Digital Playground Address

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  digital playground address: Digital Playgrounds Sara M. Grimes, 2021-07-30 Digital Playgrounds explores the key developments, trends, debates, and controversies that have shaped children’s commercial digital play spaces over the past two decades. It argues that children’s online playgrounds, virtual worlds, and connected games are much more than mere sources of fun and diversion – they serve as the sites of complex negotiations of power between children, parents, developers, politicians, and other actors with a stake in determining what, how, and where children’s play unfolds. Through an innovative, transdisciplinary framework combining science and technology studies, critical communication studies, and children’s cultural studies, Digital Playgrounds focuses on the contents and contexts of actual technological artefacts as a necessary entry point for understanding the meanings and politics of children’s digital play. The discussion draws on several research studies on a wide range of digital playgrounds designed and marketed to children aged six to twelve years, revealing how various problematic tendencies prevent most digital play spaces from effectively supporting children’s culture, rights, and – ironically – play. Digital Playgrounds lays the groundwork for a critical reconsideration of how existing approaches might be used in the development of new regulation, as well as best practices for the industries involved in making children’s digital play spaces. In so doing, it argues that children’s online play spaces be reimagined as a crucial new form of public sphere in which children’s rights and digital citizenship must be prioritized.
  digital playground address: Digital Era Governance Patrick Dunleavy, Helen Margetts, Simon Bastow, Jane Tinkler, 2008-06-19 Government information systems are big business (costing over 1 per cent of GDP a year). They are critical to all aspects of public policy and governmental operations. Governments spend billions on them - for instance, the UK alone commits £14 billion a year to public sector IT operations. Yet governments do not generally develop or run their own systems, instead relying on private sector computer services providers to run large, long-run contracts to provide IT. Some of the biggest companies in the world (IBM, EDS, Lockheed Martin, etc) have made this a core market. The book shows how governments in some countries (the USA, Canada and Netherlands) have maintained much more effective policies than others (in the UK, Japan and Australia). It shows how public managers need to retain and develop their own IT expertise and to carefully maintain well-contested markets if they are to deliver value for money in their dealings with the very powerful global IT industry. This book describes how a critical aspect of the modern state is managed, or in some cases mismanaged. It will be vital reading for public managers, IT professionals, and business executives alike, as well as for students of modern government, business, and information studies.
  digital playground address: Digital Privacy Risks Lucas Lee, AI, 2025-02-22 Digital Privacy Risks explores the growing threats to children's online privacy in an age where digital engagement is constant. It highlights how social media, mobile apps, and the internet collect and use young users' data, often without adequate protection. The book emphasizes that current legal safeguards, such as COPPA and GDPR, may not fully address the unique vulnerabilities of youth, potentially exposing them to online exploitation, identity theft, and reputational harm. The book examines the history of online privacy regulations, contrasting early laws with today's advanced data collection technologies. It argues for proactive measures to enhance digital safety, providing practical strategies for parents, educators, and policymakers. Beginning with core concepts of digital privacy and data security, the book progresses through an analysis of data collection methods, a scrutiny of relevant legislation, and a discussion of practical strategies for promoting responsible online behavior. By integrating insights from cybersecurity reports, legal analyses, and studies on children's online behavior, Digital Privacy Risks offers a multifaceted approach to understanding and mitigating digital risks. It connects technical insights with legal analysis and practical guidance, offering a holistic perspective on youth online safety, data security, and the importance of protecting children in an ever-evolving digital landscape.
  digital playground address: Digital Playgrounds Sara M. Grimes, 2021-07-22 Digital Playgrounds explores the key developments, trends, debates, and controversies that have shaped children’s commercial digital play spaces over the past two decades. It argues that children’s online playgrounds, virtual worlds, and connected games are much more than mere sources of fun and diversion – they serve as the sites of complex negotiations of power between children, parents, developers, politicians, and other actors with a stake in determining what, how, and where children’s play unfolds. Through an innovative, transdisciplinary framework combining science and technology studies, critical communication studies, and children’s cultural studies, Digital Playgrounds focuses on the contents and contexts of actual technological artefacts as a necessary entry point for understanding the meanings and politics of children’s digital play. The discussion draws on several research studies on a wide range of digital playgrounds designed and marketed to children aged six to twelve years, revealing how various problematic tendencies prevent most digital play spaces from effectively supporting children’s culture, rights, and – ironically – play. Digital Playgrounds lays the groundwork for a critical reconsideration of how existing approaches might be used in the development of new regulation, as well as best practices for the industries involved in making children’s digital play spaces. In so doing, it argues that children’s online play spaces be reimagined as a crucial new form of public sphere in which children’s rights and digital citizenship must be prioritized.
