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advanced drawing ideas: You Can Draw in 30 Days Mark Kistler, 2011-01-04 From public television s favorite drawing teacher, a quick, easy, and entertaining drawing method |
advanced drawing ideas: Experimental Drawing Robert Kaupelis, 1980-01-01 Creative exercises illustrated by old and modern masters including da Vinci, Michelangelo, Durer, Degas, Picasso, de Kooning, Dine, and Rauschenberg. Table of Contents: - Chapter One: A Few Words - Chapter Two: Some Basics--Contour, Gesture, and Modeled Drawing - Chapter Three: Organization/Structure--Making Things Work Together - Chapter Four: Using Light and Dark - Chapter Five: Photographs, Grids, and Projected Images - Chapter Six: Probing a Single Form-Idea - Chapter Seven: Old and Modern Masters--Appreciated and Exploited - Chapter Eight: Drawing Extended - Chapter Nine: Now to Begin... |
advanced drawing ideas: Imaginative Realism James Gurney, 2009-10-20 A examination of time-tested methods used by artists since the Renaissance to make realistic pictures of imagined things. |
advanced drawing ideas: Drawing Ideas Mark Baskinger, William Bardel, 2013-11-19 An intensive how-to primer for design professionals for creating compelling and original concept designs through drawing by hand. Award-winning designers and workshop leaders Mark Baskinger and William Bardel bring us this thorough course in drawing to create better graphic layouts, diagrams, human forms, products, systems, and more. Their drawing bootcamp provides essential instruction on thinking, reasoning, and visually exploring concepts to create compelling products, communications, and services. In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to clients and audiences through clear and persuasive drawings. |
advanced drawing ideas: Drawing Ideas Mark Baskinger, William Bardel, 2013-11-19 A primer for design professionals across all disciplines that helps them create compelling and original concept designs by hand--as opposed to on the computer--in order to foster collaboration and win clients. In today's design world, technology for expressing ideas is pervasive; CAD models and renderings created with computer software provide an easy option for creating highly rendered pieces. However, the accessibility of this technology means that fewer designers know how to draw by hand, express their ideas spontaneously, and brainstorm effectively.In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to an audience through clear and persuasive drawings. |
advanced drawing ideas: Draw Like a Boss Ashley Edge, Elinor Rooks, 2016-08 |
advanced drawing ideas: Artist's Drawing Techniques DK, 2023-08-03 Kickstart your creativity and create a masterpiece with step-by-step workshops and advice from professional artists. Whether you want to try your hand at drawing for the first time or fine-tune your artistic skills, Artist's Drawing Techniques is for you. Learn how to work with charcoal, pen, and pastels and discover everything you need to know about tone, colour, texture, line-work, and composition with detailed advice for beginner, intermediate, and advanced artists. Fully illustrated, step-by-step workshops from professional artists guide you through more than 80 drawing techniques including cross-hatching, stippling, blending, and masking. All techniques are accompanied by inspiring exercises and projects to try at home to help you develop your skills, discover your own style, and grow as an artist. Master every aspect of drawing with this essential guide, from choosing a subject to mounting your first piece. Whatever your level of expertise, you can learn to draw with confidence - and perhaps create a masterpiece (or two) along the way. |
advanced drawing ideas: A Splash of Red: The Life and Art of Horace Pippin Jen Bryant, 2013-01-08 A Robert F. Sibert Honor Book Winner of the Schneider Family Book Award An ALA-ALSC Notable Children's Book Winner of the NCTE Orbis Pictus Award for Outstanding Nonfiction for Children As a child in the late 1800s, Horace Pippin loved to draw: He loved the feel of the charcoal as it slid across the floor. He loved looking at something in the room and making it come alive again in front of him. He drew pictures for his sisters, his classmates, his co-workers. Even during W.W.I, Horace filled his notebooks with drawings from the trenches . . . until he was shot. Upon his return home, Horace couldn't lift his right arm, and couldn't make any art. Slowly, with lots of practice, he regained use of his arm, until once again, he was able to paint--and paint, and paint! Soon, people—including the famous painter N. C. Wyeth—started noticing Horace's art, and before long, his paintings were displayed in galleries and museums across the country. Jen Bryant and Melissa Sweet team up once again to share this inspiring story of a self-taught painter from humble beginnings who despite many obstacles, was ultimately able to do what he loved, and be recognized for who he was: an artist. |
advanced drawing ideas: Draw Manga Sweatdrop Studios, 2018 This easy, step-by-step art course for beginners teaches the creative techniques behind the popular Japanese manga comic style. Professional manga artists reveal their secrets for drawing individual character elements and creating an effective manga character. |
