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android a programmer's guide: ANDROID A PROGRAMMERS GUIDE J. F. DiMarzio, 2008-08-14 Master the Android mobile development platform Build compelling Java-based mobile applications using the Android SDK and the Eclipse open-source software development platform. Android: A Programmer's Guide shows you, step-by-step, how to download and set up all of the necessary tools, build and tune dynamic Android programs, and debug your results. Discover how to provide web and chat functions, interact with the phone dialer and GPS devices, and access the latest Google services. You'll also learn how to create custom Content Providers and database-enable your applications using SQLite. Install and configure Java, Eclipse, and Android plugin Create Android projects from the Eclipse UI or command line Integrate web content, images, galleries, and sounds Deploy menus, progress bars, and auto-complete functions Trigger actions using Android Intents, Filters, and Receivers Implement GPS, Google Maps, Google Earth, and GTalk Build interactive SQLite databases, calendars, and notepads Test applications using the Android Emulator and Debug Bridge |
android a programmer's guide: Android: App Development & Programming Guide: Learn In A Day! Os Swift, 2015-12-09 Learn to Program Android Apps - in Only a Day! Android: Programming Guide: Android App Development - Learn in a Day teaches you everything you need to become an Android App Developer from scratch. It explains how you can get started by installing Android Studio and learning to use the Android SDK Manager. Can you really create an app in just a day? Yes, you can! With Android: Programming Guide: Android App Development - Learn in a Day, you'll learn to create OMG Andriod. This app is similar to the Hello, World program that many beginners create when learning new computer languages. Soon, you'll have your very own app that greets you by name! Can you create an app and try it out on your personal Android device? Absolutely! Learn to run your app on emulators and devices, and how to put personal touches on your app. You'll learn how to update your apps with the Android SDK Manager, use XML, and add buttons and listeners! Order your copy TODAY! |
android a programmer's guide: Android: App Development & Programming Guide: Learn In A Day! Os Swift, 2015-12-09 Learn to Program Android Apps - in Only a Day! Android: Programming Guide: Android App Development - Learn in a Day teaches you everything you need to become an Android App Developer from scratch. It explains how you can get started by installing Android Studio and learning to use the Android SDK Manager. Can you really create an app in just a day? Yes, you can! With Android: Programming Guide: Android App Development - Learn in a Day, you'll learn to create OMG Andriod. This app is similar to the Hello, World program that many beginners create when learning new computer languages. Soon, you'll have your very own app that greets you by name! Can you create an app and try it out on your personal Android device? Absolutely! Learn to run your app on emulators and devices, and how to put personal touches on your app. You'll learn how to update your apps with the Android SDK Manager, use XML, and add buttons and listeners! Order your copy TODAY! |
android a programmer's guide: Android Programming Brian Hardy, Bill Phillips, 2013-04-09 Android Programming: The Big Nerd Ranch Guide: is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch’s popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with all versions of Android widely used today (Android 2.2 - 4.2). Write and run code every step of the way – creating apps that catalog crime scenes, browse photos, track your jogging route, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Write and run code every step of the way — creating apps that catalog crime scenes, browse photos, track your jogging route, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch provided the training we needed to get hundreds of engineers building skillfully on Android. This book is a great distillation of that training and will be a huge help to anyone looking to ramp up as well. – Mike Shaver, Director of Mobile Engineering, Facebook …a must-have for the developer just starting in Android or ready for more advanced techniques. I was impressed with this book’s content and clarity of presentation. The authors explain simple and complex Android topics with equal ease. – James Steele, author of The Android Developer's Cookbook |
android a programmer's guide: Android for Programmers Paul J. Deitel, 2012 By the world's #1 Java programming authors, and the creators of the bestselling iPhone for Programmers, the application-driven approach to Android brings the Deitels' signature Live Code technique to Android development and teaches every new technique in the context of a real-world Android App: 16 complete Apps in all. |
android a programmer's guide: Android: App Development and Programming Guide Os Swift, 2015-10-02 #1 Best Seller! - Learn to Program Android Apps - in a Day! 2nd Edition What can this book do for you? Android: Programming Guide: Android App Development - Learn in a Day teaches you everything you need to become an Android App Developer from scratch. It explains how you can get started by installing Android Studio and learning to use the Android SDK Manager. Can you really create an app in just a day? Yes, you can! With Android: Programming Guide: Android App Development - Learn in a Day, you'll learn to create OMG Andriod. This app is similar to the Hello, World program that many beginners create when learning new computer languages. Soon, you'll have your very own app that greets you by name! Can you create an app and try it out on your personal Android device? Absolutely! Android: Programming Guide: Android App Development - Learn in a Day teaches you to run your app on emulators and devices, and how to put personal touches on your app. You'll learn how to update your apps with the Android SDK Manager, use XML, and add buttons and listeners! There's so much you can learn from this essential book - order your copy TODAY! |