  digital playground address: From Street-smart to Web-wise® Al Marcella, Brian Moore, Madeline Parisi, 2024-12-27 Book 2 continues as the tiny fingers in Book 1 Grades K-2 grow and become more familiar with online activities. The critical job of ensuring our children’s safety expands as students become more independent and begin to have greater online autonomy. From Street‐smart to Web‐wise®: A Cyber Safety Training Manual Built for Teachers and Designed for Children isn’t just another book — it’s a passionate call to action for teachers, a roadmap to navigate the digital landscape safely, with confidence and care. Written by authors who are recognized experts in their respective fields, this accessible manual is a timely resource for educators. Dive into engaging content that illuminates the importance of cyber safety, not only in our classrooms but extending into the global community. Each chapter is filled with practical examples, stimulating discussion points, and ready‐to‐use lesson plans tailored for students in third and fourth grades. Regardless of your technology skill level, this book will provide you with the guidance and the tools you need to make student cyber‐safety awareness practical, fun, and impactful. As parents partner with educators to create cyber‐secure spaces, this book stands as a framework of commitment to that partnership. It’s a testament to taking proactive steps in equipping our young learners with the awareness and skills they need to tread the digital world securely. By choosing From Street‐smart to Web‐wise®: A Cyber Safety Training Manual Built for Teachers and Designed for Children, you position yourself at the forefront of educational guardianship, championing a future where our children can explore, learn, and grow online without fear. Join us on this journey to empower the next generation — one click at a time!
  digital playground address: Create Your Own Website The Easy Way Alannah Moore, 2016-06-02 Every small business or organisation needs a website, whether it is a simple online portfolio or a complex online shop. Expert web design teacher Alannah Moore makes this subject accessible for everyone, even those with no technical or design experience. Avoiding technical language, Alannah provides a summary of the web platforms available, covering, among others, WordPress, Squarespace, Weebly and Shopify. From these the reader can choose the right platform for them, and very quickly get up and running. Drawing on her vast experience of what a novice website builder really needs to know, Alannah covers all the topics they will come across in their online experience: how to choose a good domain name; what content you need for your site; how to work with images and even create your own logo. The reader will also learn how to integrate social media and a blog, so they are set up and in control of their virtual presence from every aspect. This is the perfect book for anyone who doesn't want to pay for an expensive web designer. In Alannah's safe and capable hands, they will find the process of building their site easy and enjoyable, and they'll soon have a successful online presence.
  digital playground address: Practical Insecurity: The Layman's Guide to Digital Security and Digital Self-defense Lyndon Marshall, 2023-07-10 This book provides practical advice for everyone on how to effectively secure yourself, your devices, and your privacy in an era where all of those things seem doomed. From acquiring software, to the ongoing flaws in email, to the risks of file sharing, and issues surrounding social media and social reputation, Practical Insecurity is the tool you need to maximize your self-protection in the digital world. Everyone has had a brush with cybersecurity—in some way. Our computer has gotten a virus, somebody you know has lost all their company’s data because of ransomware, someone has stolen our identity, a store we do business with has their computer system compromised—including our account—so we are offered free identity protection, and so on. It seems like everyday there is another bit of bad news and it often impacts us. But, the question largely goes unanswered: what can I do as an individual or as the owner of a small business to protect myself against having my security compromised? Practical Insecurity provides the answers.
