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carrion crown pathfinder: Broken Moon Tim Hitchcock, 2011 When the savage lord of Ustalav's werewolves is mysteriously murdered, the nation's forests run with lycanthropic blood. War in the wilds soon spills onto the streets, as the people of the land, seeing the strife among their long-time foes, begin a hunt to scour the nation of the deadly shape-shifters. Entreated by a lord of the werewolves to help unite his savage people, the heroes must risk becoming tainted by the curse of lycanthropy as they race across the heart of the nation to find an outcast heir. But can they do so before bestial assassins and the agents of the Whispering Way find him, or the heroes, first? An adventure for 6th-level characters, this volume continues the Carrion Crown Pathfinder Adventure Path. |
carrion crown pathfinder: Trial of the Beast Richard Pett, 2011 The Beast of Lepidstadt, a savagely cunning flesh golem, has long terrorized the simple folk of the land. Once captured though, rather than destroy the monster, the enlightened council of the city of Lepidstadt insists the obviously thinking creature face a lawful trial. While on the trail of the Whispering Way the heroes are enlisted to guard it against infuriated townsfolk, scholars of the macabre, and the slaves of its mad creator. When a violent attack releases the berserker, its trail leads to the laboratory lair of a mad scientist and his blasphemous creations, crazed conspirators in the maniacal plot of the Whispering Way. A Pathfinder Roleplaying Game adventure for 4th-level characters, this volume continues the Carrion Crown Adventure Path, drawing on themes of classic horror stories. This advanture also includes an in-depth look at Pharasma, mysterious goddess of fate, along with details on the Eternal Order of the Palatine Eye, one of Ustalav's most manipulative and mysterious secret societies, plus five terrifying new monsters in the Pathfinder Bestiary, new fiction in the Pathfinder's Journal, and much more! |
carrion crown pathfinder: Shadows of Gallowspire Brandon Hodge, 2011 The plot of an undead-obsessed cult, the Whispering Way, comes to its terrifying climax! With relics gathered from across the land, the death-worshipers travel to the tower of Gallowspire, wherein lurk the deathless remains of the immortal evil wizard known as the Whispering Tyrant. Can the heroes withstand the ageless evil of Gallowspire to finally defeat the Whispering Way? Or will the Whispering Tyrant, one of the greatest fiends ever known, be reborn and unleashed upon the world once more? A Pathfinder Roleplaying Game adventure for 13th-level characters, this volume brings the horrific Carrion Crown Adventure Path to its climactic conclusion. This volume also includes details on the powerful undead liche, five terrifying new monsters in the Pathfinder Bestiary, new fiction in the Pathfinder's Journal, and much more! |
carrion crown pathfinder: Rule of Fear F. Wesley Schneider, 2011-05-10 Enter the shadow-cloaked realm of Ustalav, the seat of horror in the Pathfinder campaign setting. Here, accursed Counts vie for power over terror-torn lands of mystery and dark legend, endlessly plagued by terrifying creatures of the night and the eternal curses of a haunted past. In the shadows of both cities and wilds prowl vampires and werewolves, while ghosts and worse lurk amid the ruins of glories squandered long ago. Here, superstition, fortune-telling, and bargains with dark powers hold sway over folk that know all too well not to venture out at night. Learn what horrors lurk in Ustalav's shadows in this in-depth guide to the mysterious realm, along with harrowing investigations into its most infamous ruins and haunted houses. |
carrion crown pathfinder: Carrion Hill Richard Pett, 2010-01-05 Dark horror stalks the streets of Carrion Hill, the strangest and most debased city in the star-crossed gothic horror kingdom of Ustalav. Following the once-forgotten instructions of an ancient eldritch ritual, a cabal of villains conjured up a creature of terrible power in the ruined catacombs of the city. Putting a stop to the abomination means dealing with the cabal one by one, from its weakest devotee to its most potent dark master. A dark urban horror adventure for 5th-level Pathfinder Roleplaying Game characters, Carrion Hill brings Lovecraftian horror to the game table and irreparable psychic damage to your player characters. |