advanced drawing ideas: An Atlas of Anatomy for Artists Fritz Schider, 2013-06-03 Schider's complete, historical text is accompanied by a wealth of anatomical illustrations, plus a variety of plates showcasing master artists and their classic works on anatomy. 593 illustrations. |
advanced drawing ideas: Drawing For Dummies Brenda Hoddinott, Jamie Combs, 2011-01-25 The fast and easy way to learn to draw Drawing can enrich your life in extraordinary and unexpected ways. Drawing your everyday experiences can change how you and others see the world, while drawing from your imagination can give rise to fantastic new worlds. And, despite what you may believe, it's something just about anyone can learn to do. Drawing For Dummies offers you a fun, easy way to learn the drawing basics. Holding fast to the simple philosophy that only you can teach yourself to draw, it gives you the tools you need to explore the basics and move on to more advanced techniques. This revised edition of one of the most successful For Dummies guides includes Additional step-by-step instructions for drawing people, animals, still life, and more Coverage of effects, composition, and perspective How-to art projects that show you how to create your drawings from simple geometric shapes to finished artwork It's never too late to unleash the artist within. Let Drawing For Dummies, 2nd edition put you on the road to discovery and self-expression through drawing. |
advanced drawing ideas: Figure Drawing Michael Hampton, 2010 |
advanced drawing ideas: FORCE: Dynamic Life Drawing Mike Mattesi, 2017-03-27 Bring your artwork to life with the power of the FORCE! Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and explains dynamic figure drawing techniques through 30 videos that are launched through the book's companion App. Packed with superb, powerfully drawn examples, the updated third edition of FORCE features an all-new section on the FORCE blob, and dozens of fresh illustrations. Mike Mattesi’s 10th anniversary edition of FORCE will teach readers how to put thought and imagination to paper. Whether you are an illustrator, animator, comic book artist, or student, you'll learn to use rhythm, shape, and line to bring out the life in any subject. The 10th Anniversary Edition contains numerous improvements. Around 30 videos are embedded within the book and accessible through the FORCE Drawing App. In the App, click on the image of the camera, point your mobile device’s camera at the page with the symbol, and then finally tap the video card image floating above the drawing to launch the video. Then sit back and watch the video that shows me creating that drawing and discussing my process. Many new drawings can be found within this edition and the addition of color now further clarifies the theory of FORCE. Key Features The unique, dynamic learning system that has helped thousands of artists enhance their figure drawing abilities Dozens of updated illustrations and all-new content, exclusive to the 3rd edition Select pages can be scanned by your smartphone or other device to pull up bonus video content, enhancing the learning process Companion App: Nearly 50 videos are available on the free FORCE Drawing companion app that can be downloaded through Google Play or the Apple App Store |
advanced drawing ideas: Drawing from the Inside Out , 1915-06-18 Drawing from the Inside Out is a 224 page, three-course, college drawing textbook inone affordable volume. Drawing fromthe Inside Out offers 140 projects of drawing techniques and strategies spanning The Renaissance through Contemporary times. The unique textbook begins with composition and formal techniques for BeginningDrawing. Intermediate Drawing focuses on drawing in color. Advanced Drawing?The Creative Portfolio, features over 40 inventive projectswithin a contemporary drawing context, including a chapter on digital drawing. The book is illustrated throughout byinternational contemporary artists and masters whose works accompany each lesson. Brief essays discussadvancements in drawing from the Renaissance through the 21st Century. DRAWING FROM THE INSIDE OUT canbe referred back to for inspiration in the artist?s studio long after the courses ofstudies are completed. |
advanced drawing ideas: Creative Authenticity Ian Roberts, 2004 To those engaged in making art, an authentic voice is the most crucial yet most difficult ability to come by. Why does so much conspire to hide what is ultimately the closest, simplest thing of all? Creative Authenticity outlines 16 principles that will help you peel back the fears, misconceptions, shoulds and confusion around courageous creative expression. You'll discover: you are more than creative enough; talent has little to do with your success; the van Gogh syndrome is one of the most destructive myths of what it takes to creative; the dance of avoidance upon arriving in the studio is inevitable- learn to see through it and begin; the necessity of finding a truthful relationship with your work so it feeds you, not torments you.--Publisher description. |