  digital playground address: TV Outside the Box Neil Landau, 2015-12-22 TV Outside the Box: Trailblazing in the Digital Television Revolution explores the new and exploding universe of on-demand, OTT (Over the Top) networks: Netflix, Amazon, Hulu, Crackle, CW Seed, Vimeo, AwesomenessTV, and many more. Featuring in-depth conversations with game-changing content creators, industry mavericks, and leading cultural influencers, TV Outside the Box is essential reading for anyone interested in the dynamics of a global media revolution – while it’s happening. Readers will discover: How the new disruptors of traditional television models are shaping the future of the television and feature film business. You’ll hear directly from the visionaries behind it all – from concept genesis to predictions for the future of streaming platforms; their strategies for acquisitions and development of new original content; and how the revolution is providing unprecedented opportunities for both established and emerging talent. What’s different about storytelling for the progressive, risk-taking networks who are delivering provocative, groundbreaking, binge-worthy content, without the restraints of the traditional, advertiser-supported programming model. Through interviews with the showrunners, content creators, and producers of dozens of trailblazing series – including Orange Is the New Black, House of Cards, Transparent, and many more – you’ll learn how and why the best and the brightest TV content creators and filmmakers are defining the new digital entertainment age – and how you can, too.
  digital playground address: Prank History Amelia Khatri, AI, 2025-03-29 Prank History explores the profound influence of pranks and hoaxes throughout history, revealing how playful deceptions have triggered significant shifts in society, politics, and even economics. From royal jesters using humor to challenge authority to elaborate corporate schemes misleading entire nations, the book examines the psychology behind successful deceptions, the socio-political contexts that allow them to flourish, and their lasting consequences. These historical pranks demonstrate the human desire for amusement and the vulnerabilities within social structures. The book progresses chronologically, starting with a historical foundation in ancient civilizations and moving through the Renaissance, before diving into modern corporate hoaxes. It emphasizes how pranks serve as social commentary, political protest, and even personal gain. One intriguing example is the Piltdown Man archaeological fraud, which exposed the interplay between scientific ambition, national pride, and public gullibility. By blending historical analysis with insights from psychology, sociology, and media studies, Prank History offers a unique perspective on the long-term consequences of deception and its role in shaping cultural narratives. Ultimately, Prank History argues that understanding past deceptions equips readers to become more critical thinkers and discerning consumers of information. The book analyzes the practical implications of pranks, including their impact on legal frameworks, ethical standards, and media practices, and also touches on the origins of fake news. By studying past hoaxes, this book will lead to a deeper understanding of human behavior and the power of deception.
  digital playground address: Addressing the Nation's Cybersecurity Challenges United States. Congress. House. Committee on Homeland Security. Subcommittee on Emerging Threats, Cybersecurity, and Science and Technology, 2009
  digital playground address: Companies and Their Brands , 2006
  digital playground address: Parents and Digital Technology Suzie Hayman, John Coleman, 2016-04-05 Children today are digital natives, growing up in an age where social media and online communication is the norm. This book is an indispensable guide for parents who may feel they are struggling to keep up, addressing the issues that young people and their families face in the world of modern technology. Suzie Hayman, a parenting counsellor, and John Coleman, a distinguished psychologist, use their combined expertise to explore the challenges and possibilities of being constantly connected, helping parents to make choices about how they communicate, set boundaries and establish rules. Using real-world examples and solid psychological theory, the book looks first at the anxieties parents express about digital technology, followed by the serious potential threats such as cyber-bullying, sexting and easy access to pornographic or violent materials. However, the internet is also full of enormous potential and a further chapter explores the positive side of the digital playground. The authors also share their expert understanding of child and adolescent development and how this relates to the appeal of digital media, with special attention paid to the importance of good communication. The end result is a toolbox for parents, full of tips, strategies and techniques designed to help navigate the digital world, ensuring it is safe yet still exciting for young people. Parents and Digital Technology is essential reading for all parents and guardians as well as those caring for children and teenagers in a professional setting, who want to get the best out of life and modern technology while keeping safe in a family that talks to each other, spends time with each other and enjoys each other.
  digital playground address: Godwired Rachel Wagner, 2012-03-12 Godwired offers an engaging exploration of religious practice in the digital age. It considers how virtual experiences, like stories, games and rituals, are forms of world-building or cosmos construction that serve as a means of making sense of our own world. Such creative and interactive activity is, arguably, patently religious. This book examines: the nature of sacred space in virtual contexts technology as a vehicle for sacred texts who we are when we go online what rituals have in common with games and how they work online what happens to community when people worship online how religious worlds and virtual worlds nurture similar desires. Rachel Wagner suggests that whilst our engagement with virtual reality can be viewed as a form of religious activity, today’s virtual religion marks a radical departure from traditional religious practice – it is ephemeral, transient, rapid, disposable, hyper-individualized, hybrid, and in an ongoing state of flux.
