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create a face lab: Distance Learning Michael Simonson, Charles Schlosser, John G. Flores, 2017-12-01 Distance Learning is for leaders, practitioners, and decision makers in the fields of distance learning, e-learning, telecommunications, and related areas. It is a professional journal with applicable information for those involved with providing instruction to all kinds of learners, of all ages, using telecommunications technologies of all types. Stories are written by practitioners for practitioners with the intent of providing usable information and ideas. Articles are accepted from authors--new and experienced--with interesting and important information about the effective practice of distance teaching and learning. Distance Learning is published quarterly. Each issue includes eight to ten articles and three to four columns, including the highly regarded And Finally... column covering recent important issues in the field and written by Distance Learning editor, Michael Simonson. Articles are written by practitioners from various countries and locations, nationally and internationally. |
create a face lab: Avatars at Work and Play Ralph Schroeder, Ann-Sofie Axelsson, 2006-07-08 Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, ‘The Social Life of Avatars’, which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both ‘work’ and ‘play’, the volume brings together issues common to the two areas, including: What kind of avatar appearance is suitable for different kinds of interaction? How best to foster collaboration and promote usable shared virtual spaces? What kinds of activities work well in different types of virtual environments and systems? |
create a face lab: Biomedical Visualisation Paul M. Rea, 2019-07-16 This edited book explores the use of technology to enable us to visualise the life sciences in a more meaningful and engaging way. It will enable those interested in visualisation techniques to gain a better understanding of the applications that can be used in visualisation, imaging and analysis, education, engagement and training. The reader will be able to explore the utilisation of technologies from a number of fields to enable an engaging and meaningful visual representation of the biomedical sciences. This use of technology-enhanced learning will be of benefit for the learner, trainer and faculty, in patient care and the wider field of education and engagement. This second volume on Biomedical Visualisation will explore the use of a variety of visualisation techniques to enhance our understanding of how to visualise the body, its processes and apply it to a real world context. It is divided into three broad categories – Education; Craniofacial Anatomy and Applications and finally Visual Perception and Data Visualization. In the first four chapters, it provides a detailed account of the history of the development of 3D resources for visualisation. Following on from this will be three major case studies which examine a variety of educational perspectives in the creation of resources. One centres around neuropsychiatric education, one is based on gaming technology and its application in a university biology curriculum, and the last of these chapters examines how ultrasound can be used in the modern day anatomical curriculum. The next three chapters focus on a complex area of anatomy, and helps to create an engaging resource of materials focussed on craniofacial anatomy and applications. The first of these chapters examines how skulls can be digitised in the creation of an educational and training package, with excellent hints and tips. The second of these chapters has a real-world application related to forensic anatomy which examines skulls and soft tissue landmarks in the creation of a database for Cretan skulls, comparing it to international populations. The last three chapters present technical perspetives on visual perception and visualisation. By detailing visual perception, visual analytics and examination of multi-modal, multi-parametric data, these chapters help to understand the true scientific meaning of visualisation. The work presented here can be accessed by a wide range of users from faculty and students involved in the design and development of these processes, to those developing tools and techniques to enable visualisation in the sciences. |
create a face lab: Trail of Bones Mary H. Manhein, 2005-09-01 A fellow of the American Academy of Forensic Sciences and an expert on the human skeleton, Mary H. Manhein assists law enforcement officials across the country in identifying bodies and solving criminal cases. In Trail of Bones, her much-anticipated sequel to The Bone Lady, Manhein reveals the everyday realities of forensic anthropology. Going beyond the stereotypes portrayed on television, this real-life crime scene investigator unveils a gritty, exhausting, exacting, alternately rewarding and frustrating world where teamwork supersedes individual heroics and some cases unfortunately remain unsolved. A natural storyteller, Manhein provides gripping accounts of dozens of cases from her twenty-four-year career. Some of them are famous. She describes her involvement in the hunt for two serial killers who simultaneously terrorized the Baton Rouge, Louisiana, region for years; her efforts to recover the remains of the seven astronauts killed in the Columbia space shuttle crash in 2003; and her ultimately successful struggle to identify the beheaded toddler known for years as Precious Doe. Less well-known but equally compelling are cases involving the remains of a Korean War soldier buried for more than forty years and the mystery of “Mardi Gras Man,” who was wearing a string of plastic beads when his body was discovered. Manhein describes how the increased popularity of tattoos has aided her work and how forensic science has labored to expose frauds—including a fake “big foot” track she examined from Louisiana's Kisatchie National Forest. She also shares ambitious plans to create a database of biological and DNA profiles of all of the state's missing and unidentified persons. Possessing both compassion and tenacity, Mary Manhein has an extraordinary gift for telling a life story through bones. Trail of Bones takes readers on an entertaining and educating walk in the shoes of this remarkable scientist who has dedicated her life to providing justice for those no longer able to speak for themselves. |