advanced drawing ideas: Shading and Drawing Techniques Jasmina Susak, Everyone is capable of drawing, all it takes is patience and determination. Yet many people see drawing as a miracle that is beyond their reach. This book will inspire you and help you get started. You will learn how to draw and shade everyday objects, textures, patterns, facial features and even landscapes with the help of the experienced drawing instructor. The author and popular pencil artist, Jasmina Susak, builds drawings from scratch in a simple manner that is easy to follow and understand. |
advanced drawing ideas: Sketch Like an Architect: Step-by-Step From Lines to Perspective David Drazil, 2020-01-31 Master the basics of architectural sketching with this proven 6-step framework: 01/Lines & 2D Objects 02/Basic Perspective Rules 03/Shadows, Textures & Materiality 04/Populating Your Sketch 05/Adding Vegetation 06/Awesome Perspective Sketch This book also includes 40+ specific tips & tricks, 15 worksheets, and countless finished sketches. |
advanced drawing ideas: The Art of Drawing Willy Pogany, Willy Pogány, 1996 One of the most popular drawing guides ever published, The Art of Drawing has been an informative and thorough guide to several generations of aspiring artists. For fifty years, Willy Pogany has given the main principles of drawing in a simple, constructive way. By following the sequences laid out in the lessons, students quickly master the art of drawing. As a further aid, Pogany gives a complete anatomical description of the body for each section, including a list of all bones and a description of the muscles and their uses. The Art of Drawing provides a complete drawing system and includes hundreds of illustrations. |
advanced drawing ideas: Lessons in Classical Drawing Juliette Aristides, 2011-11-15 The practice of drawing distilled to its essential elements. The companion DVD enclosed inside, beautifully filmed in Florence, Italy, provides real-time drawing lessons so that any gaps in the learning process are filled in with live instruction. In this elegant and inspiring primer, master contemporary artist and author Juliette Aristides breaks down the drawing process into small, manageable lessons; introduces time-tested principles and techniques that are easily accessible; and shares the language and context necessary to understand the artistic process and create superior, well-crafted drawings. |
advanced drawing ideas: How to Draw Cool Stuff: Shading, Textures and Optical Illusions Catherine V. Holmes, 2024-10-08 The 2nd Book in the How to Draw Cool Stuff' series. From basic shapes to realistic drawings, mastering shading, texture, and illusions. A must-have for artists of all levels. “How to Draw Cool Stuff: Basics, Shading, Texture, Pattern and Optical Illusions” is the second book in the How to Draw Cool Stuff series. Inside this book, you will find simple illustrations that cover the necessities of drawing cool stuff. Specific exercises are provided that offer step-by-step guidelines for drawing a variety of subjects. Each lesson starts with an easy-to-draw shape that will become the basic structure of the drawing. From there, each step adds elements to that structure, allowing the artist to build on their creation and make a more detailed image. Starting with the basic forms, the artist is provided a guide to help see objects in terms of simplified shapes. Instructions for shading to add depth, contrast, character and movement to a drawing are then covered. The varieties of texture and pattern that can be included in an artwork offer another layer of interest and depth to a design. These elements are necessary to indicate the way something looks like it feels in a work (texture) or creating the repetition of shapes, lines or colors (patterns). Illustrated optical illusions involve images that are sensed and perceived to be different from what they really are, showing examples of how the mind and the eyes can play tricks on each other. All you need is a piece of paper, a pencil and an eraser and you are ready to draw cool stuff. Once the drawing is complete, it can be colored, shaded or designed in any way you like to make it original. Following these exercises is a great way to practice your craft and begin seeing things in terms of simple shapes within a complex object. |
advanced drawing ideas: Start Sketching & Drawing Now Grant Fuller, 2011-10-27 A complete course for the can't-wait-to-get-started beginner! Got the urge to draw? What are you waiting for?! Getting started is as easy as 1-2-3 with Grant Fuller's Start Sketching & Drawing Now! Packed full of easy and fun techniques, readers will learn to create accurate and expressive likenesses of people, animals, landscapes, and objects. Suddenly rendering even something as mundane as an electrical plug will become an adventure in seeing—and as you'll discover, learning how to really see your subject is half the battle. A progressive series of lessons range from proven exercises for developing hand-eye coordination, expressive line work and keen powers of observation, to creating the illusion of depth and dimension, realistic textures, reflections and more 30 step-by-step demonstrations cover an exciting range of subjects, including still lifes, landscapes, architecture, animals and people Graphite pencil is the featured medium, but charcoal, pen & ink, colored pencils and pastels are also explored Practice is important, of course, but this expert instruction will fast forward you past many hours of trial, error and frustration. With every lesson you'll develop skills and confidence. Get started today with simple materials you may already have or can easily pick up at any major retailer. Before you know it, you'll be able to capture a wide range of subjects with artistic style and vision. |