carrion crown pathfinder: Pathfinder Book of the Dead , 2022-04-12 The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead! |
carrion crown pathfinder: Shattered Star Greg A. Vaughan, 2012-09-04 The seven shards of the Shattered Star have been recovered, and the Pathfinders prepare a grand festival on Magnimar's Irespan to celebrate this incredible achievement.--Back cover |
carrion crown pathfinder: Paths of Prestige Benjamin Bruck, Jason Bulmahn, Matt Goodall, Jason Nelson, 2012-09-04 This indispensible book presents thirty new prestige classes for use in your Pathfinder RPG campaign! Each ten-level prestige class is tied to a different organization or theme found in the Inner Sea region of Golarion, featuring long-awaited explorations of the Aldori Swordlords, Hellknight Signifers, Paladins of Irori, and the infamous Gray Gardeners! Looking for a way to ride a mastodon into combat? Take some levels in the Mammoth Rider prestige class! Eager to harness the mysteries of ancient wizardy? Delve into the secrets of the Arclords of Nex! Looking for some respect and power for your gunslinger? Join the ranks of Alkenstar's Shield Marshals! These and many more prestige classes await discovery in the pages of Paths of Prestige! |
carrion crown pathfinder: Pathfinder Adventure Card Game , 2016-10 |
carrion crown pathfinder: Stolen Land James Jacobs, F. Wesley Schneider, 2010-02 Rag-tag armies of mercenaries from the northern nation of Brevoy have turned their attention south to the region of the River Kingdoms called the Stolen Land, and hope to reclaim control of these lands to expand their power. Yet the dangerous denizens of the Stolen Land will not give up their lairs quietly. The heroes are one of four groups sent south to explore these wilderness realms and establish colonies, yet the dense woodlands and rugged hills of this region are far from safe. Will the heroes be able to wrest control of the realm from the monstrous bandit known only as the Stag Lord? A Pathfinder Roleplaying Game adventure for 1st-level characters, this volume of Pathfinder kicks off the highly anticipated Kingmaker Adventure Path. |
carrion crown pathfinder: The Harrowing Crystal Fraiser, 2011-08-02 Legends tell of the mysterious Harrow decks that can instantly alter a person's life -- for good or for ill -- or that skilled spellcasters can draw upon the Harrow's mystic power to enhance their own magic. Others speak of entire worlds created inside the Harrow, realms modeled after the exotic and frightening locales pictured in the cards and populated by strange people and stranger creatures. So when the heroes are hired to investigate a mysterious disappearance, can they survive this trip into the strangest realm yet explored in a Pathfinder world? The Harrowing is an adventure for 9th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. It also includes a brand-new monster and rules for incorporating the popular Harrow Deck (not required) directly into play, adding an exciting new level of chance into the game. |
carrion crown pathfinder: The Dead Heart of Xin Brandon Hodge, 2013-02-26 The seven shards of the Shattered Star have been recovered, and the Pathfinders prepare a grand festival on Magnimar's Irespan to celebrate this incredible achievement. The culmination of this celebration is to be the reassembly of the seven shards into the legendary Sihedron itself, rebuilt for the first time in over ten thousand years. But a lot can change in that amount of time, and as the ritual to reforge the artifact finishes, ancient contingencies rumble to life, and as the dead heart of Thassilon begins to beat once again, all of Magnimar is put in terrible danger. With the power of the Sihedron on their side, the heroes take a stance against this risen evil -- but will the aid of an ancient artifact be enough to save them all? The final chapter in the Shattered Star Adventure Path, The Dead Heart of Xin is a Pathfinder Roleplaying Game adventure for 15th-level characters. This volume also includes an essay on the ancient Runelords of Thassilon, complete with threads that reach to the modern day, plus new monsters fill the Pathfinder Bestiary and Bill Ward's Pathfinder Journal fiction concludes its exploration of the seedy underbelly of the scoundrel haven of Riddleport. |