  digital playground address: Young Children and Mobile Media Bjørn Nansen, 2020-07-23 This book investigates young children’s everyday digital practices, embodied digital play, and digital media products – such as mobile applications, digital games, and software tools. The book provides a critical and collective perspective on the ways young children’s mobile media culture is currently being reshaped. The chapters draw on research that extends from the household to social media platforms and public spaces. Moving across these interconnected sites, this book explores how young children are currently configured as consumers, users, and subjects of mobile media technologies. These arrangements of media use are analysed through a conceptual lens of digital dexterity, which locates children’s capacities to use mobile media interfaces and digital products not simply in terms of physical skills or developmental capacities, but importantly, through the design and affordances of mobile technologies and touch-based interfaces, cultures of interactive play and digital parenting, and economies of digital platforms and technology product design.
  digital playground address: HWM , 2004-11 Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
  digital playground address: Playable Cities Anton Nijholt, 2016-10-14 This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.
  digital playground address: Wonderful Hobbies Lucas Nguyen, 2024-10-15 Wonderful Hobbies explores the transformative power of engaging in fulfilling pastimes, offering readers a comprehensive guide to discovering and cultivating hobbies that enrich their lives. This insightful book delves into the psychology of hobbies, examines a diverse array of activities, and provides practical steps for integrating leisure pursuits into daily life. By introducing the concept of hobby personality types, the book helps readers identify activities that align with their interests and temperaments. The author presents compelling evidence from psychology, neuroscience, and sociology to support the book's central thesis: finding the right hobby can lead to personal fulfillment, skill development, and enhanced well-being. Wonderful Hobbies introduces innovative ideas such as hobby cross-pollination, encouraging readers to combine different interests for unique and personalized activities. The book's approach balances academic research with practical advice and engaging anecdotes, making it accessible to a wide audience seeking to enrich their lives through meaningful leisure activities. Progressing through chapters that explore various hobby categories, from creative arts to outdoor activities, the book offers insights into the potential benefits of each pursuit. It also addresses the historical context of hobbies and their evolving role in society, providing readers with a deeper understanding of how leisure activities contribute to personal growth, cognitive health, and overall life satisfaction.
  digital playground address: Digital Video , 1996
  digital playground address: ECGBL 2018 12th European Conference on Game-Based Learning Dr Melanie Ciussi, 2018-10-04
  digital playground address: IP Addressing and Subnetting INC IPV6 Syngress, 2000-01-28 Internetworking Protocol (IP) addresses are the unique numeric identifiers required of every device connected to the Internet. They allow for the precise routing of data across very complex worldwide internetworks. The rules for their format and use are governed by the Internet Engineering Task Force (IETF) of the The Internet SOCiety (ISOC). In response to the exponential increase in demand for new IP addresses, the IETF has finalized its revision on IP addressing as IP Version 6, also know as IPng (ng = Next Generation). Key hardware vendors such as Cisco and major Internet Service Providers such as America Online have already announced plans to migrate to IP Version 6.IP address allocation within an organization requires a lot of long-term planning. This timely publication addresses the administrator and engineer's need to know how IP 6 impacts their enterprise networks. - Easy-to-read, light technical approach to cellular technology - Ideal for companies planning a phased migration from IP 4 to IP 6 - Timely publication: The IETF standard was finalized in early 1999 and will begin to be implemented in late 1999/2000. The current IP Version 4 address set will be exhausted by 2003 - The book focuses on planning and configuring networks and devices for IP 6. Specifically, it will cover how to: Increase the IP address size from 32 bits to 128 bits; Support more levels of addressing hierarchy; Support an increased number of addressable nodes; Support simpler auto-configuration of addresses; Improve the scalability of multicast routing by adding a scope field to multicast addresses; Use a new anycast address to send a packet to any one of a group of nodes
  digital playground address: Dial Up! Blaine Victor Morrow, 1996 BBSes range from small hobbyist systems with only a few files or message areas to large commercially run boards with numerous access lines and features. Arrangement of this directory is by state; a master list and a topic index help provide access to 10,000 bulletin boards. Entries include contact and personnel details and a brief description. Anno