create a face lab: AutoCAD for Success Stephen J. Ethier, Christine A. Ethier, 2002 This book covers modeling approaches used to describe strain in silicon. The subband structure in stressed semiconductor films is explored in devices using analytical k.p and numerical pseudopotential methods. Includes a rigorous overview of transport modeling. |
create a face lab: FROM CODE TO CREATIVITY: THE GENERATIVE AI REVOLUTION Dr. Anish R. Khobragade, 2024-09-09 One important reason why digital technologies are advancing so quickly right now is the emergence of generative AI. We have managed new methods and tools for performing tasks across several sectors with the assistance of this innovation, and we have also been able to produce highly innovative and helpful stuff. All the experts agree that AI will have a bigger impact on the economy in the next years. The unprecedented revolution in the area of Artificial Intelligence is the driving force behind these high expectations, which are based on the substantial demand for these technologies. A broad range of research suggests that AI will significantly alter our planet's landscape in the years to come. We have witnessed AI's profound impact on people's interactions with recent technological and machines; now they can harness this power to propel diverse and adaptable innovations that can keep up with the lightning-fast pace of cultural and technological change while also opening up fulfilling new avenues for exploration. The UAE is eager to stay ahead of the curve in terms of new technology so that it can study how to best use generative AI in various domains like education, healthcare, media, advanced sciences, and more, in accordance with the directives of its wise leadership to prepare for the future. With 100 million users between November 2022 and January 2023, and over one million users in the first five days, Chat GPT's launch has drawn an extraordinary turnout. The government of the United Arab Emirates (UAE) has brought out the Generative Artificial Intelligence Guide in reaction to these changes; the document seeks to handle the challenges as well as potential that this technology brings. Data privacy security within the context of these digital breakthroughs is also covered in the book, along with numerous prompt models that may be employed to get optimum and effective AI replies |
create a face lab: Forensic Anthropology Laboratory Manual Steven N. Byers, Chelsey A. Juarez, 2024-11-11 This manual provides students in academic laboratory courses with hands-on experience in the major processes of forensic anthropology. Designed to accompany the textbook Introduction to Forensic Anthropology, sixth edition, the manual introduces core procedures and protocol, with exercise worksheets to reinforce the methodologies of forensic anthropology and enhance student comprehension. For the fifth edition, the manual has been updated in line with the textbook, incorporating new methods, figures, and worksheets. Each chapter contains explanations of the terminology, osteological features, and measurements needed to understand each of the topics. New for this edition, in many chapters students will find the incorporation of QR codes to give them immediate access to relevant video or website content to assist with the task at hand. In addition, in an attempt to create an inclusive learning environment, the authors have included online resources for most chapters that can be used in place of skeletons or other classroom resources so that all students can utilize the lab manual regardless of their classroom setup. Chapters may be covered in one session or multiple sessions and include lists of both basic and optional lab materials, enabling instructors to tailor each lab to the resources they have available. |
create a face lab: Practical Applications and Experiences in K-20 Blended Learning Environments Kyei-Blankson, Lydia, 2013-12-31 Learning environments continue to change considerably and is no longer confined to the face-to-face classroom setting. As learning options have evolved, educators must adopt a variety of pedagogical strategies and innovative technologies to enable learning. Practical Applications and Experiences in K-20 Blended Learning Environments compiles pedagogical strategies and technologies and their outcomes that have been successfully applied in blended instruction. Highlighting best practices as elementary, secondary, and tertiary educational levels; this book is a vital tool for educators who teach or plan to teach in blended learning environments and for researchers interested in the area of blended education knowledge. |
create a face lab: Design Workbook Using SOLIDWORKS 2025 Alejandro Reyes, Ronald E. Barr, Davor Juricic, Thomas J. Krueger, 2025-03 • An exercise-based workbook using step-by-step tutorials teaches you to use SOLIDWORKS 2025 • Designed for use in undergraduate engineering and pre-college courses • Covers modeling, finite element analysis, assembly modeling, kinematic simulation, rapid prototyping and projecting engineering drawings • Incorporates the principles of engineering graphics into lessons • Includes access to video instruction Design Workbook Using SOLIDWORKS 2025 is an exercise-based book that guides you through a series of easy to understand, step-by-step tutorials that cover basic SOLIDWORKS commands. The 2025 edition includes updated SOLIDWORKS processes and methods to create models more efficiently than ever before. The intended audience is undergraduate engineering majors, but it can also be used in pre-college engineering courses. The engaging and straightforward lab exercises in this workbook are also ideal for self-learners. The text takes an educational approach where you learn through repetition, starting with simple models, and introducing more complex models and commands as the book progresses, leading you to create assemblies, make Finite Element Analyses, detail manufacturing drawings, complete dynamic simulations, and learn the basics of rapid prototyping. The principles of engineering graphics are also incorporated into the lessons throughout the text. The commands and functions learned throughout this book will help a new user understand their use, how to apply them in different situations, and design ever more complex components. Includes Video Instruction Each copy of this book includes access to video instruction. In these videos the author provides a clear presentation of tutorials found in the book. The videos reinforce the steps described in the book by allowing you to watch the exact steps the author uses to complete the exercises while he provides additional details along the way. |