carrion crown pathfinder: GameMastery Item Cards , 2008-05 |
carrion crown pathfinder: If You Want to be a Witch Edain McCoy, 2013-11-08 Choosing the right book to learn about the Old Religion can be quite challenging. If You Want to Be a Witch is dedicated to those who want an easy-to-read, yet thorough, introduction to the Craft and its practices. Filling in the gaps often found in other Wiccan guides, this primer explains the basic tenets of Witchcraft, detailing Wiccan history, philosophy, common traditions, and modern-day ethics. Learn about cyclical time, Wiccan magick and festivals, and how to keep a Book of Shadows. Soon, you'll discover if Witchcraft is the right spiritual path for you and the next steps you can take in the learning process. |
carrion crown pathfinder: In Search of Sanity F. Wesley Schneider, 2016-09-20 The adventurers awaken within the walls of the eerie Briarstone Asylum, their minds wracked and memories missing. As they work together to recover their missing time, they soon learn that the cause of their eerie amnesia is but a symptom of a much greater cosmic menace. As they struggle to retain their sanity, the heroes must ally with other asylum residents and fight against the monstrosities that have taken over the asylum and plunged it into nightmare. Can the adventurers defeat the terror that stalks the halls and free themselves from their prison of madness? In Search of Sanity is a Pathfinder Roleplaying Game adventure for 1st-level characters. The adventure kicks off the Strange Aeons Adventure Path, a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos. Several new monsters, details on the Mythos, and the first installment of a new Pathfinder's Journal round out this volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG. |
carrion crown pathfinder: Howl of the Carrion King James Jacobs, 2009-04-28 The Legacy of Fire Adventure Path begins in the desert nation of Katapesh, where the heroes must attempt to retake a conquered town from a pack of fearsome gnolls. From there, the trail leads to the fortress known as the House of the Beast, an ancient map-world created by one of the most powerful wizards in history, and even the legendary City of Brass on the Plane of Fire. |
carrion crown pathfinder: The Frozen Stars Matt Goodall, 2013-06-18 Continuing their search for Baba Yaga, the heroes take the Dancing Hut to the planet of Triaxus, seventh world in Golarion's solar system, now in the middle of its decades-long winter. The heroes soon find themselves embroiled in a conflict between the dragonriders of the Skyfire Mandate and the barbarian armies of a white dragon warlord in their hunt for more clues to the whereabouts of Baba Yaga. Will the PCs ally with one of the warring factions to get the information they need, or will their quest come to an end on a distant, alien world? Continuing the Reign of Winter Adventure Path, The Frozen Stars is a Pathfinder Roleplaying Game adventure for 10th-level characters that includes a double-sized gazetteer detailing the borderlands between the Skyfire Mandate and the Drakelands of Triaxus, several new monsters, and new fiction in the Pathfinder's Journal by Kevin Andrew Murphy. |
carrion crown pathfinder: Complete Scoundrel Mike McArtor, F. Wesley Schneider, 2007 In addition to presenting various scoundrel archetypes for characters, this volume includes new feats and prestige classes that serve the archetypes, as well as new tricks, spells, equipment, and magic items. |
carrion crown pathfinder: Lords of Chaos James Jacobs, 2011-01-18 The howling madness of the Abyss lurches to terrible life in Book of the Damned Volume 2 -- Lords of Chaos, a harrowing look at the primordial nature of evil. Whether defending the world from the demonic horde or selling it out to your dark master, this 64-page campaign setting guidebook shines an unholy light on the darkest evils ever to befoul the multiverse. Written by Pathfinder Editor-in-Chief and noted demon expert James Jacobs, Lords of Chaos promises dark delights invaluable to any Pathfinder Roleplaying Game campaign, including detailed discussions of the 10 most important Abyssal realms and their fiendish rulers; expanded information on two-dozen lesser demon lords and their nightmarish realms; detailed ecologies of major known demon types; a complete history of the Abyss and the unspeakable creatures who dwelled there before the advent of gods and demons; plus several new demons and Abyssal monsters, demonic spells, magic items, and more. |