android a programmer's guide: Android 3 SDK Programming For Dummies Rajiv Ramnath, 2011-09-23 Get quickly up to speed with the latest Android SDK Aimed at object oriented programmers, this straightforward-but-fun book serves as the most efficient way to understand Android, update an existing Android application, port a mobile application from another environment, or simply learn the ins and outs of the latest Android SDK. Packed with all the code and modules featured throughout, this guide also includes tutorials, tests, and project ideas. The authors forego the unnecessary repetition of material you already know and instead cut straight to the essentials such as interacting with hardware, getting familiar with the operating system, and networking. You'll walk through the process of designing, building, running, and debugging the application while you also learn Android best practices. Demonstrates a wide variety of Android features, including user interface design, application management, data and content management, and incorporating external services Organizes the many packages of the Android SDK by functionality and details which standards and features are appropriate for each level of the Android SDK Explains the new features of the latest Android SDK with examples and snippets that demonstrate how to effectively incorporate the features into new or existing applications Features all programming examples, including the sample application, on the companion web site Android 3 SDK Programming For Dummies is written in clear, plain English to help you quickly understand and program the latest Android SDK. |
android a programmer's guide: Android programming Jiri Vavru, Miroslav Ujbanyai, 2014-01-01 Second edition of this successful book brings extra sections describing the complete development of functional application in which the reader will try most discussed topics on his own. The book also contains de- tailed description of the preparation for publication of the application in the Android Market. The reader will gain the knowledge to monetize his applications. Other extensions are tips and tricks for developing mobile applications for Android. Although this is one of the newest operating systems, its popularity is growing at an incredible pace. It is very fast and stable operating system. Android market is full of all kinds of applications and source code for Android is free-to-use (distributed as open source). Due to the prevalence of a huge growth in popularity of this operating system, the demand for quality software is gradually growing. Educate yourself and start your career in application development! |
android a programmer's guide: AI and Machine Learning for On-Device Development Laurence Moroney, 2021-08-12 AI is nothing without somewhere to run it. Now that mobile devices have become the primary computing device for most people, it's essential that mobile developers add AI to their toolbox. This insightful book is your guide to creating and running models on popular mobile platforms such as iOS and Android. Laurence Moroney, lead AI advocate at Google, offers an introduction to machine learning techniques and tools, then walks you through writing Android and iOS apps powered by common ML models like computer vision and text recognition, using tools such as ML Kit, TensorFlow Lite, and Core ML. If you're a mobile developer, this book will help you take advantage of the ML revolution today. Explore the options for implementing ML and AI on mobile devices Create ML models for iOS and Android Write ML Kit and TensorFlow Lite apps for iOS and Android, and Core ML/Create ML apps for iOS Choose the best techniques and tools for your use case, such as cloud-based versus on-device inference and high-level versus low-level APIs Learn privacy and ethics best practices for ML on devices |
android a programmer's guide: Android Security Internals Nikolay Elenkov, 2014-10-14 There are more than one billion Android devices in use today, each one a potential target. Unfortunately, many fundamental Android security features have been little more than a black box to all but the most elite security professionals—until now. In Android Security Internals, top Android security expert Nikolay Elenkov takes us under the hood of the Android security system. Elenkov describes Android security architecture from the bottom up, delving into the implementation of major security-related components and subsystems, like Binder IPC, permissions, cryptographic providers, and device administration. You’ll learn: –How Android permissions are declared, used, and enforced –How Android manages application packages and employs code signing to verify their authenticity –How Android implements the Java Cryptography Architecture (JCA) and Java Secure Socket Extension (JSSE) frameworks –About Android’s credential storage system and APIs, which let applications store cryptographic keys securely –About the online account management framework and how Google accounts integrate with Android –About the implementation of verified boot, disk encryption, lockscreen, and other device security features –How Android’s bootloader and recovery OS are used to perform full system updates, and how to obtain root access With its unprecedented level of depth and detail, Android Security Internals is a must-have for any security-minded Android developer. |
android a programmer's guide: Learn Java for Android Development Jeff Friesen, 2014-03-05 Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps. Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its APIs in order to improve your chances of succeeding as an effective Android app developer. This book helps you do that. Each of the book’s 16 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 700 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app. Once you complete this one-of-a-kind book written by Jeff Friesen, an expert Java developer and JavaWorld.com columnist, you should be ready to begin your indie or professional Android app development journey. |
android a programmer's guide: Mastering Android NDK Sergey Kosarevsky, Viktor Latypov, 2015-09-30 Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will LearnWhat You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own. |
android a programmer's guide: Android Native Development Kit Cookbook Feipeng Liu, 2013-03-26 This book is written in a Cookbook style, beginning with recipes which focus on helping developers make their software/application available in Android.Android developers who want to learn Android NDK programming, or develop multimedia and games in Android NDK will benefit from this book |