create a face lab: Design Workbook Using SOLIDWORKS 2020 Ronald E. Barr , Davor Juricic, Thomas Krueger, Alejandro Reyes, 2020-06-23 Revised and refreshed for SOLIDWORKS 2020, Design Workbook Using SOLIDWORKS 2020 is an exercise-based book that guides you through a series of easy to understand, step-by-step tutorials that cover basic SOLIDWORKS commands. The 2020 edition includes updated SOLIDWORKS processes and methods to create models more efficiently than ever before. The intended audience is undergraduate engineering majors, but it can also be used in pre-college engineering courses. The engaging and straightforward lab exercises in this workbook are also ideal for self-learners. The text takes an educational approach where you learn through repetition, starting with simple models, and introducing more complex models and commands as the book progresses, leading you to create assemblies, make Finite Element Analyses, detail manufacturing drawings, complete dynamic simulations, and learn the basics of rapid prototyping. The principles of engineering graphics are also incorporated into the lessons throughout the text. The commands and functions learned throughout this book will help a new user understand their use, how to apply them in different situations, and design ever more complex components. |
create a face lab: Naval History , 2012 |
create a face lab: Precious Few Clues Marla Bernard, 2023-04-11 A true crime account of the Kansas City police investigation of the murder of a three-year-old girl, whose brutalized body took four years to identify. On an unseasonably warm April evening in 2001, the headless body of a tiny girl was found discarded in a makeshift dump site in the woods on the southeast side of Kansas City, Missouri. One long night turned into four long years for Sgt. David Bernard and the Kansas City Police Department’s 1020 Squad. They followed 1,500 leads, had a replica of the child’s head sculpted from her skull, and ultimately conducted the single most extensive area canvass in the KCPD's history. Erica Michelle Marie Green, aka “Precious Doe,” captured the hearts of not only the dedicated detectives who fought tirelessly to identify her and her killer but of an entire community. Precious Few Clues is a candid and touching account of the painful impact that this brutal murder had on Sgt. Bernard, his family, and the KCPD’s 1020 squad. It chronicles the all too frequent story of child abuse, failed social services, a flawed court system, and battered women who sacrificed their own children to shield their abusive lovers, echoing the same preposterous explanations of “. . . but I love him.” |
create a face lab: How to Build an Android David F. Dufty, 2012-06-05 The stranger-than-fiction story of the ingenious creation and loss of an artificially intelligent android of science-fiction writer Philip K. Dick In late January 2006, a young robotocist on the way to Google headquarters lost an overnight bag on a flight somewhere between Dallas and Las Vegas. In it was a fully functional head of the android replica of Philip K. Dick, cult science-fiction writer and counterculture guru. It has never been recovered. In a story that echoes some of the most paranoid fantasies of a Dick novel, readers get a fascinating inside look at the scientists and technology that made this amazing android possible. The author, who was a fellow researcher at the University of Memphis Institute of Intelligent Systems while the android was being built, introduces readers to the cutting-edge technology in robotics, artificial intelligence, and sculpture that came together in this remarkable machine and captured the imagination of scientists, artists, and science-fiction fans alike. And there are great stories about Dick himself—his inspired yet deeply pessimistic worldview, his bizarre lifestyle, and his enduring creative legacy. In the tradition of popular science classics like Packing for Mars and The Disappearing Spoon, How to Build an Android is entertaining and informative—popular science at its best. |
create a face lab: Quarterly Review of Distance Education Michael Simonson, Charles Schlosser, 2017-12-01 The Quarterly Review of Distance Education is a rigorously refereed journal publishing articles, research briefs, reviews, and editorials dealing with the theories, research, and practices of distance education. The Quarterly Review publishes articles that utilize various methodologies that permit generalizable results which help guide the practice of the field of distance education in the public and private sectors. The Quarterly Review publishes full-length manuscripts as well as research briefs, editorials, reviews of programs and scholarly works, and columns. The Quarterly Review defines distance education as institutionally-based formal education in which the learning group is separated and interactive technologies are used to unite the learning group. |
create a face lab: Design Workbook Using SOLIDWORKS 2023 Ronald E. Barr, Davor Juricic, Thomas J. Krueger, Alejandro Reyes, 2023-02-27 • An exercise-based workbook using step-by-step tutorials teaches you to use SOLIDWORKS 2023 • Designed for use in undergraduate engineering and pre-college courses • Covers modeling, finite element analysis, assembly modeling, kinematic simulation, rapid prototyping and projecting engineering drawings • Incorporates the principles of engineering graphics into lessons Revised and refreshed for SOLIDWORKS 2023, Design Workbook Using SOLIDWORKS 2023 is an exercise-based book that guides you through a series of easy to understand, step-by-step tutorials that cover basic SOLIDWORKS commands. The 2023 edition includes updated SOLIDWORKS processes and methods to create models more efficiently than ever before. The intended audience is undergraduate engineering majors, but it can also be used in pre-college engineering courses. The engaging and straightforward lab exercises in this workbook are also ideal for self-learners. The text takes an educational approach where you learn through repetition, starting with simple models, and introducing more complex models and commands as the book progresses, leading you to create assemblies, make Finite Element Analyses, detail manufacturing drawings, complete dynamic simulations, and learn the basics of rapid prototyping. The principles of engineering graphics are also incorporated into the lessons throughout the text. The commands and functions learned throughout this book will help a new user understand their use, how to apply them in different situations, and design ever more complex components. |