  digital playground address: Using Technology to Learn and Learning to Use Technology United States. Congress. House. Committee on Education and the Workforce, 2000
  digital playground address: Game, Set, AI Diana Keller, 2024-10-11 Revolutionising the Court: A New Era of Tennis Dive into a world where technology meets tradition, where the quiet hum of artificial intelligence revolutionises every serve, volley, and rally. Imagine a game where strategy is not just human but powered by cutting-edge technology that reads the play before it unfolds. Game, Set, AI: How Artificial Intelligence is Changing Tennis takes you on a fascinating journey through the integration of AI and tennis. Learn about the early steps artificial intelligence took into the world of sports and how these initial forays have transformed into complex performance analytics reshaping players' careers. From AI-powered training tools like smart rackets to biometric tracking wearables, each page unveils how AI enhances player performance and augments the art of coaching. Imagine courts that are smart, equipped with IoT systems that manage themselves, providing unprecedented insights into every match. Experience the evolution of fan engagement through interactive, AI-driven platforms that bring every game closer to the audiences worldwide. Feel the rush as you step into virtual reality experiences that transcend traditional spectating. With exclusive insights into predictive modelling strategies, injury prevention technologies, and ethical considerations intertwined with AI, you'll be poised to understand the future of tennis. Whether you're a seasoned player, an aspiring coach, or just an avid fan of tennis, this book piques curiosity and fuels a newfound excitement for how games are played and experienced. Embrace this opportunity to envision tennis not just as a sport but as a dynamic convergence of human skill and innovative technology–forever changing how tennis is played, watched, and understood. Ready to step onto the court of the future?
  digital playground address: The Ultimate Guide to Using ICT Across the Curriculum (For Primary Teachers) Jon Audain, 2014-05-22 WHEN IT COMES TO USING TECHNOLOGY IN THE CLASSROOM ARE YOU... ...a nervous beginner in need of tips for getting started? ...an expert user searching for some high-tech, creative activities? ...an ICT coordinator looking for advice on how to plan and implement your school provision? With the implementation of the new Primary Computing curriculum is the definitive guide to embedding ICT in all subjects across the primary school. From using digital cameras and Beebots to Twitter and mobile apps, the creative and up-to-date ideas in this book will motivate and engage your pupils and prepare them for the changing world of technology they are living in. As well as step by step instructions on how to use a variety of technologies effectively, this book covers e-safety and the digital child, planning and budgeting your provision and how to use technology to support children with special educational needs.
  digital playground address: Communicative Cities and Urban Space Scott McQuire, Sun Wei, 2020-12-30 Cities have long been recognized as key sites for fostering new communication practices. However, as contemporary cities experience major changes, how do diverse inhabitants encounter each other? How do cities remember? What is the role of the built environment in fostering sites for public communication in a digital era? Communicative Cities and Urban Space offers a critical analysis of contemporary changes in the relation between urban space and communication. This volume seeks to understand the situatedness of contemporary communication practices in diverse contexts of urban life, and to explore digitized urban space as a historically specific communicative environment. The essays in this book collectively propose that the concept of the ‘communicative city’ is a productive frame for rethinking the above questions in the context of 21st-century ‘media cities’. They challenge us to reconsider qualities such as openness, autonomy and diversity in contemporary urban communication practices, and to identify factors that might expand or constrict communicative possibilities. Students and scholars of communication studies and urban studies would benefit from this book.
  digital playground address: Government Influence in Cryptocurrency: Exploring Allegations of NSA Involvement in XRP Creation Arnaldo Jorge Acevedo, 2024-04-09 Delve into the controversial realm of cryptocurrency with 'Government Influence in Cryptocurrency: exploring accusations of the NSA's involvement in the creation of XRP.' This captivating ebook meticulously examines allegations surrounding the NSA's role in the genesis of XRP, shedding light on the intricate relationship between government agencies and the digital currency landscape. Written with the precision of a copywriting expert, it navigates the complex terrain of crypto politics, offering readers a comprehensive exploration of the blurred lines between state influence and financial innovation.