android a programmer's guide: Android Recipes Dave Smith, Erik Hellman, 2016-12-07 Discover more than 100 down-to-earth code recipes, covering a wide range of useful topics using complete and real-world working code examples. This book is updated to include the Android N SDK (7.0), as well as earlier releases. Crammed with insightful instruction and helpful examples, this fifth edition of Android Recipes is your guide to writing apps for one of today’s hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch. Instead of abstract descriptions of complex concepts, in Android Recipes you'll find live code examples. When you start a new project you can consider copying and pasting the code and configuration files from this book and then modifying them for your own customization needs. What You'll Learn Code for Android smartphones and tablets Use external libraries to save time and effort Boost app performance by using the Android NDK and RenderScript Design apps for performance, responsiveness, and seamlessness Send data between devices and other external hardware Persist application data and share it between applications Capture and play back various device media items Communicate with web services Get the most out of your user interface Who This Book Is For All Android app developers. |
android a programmer's guide: Embedded Android Karim Yaghmour, 2013-03-15 Embedded Android is for Developers wanting to create embedded systems based on Android and for those wanting to port Android to new hardware, or creating a custom development environment. Hackers and moders will also find this an indispensible guide to how Android works. |
android a programmer's guide: Beginning Android Games Mario Zechner, J. F. DiMarzio, Robert Green, 2016-12-08 Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform. |
android a programmer's guide: Android Programming Kevin Lyn, 2016-04-14 Android Programming A Step by Step Guide for Beginners! Create Your Own Apps! This book is about android programming. Its emphasis is to guide programmers and especially beginners, on how to develop amazing android apps.This book will teach you to understand how to develop apps which supports calling, sending SMS and email. These are all explained chronologically and in a simple manner for better understanding. For further explanation pictures have also been used. Here is a preview of what you'll learn: Definition Basics of Android Programming Structure of an Android Application Structure of an Android Application User Interface in Android Event Handling in Android Advanced Features in Android Download your copy of Android Programming by scrolling up and clicking Buy Now With 1-Click button.Tags: Android programming, Android, Guide on android programming |
android a programmer's guide: OpenGL ES 3.0 Programming Guide Dan Ginsburg, Budirijanto Purnomo, Dave Shreiner, Aaftab Munshi, 2014-02-28 OpenGL ® ES TM is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or battery life. In the OpenGL® ESTM 3.0 Programming Guide, Second Edition, the authors cover the entire API and Shading Language. They carefully introduce OpenGL ES 3.0 features such as shadow mapping, instancing, multiple render targets, uniform buffer objects, texture compression, program binaries, and transform feedback. Through detailed, downloadable C-based code examples, you’ll learn how to set up and program every aspect of the graphics pipeline. Step by step, you’ll move from introductory techniques all the way to advanced per-pixel lighting and particle systems. Throughout, you’ll find cutting-edge tips for optimizing performance, maximizing efficiency with both the API and hardware, and fully leveraging OpenGL ES 3.0 in a wide spectrum of applications. All code has been built and tested on iOS 7, Android 4.3, Windows (OpenGL ES 3.0 Emulation), and Ubuntu Linux, and the authors demonstrate how to build OpenGL ES code for each platform. Coverage includes EGL API: communicating with the native windowing system, choosing configurations, and creating rendering contexts and surfaces Shaders: creating and attaching shader objects; compiling shaders; checking for compile errors; creating, linking, and querying program objects; and using source shaders and program binaries OpenGL ES Shading Language: variables, types, constructors, structures, arrays, attributes, uniform blocks, I/O variables, precision qualifiers, and invariance Geometry, vertices, and primitives: inputting geometry into the pipeline, and assembling it into primitives 2D/3D, Cubemap, Array texturing: creation, loading, and rendering; texture wrap modes, filtering, and formats; compressed textures, sampler objects, immutable textures, pixel unpack buffer objects, and mipmapping Fragment shaders: multitexturing, fog, alpha test, and user clip planes Fragment operations: scissor, stencil, and depth tests; multisampling, blending, and dithering Framebuffer objects: rendering to offscreen surfaces for advanced effects Advanced rendering: per-pixel lighting, environment mapping, particle systems, image post-processing, procedural textures, shadow mapping, terrain, and projective texturing Sync objects and fences: synchronizing within host application and GPU execution This edition of the book includes a color insert of the OpenGL ES 3.0 API and OpenGL ES Shading Language 3.0 Reference Cards created by Khronos. The reference cards contain a complete list of all of the functions in OpenGL ES 3.0 along with all of the types, operators, qualifiers, built-ins, and functions in the OpenGL ES Shading Language. |
android a programmer's guide: Beginning Android Programming with Android Studio Jerome DiMarzio, 2016-10-24 A hands-on introduction to the latest release of the Android OS and the easiest Android tools for developers As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets. Shows you how to install, get started with, and use Android Studio 2 - the simplest Android developer tool ever for beginners Addresses how to display notifications, create rich user interfaces, and use activities and intents Reviews mastering views and menus and managing data Discusses working with SMS Looks at packaging and publishing applications to the Android market Beginning Android Programming with Android Studio starts with the basics and goes on to provide you with everything you need to know to begin to successfully develop your own Android applications. |