create a face lab: Distance Education and Distributed Learning Gene V Glass, Charalambos Vrasidas, 2002-12-01 |
create a face lab: Proceedings of the 4th Vocational Education International Conference (VEIC 2022) Adhi Kusumastuti, Samsudin Anis, Achmad Nizar Hidayanto, Sita Nurmasitah, Atika Atika, Delta Apriyani, Taofan Ali Achmadi, Sudiyono Sudiyono, 2023-02-10 This is an open access book. The 4th Vocational Education International Conference (VEIC 2022) is an annual and internationally - refereed conference. The main objective of VEIC 2022 is to provide an international platform for researchers, practitioners, stakeholders in the field of vocational education to discuss about the issue and challenges in the field of Technology and Vocational Education. The main theme of VEIC 2022 is Post-pandemic Challenge in Technical and Vocational Education and Training of Higher Education. |
create a face lab: Engineering and Computer Graphics Workbook Using Solidworks 2011 Ronald Barr, 2011-06-20 Engineering & Computer Graphics Workbook Using SolidWorks 2011 is an exercise-based workbook that uses step-by-step tutorials to cover the fundamentals of SolidWorks 2011. The intended audience is college undergraduate engineering majors, but it could also be used in pre-college introductory engineering courses or by self learners. The text follows an educational paradigm that was researched and developed by the authors over many years. The paradigm is based on the concurrent engineering approach to engineering design in which the 3-D solid model data serves as the central hub for all aspects of the design process. The workbook systematically instructs the students to develop 3-D models using the rich tools afforded in SolidWorks. The exercises then proceed to instruct the students on applications of the solid model to design analysis using finite elements, to assembly modeling and checking, to kinematic simulation, to rapid prototyping, and finally to projecting an engineering drawing. The workbook is ideally suited for courses in which a reverse engineering design project is assigned. This book contains clear and easy to understand instructions that enable the students to robustly learn the main features of SolidWorks, with little or no instructor input. |
create a face lab: The Life and Times of Takabuti in Ancient Egypt Ann Rosalie David, Eileen M. Murphy, 2021 The mummy of Takabuti is one of the best known antiquities in the Ulster Museum, Belfast. Modern scientific investigations have revealed new evidence about her ancestry, lifestyle, illnesses, and murder. This multi-authored book demonstrates how researchers act as 'forensic detectives' piecing together a picture of the life and times of Takabuti. |
create a face lab: Innovation in Global Entrepreneurship Education Heidi M. Neck, 2021-02-26 As entrepreneurship education grows across disciplines and permeates through various areas of university programs, this timely book offers an interdisciplinary, comparative and global perspective on best practices and new insights for the field. Through the theoretical lens of collaborative partnerships, it examines innovative practices of entrepreneurship education and advances understanding of the discipline. |
create a face lab: Design Workbook Using SOLIDWORKS 2021 Ronald E. Barr , Davor Juricic, Thomas Krueger, Alejandro Reyes, 2021-03 Revised and refreshed for SOLIDWORKS 2021, Design Workbook Using SOLIDWORKS 2021 is an exercise-based book that guides you through a series of easy to understand, step-by-step tutorials that cover basic SOLIDWORKS commands. The 2021 edition includes updated SOLIDWORKS processes and methods to create models more efficiently than ever before. The intended audience is undergraduate engineering majors, but it can also be used in pre-college engineering courses. The engaging and straightforward lab exercises in this workbook are also ideal for self-learners. The text takes an educational approach where you learn through repetition, starting with simple models, and introducing more complex models and commands as the book progresses, leading you to create assemblies, make Finite Element Analyses, detail manufacturing drawings, complete dynamic simulations, and learn the basics of rapid prototyping. The principles of engineering graphics are also incorporated into the lessons throughout the text. The commands and functions learned throughout this book will help a new user understand their use, how to apply them in different situations, and design ever more complex components. |
create a face lab: Design Workbook Using SOLIDWORKS 2024 Ronald E. Barr, Davor Juricic, Thomas J. Krueger, Alejandro Reyes, 2024-04-12 • An exercise-based workbook using step-by-step tutorials teaches you to use SOLIDWORKS 2024 • Designed for use in undergraduate engineering and pre-college courses • Covers modeling, finite element analysis, assembly modeling, kinematic simulation, rapid prototyping and projecting engineering drawings • Incorporates the principles of engineering graphics into lessons Revised and refreshed for SOLIDWORKS 2024, Design Workbook Using SOLIDWORKS 2024 is an exercise-based book that guides you through a series of easy to understand, step-by-step tutorials that cover basic SOLIDWORKS commands. The 2024 edition includes updated SOLIDWORKS processes and methods to create models more efficiently than ever before. The intended audience is undergraduate engineering majors, but it can also be used in pre-college engineering courses. The engaging and straightforward lab exercises in this workbook are also ideal for self-learners. The text takes an educational approach where you learn through repetition, starting with simple models, and introducing more complex models and commands as the book progresses, leading you to create assemblies, make Finite Element Analyses, detail manufacturing drawings, complete dynamic simulations, and learn the basics of rapid prototyping. The principles of engineering graphics are also incorporated into the lessons throughout the text. The commands and functions learned throughout this book will help a new user understand their use, how to apply them in different situations, and design ever more complex components. |