  digital playground address: Mapping Global Justice Arnaud Kurze, Christopher K. Lamont, 2022-10-14 Persistent international conflicts, increasing inequality in many regions or the world, and acute environmental and climate-related threats to humanity call for a better understanding of the processes, actors and tools available to face the challenges of achieving global justice. This book offers a broad and multidisciplinary survey of global justice, bridging the gap between theory and practice by connecting conceptual frameworks with a panoply of case studies and an in-depth discussion of practical challenges. Connecting these critical aspects to larger moral and ethical debates is essential for thinking about large, abstract ideas and applying them directly to specific contexts. Core content includes: Key debates in global justice from across philosophy, postcolonial studies, political science, sociology and criminology The origins of global justice and the development of the human rights agenda; peacekeeping and post-conflict studies Global poverty and sustainable development Global security and transnational crime Environmental justice, public health and well-being Rather than providing a blueprint for the practice of global justice, this text problematizes efforts to cope with many justice related issues. The pedagogical approach is designed to map the difficulties that exist between theory and praxis, encourage critical thinking and fuel debates to help seek alternative solutions. Bringing together perspectives from a wealth of disciplines, this book is essential reading for courses on global justice across criminology, sociology, political science, anthropology, philosophy and law.
  digital playground address: Sustainable Development and Planning VIII C.A. Brebbia, S.S. Zubir, A.S. Hassan, 2017-01-30 The 8th International Conference on Sustainable Development and Planning is part of a series of biennial conferences on the topic of sustainable regional development which began in Greece in 2003. The papers included in these proceedings report on the latest advances from scientists specialising in the range of subjects included within sustainable development and planning. Planners, environmentalists, architects, engineers, policy makers and economists have to work together in order to ensure that planning and development can meet our present needs without compromising the ability of future generations. The use of modern technologies in planning gives us new potential to monitor and prevent environmental degradation. Problems related to development and planning, which affect both rural and urban areas, are present in all regions of the world and accelerated urbanisation has resulted in both the deterioration of the environment and quality of life. Urban development can also intensify problems faced by rural areas such as forests, mountain regions and coastal areas, which urgently require solutions in order to avoid irreversible damage. The papers in the book cover the following topics: City planning; Regional planning; Rural developments; Sustainability and the built environment; Sustainability indicators; Policies and planning; Environmental planning and management; Energy resources; Cultural heritage; Quality of life; Community planning and resilience; Sustainable solutions in emerging countries; Sustainable tourism; Learning from nature; Transportation Social and political issues and Community planning.
  digital playground address: Ethics of Data and Analytics Kirsten Martin, 2022-05-12 The ethics of data and analytics, in many ways, is no different than any endeavor to find the right answer. When a business chooses a supplier, funds a new product, or hires an employee, managers are making decisions with moral implications. The decisions in business, like all decisions, have a moral component in that people can benefit or be harmed, rules are followed or broken, people are treated fairly or not, and rights are enabled or diminished. However, data analytics introduces wrinkles or moral hurdles in how to think about ethics. Questions of accountability, privacy, surveillance, bias, and power stretch standard tools to examine whether a decision is good, ethical, or just. Dealing with these questions requires different frameworks to understand what is wrong and what could be better. Ethics of Data and Analytics: Concepts and Cases does not search for a new, different answer or to ban all technology in favor of human decision-making. The text takes a more skeptical, ironic approach to current answers and concepts while identifying and having solidarity with others. Applying this to the endeavor to understand the ethics of data and analytics, the text emphasizes finding multiple ethical approaches as ways to engage with current problems to find better solutions rather than prioritizing one set of concepts or theories. The book works through cases to understand those marginalized by data analytics programs as well as those empowered by them. Three themes run throughout the book. First, data analytics programs are value-laden in that technologies create moral consequences, reinforce or undercut ethical principles, and enable or diminish rights and dignity. This places an additional focus on the role of developers in their incorporation of values in the design of data analytics programs. Second, design is critical. In the majority of the cases examined, the purpose is to improve the design and development of data analytics programs. Third, data analytics, artificial intelligence, and machine learning are about power. The discussion of power—who has it, who gets to keep it, and who is marginalized—weaves throughout the chapters, theories, and cases. In discussing ethical frameworks, the text focuses on critical theories that question power structures and default assumptions and seek to emancipate the marginalized.