android a programmer's guide: Beginning Android Programming with Android Studio Jerome DiMarzio, 2016-10-06 A hands-on introduction to the latest release of the Android OS and the easiest Android tools for developers As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets. Shows you how to install, get started with, and use Android Studio 2 - the simplest Android developer tool ever for beginners Addresses how to display notifications, create rich user interfaces, and use activities and intents Reviews mastering views and menus and managing data Discusses working with SMS Looks at packaging and publishing applications to the Android market Beginning Android Programming with Android Studio starts with the basics and goes on to provide you with everything you need to know to begin to successfully develop your own Android applications. |
android a programmer's guide: Cyberspace Safety and Security Jaideep Vaidya, Xiao Zhang, Jin Li, 2020-01-03 The two volumes LNCS 11982 and 11983 constitute the proceedings of the 11th International Symposium on Cyberspace Safety and Security, CSS 2019, held in Guangzhou, China, in December 2019. The 61 full papers and 40 short papers presented were carefully reviewed and selected from 235 submissions. The papers cover a broad range of topics in the field of cyberspace safety and security, such as authentication, access control, availability, integrity, privacy, confidentiality, dependability and sustainability issues of cyberspace. They are organized in the following topical sections: network security; system security; information security; privacy preservation; machine learning and security; cyberspace safety; big data and security; and cloud and security; |
android a programmer's guide: Android: App Development and Programming Guide Samuel Shields, 2016-01-27 Become an Android App Developer in the Comfort of Your Own Home! Really? A book that actually teaches you how to create mobile apps without expensive training? Yes - it's easier than you think. You really can write apps - with the help of this amazing book! In Android: Programming and App Development for Beginners by Samuel Shields, you'll be taken through a step-by-step process on how to get started and create your first Android application. It provides a wealth of resources and tips for becoming a programmer on this fascinating and lucrative platform! Can you actually get paid for writing Android apps? What do you have to do to get your app into their store? Absolutely - it's simple and easy to enter the Android marketplace! This book includes a special section on guiding your newly-developed app through Android's provisioning and submission process. You could write the next high-grossing mobile app! Don't wait - enter this exciting and profitable business right away. Purchase Android: Programming and App Development for Beginners and write your first app TODAY! You'll be so glad you took this first step! |
android a programmer's guide: Android Studio Game Development Jerome DiMarzio, 2015-11-23 This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio. This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You'll then be well equipped to tackle the game-development topics that make up the rest of the book. You'll learn about OpenGL ES and how to deal with polygons, before mastering image loading and sprite sheets. The final three chapters cover topics vital to successful game development: interactivity. You'll gain skills in reading user input, responding to that input with in-game movement, and detecting collisions. You'll learn: How to create projects in Android Studio How to use the SDK manager to keep your Android SDK current How to commit to and get projects from GitHub How to use OpenGL ES to load images How to react to player input How to debug your games using Android Studio Audience This book is for those who may be new to game development who have some experience with Android Studio IDE and Android. To learn about Android Studio, check out Learn Android Studio IDE by Gerber and Craig (Apress). |
android a programmer's guide: Building Android UIs with Custom Views Raimon Rafols Montane, 2017-10-27 Create engaging user experiences and awesome user interfaces using this guide About This Book Move beyond default UI templates, create and customize amazing UIs with Android Custom View Enable smooth data flow and create futuristic UIs by creating flexible custom views Scale your apps with responsive and data intensive views Who This Book Is For This book is for Android developers who want to create great user interfaces and move beyond the basics of the standard UI elements. They must have basic Android development knowledge along with basic Java programming. What You Will Learn Extend the standard UI widget framework by creating Custom views Add complex rendering, animations, and interactions to your views Optimize performance and decrease battery usage Implement custom views to share between multiple projects, or share it publicly Create 3D custom views using OpenGL ES In Detail To build great user interfaces for your Android apps that go beyond the standard UI elements, you need to use custom Android views. With these, you can give your app a distinctive look and ensure that it functions properly across multiple devices. This book will help you construct a great UI for your apps by teaching you how to create custom Android views. You will start by creating your first Android custom view and go through the design considerations. You will then see how the right choices will enable your custom view to perform seamlessly across multiple platforms and Android versions. You will create custom styleable attributes that work with Android XML layouts, learn to process touch events, define custom attributes, and add properties and events to them. By the end of this book, you will be able to create apps with custom views that are responsive and adaptable to make your app distinctive and an instant hit with its users. Style and approach The approach will be that of a step by step practical tutorial. The book will take you through a complete journey, right from creating your first Android view to customizing it to enable it to support any complex app. |