carrion crown pathfinder: The Price of Infamy Tim Hitchcock, 2012-07-03 The adventurers now have their own island and port, but they'll need more than one ship to defend it. They must scour the harbors and docks of the Shackles to recruit more ships and more crews to their flag. But when a rival from their past sends a fleet to attack them, they must defend their island home. And when they sail to his island to get their revenge, the adventurers discover a traitor whose betrayal threatens all of the islands of the Shackles! Continuing the Skull & Shackles Adventure Path, The Price of Infamy is a Pathfinder Roleplaying Game adventure for 11th-level characters. This Pathfinder adventure delves into the secrets of the deadly cult of Norgorber, god of thieves and assassins, and presents new rules for battles between whole pirate fleets. New monsters from the depths of the sea and exotic islands fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) continues his tale of pirates and lost treasures in the Pathfinder's Journal. |
carrion crown pathfinder: Faiths of Purity Paizo Publishing, 2011-05 New religion-specific character traits and equipment give a player's-eye view to the value of being on the side of righteousness. While an invaluable resource for clerics, Faiths of Purity is designed to be of great use to religious characters of any class. Each volume of the Pathfinder Player Companion contains several player-focused articles exploring the volume's theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as a persona section detailing helpful NPCs and traits to better anchor the player to the campaign. |
carrion crown pathfinder: Steve Jackson and Ian Livingstone Present Legend of the Shadow Warriors Stephen Hand, Steve Jackson, Ian Livingstone, 1991 |
carrion crown pathfinder: Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition Pocket Edition James Jacobs, Wolfgang Baur, Nicolas Logue, Steve Greer, Greg A. Vaughan, Richard Pett, 2020-03-10 Six Lethal Adventures, One Legendary Campaign In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town-and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure! Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback. |
carrion crown pathfinder: Midwives to Death John Compton, 2019-08-20 Against the Rise of Terror The heroes finally have the tools they need to stop the Whispering Tyrant, but the lich-king has not been idle. Why has he devoted so much attention to an isolated border fortress, right when divinity seems to be within his grasp? A quest to discover the tyrant's secrets plunges the heroes into a deadly race through a fecund forest, into fearsome dungeons built long before the Shining Crusade, and between spiteful villains harboring ancient grudges. Old enemies stand in the heroes' way yet again, but unexpected allies can help turn the rising tide of death and despair. If the heroes are victorious, they can seize the only chance to deny the Whispering Tyrant his greatest weapon and strike him down before he gains the power of a god. This volume of Pathfinder Adventure Path provides the dramatic conclusion to the Tyrant's Grasp Adventure Path and includes: - Midwives to Death, a Pathfinder RPG adventure for 16th-level characters, by John Compton. - A massive article celebrating the final Adventure Path volume for the first edition of the Pathfinder RPG. Written by Paizo's developers and designers to close out the first edition with a bang, this article presents new monsters, GM advice, gods both new and revised, staff PCs, a new prestige class, new archetypes, and more! These new rules work with the Tyrant's Grasp Adventure Path or any campaign, and are written by John Compton, Adam Daigle, Eleanor Ferron, Thurston Hillman, James Jacobs, Jason Keeley, Luis Loza, Ron Lundeen, Robert G. McCreary, Erik Mona, Michael Sayre, Owen K.C. Stephens, Mark Seifter, and Linda Zayas-Palmer. |