create a face lab: 2006 Building Technology Educators' Symposium Proceedings Deborah Oakley, Ryan Smith, 2008-09-03 Proceedings of the 2006 Building Technology Educators' Symposium, held at the University of Maryland School of Architecture, Planning and Preservation |
create a face lab: Microsoft Azure AI: A Beginner’s Guide Rekha Kodali, Sankara Narayanan Govindarajulu, Mohammed Athaulla, 2022-04-21 Explore Azure AI Platform KEY FEATURES ● Easy-to-follow tutorial for getting started with the Azure AI platform. ● Integrated platform for developing, deploying, and managing AI apps. ● Includes real-world scenarios and use-cases to fully explore Azure AI Platform. DESCRIPTION Microsoft Azure AI A Beginner's Guide explains the fundamentals of Azure AI and some more advanced topics. The sole objective of the book is to provide hands-on experience working with the various services, APIs, and tools available in the Azure AI Platform. This book begins by discussing the fundamentals of the Azure AI platform and the essential principles behind the Azure AI ecosystem and services. Readers will become familiar with the essential services, use cases, and examples provided by Azure AI Platform and Services, including Azure Cognitive Services, Azure Computer Vision, Azure Applied AI Services, and Azure Machine Learning. The author focuses on teaching how to utilize Azure Cognitive services to construct intelligent apps, including Image Processing, Object Detection, Text Recognition, OCR, Spatial Analysis, and Face Recognition using Computer Vision. Readers can investigate Azure Applied AI Services, including Form Recognizer, Metrics Advisor, Cognitive Search, Immersive Reader, Video Analyzer, and Azure Bot Service. Bot Framework and the Bot Framework Emulator will be explored in further detail, and how they can be used in AI applications to improve their conversational user interfaces. With Azure Machine Learning Studio, you will also learn to incorporate machine learning into your enterprise-level applications. WHAT YOU WILL LEARN ● Get familiar with Azure AI Platform and the cognitive capabilities of Azure. ● Learn to create apps that can process photos, detect faces, and detect objects. ● Utilize OCR, handwriting recognition, and spatial analysis in your development. ● Learn about Azure AI services like Form Recognizer, Metrics Advisor, Cognitive Search, Azure Immersive Reader, and Video Analyzer. ● Try out several NLP applications with the Azure BOT framework. WHO THIS BOOK IS FOR This book teaches AI developers, machine learning engineers, .NET developers, and architects how to swiftly develop intelligent applications utilizing the Azure AI Platform. Knowledge of.NET or.NET Core is strongly advised to get the most out of the book. TABLE OF CONTENTS 1 .Azure AI Platform and Services 2. Azure Computer Vision - Image Analysis, Processing, Content Moderation, Object and Face Detection 3. Computer Vision - Text Recognition, Optical Character Recognition, Spatial Analysis 4. Azure Cognitive Services - Custom Applications leveraging Decision, Language, Speech, Web Search 5. Azure Applied AI Services 6. Azure Applied AI Services -BOTs– A Brief Introduction 7. Machine Learning-Infusing ML in Custom Applications using ML.NET 8. Machine Learning - Using Azure ML Studio |
create a face lab: Strategies and Technologies for Developing Online Computer Labs for Technology-Based Courses Chao, Lee, 2007-10-31 For technology-based online courses, computer labs are necessary to support hands-on practice for IT products. The implementation of an online computer teaching lab is a challenging task. Strategies & Technologies for Developing Online Computer Labs for Technology-Based Courses discusses design strategies, implementation difficulties, and the effectiveness of online labs. This book provides scholars, researchers, and practitioners support for lab-based e-learning, gives guidance on the selection of technologies for various projects, and illustrates Web-based teaching with case studies. |
create a face lab: Corporate E-Learning Luther Tai, 2008 Corporate e-learning has become increasingly important in the contemporary universal-access business world, and can provide strategic and competitive advantages to corporations as a way to accelerate training and reduce the high costs of face-to-face learning programs. However, most of the books that are written about e-learning do not describe in detail how corporate e-learning is actually implemented within a specific company. Corporate E-Learning fills that gap by describing in depth how e-learning programs are developed and instituted, and how their effectiveness is measured, from the perspective of practicing e-learning professionals at IBM, an early and liberal user of e-learning technologies to train their global workforce. Drawing on a wealth of in-person interviews of numerous e-learning professionals at IBM, as well as recent e-learning literature, Tai discusses how IBM has significantly contributed to the evolution of corporate e-learning. In the course of doing so, he makes useful comparisons with other companies and industries, and draws conclusions that are applicable to any company considering utilizing e-learning. Companies should be careful, concludes Tai, to use e-learning only when it makes strategic and economic sense, not simply because the technology is available. In addition, e-learning should always be used along with other more traditional means of learning, and carefully monitored by feedback mechanisms to measure whether its objectives have been accomplished, and how e-learning programs might improve in the future. Corporate E-Learning is designed for classroom use in technology management courses, and will also appeal to corporate professionals who are involved in training, human resources development, and performance improvement. |
create a face lab: The Threatening Sky E.R. Mason, 2020-02-01 Is Artificial Intelligence really an apocalyptic threat to society? Could A.I. actually take control of humanity? As agents Cassiopia Cassell and Scott Markman close in on a modern day Jack the Ripper, the world around them suddenly begins to change. Machines are behaving oddly. Traffic lights seem almost malicious. Super computers are refusing to accept input. Cassiopia's high IQ has always been a reliable source of creative solutions during difficult situations. Combined with Markman's martial arts talents the pair always seemed unstoppable. But now they are faced with an invisible enemy, an enemy with a thousand eyes. Is artificial intelligence really a danger to humankind? Has your home computer been behaving properly lately? |