android a programmer's guide: Pro Android 2 Sayed Hashimi, Satya Komatineni, Dave MacLean, 2010-08-04 Pro Android 2 shows how to build real-world and fun mobile applications using Google's latest Android software development kit. This new edition is updated for Android 2, covering everything from the fundamentals of building applications for embedded devices to advanced concepts such as custom 3D components, OpenGL, and touchscreens including gestures. While other Android development guides simply discuss topics, Pro Android 2 offers the combination of expert insight and real sample applications that work. Discover the design and architecture of the Android SDK through practical examples, and how to build mobile applications using the Android SDK. Explore and use the Android APIs, including those for media and Wi-Fi. Learn about Android 2's integrated local and web search, handwriting gesture UI, Google Translate, and text-to-speech features. Pro Android 2 dives deep, providing you with all the knowledge and techniques you need to build mobile applications ranging from games to Google apps, including add-ons to Google Docs. You'll be able to extend and run the new Google Chrome APIs on the G1, the G2, and other next-generation Google phones and Android-enabled devices. |
android a programmer's guide: Pro Android 3 Sayed Hashimi, Satya Komatineni, Dave MacLean, 2011-08-19 Pro Android 3 starts with the basics, giving you a firm foundation in Android development. It then builds on this foundation to teach you how to build real-world and fun mobile applications using the new Android 3.0 SDK. This book covers advanced concepts in detail including maps, geocoding, services, live folders, drag and drop, touchscreens, and the new Android 3.0 features: fragments and ActionBar. Pro Android 3 is uniquely comprehensive: it covers sensors, text to speech, OpenGL, live widgets, search, and the audio and video APIs. Using the code-heavy tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media, sensors, and long-running services. And you'll check out what's new with Android 3.0, including the improved UI across all Android platforms, drag and drop, fragment dialogs, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future. |
android a programmer's guide: OpenGL Data Visualization Cookbook Raymond C. H. Lo, William C. Y. Lo, 2015-08-24 Over 35 hands-on recipes to create impressive, stunning visuals for a wide range of real-time, interactive applications using OpenGL About This Book Get acquainted with a set of fundamental OpenGL primitives and concepts that enable users to create stunning visuals of arbitrarily complex 2D and 3D datasets for many common applications Explore interactive, real-time visualization of large 2D and 3D datasets or models, including the use of more advanced techniques such as stereoscopic 3D rendering. Create stunning visuals on the latest platforms including mobile phones and state-of-the-art wearable computing devices Who This Book Is For This book is aimed at anyone interested in creating impressive data visualization tools using modern graphics hardware. Whether you are a developer, engineer, or scientist, if you are interested in exploring the power of OpenGL for data visualization, this book is for you. While familiarity with C/C++ is recommended, no previous experience with OpenGL is assumed. What You Will Learn Install, compile, and integrate the OpenGL pipeline into your own project Create interactive applications using GLFW to handle user inputs and the Android Sensor framework to detect gestures and motions on mobile devices Use OpenGL primitives to plot 2-D datasets such as time series dynamically Render complex 3D volumetric datasets with techniques such as data slicers and multiple viewpoint projection Render images, videos, and point cloud data from 3D range-sensing cameras using the OpenGL Shading Language (GLSL) Develop video see-through augmented reality applications on mobile devices with OpenGL ES 3.0 and OpenCV Visualize 3D models with meshes and surfaces using stereoscopic 3D technology In Detail OpenGL is a great multi-platform, cross-language, and hardware-accelerated graphics interface for visualizing large 2D and 3D datasets. Data visualization has become increasingly challenging using conventional approaches as datasets become larger and larger, especially with the Big Data evolution. From a mobile device to a sophisticated high-performance computing cluster, OpenGL libraries provide developers with an easy-to-use interface to create stunning visuals in 3D in real time for a wide range of interactive applications. This book provides a series of easy-to-follow, hands-on tutorials to create appealing OpenGL-based visualization tools with minimal development time. We will first illustrate how to quickly set up the development environment in Windows, Mac OS X, and Linux. Next, we will demonstrate how to visualize data for a wide range of applications using OpenGL, starting from simple 2D datasets to increasingly complex 3D datasets with more advanced techniques. Each chapter addresses different visualization problems encountered in real life and introduces the relevant OpenGL features and libraries in a modular fashion. By the end of this book, you will be equipped with the essential skills to develop a wide range of impressive OpenGL-based applications for your unique data visualization needs, on platforms ranging from conventional computers to the latest mobile/wearable devices. Style and approach This is an easy-to-follow, comprehensive Cookbook showing readers how to create an application with real-time, interactive data visualization in stereoscopic 3D. Each topic is explained in a step-by-step format. A range of hot topics is included, including data visualization on mobile and wearable platforms. |
android a programmer's guide: Android Programming Kristin Marsicano, Bill Phillips (Software engineer), Chris Stewart, Brian Gardner, 2019 |