advanced drawing ideas: Sketching Perspective Ilga Leimanis, 2021-06-28 Perspective is key to visualizing a space and communicating an idea to others. This book explains how to tackle perspective with hand sketching - how to turn a 3D scene into a 2D drawing successfully. Written for a wide range of professionals from architects to set designers, engineers to interior designers, it explains the principles of perspective clearly and how to communicate a vision successfully. Topics covered include: materials and equipment, specifically with drawing on location in mind; observational drawing using the body, arms and hands to help understand the spaces being drawn; perspective constructions for one and two vanishing points for interior and exterior drawings; panoramic views and aerial perspective - how to approach drawing a crowded scene/location; adding detail - whether creating atmosphere and expression, or adding figures for scale and finally, advice is given on drawing imaginatively and how to visualize your thoughts confidently. It is fully illustrated with examples of how to draw perspective in the urban and natural landscape. |
advanced drawing ideas: 100 Creative Drawing Ideas Anna Held Audette, 2004 What art student doesn't groan at the hackneyed problems too often assigned in art classes, such as a still life and chianti bottles, old chairs, and large cloths draped over the whole scene? Here, in the first book ever of its kind, is a collection of interesting and original ideas for drawing projects, contributed by art instructors from all over the United States (and a few from Canada, Great Britain, and Australia) who have invented successful alternatives to humdrum exercises. The accompanying illustrations demonstrate ways in which their students have addressed the assignments and are included to help the reader visualize what might result from the written description. This book will be a welcome resource for art teachers and students in high school, college, graduate programs, and art schools, as well as artists undertaking independent study. Among the 100 drawing ideas are: * Drawing with a piece of charcoal held between the toes--to explore how limitations often bring out great creativity. * Adopting a mouse's-eye view of a still life--an unusual twist on perspective drawing. * Making a self-portrait that does not show the head but tells something significant about the artist through the depiction of other parts of the body--an original way of investigating Who am I? * Constructing a figure from assembled objects and then drawing it--for those times when a live human model is unavailable. * Creating a personal visual representation of the blues musical genre--to discover how one art form engenders another. |
advanced drawing ideas: Sketching from the Imagination 3dtotal Publishing, 2017-02-28 An inspiring collection of drawings and articles exploring the sketchbooks and artistic practices of 50 talented character artists. |
advanced drawing ideas: Drawing on the Right Side of the Brain Betty Edwards, 1989 Presents a set of basic exercises designed to release creative potential and tap into the special abilities of the brain's right hemisphere. |
advanced drawing ideas: Figure Drawing Andrew Loomis, 2011-05-31 The illustrator Andrew Loomis (1892-1959) is revered among artists - including comics superstar Alex Ross - for his mastery of figure drawing and clean, Realist style. His hugely influential series of art instruction books have never been bettered, and Figure Drawing is the first in Titan's programme of facsimile editions, returning these classic titles to print for the first time in decades. |
advanced drawing ideas: Gesture Drawing Sketch Book Mjph Drawing MJPH Drawing Worksheets, 2019-08-29 Sketchbook Features Alternating sketch, dot grid and lined pages Sketch and dot grid pages can be used for drawing/sketching of design Lined pages can be used for list of ideas to sketch and important notes Primarily for everyone (beginner, advanced, kids, adults) interested to learn and master drawing and sketching Can also be used by Artists and Designers (Fashion, Tattoo, Graphic, Motion Graphic, Game, Industrial) Artists (Cake Decorator, Makeup, Microblading) Animators Illustrators Art Teachers Painters (Interior, Exterior, Automotive) People who loves to draw and sketch |