create a face lab: 2016 Justice Dept., Federal Bureau of Investigation, 2016 The FBI Story 2016, this year's collection of news and feature articles from the Bureau's public website, offers a glimpse of the challenges faced by the FBI. Read about some of the most successful recent investigations and operations, including a nationwide child exploitation sweep that recovered 82 young victims; the dismantling of the vast Avalanche cybercrime network; and the capture and conviction of a foreign seed spy, who stole patented corn seeds that contained valuable agricultural trade secrets of American companies. This edition also features some of the Bureau's extraordinary capabilities. Learn how the talented people of the FBI Laboratory create facial approximations of unidentified remains to help local investigators solve crimes. Discover how the Victim Assistance Rapid Deployment Team and Crisis Response Canines help crime victims cope with tragedy, and, about the Weapons of Mass Destruction Directorate, which works to stop terrorists and others who seek to bomb, poison, and sicken the innocent. Plus, find articles on FBI history, including a feature on how the Bureau has evolved in the 15 years since the 9/11 attacks. Related products: Other products produced by the United States Federal Bureau of Investigation can be found here: https://bookstore.gpo.gov/agency/398 Security, Defense & Law Enforcement resources collection is available here: https://bookstore.gpo.gov/catalog/security-defense-law-enforcement |
create a face lab: The FBI Story United States. Federal Bureau of Investigation, 2016 |
create a face lab: Special Make-Up Effects Vincent Kehoe, 1991-01-08 Special Make-Up Effects concentrates on the genre of horror characters and other special creations (fantasy, sci-fi, etc), giving tips about the materials, techniques, and 'tricks of the trade' necessary to create unique make-up effects. This focused volume is a scaled-down version of Vincent Kehoe's encyclopedic reference for professional make-up artists. It contains new segments and photographs. This book shows how many of cinema's most famous characters and effects were developed. It gives students and make-up artists the techniques they need to perform their own magic. |
create a face lab: Building Type Basics for Research Laboratories Daniel D. Watch, 2002-04-22 The fastest way to straighten out the learning curve on specialized design projects The series is welcome . . . By providing recent buildings as examples, supported with technical information and charts of design criteria, these books attempt to bridge the gap between theory and practice.-Oculus Building Type Basics books provide architects with the essentials they need to jump-start the design of a variety of specialized facilities. In each volume, leading national figures in the field address the key questions that shape the early phases of a project commission. The answers to these questions provide instant information in a convenient, easy-to-use format. The result is an excellent, hands-on reference that puts critical information at your fingertips. Building Type Basics for Research Laboratories provides the essential information needed to initiate designs for government, academic, and private research laboratories. Filled with project photographs, diagrams, floor plans, sections, and details, it combines in-depth coverage of the structural, mechanical, energy, cost, and safety issues that are unique to research laboratories with the nuts-and-bolts design guidelines that will start any project off on the right track and keep it there through completion. |
create a face lab: Learning, Problem Solving, and Mindtools J. Michael Spector, Barbara B. Lockee, Sharon Smaldino, Mary Herring, 2013-04-12 Learning, Problem Solving, and Mindtools is inspired by the substantial body of learning research by David H. Jonassen in the areas of mind tools and problem solving. The focus of the volume is on educational technology, especially with regard to how new technologies have facilitated and supported problem solving and critical thinking. Each chapter focuses on a particular aspect of learning with technology and elaborates the implications for the design and implementation of learning environments and activities aimed at improving the conceptualization of problems, reasoning and higher-order thinking, and solving challenging problems. This collection of scholarly essays provides a highly engaging treatment of using tools and technologies to improve problem solving; multiple perspectives on integrating educational technology to support learning in complex and challenging problem solving domains; guidance for the design of instruction to support problem solving; a systemic account of the relationships between mental models, instructional models, and assessment models; and a look into the future of educational technology research and practice. |
create a face lab: Taking Flight With OWLs James A. Inman, Donna Sewell, 2000 Examines computer technology use in writing centers to move beyond anecdotal evidence for implementing computer tech in writing centers. Presents carefully considered studies that theorize the move to computer tech & examine tech use in practice. |
create a face lab: Master Plan, National Institutes of Health Main Campus in Bethesda, Montgomery County , 1995 |