android a programmer's guide: Android Programming for Beginners Tim Warren, 2015-08-22 Android Programming For Beginners Grab this GREAT physical book now at a limited time discounted price! Android programming is a great skill for any aspiring computer programmer to have. Being able to create apps for Android can be fun, but also lucrative. Wouldn't it be great to create the next big app? While this doesn't happen often, it's definitely a possibility! Regardless if this is your goal or not, developing Android apps is super fun and enjoyable! This book is aimed at complete beginners to Android programming. It takes you through everything you need to know to begin making apps! It takes you step by step through the creation of your very first app, and helps you to hit the ground running! Here Is What You'll Learn About... History Of Android Android's Architecture App Development Preparation Programming With JAVA & XML How To Use Android Studio Your First App Editing & Distributing Your App Much, Much More! Order your copy of this fantastic book today! |
android a programmer's guide: Pro Android 4 Satya Komatineni, Dave MacLean, 2012-06-12 Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This Android 4 book updates the best selling Pro Android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new with Android 4, including the improved user interface across all Android platforms, integration with services, and more. After reading thisdefinitive tutorial and reference, you gain the knowledge and experience to create stunning, cutting-edge Android 4 apps that can make you money, while keeping you agile enough to respond to changes in the future. |
android a programmer's guide: Scale Space and Variational Methods in Computer Vision Alfred M. Bruckstein, Bart M. ter Haar Romeny, Alexander M. Bronstein, Michael M. Bronstein, 2012-01-03 This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Scale Space Methods and Variational Methods in Computer Vision, SSVM 2011, held in Ein-Gedi, Israel in May/June 2011. The 24 revised full papers presented together with 44 poster papers were carefully reviewed and selected from 78 submissions. The papers are organized in topical sections on denoising and enhancement, segmentation, image representation and invariants, shape analysis, and optical flow. |
android a programmer's guide: Android Programming Brian Hardy, Bill Phillips, 2013-04-09 Android Programming: The Big Nerd Ranch Guide: is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch’s popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with all versions of Android widely used today (Android 2.2 - 4.2). Write and run code every step of the way – creating apps that catalog crime scenes, browse photos, track your jogging route, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Write and run code every step of the way — creating apps that catalog crime scenes, browse photos, track your jogging route, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch provided the training we needed to get hundreds of engineers building skillfully on Android. This book is a great distillation of that training and will be a huge help to anyone looking to ramp up as well. – Mike Shaver, Director of Mobile Engineering, Facebook …a must-have for the developer just starting in Android or ready for more advanced techniques. I was impressed with this book’s content and clarity of presentation. The authors explain simple and complex Android topics with equal ease. – James Steele, author of The Android Developer's Cookbook |
android a programmer's guide: Expert Android Satya Komatineni, Dave MacLean, 2013-08-24 From the leading publisher of Android books, Apress’ Expert Android gives you advanced techniques for customizing views, controls, and layouts. You’ll learn to develop apps in record time using JSON, Advanced Form Processing, and the BaaS (Backend As A Service) platform Parse. The book also includes extensive coverage on OpenGL, Search, and Telephony. With these advanced and time saving technologies you’ll be able to release compelling mobile applications in Google Play and the Amazon Appstore at a rapid pace. In Expert Android, you’ll learn to: Borrow, reuse, or build custom Android UI components Create 3D experiences using OpenGL ES 2.0 Write collaborative applications in the Parse cloud and communicate with your app user community through Parse Push Technology Reduce the time-to-market while creating rock solid apps for multiple devices Whether you are an individual or enterprise developer, in Expert Android you’ll find the advanced techniques and practices to take your mobile apps to the next level. Regardless of the Android release, this book serves as your definitive, capstone reference for your Apress Android experience. |
android a programmer's guide: The Android Programming Guide Ben Davies, 2022-02-20 Andrоіd ѕоftwаrе dеvеlорmеnt іѕ thе process by which аррlісаtіоnѕ are created fоr dеvісеѕ running thе Andrоіd operating ѕуѕtеm. Google ѕtаtеѕ thаt Android apps can bе wrіttеn uѕіng Kоtlіn, Jаvа, аnd C++ lаnguаgеѕ uѕіng the Andrоіd ѕоftwаrе development kit (SDK), whіlе using other languages is also роѕѕіblе. All non-Java virtual mасhіnе (JVM) lаnguаgеѕ, ѕuсh аѕ Gо, JavaScript, C, C++ or assembly, need the hеlр оf JVM language соdе, thаt mау be supplied by tооlѕ, lіkеlу with restricted API ѕuрроrt. Some рrоgrаmmіng languages аnd tооlѕ аllоw cross-platform app support (і.е. fоr bоth Andrоіd and іOS). Thіrd раrtу tооlѕ, dеvеlорmеnt environments, аnd lаnguаgе support have аlѕо continued tо еvоlvе аnd еxраnd ѕіnсе thе initial SDK wаѕ rеlеаѕеd in 2008. Thе official Andrоіd app distribution mесhаnіѕm tо еnd users іѕ Google Plау; it аlѕо аllоwѕ staged gradual app rеlеаѕе, аѕ well as dіѕtrіbutіоn оf pre-release app vеrѕіоnѕ tо tеѕtеrѕ SETTING UP YOUR DEVELOPMENT ENVIRONMENT Wе‟ll uѕе Andrоіd Studіо, which іѕ thе оffісіаl IDE fоr Andrоіd app dеvеlорmеnt; thеrеfоrе wе need tо іnѕtаll іt wіth thе required рlugіnѕ. Inѕtаllаtіоn оf Andrоіd Studіо Android Studio runs on Jаvа Runtіmе Environment (JRE). JRE саn bе іnѕtаllеd оn Wіndоwѕ, Mас аnd Lіnux computers. We nееd tо fоllоw thе ѕtерѕ gіvеn bеlоw fоr the installation of Android Studіо іndереndеnt оf our operating system: Inѕtаllаtіоn оf Java: Java іѕ dеvеlореd by Oracle Inc. Thеrе аrе basically two Jаvа расkаgеѕ Java Runtіmе Envіrоnmеnt (JRE) аnd Java Software Development Kit (JDK). JRE іѕ uѕеd fоr runnіng ѕоftwаrе written іn Jаvа рrоgrаmmіng language whereas JDK is utilized for dеvеlоріng Jаvа software. Thеrеfоrе, installing JRE is аdеԛuаtе for runnіng Andrоіd Studio bесаuѕе wе will not dеvеlор Java software here. Want to discover more? Read this guide now to learn more. |