advanced drawing ideas: Drawing Distinctions Patrick Maynard, 2018-07-05 If our procedure is to work steadily in the direction of drawing as fine art, rather than (as we so often find) beginning from examples of such art, where shall we begin? One attractive possibility is to begin at the beginning—not the beginning in prehistory, which is already wonderful art, but with our personal beginnings as children. From there it will be the ambitious project of this book to investigate 'the course of drawing,' from the first marks children make to the greatest graphic arts of different cultures.—from the IntroductionPatrick Maynard surveys the rich and varied practices of drawing, from the earliest markings on cave walls to the complex technical schematics that make the modern world possible, from cartoons and the first efforts of preschoolers to the works of skilled draftspeople and the greatest artists, East and West.Despite, or perhaps because of, its ubiquity, drawing as such has provoked remarkably little philosophical reflection. Nonphilosophical writing on the topic tends to be divided between specialties such as art history and mechanics. In this engagingly written and well-illustrated book, Maynard reveals the interconnections and developments that unite this fundamental autonomous human activity in all its diversity. Informed by close discussion of work in art history, art criticism, cognitive and developmental psychology, and aesthetics, Drawing Distinctions presents a theoretically sophisticated yet approachable argument that will improve comprehension and appreciation of drawing in its many forms, uses, and meanings. |
advanced drawing ideas: King Arthur's Academy Susanna E. Henshon, 2007-05 A guide for teachers of students in grades 3-5. In this book, students become first year students at the magical King Arthur's Academy, as they complete writing flexibility exercises that ask them to explore the castle grounds, interview the famous Knight of the Round Table and more! |
advanced drawing ideas: The Surprising Power of Liberating Structures Henri Lipmanowicz, Keith McCandless, 2014-10-28 Smart leaders know that they would greatly increase productivity and innovation if only they could get everyone fully engaged. So do professors, facilitators and all changemakers. The challenge is how. Liberating Structures are novel, practical and no-nonsense methods to help you accomplish this goal with groups of any size. Prepare to be surprised by how simple and easy they are for anyone to use. This book shows you how with detailed descriptions for putting them into practice plus tips on how to get started and traps to avoid. It takes the design and facilitation methods experts use and puts them within reach of anyone in any organization or initiative, from the frontline to the C-suite. Part One: The Hidden Structure of Engagement will ground you with the conceptual framework and vocabulary of Liberating Structures. It contrasts Liberating Structures with conventional methods and shows the benefits of using them to transform the way people collaborate, learn, and discover solutions together. Part Two: Getting Started and Beyond offers guidelines for experimenting in a wide range of applications from small group interactions to system-wide initiatives: meetings, projects, problem solving, change initiatives, product launches, strategy development, etc. Part Three: Stories from the Field illustrates the endless possibilities Liberating Structures offer with stories from users around the world, in all types of organizations -- from healthcare to academic to military to global business enterprises, from judicial and legislative environments to R&D. Part Four: The Field Guide for Including, Engaging, and Unleashing Everyone describes how to use each of the 33 Liberating Structures with step-by-step explanations of what to do and what to expect. Discover today what Liberating Structures can do for you, without expensive investments, complicated training, or difficult restructuring. Liberate everyone's contributions -- all it takes is the determination to experiment. |
advanced drawing ideas: Sean Andrew Murray - Sketchbook Collection Sean Murray, 2013-03-30 |
advanced drawing ideas: Programming Opportunities for Students Gifted & Talented in the Visual Arts Gilbert A. Clark, Enid Zimmerman, 1998-07 Programs for artistically gifted and talented art students give recognition to students who, due to their outstanding visual arts abilities, require educational support, experiences, and facilities that go beyond what generally are available in art classrooms. This guide examines programming opportunities for these students, focusing on mixed- ability grouping, ability grouping, and acceleration. Presents research on the topic through national surveys, case studies, and evaluations of local and regional programs, discusses assessment, and makes programming recommendations. |
advanced drawing ideas: Drawing Figures Parramón Ediciones. Editorial Team, 1997 Step-by-step exercises teach the fundamentals of drawing both male and female life figures. The instructions apply to various media, including pencil, charcoal, ink, and crayon. The book is filled with color photos, how-to-diagrams, and reproductions of artwork in various stages, and details and pictures materials needed and how to use them. |
advanced drawing ideas: Art Education , 1894 |
advanced drawing ideas: University of Colorado at Denver Catalog University of Colorado at Denver, 2009 |