  digital playground address: Best of the High School Press , 1997
  digital playground address: Gaming Addiction Effects Lila Santoro, AI, 2025-03-31 Gaming Addiction Effects explores the complex relationship between excessive video game use and mental well-being. It examines the rise of gaming, now a multi-billion dollar industry, and how its design, social dynamics, and accessibility can contribute to addictive behaviors. The book addresses how compulsive gaming can lead to increased anxiety, depression, social isolation, and sleep disturbances, especially among adolescents and young adults, while also acknowledging that not everyone who games becomes addicted. The book presents a balanced view, acknowledging gaming's potential benefits while highlighting its risks. It progresses systematically, first by defining gaming addiction and differentiating it from casual play. It then delves into the psychological factors and cognitive biases that contribute to addiction, followed by an examination of the specific effects of excessive gaming on mental health. This approach is based on peer-reviewed research, clinical case studies, and unique data sources, such as analyses of online gaming forums. Ultimately, Gaming Addiction Effects offers practical strategies for managing gaming behavior, providing guidance for individuals, parents, educators, and mental health professionals. It aims to equip readers with the knowledge to understand, prevent, and address gaming addiction in an increasingly digital world, promoting digital well-being.
  digital playground address: Gaming Toxicity Research Sterling Blackwood, AI, 2025-03-04 Gaming Toxicity Research explores the pervasive issue of toxic behavior in online gaming communities, offering a blend of computer science and psychology to understand and combat this problem. The book highlights how anonymity and competitive game environments can fuel harassment, cyberbullying, and hate speech, impacting player experiences. It emphasizes the need for a comprehensive strategy, combining technological interventions with psychological insights, to foster healthier online interactions. The book progresses logically, starting with defining gaming toxicity and its manifestations. It then explores the psychological drivers behind these behaviors, such as frustration-aggression theory and the online disinhibition effect. The core analysis includes case studies and research findings, examining the effectiveness of various intervention strategies like automated moderation and community-based reporting. Ultimately, it proposes a framework for creating healthier gaming communities, providing practical steps for developers, moderators, and players alike to promote positive online behavior.
  digital playground address: Hacking with Kali James Broad, Andrew Bindner, 2013-12-05 Hacking with Kali introduces you the most current distribution of the de facto standard tool for Linux pen testing. Starting with use of the Kali live CD and progressing through installation on hard drives, thumb drives and SD cards, author James Broad walks you through creating a custom version of the Kali live distribution. You'll learn how to configure networking components, storage devices and system services such as DHCP and web services. Once you're familiar with the basic components of the software, you'll learn how to use Kali through the phases of the penetration testing lifecycle; one major tool from each phase is explained. The book culminates with a chapter on reporting that will provide examples of documents used prior to, during and after the pen test. This guide will benefit information security professionals of all levels, hackers, systems administrators, network administrators, and beginning and intermediate professional pen testers, as well as students majoring in information security. - Provides detailed explanations of the complete penetration testing lifecycle - Complete linkage of the Kali information, resources and distribution downloads - Hands-on exercises reinforce topics
  digital playground address: The Oxford Handbook of Mobile Communication and Society Rich Ling, Leopoldina Fortunati, Gerard Goggin, Sun Sun Lim, Yuling Li, 2020-04-06 Mobile communication has dramatically changed over the past decade with the diffusion of smartphones. Unlike the basic 2G mobile phones, which merely facilitated communication between individuals on the move, smartphones allow individuals to communicate, to entertain and inform themselves, to transact, to navigate, to take photos, and countless other things. Mobile communication has thus transformed society by allowing new forms of coordination, communication, consumption, social interaction, and access to news/entertainment. All of this is regardless of the space in which users are immersed. Set in the context of the developed and the developing world, The Oxford Handbook of Mobile Communication and Society updates current scholarship surrounding mobile media and communication. The 43 chapters in this handbook examine mobile communication and its evolving impact on individuals, institutions, groups, societies, and businesses. Contributors examine the communal benefits, social consequences, theoretical perspectives, organizational potential, and future consequences of mobile communication. Topics covered include, among many other things, trends in the Global South, location-based services, and the appification of mobile communication and society.