android a programmer's guide: Advanced Android Application Development Joseph Annuzzi Jr., Lauren Darcey, Shane Conder, 2014-11-11 Advanced AndroidTM Application Development, Fourth Edition, is the definitive guide to building robust, commercial-grade Android apps. Systematically revised and updated, this guide brings together powerful, advanced techniques for the entire app development cycle, including design, coding, testing, debugging, and distribution. With the addition of quizzes and exercises in every chapter, it is ideal for both professional and classroom use. An outstanding practical reference for the newest Android APIs, this guide provides in-depth explanations of code utilizing key API features and includes downloadable sample apps for nearly every chapter. Together, they provide a solid foundation for any modern app project. Throughout, the authors draw on decades of in-the-trenches experience as professional mobile developers to provide tips and best practices for highly efficient development. They show you how to break through traditional app boundaries with optional features, including the Android NDK, Google Analytics and Android Wear APIs, and Google Play Game Services. New coverage in this edition includes Integrating Google Cloud Messaging into your apps Utilizing the new Google location and Google Maps Android APIs Leveraging in-app billing from Google Play, as well as third-party providers Getting started with the Android Studio IDE Localizing language and using Google Play App Translation services Extending your app’s reach with Lockscreen widgets and DayDreams Leveraging improvements to Notification, Web, SMS, and other APIs Annuzzi has released new source code samples for use with Android Studio. The code updates are posted to the associated blog site: http://advancedandroidbook.blogspot.com/ This title is an indispensable resource for intermediate- to advanced-level Java programmers who are now developing for Android, and for seasoned mobile developers who want to make the most of the new Android platform and hardware. This revamped, newly titled edition is a complete update of AndroidTM Wireless Application Development, Volume II: Advanced Topics, Third Edition. |
android a programmer's guide: The Android Developer's Collection (Collection) James Steele, Nelson To, Shane Conder, 2011-12-09 The Android Developer's Collection includes two highly successful Android application development eBooks: The Android Developer's Cookbook: Building Applications with the Android SDK Android Wireless Application Development, Second Edition This collection is an indispensable resource for every member of the Android development team: software developers with all levels of mobile experience, team leaders and project managers, testers and QA specialists, software architects, and even marketers. Completely up-to-date to reflect the newest and most widely used Android SDKs, The Android Developer's Cookbook is the essential resource for developers building apps for any Android device, from phones to tablets. Proven, modular recipes take you from the absolute basics to advanced location-based services, security techniques, and performance optimization. You'll learn how to write apps from scratch, ensure interoperability, choose the best solutions for common problems, and avoid development pitfalls. Android Wireless Application Development, Second Edition, delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. In this collection, coverage includes Implementing threads, services, receivers, and other background tasks Providing user alerts Organizing user interface layouts and views Managing user-initiated events such as touches and gestures Recording and playing audio and video Using hardware APIs available on Android devices Interacting with other devices via SMS, Web browsing, and social networking Storing data efficiently with SQLite and its alternatives Accessing location data via GPS Using location-related services such as the Google Maps API Building faster applications with native code Providing backup and restore with the Android Backup Manager Testing and debugging apps throughout the development cycle Using Web APIs, using the Android NDK, extending application reach, managing users, synchronizing data, managing backups, and handling advanced user input Editing Android manifest files, registering content providers, and designing and testing apps Working with Bluetooth, voice recognition, App Widgets, live folders, live wallpapers, and global search Programming 3D graphics with OpenGL ES 2.0 |
android a programmer's guide: Android Wireless Application Development Shane Conder, Lauren Darcey, 2010-12-16 Android™ Wireless Application Development Second Edition Lauren Darcey Shane Conder Special Edition Includes Bonus CD The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques! This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today’s best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware. Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. This new edition also adds Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more Greatly expanded coverage of Android manifest files, content providers, app design, and testing New coverage of hot topics like Bluetooth, gestures, voice recognition, App Widgets, live folders, live wallpapers, and global search Updated 3D graphics programming coverage reflecting OpenGL ES 2.0 An all-new chapter on tackling cross-device compatibility issues, from designing for the smallest phones to the big new tablets hitting the market Even more tips and tricks to help you design, develop, and test applications for different devices A new appendix full of Eclipse tips and tricks This book is an indispensable resource for every member of the Android development team: software developers with all levels of mobile experience, team leaders and project managers, testers and QA specialists, software architects, and even marketers. About the CD-ROM The accompanying CD-ROM contains all the sample code that is presented in the book, organized by chapter, as well as a new sample application that combines many of the individual lessons learned into a single cohesive sample. This new application is referred to and discussed in Appendix G, “A Brief Walkthrough of an Android Application from Start to Finish.” Programming/Java |