advanced drawing ideas: AutoCAD 2018 Instructor James Leach, Shawna Lockhart, Eric Tilleson, 2017 This book is your AutoCAD 2018 Instructor. The objective of this book is to provide you with extensive knowledge of AutoCAD, whether you are taking an instructor-led course or learning on your own. AutoCAD 2018 Instructor maintains the pedagogy and in-depth coverage that have always been the hallmark of the Leach texts. As the top-selling university textbook for almost a decade, the AutoCAD Instructor series continues to deliver broad coverage of AutoCAD in a structured, easy-to-comprehend manner. AutoCAD 2018 Instructor is command-oriented, just like AutoCAD. Chapters are structured around related commands, similar to the organization of AutoCAD’s menu system. The sequence of chapters starts with fundamental drawing commands and skills and then progresses to more elaborate procedures and specialized applications. The writing style introduces small pieces of information explained in simple form, and then builds on that knowledge to deliver more complex drawing strategies, requiring a synthesis of earlier concepts. Over 2000 figures illustrate the commands, features, and ideas. AutoCAD 2018 Instructor is an ideal reference guide, unlike tutorial-oriented books where specific information is hard to relocate. Because these chapters focus on related commands, and complete coverage for each command is given in one place, the commands, procedures, and applications are easy to reference. Tabbed pages help locate tables, lists, appendices, and the comprehensive index. |
advanced drawing ideas: The Art of Scientific Illustration Logan Simmons, The Art of Scientific Illustration is the definitive guide to mastering the techniques and accuracy required to create exceptional scientific illustrations. This comprehensive text covers all aspects of the field, from the fundamentals of observation and representation to advanced techniques for achieving realism and accuracy. Whether you're a novice or an experienced artist, this book will provide you with the knowledge and skills you need to produce stunning scientific illustrations that accurately convey complex scientific concepts. With over 500 full-color illustrations, step-by-step tutorials, and detailed explanations of the latest tools and techniques, this book is an invaluable resource for anyone who wants to excel in the field of scientific illustration. This book is essential reading for students, professionals, and enthusiasts alike. It offers a thorough exploration of the fundamentals of scientific illustration, guiding readers through the principles of observation, representation, anatomy, and biology. By emphasizing accuracy and realism, it provides invaluable insights into the techniques and skills required to create scientifically accurate and visually appealing illustrations. Beyond the fundamentals, this book delves into advanced techniques, materials, and tools used in scientific illustration. It covers a wide range of styles and applications, from historical and contemporary approaches to medical, biological, zoological, and botanical illustration. Whether you aspire to illustrate for education, outreach, or forensic science, this book will equip you with the knowledge and expertise you need to succeed. |
advanced drawing ideas: Drawing Graphs Michael Kaufmann, Dorothea Wagner, 2003-06-29 Graph drawing comprises all aspects of visualizing structural relations between objects. The range of topics dealt with extends from graph theory, graph algorithms, geometry, and topology to visual languages, visual perception, and information visualization, and to computer-human interaction and graphics design. This monograph gives a systematic overview of graph drawing and introduces the reader gently to the state of the art in the area. The presentation concentrates on algorithmic aspects, with an emphasis on interesting visualization problems with elegant solutions. Much attention is paid to a uniform style of writing and presentation, consistent terminology, and complementary coverage of the relevant issues throughout the 10 chapters. This tutorial is ideally suited as an introduction for newcomers to graph drawing. Ambitioned practitioners and researchers active in the area will find it a valuable source of reference and information. |
advanced drawing ideas: Code Art Basics Zoe Codewell, AI, 2025-02-17 Code Art Basics explores the fascinating intersection of art and programming, revealing how generative art is created using JavaScript and coding libraries. This book bridges the gap between artistic vision and computational execution, empowering readers to create dynamic patterns and animations. Did you know that generative art traces its roots back to mid-20th century cybernetics? Or that relatively simple code can produce complex and beautiful visuals? The book begins with the fundamentals of JavaScript and canvas manipulation, progresses through pattern generation techniques like tiling and recursion, and culminates in animation principles. Throughout the book, code examples and visual demonstrations bring these concepts to life, drawing inspiration from p5.js and Processing. This practical, hands-on approach makes the process accessible, allowing readers to quickly start experimenting with algorithmic art and creative coding. |
advanced drawing ideas: Drawing Basics and Video Game Art Chris Solarski, 2012-09-18 This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf. — Marc Mason, Comics Waiting Room Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium. Also available as an eBook |
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