carrion crown pathfinder: The Wormwood Mutiny Richard Pett, 2012-05-15 The adventurers wake up in the hold of a ship at sea, only to discover they've been press-ganged into a crew of scoundrels, thieves, and buccaneers from the pirate isles of the Shackles. When they're assigned to a captured ship as part of a skeleton crew, the adventurers finally have a chance to stage a mutiny, but a sudden storm strands them on an isolated island inhabited by strange monsters? Can the adventurers survive the dangers of the island to overthrow their cruel captors and take control of their own destinies? Will they become feared pirates with their own ship, or will they meet their ends in a watery grave? A Pathfinder Roleplaying Game adventure for 1st-level characters, this volume launches the Skull & Shackles Adventure Path. This volume of Pathfinder Adventure Path also features details on the faith of Besmara, goddess of piracy, as well as details on the life of pirates adding new rules and insights useable throughout this high-seas campaign. New monsters from the depths of the sea and exotic islands also fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) pens a tale of pirates and lost treasures in the Pathfinder's Journal. |
carrion crown pathfinder: Dreams of the Yellow King Ron Lundeen, 2016-12-06 The cult of Hastur no longer threatens Thrushmoor, and now the adventurers discover the final clues needed to solve the enigma of their lost memories. Boarding a riverboat to Cassomir, the adventurers begin researching the manuscripts found in Iris Hill during the previous adventure. From these esoteric tomes, the adventurers discover a ritual that allows them to explore the Dreamlands in order to reclaim the parts of their minds they lost and track down their obsessed and corrupted former employer. After completing a number of bizarre and demanding dream quests, the adventurers find the answer to their fragmented minds, but they learn a greater threat looms over Golarion. Can they survive the perilous Dreamlands and emerge complete or will the adventurers be stranded in a dimension of nightmares? Dreams of the Yellow King is a Pathfinder Roleplaying Game adventure for 7th-level characters. The adventure continues the Strange Aeons Adventure Path, a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos. Several new monsters, a look at encounters found along the Sellen River, and the next installment of the Pathfinder's Journal round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG. |
carrion crown pathfinder: Pathfinder Tales: Bloodbound F. Wesley Schneider, 2015-12 Having unseated Dungeons & Dragons, Pathfinder RPG is the world's bestselling tabletop roleplaying game-now available in a series of novels.Larsa is a dhampir-half vampire, half human. In the gritty streets and haunted moors of gothic Ustalav, she's an agent for the royal spymaster, keeping the peace between the capital city's secret vampire population and its huddled human masses. Yet when a noblewoman's entire house is massacred by vampiric invaders, Larsa is drawn into a deadly game of cat and mouse that will reveal far more about her own heritage than she ever wanted to know. |
carrion crown pathfinder: Pathfinder Adventure Path Jason Tondro, 2020 The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer--all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles! The Show Must Go On is a Pathfinder Second Edition adventure for four 1st-level characters. This adventure begins the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the Starstone Isles at the heart of the Inner Sea. The adventure also includes advice on how to run a traveling circus, new circus-themed rules, and a menagerie of monsters both wondrous and wicked. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG. |
carrion crown pathfinder: Pathfinder Tales: Bloodbound F. Wesley Schneider, 2015-12-01 From Pathfinder co-creator and noted game designer F. Wesley Schneider comes Bloodbound, a dark fantasy adventure of murder, intrigue, and secrets best left buried, set in the award-winning world of the Pathfinder Role Playing Game. Larsa is a dhampir-half vampire, half human. In the gritty streets and haunted moors of gothic Ustalav, she's an agent for the royal spymaster, keeping peace between the capital's secret vampire population and its huddled human masses. Yet when a noblewoman's entire house is massacred by vampiric invaders, Larsa is drawn into a deadly game of cat-and-mouse that will reveal far more about her own heritage than she ever wanted to know. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied. |
