Basic 6.0 programmers to take the knowledge they already have and use it to write for the .NET platform. Each chapter is laid out in a clear and concise format. Most chapters begin with a syntax conversion chart displaying how each language translates into the other languages. Included are detailed points explaining these conversions. Each chapter ends with a fully comprehensive example, written in each language, that demonstrates that particular chapters concepts. This provides you with all the information you need for converting your programs: quick lookup charts, detailed explanations, and thorough examples. Nothing is left out. |
extreme mindstorms an advanced guide to lego mindstorms: Advanced NXT Matthias Paul Scholz, 2008-09-08 This amply illustrated book is about building some of Leonardo da Vinci's most famous inventions with LEGO's breathtaking robot technology, the LEGO MINDSTORMS NXT. In this book, you will revive such fascinating devices as the flying machine, the aerial screw, the revolving bridge, the double leaf spring catapult, and the armored car—five centuries after their creation by the great Renaissance engineer. Using some of the most advanced programming environments for the NXT, you will make robots that work, move, and respond the way Leonardo intended his original inventions to do 500 years ago. By engineering the LEGO models contained in this, book you will not only become acquainted with the MINDSTORMS NXT technology, but also with strategies to build advanced robots with NXT and to program them using different state-of-the-art NXT programming languages such as NXT-G, NXC, RobotC, pbLua, and leJOS NXJ. For all five robots, historical background information is provided. Detailed high-quality step-by-step building instructions, as well as an elaborate guide for each single program enable both the inexperienced LEGO user as well as the NXT aficionado to become acquainted with the art of producing marvelous NXT creations and make use of many sophisticated features of the NXT. This book will unleash the creative powers that slumber in everyone and combine them with the pure joy of playing. But beware: you might be surprised by the stupendous results this combination is apt to spawn. |
extreme mindstorms an advanced guide to lego mindstorms: Programming VB .NET Jonathan Morrison, Gary Cornell, 2008-01-01 In Programming VB .NET: A Guide for Experienced Programmers, authors Gary Cornell and Jonathan Morrison carefully explain the exciting features of Visual Basic .NET. Since VB .NET is, for all practical purposes, a whole new language even for the most experienced Visual Basic programmers, developers need to think differently about many familiar topics. Cornell and Morrison are there to help you with careful discussions of each topic. Cornell and Morrison write from the point of view of the experienced programmer, with constant references to the changes from earlier versions of VB. Developers learn how to use VB .NET for database programming through ADO.NET and web programming through ASP.NET. After reading Programming VB .NET: A Guide for Experienced Programmers, developers will have a firm grasp of the exciting VB .NET language and its uses in creating powerful .NET applications. |
Extreme (band) - Wikipedia
Extreme is an American rock band formed in Boston, Massachusetts, in 1985, that reached the height of their popularity in the late 1980s and early 1990s. They have released six studio …
Hair Xtreme Salon | Hair Salon | Haircuts, Styling, Color ...
Hair Xtreme Salon is a Paul Mitchel Focus Salon specializing in advanced coloring & cutting techniques for all ages. Located in Wilmington, MA.
Extreme | New Album Out Now!
The official site of EXTREME, featuring the latest news, band updates, tour dates, merch, and more.
EXTREME Definition & Meaning - Merriam-Webster
The meaning of EXTREME is existing in a very high degree. How to use extreme in a sentence. Synonym Discussion of Extreme.
Extreme - YouTube Music
With the force of a Boston wrecking ball, EXTREME swing between unapologetic fits of fret-burning hard rock and intimately introspective balladry.
EXTREME | English meaning - Cambridge Dictionary
EXTREME definition: 1. very large in amount or degree: 2. very severe or bad: 3. Extreme beliefs and political…. Learn more.
Extreme - definition of extreme by The Free Dictionary
Most remote in any direction; outermost or farthest: the extreme edge of the field. 2. Being in or attaining the greatest or highest degree; very intense: extreme pleasure; extreme pain. 3. …
Tour - Extreme
Extreme x Boardwalk Rock Festival This Saturday. Ocean City. Let’s GO. “Extreme writes from the heart.” That’s the core of everything we do. Always has been. Always will... Huge shoutout …
About - Extreme
With the force of a Boston wrecking ball, EXTREME swing between unapologetic fits of fret-burning hard rock and intimately introspective balladry. This dynamic affirms the iconic …
EXTREME ANNOUNCE 15 NEW US & CANADA DATES FOR …
Apr 16, 2024 · We are excited to announce the addition of 15 new dates for a month-long September run of the “Thicker Than Blood Tour.” Joining us once again will be special guests …
Extreme (band) - Wikipedia
Extreme is an American rock band formed in Boston, Massachusetts, in 1985, that reached the height of their popularity in the late 1980s and early 1990s. They have released six studio …
Hair Xtreme Salon | Hair Salon | Haircuts, Styling, Color ...
Hair Xtreme Salon is a Paul Mitchel Focus Salon specializing in advanced coloring & cutting techniques for all ages. Located in Wilmington, MA.
Extreme | New Album Out Now!
The official site of EXTREME, featuring the latest news, band updates, tour dates, merch, and more.
EXTREME Definition & Meaning - Merriam-Webster
The meaning of EXTREME is existing in a very high degree. How to use extreme in a sentence. Synonym Discussion of Extreme.
Extreme - YouTube Music
With the force of a Boston wrecking ball, EXTREME swing between unapologetic fits of fret-burning hard rock and intimately introspective balladry.
EXTREME | English meaning - Cambridge Dictionary
EXTREME definition: 1. very large in amount or degree: 2. very severe or bad: 3. Extreme beliefs and political…. Learn more.
Extreme - definition of extreme by The Free Dictionary
Most remote in any direction; outermost or farthest: the extreme edge of the field. 2. Being in or attaining the greatest or highest degree; very intense: extreme pleasure; extreme pain. 3. …
Tour - Extreme
Extreme x Boardwalk Rock Festival This Saturday. Ocean City. Let’s GO. “Extreme writes from the heart.” That’s the core of everything we do. Always has been. Always will... Huge shoutout …
About - Extreme
With the force of a Boston wrecking ball, EXTREME swing between unapologetic fits of fret-burning hard rock and intimately introspective balladry. This dynamic affirms the iconic …
EXTREME ANNOUNCE 15 NEW US & CANADA DATES FOR …
Apr 16, 2024 · We are excited to announce the addition of 15 new dates for a month-long September run of the “Thicker Than Blood Tour.” Joining us once again will be special guests …