android a programmer's guide: Build Android-Based Smart Applications Chinmoy Mukherjee, 2017-12-15 Build smart applications using cutting-edge technologies such as rules engines, code automation frameworks, and natural language processing (NLP). This book provides step-by-step instructions on how to port nine rules engines (CLIPS, JRuleEngine, DTRules, Zilonis, TermWare, Roolie, OpenRules, JxBRE, and JEOPS) to the Android platform. You’ll learn how to use each rules engine to build a smart application with sample code snippets so that you can get started with programming smart applications immediately. Build Android-Based Smart Applications also describes porting issues with other popular rules engines (Drools, JLisa, Take, and Jess). This book is a step-by-step guide on how to generate a working smart application from requirement specifications. It concludes by showing you how to generate a smart application from unstructured knowledge using the Stanford POS (Part of Speech) tagger NLP framework. What You Will Learn Evaluate the available rules engines to see which rules engine is best to use for building smart applications Build smart applications using rules engines Create a smart application using NLP Automatically generate smart application from requirement specifications Who This Book Is For Android and web developers with some experience. |
android a programmer's guide: High Value Manufacturing: Advanced Research in Virtual and Rapid Prototyping Paulo Jorge Bártolo, 2013-09-16 High Value Manufacturing is the result of the 6th International Conference on Advanced Research in Virtual and Rapid Prototyping, held in Leiria, Portugal, October 2013. It contains current contributions to the field of virtual and rapid prototyping (V&RP) and is also focused on promoting better links between industry and academia. This book contains current contributions to the field of virtual and rapid prototyping (V&RP) and is also focused on promoting better links between industry and academia. It covers a wide range of topics, such as additive and nano manufacturing technologies, biomanufacturing, materials, rapid tooling and manufacturing, CAD and 3D data acquisition technologies, simulation and virtual environments, and novel applications. The book is intended for engineers, designers and manufacturers who are active in the fields of mechanical, industrial and biomedical engineering. |
android a programmer's guide: Android Wireless Application Development Shane Conder, Lauren Darcey, 2012 The authors offer a learning resource to anyone who wishes to become a mobile developer using the Android platform. The text covers application design, development, debugging, packaging, distribution & much more. |
Android Help - Google Help
Official Android Help Center where you can find tips and tutorials on using Android and other answers to frequently asked questions.
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Get games for Android devices and Chromebooks. Download Google Play Games Mobile App. Rent or buy movies and TV shows. Download the Google TV app. Read or listen to books, news, and …
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Ayuda de Android - Google Help
Centro de asistencia oficial de Android donde puedes encontrar sugerencias y tutoriales para aprender a utilizar el producto y respuestas a otras preguntas frecuentes
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On your Android device, go to subscriptions on Google Play. Select the subscription you want to update. Tap Manage Update. To update your payment method, follow the on screen instructions. …
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To get started, download the Google Translate app for Android. Note: To translate images with your camera in all supported languages, your device must have an auto-focus camera and a dual-core …
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To open Gmail, you can sign in from a computer or add your account to the Gmail app on your phone or tablet. Once you're signed in, open your inbox to check your ma
Get Android apps & digital content from the Google Play Store
Apps are designed for use with supported Android and Chromebook devices and can't be used on Windows or Mac computers. Find & download apps or digital content On your device, open the …
Android Help - Google Help
Official Android Help Center where you can find tips and tutorials on using Android and other answers to frequently asked questions.
Check & update your Android version - Android Help - Google Help
Find your "Android version," "Android security update," and "Build number." Get the latest Android updates available for your device When you get a notification, open it and tap the update action.
Get started with Google Play - Android - Google Play Help
Get games for Android devices and Chromebooks. Download Google Play Games Mobile App. Rent or buy movies and TV shows. Download the Google TV app. Read or listen to books, …
Android Yardım - Google Help
Android ürününe ait resmi Yardım Merkezi sayfasında ürünün kullanımıyla ilgili ipuçlarını ve eğitici bilgileri ve sık sorulan sorulara verilen diğer yanıtları bulabilirsiniz.
retrieve accidentally deleted text messages - Android Community
Dec 17, 2024 · This help content & information General Help Center experience. Search. Clear search
Ayuda de Android - Google Help
Centro de asistencia oficial de Android donde puedes encontrar sugerencias y tutoriales para aprender a utilizar el producto y respuestas a otras preguntas frecuentes
Cancel, pause, or change a subscription on Google Play
On your Android device, go to subscriptions on Google Play. Select the subscription you want to update. Tap Manage Update. To update your payment method, follow the on screen …
Download & use Google Translate - Android - Google Translate …
To get started, download the Google Translate app for Android. Note: To translate images with your camera in all supported languages, your device must have an auto-focus camera and a …
Sign in to Gmail - Computer - Gmail Help - Google Help
To open Gmail, you can sign in from a computer or add your account to the Gmail app on your phone or tablet. Once you're signed in, open your inbox to check your ma
Get Android apps & digital content from the Google Play Store
Apps are designed for use with supported Android and Chromebook devices and can't be used on Windows or Mac computers. Find & download apps or digital content On your device, open the …