carrion crown pathfinder: Wake of the Watcher Greg A. Vaughan, 2011 No one goes to Illmarsh, a decrepit village haunted by tales of ghastly midnight rites and sacrifices to shadows from the sea. When the heroes learn of an unholy bargain between the cultists of the Whispering Way and the drowned gods of this wretched town, they must journey through a wilderness gone wrong to prevent it. Can the heroes discover what foulness festers in the mind of Illmarsh and withstand the whispers of an insanity from beyond the stars? A Pathfinder Roleplaying Game adventure for 9th-level characters, this volume continues the Carrion Crown Adventure Path, drawing on themes of classic horror stories long awaited by players. The heroes will investigate lands inspired by the mind-bending horrors of H.P. Lovecraft and face off against terrifying foes drawn from his ever-popular Cthulhu Mythos. This volume also introduces the unimaginable terrors of the Elder Gods to the Pathfinder campaign setting with an expanded Bestiary unleashing a host of maddening Lovecraftian monsters, plus much more including new fiction in the Pathfinder's Journal! |
carrion crown pathfinder: Haunting of Harrowstone Michael Kortes, 2011-04-12 The prison of Harrowstone has long been an empty ruin, haunted by more than the mysteries and memories of a tragic past. Brought together by the death of an ally, the heroes unite to save the residents of a tormented town and lay the spirits of Harrowstone to rest. Yet doing so brings new life to a long-forgotten mystery! A Pathfinder Roleplaying Game adventure for 1st-level characters, this volume launches the Carrion Crown Adventure Path, drawing on themes of classic horror stories and RPG adventures long-awaited by Pathfinder players. Introduces five terrifying new monsters in the Pathfinder Bestiary, new fiction in the Pathfinder's Journal, and much more! |
carrion crown pathfinder: Bloodbound F. Wesley Schneider, 2025-03-28 Hunters of the Dead! Larsa is a dhampir—half vampire, half human. In the gritty streets and haunted peaks of Ustalav, she's an agent for the royal spymaster, keeping peace between the capital's secret vampire population and its huddled human masses. Meanwhile, in the cathedral of Maiden's Choir, Jadain is a young priestess of the death goddess, in trouble with her superiors for being too soft on the living. When a noblewoman's entire house is massacred by vampiric invaders, the unlikely pair is drawn into a deadly mystery that will reveal far more about both of them than they ever wanted to know. From Pathfinder co-creator and veteran game designer F. Wesley Schneider comes a new adventure of revenge, faith, and gothic horror, set in the award-winning world of the Pathfinder Roleplaying Game. |
carrion crown pathfinder: Ashes at Dawn Neil Spicer, 2011 As the heroes track the Cultists of the Whispering Way through the fog-shrouded streets of Caliphas, they lose their quarry -- but a dark patron rises with offers of aid and insights into the cult's ultimate evil. He asks only in return that the adventurers put an end to a murderer terrorizing the city's vampires. This leads the heroes into an underworld of endless night, where they must explore the vampires' deadly society and indulge its blasphemous traditions if they're to discover who's murdering the undead. What they uncover is a conspiracy of blood, and a union of evils willing to risk both life and undeath in the pursuit of ever-lasting youth A Pathfinder Roleplaying Game adventure for 11th-level characters, this volume continues the Carrion Crown Adventure Path, drawing on themes of classic horror stories and RPG adventures long-awaited by Pathfinder players. This volume also includes a gazetteer of the city of Caliphas, revelations of Urgathoa (Pathfinder's Goddess of the Undead), five terrifying new monsters in the Pathfinder Bestiary, new fiction in the Pathfinder's Journal, and much more |
carrion crown pathfinder: Snow's Pathfinder Railway Guide , 1920 |
carrion crown pathfinder: Carpet-bag , 1851 |
carrion crown pathfinder: The Rural New-Yorker , 1929 |
carrion crown pathfinder: Town Journal , 1934 |
CARRION - Terrorizing Nintendo Switch, Xbox One, and PC
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origin. Stalk and consume those that imprisoned you to spread fear and panic …
CARRION - Terrorizing Nintendo Switch, Xbox One, and PC
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origin. Stalk and consume those that imprisoned you to spread fear and panic …