  digital playground address: Playing the Archive Andrew Burn, John Potter, Kate Cowan, Julia Bishop, 2025-04-10 Playing the Archive: From the Opies to the digital playground reflects on a major study inspired by the work of citizen scholar folklorists Iona and Peter Opie. In the 1950s and 1960s, the Opies built a vast collection of children’s street and playground games, stories, sayings, rhymes, beliefs and habits as told to them by children all over Britain. These accounts are now held in the Bodleian Libraries and were the focus and inspiration for the new study. New stories and games were gathered from today’s children, and comparisons drawn between play experiences at these two different points in time. The book explores how the Opie Archive was made publicly available online by the project through digital images, innovative cataloguing and playful digital media interfaces, such as a red telephone kiosk at the Young V&A. Chapters analyse the ethnographic strands of the project, collecting evidence of new and old forms of play on today’s playgrounds using state-of-the-art digital methods. The book proposes new ways of thinking about changes and adaptations to play and games, theorising on the workings of interfaces, repertoires and archives. It also considers the Opies’ ways of working, landscapes of play over time, and intergenerational dialogue about play. The collection presents research evidence and theory which speak back to the often reductive public discourse around children's play and digital media. It positions children as creative, agentive and engaged participants in their play cultures. Praise for Playing the Archive 'This book flies in the face of the narrative of decline which, in this field, states that children don't play any more. Only with patient and innovative research can we adults get near to what children are doing now, and compare it with the research and memories of the past. Call it anthropology, sociology, folklore or ethnography if you will, this book does all of this.' Michael Rosen, Goldsmiths, University of London ‘Knock knock. Who’s there? Opie. Opie who? Opie gives me my book back. Fans of children’s play, children’s folklore history, and the scholarly legacy of Iona and Peter Opie need this book in their library. I really do want my book back.’ Anna Beresin, formerly of University of the Arts, Philadelphia
  digital playground address: Mathematical Teaching and Learning Katherine M. Robinson, Donna Kotsopoulos, Adam K. Dubé, 2023-06-15 This book focusses on teaching and learning in elementary and middle school mathematics and suggests practices for teachers to help children be successful mathematical thinkers. Contributions from diverse theoretical and disciplinary perspectives are explored. Topics include the roles of technology, language, and classroom discussion in mathematics learning, the use of creativity, visuals, and teachers’ physical gestures to enhance problem solving, inclusive educational activities to promote children’s mathematics understanding, how learning in the home can enhance children’s mathematical skills, the application of mathematics learning theories in designing effective teaching tools, and a discussion of how students, teachers, teacher educators, and school boards differentially approach elementary and middle school mathematics. This book and its companion, Mathematical Cognition and Understanding, take an interdisciplinary perspective to mathematical learning and development in the elementary and middle school years. The authors and perspectives in this book draw from education, neuroscience, developmental psychology, and cognitive psychology. The book will be relevant to scholars/educators in the field of mathematics education and also those in childhood development and cognition. Each chapter also includes practical tips and implications for parents as well as for educators and researchers.
  digital playground address: The Rootkit Arsenal: Escape and Evasion Bill Blunden, 2009-05-04 With the growing prevalence of the Internet, rootkit technology has taken center stage in the battle between White Hats and Black Hats. Adopting an approach that favors full disclosure, The Rootkit Arsenal presents the most accessible, timely, and complete coverage of rootkit technology. This book covers more topics, in greater depth, than any other currently available. In doing so, the author forges through the murky back alleys of the Internet, shedding light on material that has traditionally been poorly documented, partially documented, or intentionally undocumented.
  digital playground address: Encyclopedia of Mobile Phone Behavior Yan, Zheng, 2015-03-31 The rise of mobile phones has brought about a new era of technological attachment as an increasing number of people rely on their personal mobile devices to conduct their daily activities. Due to the ubiquitous nature of mobile phones, the impact of these devices on human behavior, interaction, and cognition has become a widely studied topic. The Encyclopedia of Mobile Phone Behavior is an authoritative source for scholarly research on the use of mobile phones and how these devices are revolutionizing the way individuals learn, work, and interact with one another. Featuring exhaustive coverage on a variety of topics relating to mobile phone use, behavior, and the impact of mobile devices on society and human interaction, this multi-volume encyclopedia is an essential reference source for students, researchers, IT specialists, and professionals seeking current research on the use and impact of mobile technologies on contemporary culture.
  digital playground address: Electronic Composition & Imaging , 1995
  digital playground address: Digital Labor Trebor Scholz, 2013 'Digital Labor' asks whether life on the Internet is mostly work, or play. We tweet, we tag photos, we link, we review books, we comment on blogs, we remix media and we upload video to create much of the content that makes up the web.
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