create a face lab: Handbook of Research on Updating and Innovating Health Professions Education: Post-Pandemic Perspectives Ford, Channing R., Garza, Kimberly B., 2021-10-08 The outbreak of the Coronavirus in early 2020 resulted in unprecedented changes to health professions education. The pervasive stay-at-home orders resulted in faculty, who were trained for preparing the next generation of health professionals in a traditional learning environment, throwing out their lesson plans and starting anew. New approaches to teaching and learning were created quickly, and without the typical extensive planning, which introduced several challenges. However, lessons learned from these approaches have also resulted in increased technology adoption, innovative assessment strategies, and increased creativity in the learning environment. The Handbook of Research on Updating and Innovating Health Professions Education: Post-Pandemic Perspectives explores the various teaching and learning strategies utilized during the pandemic and the innovative approaches implemented to evaluate student learning outcomes and best practices in non-traditional academic situations and environments. The chapters focus specifically on lessons learned and best practices in health professions education and the innovative and exciting changes that occurred particularly with the adoption and implementation of technology. It provides resources and strategies that can be implemented into the current educational environments and into the future. This book is ideal for inservice and preservice teachers, administrators, teacher educators, practitioners, medical trainers, medical professionals, researchers, academicians, and students interested in curriculum, course design, development of policies and procedures within academic programs, and the identification of best practices in health professions education. |
create a face lab: Design Workbook Using SOLIDWORKS 2022 Alejandro Reyes, Ronald Barr, Davor Juricic, Thomas Krueger, 2022-03 Revised and refreshed for SOLIDWORKS 2022, Design Workbook Using SOLIDWORKS 2022 is an exercise-based book that guides you through a series of easy to understand, step-by-step tutorials that cover basic SOLIDWORKS commands. The 2022 edition includes updated SOLIDWORKS processes and methods to create models more efficiently than ever before. The intended audience is undergraduate engineering majors, but it can also be used in pre-college engineering courses. The engaging and straightforward lab exercises in this workbook are also ideal for self-learners. The text takes an educational approach where you learn through repetition, starting with simple models, and introducing more complex models and commands as the book progresses, leading you to create assemblies, make Finite Element Analyses, detail manufacturing drawings, complete dynamic simulations, and learn the basics of rapid prototyping. The principles of engineering graphics are also incorporated into the lessons throughout the text. The commands and functions learned throughout this book will help a new user understand their use, how to apply them in different situations, and design ever more complex components. |
create a face lab: Data Protection Chaminda Hewage, Lasith Yasakethu, Dushantha Nalin K. Jayakody, 2024-12-23 This book provides a thorough and unique overview of the challenges, opportunities and solutions related with data protection in the age of AI and ML technologies. It investigates the interface of data protection and new technologies, emphasising the growing need to safeguard personal and confidential data from unauthorised access and change. The authors emphasize the crucial need of strong data protection regulations, focusing on the consequences of AI and ML breakthroughs for privacy and individual rights. This book emphasizes the multifarious aspect of data protection, which goes beyond technological solutions to include ethical, legislative and societal factors. This book explores into the complexity of data protection in the age of AI and ML. It investigates how massive volumes of personal and sensitive data are utilized to train and develop AI models, demanding novel privacy-preserving strategies such as anonymization, differential privacy and federated learning. The duties and responsibilities of engineers, policy makers and ethicists in minimizing algorithmic bias and ensuring ethical AI use are carefully defined. Key developments, such as the influence of the European Union's General Data Protection Regulation (GDPR) and the EU AI Act on data protection procedures, are reviewed critically. This investigation focusses not only on the tactics used, but also on the problems and successes in creating a secure and ethical AI ecosystem. This book provides a comprehensive overview of the efforts to integrate data protection into AI innovation, including valuable perspectives on the effectiveness of these measures and the ongoing adjustments required to address the fluid nature of privacy concerns. This book is a helpful resource for upper-undergraduate and graduate computer science students, as well as others interested in cybersecurity and data protection. Researchers in AI, ML, and data privacy as well as data protection officers, politicians, lawmakers and decision-makers will find this book useful as a reference. |
create a face lab: New Technology in Education and Training Jon-Chao Hong, 2024-08-14 This book presents the selected papers of the 5th International Conference on Advance in Education and Information Technology (AEIT 2024), which was held in Nagoya, Japan, 2024 January 5-7. With a worldwide increase in technology-enhanced learning in school and industry settings, there has been a progressive increase in the implementation of new technology in education and training. Issues surrounding teaching approaches, classroom management, and the evaluation of learning effectiveness are now considered of global concern. Topics and technical areas covered include but are not limited to: Online/Virtual Laboratories, Classroom and Laboratory Integration, Managed Learning Environments (MLEs), Learning Management Systems (LMS), Collaborative Virtual Environments (CVEs), and Experiences in Educational/Serious Games. This book serves as a useful reference for early career scholars, academics, entrepreneurs and professionals who are working in the field of implementing new technology in education and training. |
create a face lab: Practical Applications and Solutions Using LabVIEWTM Software Silviu Folea, 2011-08-01 The book consists of 21 chapters which present interesting applications implemented using the LabVIEW environment, belonging to several distinct fields such as engineering, fault diagnosis, medicine, remote access laboratory, internet communications, chemistry, physics, etc. The virtual instruments designed and implemented in LabVIEW provide the advantages of being more intuitive, of reducing the implementation time and of being portable. The audience for this book includes PhD students, researchers, engineers and professionals who are interested in finding out new tools developed using LabVIEW. Some chapters present interesting ideas and very detailed solutions which offer the immediate possibility of making fast innovations and of generating better products for the market. The effort made by all the scientists who contributed to editing this book was significant and as a result new and viable applications were presented. |
create a face lab: Online Engineering and Society 4.0 Michael E. Auer, Kalyan Ram Bhimavaram, Xiao-Guang Yue, 2021-09-19 This book presents the general objective of the REV2021 conference which is to contribute and discuss fundamentals, applications, and experiences in the field of Online and Remote Engineering, Virtual Instrumentation, and other related new technologies like Cross Reality, Data Science & Big Data, Internet of Things & Industrial Internet of Things, Industry 4.0, Cyber Security, and M2M & Smart Objects. Nowadays, online technologies are the core of most fields of engineering and the whole society and are inseparably connected, for example, with Internet of Things, Industry 4.0 & Industrial Internet of Things, Cloud Technologies, Data Science, Cross & Mixed Reality, Remote Working Environments, Online & Biomedical Engineering, to name only a few. Since the first REV conference in 2004, we tried to focus on the upcoming use of the Internet for engineering tasks and the opportunities as well as challenges around it. In a globally connected world, the interest in online collaboration, teleworking, remote services, and other digital working environments is rapidly increasing. Another objective of the conference is to discuss guidelines and new concepts for engineering education in higher and vocational education institutions, including emerging technologies in learning, MOOCs & MOOLs, and Open Resources. REV2021 on Online Engineering and Society 4.0 was the 17th in a series of annual events concerning the area of Remote Engineering and Virtual Instrumentation. It has been organized in cooperation with the International Engineering and Technology Institute (IETI) as an online event from February 24 to 26, 2021. |
Create a Gmail account - Gmail Help - Google Help
You can’t create a Gmail address if the username you requested is: Already being used. Very similar to an existing username. For example, if example@gmail.com already exists, you can't …
Create your first presentation in Slides
In the side panel, select a prompt or create your own. To create a prompt with the name of your file, insert @ before the name. For example, Create a slide about how to optimally train for a …
Create a class - Computer - Classroom Help - Google Help
At the top of the Classes page, click Add Create class. Note: If you don’t find Create class, your account only lets you join classes. Switch accounts or contact your Google Workspace …
Create a blog - Blogger Help - Google Help
Create, edit, manage, or delete a post; 4 of 8. Add images & videos to your blog; 5 of 8. Manage your ...
Create, view, or download a file - Computer - Google Help
When you create a new document, spreadsheet, or presentation, or video, it's automatically named “Untitled document,” “Untitled spreadsheet,” or “Untitled presentation” or “Untitled …
How to use Google Docs - Computer - Google Docs Editors Help
To create a new document: On your computer, open the Docs home screen at docs.google.com.; In the top left, under "Start a new document," click Blank .
Use document tabs in Google Docs
You can create and manage tabs in Google Docs to better organize your documents. With tabs, from the left panel, you can: Visualize the document structure anytime. Use the tabs as …
Create your first site with Google Sites
Create a site. When you create a new site, it's added to Drive, just like other Drive files. Sites automatically saves every change you make, but your site isn’t public until you publish it. …
Create an account on YouTube - Computer - YouTube Help
Upload videos Edit videos & video settings Create Shorts Edit videos with YouTube Create Customize & manage your channel Analyze performance with analytics Translate videos, …
How to use Google Sheets - Computer - Google Docs Editors Help
Google Sheets is an online spreadsheet app that lets you create and format spreadsheets and work with other people. DOWNLOAD CHEAT SHEET. Step 1: Create a spreadsheet. To create …
Create a Gmail account - Gmail Help - Google Help
You can’t create a Gmail address if the username you requested is: Already being used. Very similar to an existing username. For example, if example@gmail.com already exists, you can't …
Create your first presentation in Slides
In the side panel, select a prompt or create your own. To create a prompt with the name of your file, insert @ before the name. For example, Create a slide about how to optimally train for a …
Create a class - Computer - Classroom Help - Google Help
At the top of the Classes page, click Add Create class. Note: If you don’t find Create class, your account only lets you join classes. Switch accounts or contact your Google Workspace …
Create a blog - Blogger Help - Google Help
Create, edit, manage, or delete a post; 4 of 8. Add images & videos to your blog; 5 of 8. Manage your ...
Create, view, or download a file - Computer - Google Help
When you create a new document, spreadsheet, or presentation, or video, it's automatically named “Untitled document,” “Untitled spreadsheet,” or “Untitled presentation” or “Untitled …
How to use Google Docs - Computer - Google Docs Editors Help
To create a new document: On your computer, open the Docs home screen at docs.google.com.; In the top left, under "Start a new document," click Blank .
Use document tabs in Google Docs
You can create and manage tabs in Google Docs to better organize your documents. With tabs, from the left panel, you can: Visualize the document structure anytime. Use the tabs as …
Create your first site with Google Sites
Create a site. When you create a new site, it's added to Drive, just like other Drive files. Sites automatically saves every change you make, but your site isn’t public until you publish it. …
Create an account on YouTube - Computer - YouTube Help
Upload videos Edit videos & video settings Create Shorts Edit videos with YouTube Create Customize & manage your channel Analyze performance with analytics Translate videos, …
How to use Google Sheets - Computer - Google Docs Editors Help
Google Sheets is an online spreadsheet app that lets you create and format spreadsheets and work with other people. DOWNLOAD CHEAT SHEET. Step 1: Create a spreadsheet. To create …